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Digital Gaming => Computer Gaming => Topic started by: JasonPratt on November 16, 2013, 12:30:28 PM

Title: What, no Batman: Arkham Origins thread??
Post by: JasonPratt on November 16, 2013, 12:30:28 PM
Granted, it isn't wargaming I guess, but neither are F/3PS -- and the Arkham games are definitely 3PShooters (or tactical brawlers anyway).

I mention this because I started my playthrough last night, having finally received it for my birthday. (https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fwww.wargamer.com%2Fforums%2Fsmiley%2Ficon_batman.gif&hash=5f98449e1958032c5e4c132b8498457384481863)

First no-spoiler impressions:

1.) The visual presentation redesign looks subtly... off... somehow. I can't put my finger on it. (I'm playing it on PS3 --  it's available cross-platform of course -- but I can't understand why that would make a difference. I played the hell out of both previous games on the PS3 first.)

2.) The music is very different, and more 'metal'. I still like it (especially the Christmas Bell Carol woven into it), but miss the old music. I guess this was to get across a "younger" vibe.

3.) Come to think of it, this is contributing certainly to feeling the redesign looks subtly off: Batman's HUD looks cheaper and less sophisticated, and flickers.

4.) I like seeing the official Batcave, in its state of kind-of-permanently-not-finished.

5.) The coming Joker introduction is cleverly being set up with the open Red Hood case. I liked the Croc and Riddler introductions so far. (First meeting of Croc, first meeting with Riddler whom Batman currently calls "Enigma". First meeting with Julian Day, Calendar Man, has already happened: Batman's first big super-villain case solved.) Batman seems to know about Bane already (and is surprised he would take the bounty). Knows about other assassins, can't tell how many he's met yet. Haven't gotten far enough yet to tell if he and the Penguin have crossed yet.

6.) Young not-Kevin-Conway voice is sufficiently good. Haven't heard the Joker voice yet obviously. Acting is good (as usual) so far.

7.) I like being able to fast travel with the Batwing.  :D This (without details) is also where the Riddler comes in.

8.) Early Batman functional costume design is very nice.

9.) YAAAY MOAR BATMAN ARKHAM GAMING!!!
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Jarhead0331 on November 16, 2013, 01:09:34 PM
I've got about 10 hours in to it. Very enjoyable, although the City feels too quiet and the random encounters become too repetitive.  I've heard some say Arkham City is the better game.  I have City, but have not played it.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Martok on November 16, 2013, 02:45:05 PM
That reminds me:  I believe I purchased a copy of Arkham Asylum from somewhere (I want to say GamersGate).  If so, I should really get around to actually playing it one of these days...  ::) 

Title: Re: What, no Batman: Arkham Origins thread??
Post by: Jarhead0331 on November 16, 2013, 04:44:45 PM
The Arkham games are probably the best super hero games ever made. You really feel like Batman and pretty unstoppable too. Lots of fun.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Arctic Blast on November 16, 2013, 04:56:07 PM
Quote from: Martok on November 16, 2013, 02:45:05 PM
That reminds me:  I believe I purchased a copy of Arkham Asylum from somewhere (I want to say GamersGate).  If so, I should really get around to actually playing it one of these days...  ::)

Yes, you really should. It's a fantastic game. Hell, the Scarecrow stages alone are more than worth the price of admission.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: bbmike on November 16, 2013, 04:57:27 PM
Is Batman a Groghead?  :o
Title: Re: What, no Batman: Arkham Origins thread??
Post by: JasonPratt on November 17, 2013, 11:32:04 AM
Batman often serves as the Justice League's strategian and tactician (since he doesn't actually have super-powers other than being hyper-competent, which is why Mr. Terrific also fills that slot.)

So, yes. :)
Title: Re: What, no Batman: Arkham Origins thread??
Post by: JasonPratt on November 17, 2013, 11:49:24 AM
Quote from: Jarhead0331 on November 16, 2013, 01:09:34 PM
I've got about 10 hours in to it. Very enjoyable, although the City feels too quiet and the random encounters become too repetitive.  I've heard some say Arkham City is the better game.  I have City, but have not played it.

Well, the city doesn't feel any quieter to me than Arkham City did -- more mooks running around I'd even say, which is why the random encounters can start to feel repetitive quickly, especially since they aren't any different from AC's except for being more of them. Although to be fair, once the Riddler portion showed up early I stopped following the main plotline to farm experience on the Riddler side plot as much as possible, which would naturally tend to make everything feel very samey. As I upgrade my bling, the mooks upgrade theirs to match. But I'll be better equipped to handle the main plot. There is literally no reason other than gameplay for why Batman doesn't just have all his equipment and skills up and running immediately -- the wry observation from AC, about him being selective because it made his belt too heavy, made no sense in its own context (since he only became more competent at clearly no loss in basic combat technique), and makes even less sense here when Batman starts with more abilities unlocked than in AC.

