GrogHeads Forum

Digital Gaming => Computer Gaming => Topic started by: Jarhead0331 on April 25, 2014, 08:31:25 AM

Title: Space Engineers Revisited
Post by: Jarhead0331 on April 25, 2014, 08:31:25 AM
I have posted about this early access game a few times in the past, most recently posting some screenshots of a new hull I've laid down.  I wanted to raise some more awareness about the game though, because it is really getting advanced and the developers have a vision that is turning this into a spectacular game.  With workshop support, some of the creations built by players boggle the mind. In this game, the designs of your starships are limited only by your imagination. Each week, the developer releases new updates with some amazing new tools, materials and content, not only for building, but for interacting with your creations in the environment.

There are survival modes and the ability for combat, but I have not even touched any of this.  The game is simply a builder's delight and I've had tremendous fun just building things, or loading the creations of others to see just what the engine is capable of.  Very impressive stuff.

Here are some examples:

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fcloud-4.steampowered.com%2Fugc%2F579020000712703113%2F3CE4D8A05D378B787B2D97D1D7D27999F3DAAAA1%2F637x358.resizedimage&hash=4132ce6ccc5d2b185de768d4faff4e0fdc4948c8)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fcloud-3.steampowered.com%2Fugc%2F792940443894377769%2FD255A826F983EDC9C6CAB52131F0517ADCA68A68%2F637x358.resizedimage&hash=8f8f44d35708efb0a679d10292a97103e0f1ee2c)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F450667868208442357%2F54E3A8458049E012C62005A014A75FEAA49C2AE3%2F637x358.resizedimage&hash=8b386941a6cf9d2c13e610e34e04d97078856c6b)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F433778828519891349%2F8A554B1CE41BC4D70350FDDFCC4F4706D8FA63D3%2F637x358.resizedimage&hash=bca73c1bc212acf9d362705cf35efe841dcd290c)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fcloud-4.steampowered.com%2Fugc%2F432652928555211928%2F85F9A89AE3C191361FB5BB6F175FBBDF5758C66F%2F637x358.resizedimage&hash=39cfa9810db27dd2a2d8f64a7996a344fa831a8b)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F433778828394702176%2F1CB6151CCBEEAA1E3657FA0B33AAD16A2FC60F66%2F637x358.resizedimage&hash=c022662d0692614db404982097efc2ae30696c6a)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fcloud-3.steampowered.com%2Fugc%2F451793308462132829%2FD092B62662639DA68A17A44FAF89F00842CC8A39%2F637x358.resizedimage&hash=a4c902cecbe19dd91d7f588d46e8fbf7ca4e92fe)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F792941212953562461%2F17D7905C13F221D155EFAF6523E3BA3984E0AA83%2F637x358.resizedimage&hash=99290248fc8dfbf04cbbcba1ce24c2fe9d31bf8c)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F3316083131126647136%2F1AAD63DE2B6A30392CC4935398BCB229B5418CF1%2F637x358.resizedimage&hash=ad6c42c83c979b7d22617c99d5483f444777e9f0)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fcloud-4.steampowered.com%2Fugc%2F576760416419526186%2FFFE9B62BD03D53962F9E1C274690F188997CA162%2F637x358.resizedimage&hash=982c2f45890a20c040dc01dbf48e3f150275220d)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fcloud-4.steampowered.com%2Fugc%2F794066343886488457%2F0DCBA92905E889B2DEE5289E09F840310CD11E7E%2F637x358.resizedimage&hash=5f020b56f72b503945dbf6d60cc6f62fd91ece31)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fcloud-3.steampowered.com%2Fugc%2F794066343886504883%2FA557BCBB6FF9E4D6A0322876EB85B9AAAEFBDFD3%2F637x358.resizedimage&hash=905377c55c99ca62be30dc6bddf48fcb3d86d2a5)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fcloud-4.steampowered.com%2Fugc%2F794066343886499501%2FF0EA39E2139851C9EAD2B5316EDD5CD4278F2D59%2F637x358.resizedimage&hash=6d63c6922173e1a83dd86fa06c1ac0f9c007e8dc)

