Sanctus Reach gets its first DLC

Started by Boggit, July 06, 2017, 05:14:41 PM

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Boggit

Just got a this as a heads up email from Slitherine...

"A new playable race, a new campaign and some kick ass units you'll love to play with

It's out today and you're going to love it. The first DLC for Warhammer 40,000: Sanctus Reach is called Legacy of the Weirdboy and it includes a brand new campaign, playable as Da Orks and a set of units to add to your skirmish roster.

We have also added a tournament system, so get it now and train up for when the first official challenge will be announced"


Head over here to watch the trailer with a brand new track by The Scarlet Son: https://www.youtube.com/watch?v=gGU5KFvWn-I

Previously, the campaign was all about leading the Space Wolves, now you can play the Orks giving the game more variety.

The most shocking fact about war is that its victims and its instruments are individual human beings, and that these individual beings are condemned by the monstrous conventions of politics to murder or be murdered in quarrels not their own. Aldous Huxley

Foul Temptress! (Mirth replying to Gus) ;)

On a good day, our legislature has the prestige of a drunk urinating on a wall at 4am and getting most of it on his shoe. On a good day  ::) Steelgrave

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Jarhead0331

Second DLC released and it looks like a rather good one. Definitely more appealing to me than the first...

http://store.steampowered.com/app/716660/Warhammer_40000_Sanctus_Reach__Sons_of_Cadia/

Quote
The Red Waaagh seems unstoppable: Grukk Face-Rippa and his orks rampage through the Sanctus Reach system and planet after planet fall to the greenskins. Billions die, and there doesn't seem to be an end to the xenos offensive.

It is on the planet of Alaric Prime that Castellan Jakren Stein mounts his last stand. This proud son of Cadia knows that there will be no retreat, no surrender. It will be victory or death.

The men and women he leads are exceptional individuals, forged in the flames of war and ready for the ultimate sacrifice. They are brave soldiers, utterly loyal and fierce, and will obey any order without hesitation. They know that it's only their bravery and valour that protect the light from the darkness. They are the first, last and often only line of defense of the Imperium. They are the Astra Militarum!

Sons of Cadia adds for the first time a whole new faction to Warhammer 40.000: Sanctus Reach: the Astra Militarum, also known as the Imperial Guard! The mighty army of the Imperium is now yours to command with 27 new units, including 4 heroes and special characters!

The Astra Militarum is the focus of the new long single player campaign. Play through 9 story scenarios and develop your own Astra Militarum battalion by levelling up units with the new abilities (more than 70!).

Employ new tactics adapted to this new army, from waves of massed infantry supported by a heavy artillery barrage to armored spearheads of assault tanks piercing through enemy defenses alongside highly trained specialists. And should morale falter, remember to send a commissar to remind your soldiers of their duty...
Features
- A brand-new faction, the Astra Militarum, with its own unique playstyle!
- 27 new units! New troops, elite infantry, vehicles, tanks, flyers, new Imperial Knights and even a Morkanaut!
- 4 new heroes and special characters with new skills!
- A new abilities progression tree!
- A new 9 story scenarios long campaign played from the Astra Militarum point of view!
- A new battlefield type and new map objects! Spill blood on the snowy fields of Alaric Prime!
Grogheads Uber Alles
Semper Grog
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