I think the "emptier" feeling of the city (getting back to that observation which I've heard from several places) stems from two main directions:

1.) the city is on martial law and curfew, so almost all civilians are tucked away home (out of the snowstorm, too), leaving the gangs free to roam with (and sometimes fight against) corrupt SWAT teams, leavened by a few honest cops who need saving like the few civvies outside. Which naturally feels weird because this isn't Arkham City where ONLY criminals, internal security, and political prisoners were the inhabitants, this is supposed to be a wide-open Gotham City.

2.) The two other Arkham games tend to throw a lot of plot at the player right from the start, and keep the pacing up (also keeping Batman focused in limited territory for the first few hours before opening up the sandbox, during the first Arkham game). Notably, the Riddler bling quests aren't formally introduced for several hours (even though in AC many of his Riddle challenges are immediately available for collecting and xp) -- in fact in AA, the Riddler sidequests are mostly locked out (though question marks can be picked up) until shortly before the sandbox opens up. Early in my AO game, the actual working of the main plot is much thinner and more spread out across the city, literally forcing me to deal somewhat with the Riddler side immediately in order to advance (and inviting me to do so immediately, too). This leads to a decompression of material in one way, and an early sense of repetition in another way.

Edited to add 3.) The blizzard conditions keep the draw distance down, which naturally makes it seem like there isn't quite as much "out there" since it can't be seen from a distance.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: bbmike on November 17, 2013, 01:22:17 PM
Quote from: JasonPratt on November 17, 2013, 11:32:04 AM
Batman often serves as the Justice League's strategian and tactician (since he doesn't actually have super-powers other than being hyper-competent, which is why Mr. Terrific also fills that slot.)

So, yes. :)

;D I like that answer.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: JasonPratt on November 18, 2013, 11:45:56 AM
Update: not much of an update. ;) Spent most of yesterday's free time steadily working my way through the city dealing with the Riddler side missions and blinging up, so I still haven't advanced the main plot more than absolutely necessary to keep Batman and/or Alfred from constantly whining that he had better get to the Penguin meeting soon. (Apparently at this point in the story Batman doesn't know who exactly the Penguin is, btw.) All but two areas of the city are now unlocked for fast travel, and when I quit last night I was about to work on picking up the side items in the final area (where my actual main mission is located).

I can report on a step-forward/backward game design change, however, which I didn't notice and appreciate/curse until last night.

PRO: in Arkham City, the Riddler challenges had been expanded to cover skill achievements which would only matter to Batman, and Catwoman with the DLC. This wasn't only stupid, it was excessively stupid, and despite AC providing a strong step forward in giving the Riddler a real storyline and significant threat, the end result was a ton of busywork beyond the usual puzzle challenges from the first game Arkham Asylum. (Incidentally there is no mention of Arkham at all yet in Arkham Origins, which makes no sense from the game lore established in previous entries, but maybe the topic just hasn't come up yet.) That busywork hurt more, too, precisely because the Riddler sidestory was much more interesting with people's lives at stake: just like the first game, the player would have to meet all the Riddler challenges in order to beat him. ALL FOUR HUNDRED! -- many of which were difficult skill achievements. In that sense, the Catwoman DLC was practically necessary, since that added an extra 40 Riddler challenges to the game, most of which were pretty easy, while not adding to the 400 tally necessary to win. Thus the player was given some cushion for failing more difficult Batman challenges.

I'm getting to the PRO now. ;) The skill achievements in AO aren't connected to the Riddler plot.  THANK GOD! Only things that matter to the Riddler now count: destroying his jamming equipment, recovering his blackmail data caches, and destroying his monitoring cameras. (He himself spells this out literally at one point: "I understand going after the jammers, but the cameras and data caches are none of your business so BACK OFF!") Also, no photo riddles.

On the other hand, this leads to a curious detail: the Riddler isn't acting at all like the Riddler yet. He's acting more like Anarky, which is weird since Anarky (one of my favorite underrated Batman villain/anti-heroes) is in the game. In fact, it's Anarky who is providing the hidden photosnap opportunities, although these are only for experience points not to advance a plot: he leaves his mark hidden on various Gotham landmarks which Batman finds and decodes to read messages left for Anarky's followers. If I didn't know from pre-game promotional material that Anarky shows up physically to fight Batman later (he's a teen genius, including a self-taught martial artist on par with Robin at least, so matches well with Batman), I might suspect the writers were setting up the Riddler to have been "Anarky" in this milieu.