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fcloud-2.steampowered.com%2Fugc%2F792941212987818029%2FF416B7D518BF85FB2193C03DCCBA9F8E71D529FB%2F637x358.resizedimage&hash=0558a08961815530928d4c56d0b636256322ab38)
Title: Re: Space Engineers Revisited
Post by: Shelldrake on April 25, 2014, 08:34:06 AM
Amazing work! Thanks for sharing JH.
Title: Re: Space Engineers Revisited
Post by: Jarhead0331 on April 25, 2014, 08:39:03 AM
^No problem...these are really just the tip of the iceberg. You could spend hours just browsing through the workshop.
Title: Re: Space Engineers Revisited
Post by: MikeGER on April 25, 2014, 10:09:51 AM
I bought it just the other day  :) ...after i had seen a YT-vid (series) by two Brits? struggling/working together in survival mode ...to escape from a stranded/crashed smaller ship somehow ...they salvaged sub-parts of the wrack (an object-block has a substructure and if you need a 'displays' or 'motor' you can gain them from dismanteling a total different block item that has them too)

Yesterday SE developers added wheels (for buggies) , the ship-internal 'items-transporting system' - build with special blocks and tubes - seems to work now also, and there are automated turrets and a new decoy-object as a target to get them fiering in  your own created test bed environment  8) 
Title: Re: Space Engineers Revisited
Post by: MikeGER on April 25, 2014, 10:57:15 AM
PS:
If i get the concept of MP right - with host-migration? it should be easy to have a persistent Grogheads Universe (with 8, 16?, 32? astronauts) running. 
so don't forget to put enuf uranium in the reactors, turn off the not needed energy consumers and put a fair share of ammo in your auto turrets storrages  ...before you close shop for the night ;-) 

even if there is a timeperiod were no one plays in a 24h window, if the last active lonesome player just is so kind to but his last autosave in a (pw protected)spot where the SE-player who is looking for the Groghead-server and don't find it active atm ...can grab that last autosave and fire up hosting the game with the latest autosave.
additional players later will find it in their server browser and can just join ... all do autosaves, and the last active player on the server just stores his  auto-save after disconnecting in the GH 'public' spot.   
Title: Re: Space Engineers Revisited
Post by: skeptical.platypus on April 25, 2014, 03:49:31 PM
Can you fly around the universe in the ship you've built?
Title: Re: Space Engineers Revisited
Post by: Jarhead0331 on April 25, 2014, 04:25:37 PM
Quote from: skeptical.platypus on April 25, 2014, 03:49:31 PM
Can you fly around the universe in the ship you've built?

Yep.
Title: Re: Space Engineers Revisited
Post by: panzerde on April 25, 2014, 04:56:27 PM
Looking pretty good, thanks for posting these JH. Might be time to play around with this...
Title: Re: Space Engineers Revisited
Post by: skeptical.platypus on April 25, 2014, 05:22:05 PM
Yes, thank you very much for posting. This is a very intriguing title, made only more so now.

Have you built your hulls as a single player?

v Even better!
Title: Re: Space Engineers Revisited
Post by: Jarhead0331 on April 25, 2014, 05:59:51 PM
Quote from: skeptical.platypus on April 25, 2014, 05:22:05 PM
Yes, thank you very much for posting. This is a very intriguing title, made only more so now.

Have you built your hulls as a single player?

Yeah. I only play single player. I haven't tried mp.
Title: Re: Space Engineers Revisited
Post by: Nefaro on April 25, 2014, 11:00:22 PM
Quote from: Jarhead0331 on April 25, 2014, 04:25:37 PM
Quote from: skeptical.platypus on April 25, 2014, 03:49:31 PM
Can you fly around the universe in the ship you've built?

Yep.

Should be awesome once they get some gameplay filled out for it.  They are adding a good bit of gameplay, right?
Title: Re: Space Engineers Revisited
Post by: skeptical.platypus on April 25, 2014, 11:10:12 PM
Quote from: Nefaro on April 25, 2014, 11:00:22 PM
Quote from: Jarhead0331 on April 25, 2014, 04:25:37 PM
Quote from: skeptical.platypus on April 25, 2014, 03:49:31 PM
Can you fly around the universe in the ship you've built?

Yep.

Should be awesome once they get some gameplay filled out for it.  They are adding a good bit of gameplay, right?

Wait a minute. You want to be able to build your own starship, fly it around the galaxy, and you want there to be stuff in the galaxy, too?!?

