I've started a new series on one of my favorite games of all time. Fast Attack. I wasn't able to find a single video on YouTube of Fast Attack gameplay and thought there should be some up there for a game that was really one of the gems of the genre imho.
I really believe this is the best Submarine Simulation ever made covering modern submarines. I'll admit I'm not the greatest player at showing off advanced submarine tactics, I use more arcadey methods of gameplay but I wanted to show off a game that is a classic, and imho would be a prime candidate for GOG or Matrix to remake and be successful amongst simulation players.
Also if this interests you It's my goal to have a fairly regular release schedule on this, roughly 1 per week as long as people show some interest. Episode 1 is up, Episode 2 should be up on 10/25/13.
Lastly while I start very arcade like in my playing methods I really do want to try and figure things out and learn how to play more accurately so any tips or advise would we be welcome. I think one of the brilliant things about a lot of simulation games is the ability to be able to be incredibly easy to pick up and play with a low barrier to entry and also incredibly deep if a player wants to do things the REALISTIC way.
Series IntroEpisode 1Episode 2Episode 3
At the time there weren't a lot of modern submarine simulations to choose from, but I really enjoyed this one too. Does it run on modern systems and OS without any difficulty?
No unfortunately windows 7 requires dosbox. XP works fine on my laptop. Can't speak for windows 8.
Quote from: Jarhead0331 on October 21, 2013, 06:53:11 AM
At the time there weren't a lot of modern submarine simulations to choose from, but I really enjoyed this one too. Does it run on modern systems and OS without any difficulty?
I'm surprised I missed this game when it came out.
Is there some sort of dynamic campaign or random mission generator? I can't seem to figure out how the game plays beyond the tutorials.
Quote from: Toonces on October 21, 2013, 10:05:34 PM
Is there some sort of dynamic campaign or random mission generator? I can't seem to figure out how the game plays beyond the tutorials.
No on both. There are a large number of missions but they are all canned. However damage to your sub and ammunition expenditures carry over mission to mission. There are designated resupply and repair points every few missions.
Episode 2 is up.
I played this for some time back in the day. It was indeed a good game. Thanks for the vids. Took me back a bit. :D