So what's the Con?

CON: In AC, the skill challenges can be completed in just about any order at any time, once the proper equipment has been unlocked. This has now been restricted, a fact I didn't realize until late yesterday. Doesn't matter how many times I slide into two thugs, it doesn't count until after I've accomplished each preliminary challenge in order, and THEN I can do the slide.  >:( >:( >:( >:( This also means that if I get stuck on a challenge (like 20 critical hits in one free-flow chain), I can't progress, which also means I cannot unlock some of the upgrades.

While this is annoying, it isn't as annoying (and illogical) as having the skill challenges count as Riddler challenges, so on balance I can accept it as an improvement. Still. Gnash.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: JudgeDredd on November 18, 2013, 02:06:08 PM
The Arkham games are superb...but I didn't want to blow £40 on an FPS...even as good as they are.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Nefaro on November 18, 2013, 10:19:22 PM
I registered my free game code for Batman: Origins which I got from Nvidia when I picked up my GTX770 recently. 

I was supposed to get a Steam key but they didn't send me shit.  Then, when I tried getting it re-sent to my email address it said, "please enter an email address registered with a code".  Yet when I try to re-register my free game code, it says it's now been used.  ::)

Looks like I didn't get it free after all.  >:(
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Batman on November 19, 2013, 08:00:02 AM
Quote from: bbmike on November 16, 2013, 04:57:27 PM
Is Batman a Groghead?  :o

...indeed, i most certainly am...
Title: Re: What, no Batman: Arkham Origins thread??
Post by: JasonPratt on November 20, 2013, 09:21:28 AM
Update: having started back on the main plot (finally) a couple of days ago, I'm still around 25% through the story I think (since I've permanently defeated only two of the four assassins.)

(Mostly) non-spoilery observations:

1.) I suspect one of the Riddler data caches is bugged, since I've visited the area numerous times and walked around it from literally every angle top to bottom and I have no idea where it's even supposed to be, other than that the waypoint signal seems to be pointing to a little room of the sort that typically has a bustable door. But the door isn't bustable: it doesn't show up as such on my detective sensors, and trying some explosions anyway doesn't work (although it did permanently blacken the door, which is a nifty little touch.)

2.) Started and (apparently) finished the Penguin side of the plot (although there's a slight indication he may show up again). Not entirely satisfied with how it ended (a stalemate), although I can see how it would appeal to Penguin fans (due to the specific form of the stalemate).

3.) The one new assassin character, Shockster (or something like that)... BWAHAHAHAHAHAHAHA!!! THAT WAS GREAT!...

4.) ...although then the implication is that he's tougher than Deathstroke, which is crazy talk. Seriously, plot writers? You're going to Worf Effect Deathstroke with your own pet new character?

5.) Anyone who watched the great Deathstroke fight in the preview films: the actual fight is almost nothing like that (aside from being between Deathstroke and Batman, duh). It's still very nifty, though, and fit both fighters.

6.) Killer Croc was the first assassin taken down; I'm not sure I mentioned this earlier. It's kind of disappointing because it happens in the prologue/tutorial mission (which is why I'm not regarding it as much of a spoiler), and fans have been hoping for an actual Croc fight after the buildup in the previous two games. Which happens, but Croc hasn't mutated that far yet, so it isn't even remotely as epic as expected, even though from a story standpoint it's a perfectly serviceable Croc confrontation. Begs the question of why Croc was explicitly included in the hired assassin plot, though, from the standpoint of the characters: he's an enforcer (as in this story) or even a gang leader (not in this story), or a super-crazy kind of pathetic monster (in the other Arkham games, set later), not an assassin per se.  ::) :P

7.) ...I don't recall what happens in the main plot next. Surely it wasn't that unimportant?

8.) Probably I was distracted by the Anarky sideplot: no he wasn't related to the Riddler plot after all, although the game designers weirdly decided at the climax to visually connect him to the Joker of all people.  ??? ??? ??? ??? (His gang starts drawing his pale face with red mouth accents and green hair accents.) Aside from having practically no combat skills (instead of being at least Robin caliber), he's a classic Anarky. The writers can't help a last tease that maybe he's supposed to become a Robin (maybe Tim Drake???), but leave him a subtly crazy activist after all. His speeches are among the best things in the game so far, but as noted I'm quite an Anarky fan. Since his pale face poking up as graffitti around Gotham looks a lot like Heath Ledger's facial structure (and picks up green hair and red lip accents shortly afterward, which is still inexplicable even in terms of the game's plot since the Joker doesn't have his own gang per se yet), maybe the writers for his side of the plot wanted to call attention to how Nolan's Joker kind of resembles Anarky?