You, sir, have standards.
Title: Re: Space Engineers Revisited
Post by: Nefaro on April 26, 2014, 07:50:01 AM
Quote from: skeptical.platypus on April 25, 2014, 11:10:12 PM
Quote from: Nefaro on April 25, 2014, 11:00:22 PM
Quote from: Jarhead0331 on April 25, 2014, 04:25:37 PM
Quote from: skeptical.platypus on April 25, 2014, 03:49:31 PM
Can you fly around the universe in the ship you've built?

Yep.

Should be awesome once they get some gameplay filled out for it.  They are adding a good bit of gameplay, right?

Wait a minute. You want to be able to build your own starship, fly it around the galaxy, and you want there to be stuff in the galaxy, too?!?

You, sir, have standards.

Why not build weapons and then blow shit up with them?  ;D
Title: Re: Space Engineers Revisited
Post by: MikeGER on April 26, 2014, 09:42:13 AM
Quote from: Nefaro on April 26, 2014, 07:50:01 AM
Why not build weapons and then blow shit up with them?  ;D

...when you set up the survival mode, there is an option for random ships that pass by (some kilometers out of sight ) i don't know if they engage at a certain range, or engage if fired upon, or don't engage at all.
Also random meteor showers that may hit and damage the ship happend to me (i think they can be shot down by turrets?)   

Would be cool to have a small 'repair-bot' that crawls around and do hull repairs on blocks that are not totally destroyed, or even rebuild what was there before the impact,
If the bot can fetch enuf needed parts from a 'dedicated to the bot'- storage container
(the repair bot would be hooked-build as a block to a container door, and when damage appears and the function is switched on, it separates from the storage container and does its stuff) 

I love the physics in the game!
Today i started the red ship survival mission,  i had to disassemble a reactor for some parts, the personal inventory was full (i had chosen the tenfold options, btw)  so i dropped about 300something 'reactor components' on the floor ....the gravity was switched on, and the items seems to were so heavy, they broke right through  the floor of light-armored blocks ...and fell out of the ship... and the partly dismantled reactor (a few percent left for reconstruction) was gone to through the hole... go figure :o     
     
Title: Re: Space Engineers Revisited
Post by: Philippe on April 26, 2014, 02:54:24 PM
I'm curious to know whether or not you need a joystick to play this game.  I only ask because my joystick, throttle, and rudder pedals were lost in a move, and it may be some time before I get around to replacing them (I'll need to get a new computer first because I'm nursing a geriatric rig that runs on Windows XP).

 
Title: Re: Space Engineers Revisited
Post by: Cougar_DK on April 27, 2014, 12:54:26 AM
No mouse and keybiard are just fine.
Title: Re: Space Engineers Revisited
Post by: Staggerwing on April 27, 2014, 06:23:48 AM
Quote from: Cougar_DK on April 27, 2014, 12:54:26 AM
No mouse and keybiard are just fine.

You must have the Scottish edition...
Title: Re: Space Engineers Revisited
Post by: Yskonyn on March 23, 2017, 09:58:46 AM
It's about time someone necro'd this thread!  :knuppel2:

Somehow this game slipped off my radar over time, but after seeing a few YT videos about it as a result of YT's recommendation system my attention was fully grabbed!

Aparently in one of the newer updates you can now start in a star system (terran planet, mars like planet, alien planet and their moons, plus astroid belts) and you can choose where in that system you want to start.
On the planets you spawn in a planetary lander and need to choose a nice spot to land and get going.
If you go at it smartly you can use several parts of the lander to construct early blocks, but also keep it intact enough to use it as a main generator and systems control platform. Pretty neat!
I am only scratching the surface still, cause its the first time I am playing the game, but the sheer amount of things you can do and how blocks work together is super interesting.
A real treat for people who like to 'fiddle' with things in their game.
25 euros well spent! I can see myself pumping a lot of hours in this.
Title: Re: Space Engineers Revisited
Post by: solops on March 23, 2017, 03:19:59 PM
I got this game over a year ago on my son's recommendation, but have never played. I must say that I have seen few games that are updated so regularly, but I really do not know much about it.
Title: Re: Space Engineers Revisited
Post by: Yskonyn on March 24, 2017, 11:49:00 AM
24hr Flash Sale

https://www.bundlestars.com/en/game/space-engineers

(Kudos to Asid for bringing it up)
Title: Re: Space Engineers Revisited
Post by: DoctorQuest on March 24, 2017, 11:55:15 AM
Quote from: Yskonyn on March 24, 2017, 11:49:00 AM
24hr Flash Sale

https://www.bundlestars.com/en/game/space-engineers

(Kudos to Asid for bringing it up)

