A bit of fun..shame the sub always seem to catch fire or get damaged for no reason though.
http://www.subsim.com/radioroom/showthread.php?t=202304 (http://www.subsim.com/radioroom/showthread.php?t=202304)
RPS takes a look...
http://www.rockpapershotgun.com/2014/04/25/the-flare-path-wharf-fortress/#more-203311 (http://www.rockpapershotgun.com/2014/04/25/the-flare-path-wharf-fortress/#more-203311)
Nice. A bit complicated.
With no mouse support it reminds me a bit of Bravo Romeo Delta. Good game hampered by a poor UI and archaic graphics.
Wow.
I need to start visiting Subsim more often if people there have been coming up with interesting concepts like this!
Quote from: jomni on April 30, 2014, 07:11:44 AM
Nice. A bit complicated.
Press F1 on each screen for instructions..it soon becomes easier. My issue is the way the subs catch fire or get damaged so easy. Graphics I don't mind as it's a roguelike game.
Quote from: TacticalWargames on April 30, 2014, 12:05:47 PM
Quote from: jomni on April 30, 2014, 07:11:44 AM
Nice. A bit complicated.
Press F1 on each screen for instructions..it soon becomes easier. My issue is the way the subs catch fire or get damaged so easy. Graphics I don't mind as it's a roguelike game.
LOL. That does sound a bit jarring.
SSN Commander: "
Really guys?! Another f#@)ing fire in the engine room? How the hell did you people get through training?"
It's been getting steady additions. Improving and looking better! Even starting to go more text Sim-ish. Mouse support added, etc 8)
http://www.subsim.com/radioroom/showthread.php?t=202304
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FOCDEixj.png&hash=193b3049f3a93b0611c73e1fb3a2167f0702172c)
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FxCDtNUw.png&hash=a58bccbdf143cd54a2e75dc367563e4697eea7bd)