9.) The game sets up occasional murder mysteries to be solved, which is a very nice touch missing (in effect) from the previous two games. The most detailed of these so far turns out to be directly related to the main plot, even though it isn't listed as a main plot mission. Which is probably another reason I can't recall what happens next in the main plot.

10.) I wondered whether the game would outright skip the whole Red Hood side of Joker's story, when I realized that despite Batman having been investigating the Red Hood robberies, exactly nothing was showing up in the plot about the Hood: the Red Hood information is simply sitting to one side in the Batcave for players to find while exploring around. In this case, my wondering was correct. Will they come back to the Red Hood references? He starts with the Joker face already, including Ledgeresque scarring, which makes literally no sense in terms of previous (future) games. I have come to realize that the unlocked character information from Arkham Asylum isn't going to be game canon, since it directly references comic book issues; so that isn't a problem. But I seem to recall the Joker talking in-game about being dumped in the chemicals at least once. Am I mis-remembering that...?

11.) Faux-Hamill is doing at least as good a job sounding like Mark Hamill, as Not-Conroy sounds like Kevin Conroy (with a touch of the Nolan!Batman's growly rasp. But not ridiculous.) The voice actor seems the same one as for the Injustice game and something else recently (the Mortal Kombat/DC game?) We may have found our new standard Joker VA perhaps?? Granted, the new actors don't sound quite as good as Hamill's Joker and Conroy's Batman, but they haven't had freaking 20 YEARS of experience playing the characters either.

12.) Barbara Gordon is dearly adorkable! I much approve. If they skip her being Batgirl and go straight to her being Oracle, I won't complain: I don't recall a single instance in-game where they ever referred to her being Batgirl (and the comics information from AA doesn't count as game canon).

13.) I think I can see where the "Cataclysm/No Man's Land" parallel plotline is going to come from (where part of Gotham is hit with a strange earthquake that so ruins the area, it's turned into Arkham City later). Again I approve.

14.) Batman's tech development continues to be unevenly thought out. He's getting the disruptor (and based on some data cache challenges, also Freeze tech) in this game, but has to be given it again two games later in-story. On the other hand, there's a subtle nod to the cowl not being as advanced when he can't run DNA tests in the field (yet), and the line launcher is a prototypical form that isn't anywhere near as useful as it will be. (The line launcher is borrowed directly from Tim Burton's first Batman movie, the thing that kills the Joker eventually and when first deployed provides the line "Where does he get those wonderful toys?") I greatly approve of how he picks up the line launcher tech, btw.

15.) Despite some possible inconsistency complaints with the Joker above (compared to other in-game story canon elements), I very much approve of how he's introduced in this game. I haven't gone far since he first explicitly appears, however (literally only a few minutes), so there's still time for the game to completely mess up with him. ;)
Title: Re: What, no Batman: Arkham Origins thread??
Post by: JasonPratt on November 20, 2013, 09:30:30 AM
Oh, and I would like a real "Origins" DLC campaign, please, covering Batman's first two years of action (the gameplay doesn't have to be contiguous, it can skip ahead from point to point), ending with the capture of Calendar Man, who in game canon has been revealed to be the first super-villain found and defeated by Batman.

Also, I just finished the Hatter-origin side mission (I'm told he'll show up again later ingame), which was entirely suitable. I like the nice writing touch at the end. Batman to weeping Alice: "You're safe now. It'll be okay." Alice: "...no. No it won't." The Hatter has always had a serious level of squick/nightmare-fuel/uncomfortable implications, and they lean on that very respectably here. Alice (or whatever her name is) has been abused mentally in preparation for being abused sexually. It isn't going to be okay for her, not anytime soon: mind raped indeed.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: W8taminute on November 20, 2013, 11:25:26 AM
Just some input into this discussion:

I've played and thoroughly enjoyed Arkham City.  I'm toying with getting Arkham Asylum as you can find it pretty cheap these days.  I've heard that there are horrible lags and bugs in the console version of Origins so I'm staying away for now.

I have to agree though that playing as Batman in these games really does give you a good sense of being unstoppable but you do have to work at it though.  Some of the fights can get pretty intense.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: JasonPratt on November 20, 2013, 01:18:37 PM
Quote from: W8taminute on November 20, 2013, 11:25:26 AM
Just some input into this discussion:

I've played and thoroughly enjoyed Arkham City.  I'm toying with getting Arkham Asylum as you can find it pretty cheap these days.

You absolutely should: it's just as enjoyable, for mostly similar but also somewhat different reasons. (The plot is much more linear but also thus more focused; I'd also say more atmospheric. Which is why I recommended it to Gus on his Halloween list.) Ignore the Riddler missions, since you have to break the story to win before the end of the game (also true for Arkham City unless you're playing a New Game Plus), and the brief audio reward isn't worth it IMO.

Quote from: W8taminute on November 20, 2013, 11:25:26 AMI've heard that there are horrible lags and bugs in the console version of Origins so I'm staying away for now.

I haven't experienced horrible bugs (unless I have...? Do you remember what bugs? I've suspected a couple, though not necessarily game-breaking ones. Might make the Riddler story unwinnable though...)

Lags, yes (on a PS3), but not in any way that affects gameplay. The most persistent is a fast-travel desynch of sound and video: almost every time the grappel sounds will occur before the video, and I'd say around half the time the sound from the subsequent traveling cutscene (with Batman in the Wing) doesn't happen at all. But the sound always kicks back in.

Quote from: W8taminute on November 20, 2013, 11:25:26 AMI have to agree though that playing as Batman in these games really does give you a good sense of being unstoppable but you do have to work at it though.  Some of the fights can get pretty intense.

True. It's very much a tactical brawler. This is increased a little more in AO with the introduction of some new mook enemies.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Nefaro on November 20, 2013, 06:36:58 PM
Having to jump through hoops to get my free B:AO game redeemed through Nvidia.   Rarely do I have to scan my copy of a game/doe and send in a copy of my invoice but OH YES DO THAT!   :D

At least the Nvidia help site's customer service has been prompt with replies.  If I had to do something like this with Steam, I would've gone on a rampage in a MacHole with an AK.   Because they would've given me the metaphoric finger.

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fimg577.imageshack.us%2Fimg577%2F8950%2F5x4n.jpg&hash=bb996108bea338ad7121f3b6f6e1616b92d894ca)

Title: Re: What, no Batman: Arkham Origins thread??
Post by: W8taminute on November 20, 2013, 06:43:14 PM
^LOL

A gun toting Ronald?  That's pretty scary actually.   :)
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Dolan50 on November 20, 2013, 11:52:12 PM
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fdemotivationalposters.org%2Fimage%2Fdemotivational-poster%2Fsmall%2F0809%2Fronald-mcdonald-mcdonald-clown-pimp-hand-smackdown-demotivational-poster-1222726387.jpg&hash=1128c3a45bc906e8cc9f173bef8cc7646f0d6cde)
Yo Biatch,
We don't be serving Whoppers here!
Title: Re: What, no Batman: Arkham Origins thread??
Post by: JasonPratt on November 21, 2013, 02:21:24 PM
Have now played far enough to finish the Copperhead, Shiva and Deadshot boss fights, two of which are disguised as side missions (meaning they could be theoretically ignored entirely while finishing the main story, I guess). All three fights fit the enemies well, and I like the costume designs for Copperhead and Shiva (for different reasons -- I'm glad they had enough sense to keep Shiva's outfit classy, unlike the no-underwear assless chaps of Talia from Arkham City. A detail the designers thought would be funny to call attention to with a special lighting effect while Batman is following her, plus a quip from Batman himself! "I've followed worse..."  :P Not in keeping with Talia's character, guys.)

The Deadshot mission is VASTLY MUCH HARDER than in Arkham City where essentially it's a series of puzzles: now the player has to fight (directly, not with a cheap grate jump) not only Deadshot (who being armored is immune to normal punching and who doesn't take damage from most special attacks although they'll incapacitate him briefly, and who can shoot literally anywhere in the room once he finds Batman by using angles), but two or three waves of four to six gunmen each. In a fairly small room without many places to run and hide once the bullets start flying. And with the third wave bringing a jammer to mess up Batman's cowl. And with Deadshot taking a hostage once he's down to his final health, meaning Batman not only has to sneak up on him (without running into any mines previously set nearby by the enemies), but cannot be directly detected by Deadshot while ghosting the final set of gunmen, or Deadshot shoots the hostage, game over.

Yeesh. Did someone get critiqued a little harshly for the surprisingly easy Deadshot missions in AO?? I restarted that final fight no less than 10 times trying to win.

Some other observations previously unmentioned:

1.) The player can mine some extra experience (at least enough in total to pick up an extra gadget unlock, maybe two) by returning to the Batcave on occasion and talking with Alfred, which so far is almost the only reason (aside from one brief story requirement) to return to the cave. I feel this is a missed opportunity to let Batman pick up a repaired suit, especially since in the New Game Plus the player can return to the cave anytime to put on an alternate suit (depending on bought or included DLC), including the Azbats Knightfall costume and...

... I am not kidding ...

... THE ADAM WEST 1960S SUIT!!! (Both of those come with the same DLC package, btw, which also features a post-game epilogue campaign recreating Bane's strategy from the Knightfall series. Alternate suits can actually be worn in the first play through any time, so long as they stay in the cave and stick with training virtual reality fights.)

1b.) Alfred has his own mini-storyline involving a giant bat infesting the cave. At first I thought he was just being dryly British, trolling Batman with an allegorical description of Batman himself -- and that might still be the case, I guess. (A Christmas Eve dinner stolen by the giant bat and deposited as bones? Maybe that's Alfred criticizing Bruce for not being around Christmas Eve??)

2.) I've read some people saying the outside map seems smaller, but that cannot be literally true. The top third of the map is an earlier version of AO's map, but with more of AO's area opened up (since in AO that portion has been sectioned off for central security and cannot be accessed in-game.) The bottom third is an equivalently large area. In between is a very large bridge; but even discounting that, the game area (outside anyway) is a little more than double AO. And the "newer" (or in game terms "older") AO area map resembles AO only in some ways, not in others, so it's only a little like zipping around the AO map.

I suspect part of the problem is that the fast-travel system makes the whole map feel smaller; and on the other hand the original AO map was set up so that the player couldn't travel in a straight line from the lower left to lower right portions (except through the subway maps, which took even more time, assuming they were even unlocked yet), but had to go around the big blocked-out area in the middle. This naturally made the map feel bigger than it actually was; but since the player doesn't have to do that in the prequel then that same area feels smaller.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Nefaro on November 21, 2013, 04:02:00 PM
Got my activation code issue resolved with Nvidia.

Gotta admit, their customer service was prompt and satisfactory.

Now I probably won't even d/l the game for another year.  :D
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Grim.Reaper on November 24, 2013, 09:46:51 AM
Just curious, do folks think worth $16?  I can pick this up for that but have read luke-warm reviews.  Thanks.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: JasonPratt on November 24, 2013, 08:16:47 PM
If it's on PS3, yes. Of course I received it for free as a birthday present, but I wouldn't feel disappointed had I paid full price.

If it's on PC (and maybe XBox), I kind of recommend waiting, as the Steam forum for the game still resounds with bug reports, mostly due to graphic card problems at this point.

Oh, update: finished the game last night.

1.) They do go for the Red Hood plot after all, but they implement it in such a whackadoo fashion that anyone who doesn't know the canonical Joker origin will have no idea what the hell is going on. um... good job?  ??? I don't mean that in a sarcastic way, because they do a great artistic job of it.

1.2.) On the other hand, why is it that writers seem addicted now to portraying the Joker as secretly gay for Batman? If you're trying to be inclusive for your audience, making the worst and most insane supercriminal of the group fit your target demographic is DOING IT WRONG!

1.3.) On the other hand, the introduction of Harleen Quinzell is handled well. Better than her origin story in Arkham Asylum, although that brings up...

2.) ...this game changes the established game-canon in a couple of ways, mostly to do with Harley and the Riddler. This will be a bit janky when playing Arkham Asylum (and to a lesser extent Arkham City) again. (Riddler's change fits the later game canon better than Harley's does -- theoretically the two could mesh, although then it's hard to explain why his psychiatrists keep calling him Edward Nygma.)

3.) The game implements a weak version of the Knightfall storyline along the way, sort of, minus Batman getting his back broken. And then undoes it later. (The "Knightfall" DLC "campaign" is nothing of the sort, just a series of predator and combat punching missions. I played them using the 1960s Adam West suit, which was hilarious.)

4.) Re: the Shockster or Electrocue or whatever his name was: BWAHAHAHAHAHAHAHAA!! I take back (almost) everything I said about the writers trying to introduce their own 'better' Batman villain. Well played, very well played. (But still, no way does he walk away faster than Deathstroke. C'mon guys.)

4.1.) Yep, all the "bosses" have nicely appropriate boss fights. Well done.

5.) Overall, does the story measure up to Paul Dini's work from the other two games? ...yeah, pretty much!

6.) No way am I going to play New Game Plus, though. This is for at least two reasons.

6.1.) The fights generally are much harder, and were already punishingly hard by the end of the regular game. (Anyone who finishes the regular game will be trained to win at the other two Arkham games without much effort I'd say.) Why would I put myself through worse?

6.2.) To finally beat the Riddler data gathering quest? From what I've heard, there's even less reason to do so than in AA. Never the hell mind.

6.3.) To play the missions in an alternate costume? Not worth the effort.

7.) I've heard that the designers are working on a pre-Origins Wayne training DLC campaign, set before he becomes Batman at all.