Any annoying DRM to speak of? This sounds like a hell of a deal.
Title: Re: Space Engineers Revisited
Post by: Philippe on March 24, 2017, 12:06:34 PM
Quote from: Staggerwing on April 27, 2014, 06:23:48 AM
Quote from: Cougar_DK on April 27, 2014, 12:54:26 AM
No mouse and keybiard are just fine.

You must have the Scottish edition...

I don't think so.  In the Scottish edition it would be "nae mousie..."

cf. Robbie Burns:

quote

Wee, sleeket, cowran, tim'rous beastie,
O, what a panic's in thy breastie!
Thou need na start awa sae hasty,
          Wi' bickerin brattle!
I wad be laith to rin an' chase thee
          Wi' murd'ring pattle!

I'm truly sorry Man's dominion
Has broken Nature's social union,
An' justifies that ill opinion,
          Which makes thee startle,
At me, thy poor, earth-born companion,
          An' fellow-mortal!

I doubt na, whyles, but thou may thieve;
What then? poor beastie, thou maun live!
A daimen-icker in a thrave
          'S a sma' request:
I'll get a blessin wi' the lave,
          An' never miss 't!

Thy wee-bit housie, too, in ruin!
It's silly wa's the win's are strewin!
An' naething, now, to big a new ane,
          O' foggage green!
An' bleak December's winds ensuin,
          Baith snell an' keen!

Thou saw the fields laid bare an' waste,
An' weary Winter comin fast,
An' cozie here, beneath the blast,
          Thou thought to dwell,
Till crash! the cruel coulter past
          Out thro' thy cell.

That wee-bit heap o' leaves an' stibble
Has cost thee monie a weary nibble!
Now thou's turn'd out, for a' thy trouble,
          But house or hald,
To thole the Winter's sleety dribble,
          An' cranreuch cauld!

But Mousie, thou art no thy-lane,
In proving foresight may be vain:
The best laid schemes o' Mice an' Men
          Gang aft agley,
An' lea'e us nought but grief an' pain,
          For promis'd joy!

Still, thou art blest, compar'd wi' me!
The present only toucheth thee:
But Och! I backward cast my e'e,
          On prospects drear!
An' forward tho' I canna see,
          I guess an' fear!

unquote
Title: Re: Space Engineers Revisited
Post by: Yskonyn on March 24, 2017, 04:28:25 PM
Quote from: DoctorQuest on March 24, 2017, 11:55:15 AM
Quote from: Yskonyn on March 24, 2017, 11:49:00 AM
24hr Flash Sale

https://www.bundlestars.com/en/game/space-engineers

(Kudos to Asid for bringing it up)

Any annoying DRM to speak of? This sounds like a hell of a deal.

You'll get a steam key, so its Steam DRM. No other scheme afaik.
Title: Re: Space Engineers Revisited
Post by: Yskonyn on March 27, 2017, 04:50:51 PM
I turned my older PC into a dedicated server for this game. Grogheads are welcome to join, but the big caveat right now is that I am not comfortable with running the server 24/7.
So it will run on request. I am figuring out some kind of remote start possibility that would basically start the PC and then load the SE server automatically, but that's not in place yet.
Anyway, keep an eye out for servername Digital Nomads Star System.
Title: Re: Space Engineers Revisited
Post by: Yskonyn on March 28, 2017, 05:34:35 PM
The server is ready, but in order to protect the server I am using a whitelist feature. This means if you want to play on the server you'll have to contact me on Steam so I can add you to the Steam Group that I have granted sole access to the server.
This way random douchebags cannot interfere with our gameplay.
Title: Re: Space Engineers Revisited
Post by: bobarossa on March 28, 2017, 06:00:28 PM
Quote from: Yskonyn on March 28, 2017, 05:34:35 PM
This way random douchebags cannot interfere with our gameplay.
So only group douchebags can play?
Title: Re: Space Engineers Revisited
Post by: Yskonyn on March 29, 2017, 03:35:21 AM
That covers it pretty well, yup!  :smitten: