GrogHeads Forum

Digital Gaming => Computer Gaming => Topic started by: undercovergeek on December 13, 2013, 08:06:17 PM

Title: Command Ops BFTB - essential video and AARs?
Post by: undercovergeek on December 13, 2013, 08:06:17 PM
Having recently been given the game by the very generous JD - i recall now across a number of threads many moons ago that there were a number of videos and AARs that a few of the guys here watched that made the whole game make sense and come alive for them

Anyone remember what they were?  :-\
Title: Re: Command Ops BFTB - essential video and AARs?
Post by: LongBlade on December 13, 2013, 08:56:45 PM
There's a group of tutorials included with the game which are outstanding.
Title: Re: Command Ops BFTB - essential video and AARs?
Post by: smittyohio on December 13, 2013, 09:26:27 PM
Quote from: LongBlade on December 13, 2013, 08:56:45 PM
There's a group of tutorials included with the game which are outstanding.

Just be aware that the patches over the years have made replicating the tutorial problematic.   Players over on the matrix site that are experienced do that scenario differently.
Title: Re: Command Ops BFTB - essential video and AARs?
Post by: Rayfer on December 14, 2013, 11:34:05 AM
Quote from: smittyohio on December 13, 2013, 09:26:27 PM
Quote from: LongBlade on December 13, 2013, 08:56:45 PM
There's a group of tutorials included with the game which are outstanding.

Just be aware that the patches over the years have made replicating the tutorial problematic.   Players over on the matrix site that are experienced do that scenario differently.

LOL...I learned that the hard way. Followed the tutorial precisely as it said to....action would happen and it would say something like, 'you should now have taken the bridge and your forces are assaulting the town' but in my game neither had happened.  Made finishing the tutorial problematic. That said, it is an excellent game, I love the lack of any required micro-management, though you are free to so if you want to, but to me doing so defeats the purpose behind the game design.