7.1.) That... would be okay, I guess, if I didn't have a creeping suspicion they only mean a loose "campaign" of combat and predator boards.

7.2.) But still I'd rather have a full First Two Year prequel campaign set in the city as Bruce slowly builds his Batman presence and stock of gadgets.

8.1.) I never did finish the saga of Alfred and the giant bat in the cave. (Is that supposed to be Man-Bat???)

8.2.) Was Calendar Man supposed to show up again, after being set free at the very start of the game? I guess not? Seems like a missed opportunity for a final detective mini-story, since he'd be compelled to kill someone on Christmas Eve (which his capture and incipient execution was going to stop. His cell, which Batman passes through during the first five minutes of the game, indicates he was planning something.)
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Batman on June 26, 2017, 11:17:52 AM
This thread meets my interests

Quote from: JasonPratt on November 24, 2013, 08:16:47 PM
TL;DR

But this enrages me more than crime does
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Gusington on June 26, 2017, 12:16:32 PM
If any thread was ever TL;DR it's this one, Batman.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: JasonPratt on June 27, 2017, 08:00:01 AM
Well, this is a weird necro-threading.  ???

For what it's worth, I'm sure I've played AO at least three times since this thread, maybe four. I love this game (and series) like cake.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: mirth on June 27, 2017, 08:08:36 AM
Quote from: JasonPratt on June 27, 2017, 08:00:01 AM
Well, this is a weird necro-threading.  ???

Batman plays by his own rules.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: BanzaiCat on June 27, 2017, 08:19:38 AM
He's kind of a troll.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: mirth on June 27, 2017, 08:20:30 AM
Now you've done it.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Batman on June 27, 2017, 08:21:53 AM
I troll crime and criminals, dirt bag
Title: Re: What, no Batman: Arkham Origins thread??
Post by: BanzaiCat on June 27, 2017, 08:22:46 AM
Kind of hard to take you seriously when your outfit is argyle.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Batman on June 27, 2017, 08:26:09 AM
I blend in with the tomfoolery around here
Title: Re: What, no Batman: Arkham Origins thread??
Post by: BanzaiCat on June 27, 2017, 08:27:19 AM
Knock knock
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Batman on June 27, 2017, 08:27:37 AM
...who's there
Title: Re: What, no Batman: Arkham Origins thread??
Post by: BanzaiCat on June 27, 2017, 08:29:16 AM
Not your parents.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Batman on June 27, 2017, 08:30:07 AM
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi275.photobucket.com%2Falbums%2Fjj290%2FTheWoodenBlock%2Fbatmanangry.jpg&hash=9409fefd32c73504d3458b8fe20bb9eac810637f)
Title: Re: What, no Batman: Arkham Origins thread??
Post by: BanzaiCat on June 27, 2017, 08:30:49 AM
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Farnoldzwicky.s3.amazonaws.com%2FBatfan.jpg&hash=ba4f91cffa18686c03ac3e1b8d92b1e26703808f)
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Batman on June 27, 2017, 08:31:15 AM
i'm not the hero you deserve
Title: Re: What, no Batman: Arkham Origins thread??
Post by: BanzaiCat on June 27, 2017, 08:33:39 AM
I bet you look like this

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fcdn.smosh.com%2Fsites%2Fdefault%2Ffiles%2Fbloguploads%2Fworst-batman-costume-fat-batman.jpg&hash=26f80fb87e8a0acdaeb623075491feae65f62e55)
Title: Re: What, no Batman: Arkham Origins thread??
Post by: mirth on June 27, 2017, 08:34:41 AM
Where's Bob's Flying Stache when you need him?
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Gusington on June 27, 2017, 08:34:54 AM
Jesus I hope not. My Hero of the Day should be able to see his unit when he pees.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: bayonetbrant on June 27, 2017, 08:44:24 AM
(https://s-media-cache-ak0.pinimg.com/736x/80/df/31/80df314baa0360d229504f583411f8c8.jpg)
Title: Re: What, no Batman: Arkham Origins thread??
Post by: bayonetbrant on June 27, 2017, 08:44:44 AM
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fdata.whicdn.com%2Fimages%2F73834784%2Flarge.jpg&hash=9b1cea4260472932beee380e3858b45a67f2eb91)
Title: Re: What, no Batman: Arkham Origins thread??
Post by: bayonetbrant on June 27, 2017, 08:45:03 AM
(https://s-media-cache-ak0.pinimg.com/736x/bc/d4/d1/bcd4d1bc4a63a0ed691953a2d700d6da--nananana-batman-theme-song.jpg)
Title: Re: What, no Batman: Arkham Origins thread??
Post by: undercovergeek on June 27, 2017, 09:46:55 AM
Quote from: Gusington on June 27, 2017, 08:34:54 AM
Jesus I hope not. My Hero of the Day should be able to see his unit when he pees.

