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I didn't play it long because it seemed to take ages to get anywhere. A lot of sitting around & waiting.
While I do that in WOFF to an extent, even with time compression on, at least I'm having to look around for the enemy while doing so. I think this dull travel time was popular complaint. Otherwise it was something of a mix of Homeworld with some RPG facets. Dunno how well that turned out since I never got far, however.
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IIRC, one of the versions doesn't work on 64 bit OSes (Vista & 7 last I checked).
Pretty sure that was noted on the Gamersgate version's spec reqs.