Is that the only requirement?
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Gusington on June 27, 2017, 12:10:02 PM
Depends.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Staggerwing on June 27, 2017, 12:19:41 PM
He has to wear Depends? That would solve the 'No see his wee' problem right there.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: BanzaiCat on June 27, 2017, 12:20:44 PM
It probably solves more than a few problems at Origins, too.

Hey! That's it! Brant! Get Cafe Press to do GH-themed adult diapers!
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Gusington on June 27, 2017, 12:21:40 PM
Already done. Ask Bawb.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: BanzaiCat on June 27, 2017, 12:22:47 PM
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Gusington on June 27, 2017, 12:24:07 PM
You should post the Bruce Willis SNL Depends Adult Undergarments skit...'they're wet and they're dry - my my my my!'
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Toonces on June 28, 2017, 10:06:50 AM
Quote from: Batman on June 27, 2017, 08:26:09 AM
I blend in with the tomfoolery around here

I believe the term you are looking for is, "ass-hattery."
Title: Re: What, no Batman: Arkham Origins thread??
Post by: bayonetbrant on June 28, 2017, 10:08:17 AM
Quote from: Toonces on June 28, 2017, 10:06:50 AM
Quote from: Batman on June 27, 2017, 08:26:09 AM
I blend in with the tomfoolery around here

I believe the term you are looking for is, "ass-hattery."

(https://pbs.twimg.com/profile_images/2577061185/k5z4q8xqcbwq5zk023v0.png)
Title: Re: What, no Batman: Arkham Origins thread??
Post by: mirth on June 28, 2017, 10:10:23 AM
Quote from: Toonces on June 28, 2017, 10:06:50 AM
Quote from: Batman on June 27, 2017, 08:26:09 AM
I blend in with the tomfoolery around here

I believe the term you are looking for is, "ass-hattery."

I'm in charge of the ass-hattery.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: JasonPratt on June 28, 2017, 03:27:07 PM
Considering the thread topic, the term should be MadAss Hattery. Or possibly Mad Asshattery.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Batman on July 14, 2017, 11:54:02 AM
jasonprattery?
Title: Re: What, no Batman: Arkham Origins thread??
Post by: mirth on July 14, 2017, 11:55:24 AM
Batmannery?
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Batman on July 14, 2017, 11:56:07 AM
buttmannery
Title: Re: What, no Batman: Arkham Origins thread??
Post by: BanzaiCat on July 14, 2017, 11:59:35 AM
Trollhattery
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Gusington on July 14, 2017, 12:00:35 PM
Manbuttery? That is too much.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: BanzaiCat on July 14, 2017, 01:27:53 PM
Quote from: Gusington on July 14, 2017, 12:00:35 PM
Manbuttery? That is too much.

No...'mannaise' would be too much.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Barthheart on July 14, 2017, 01:32:21 PM
Quote from: BanzaiCat on July 14, 2017, 01:27:53 PM
Quote from: Gusington on July 14, 2017, 12:00:35 PM
Manbuttery? That is too much.

No...'mannaise' would be too much.

Isn't that result of Gus' moist loins.....  (https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fwww.aarcentral.com%2Fpics%2Fvomit.gif&hash=f8c0cec79f834c3558ced52ccf681c80fdf7c2e4)
Title: Re: What, no Batman: Arkham Origins thread??
Post by: mirth on July 14, 2017, 01:46:29 PM
Brain bleach, please.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: BanzaiCat on July 14, 2017, 02:19:59 PM
This is 2-girls-1-cup levels of asshattery here, mirth...you can NEVER un-read it!  :))
Title: Re: What, no Batman: Arkham Origins thread??
Post by: JasonPratt on July 14, 2017, 04:32:17 PM
Mad Hatassery.

I still win at thread relevance.  :bd:
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Gusington on July 14, 2017, 04:33:48 PM
'Mannaise' - horrific, but makes me wonder, for comic value, 'why didn't I think of that'
Title: Re: What, no Batman: Arkham Origins thread??
Post by: bob48 on July 14, 2017, 05:43:16 PM
That'll be due to the haggis and Irn Bru.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: BanzaiCat on July 14, 2017, 06:02:55 PM
Haggis is bloody delicious! So is Irn Bru.

Haven't tried the deep-fried candy bars yet.
Title: Re: What, no Batman: Arkham Origins thread??
Post by: Barthheart on July 14, 2017, 10:04:00 PM
Deep fried Mars bars are great!  :bd: