One for Herman... (or HUCE has been updated!)

Started by spelk, October 10, 2013, 04:39:38 PM

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spelk

http://www.matrixgames.com/news/1237/Harpoon.Ultimate.Commander%27s.Edition.Update!

QuoteWe are releasing the Harpoon Ultimate Commander's Edition v2009.097 Update.
This update expands Modding possibilities, Kamikaze units added, updates Data files, and includes many Bug Fixes.

Here is the full changelog:

2008.051 to 2009.097 Changes:

New Features:
• The re-envisioned USNI BattleSet from the demo has been integrated into the release game.
• Vastly expanded the ExportDLL interface. Almost every aspect of the game engine can now be over-ridden by these plugins!
• Larger scenarios than ever before can be loaded in the Scenario Editor and Game Engine.
• Groups can now hold 255 units, up from 127.
• Player ships can fire SSMs and guns at surfaced submarines in most situations.
• Kamikaze ships, subs, and land units added that will destroy themselves upon impact.
• -S command line option to regularly make saved games and maintain a set number of save games.
• The toolbar of buttons in the Game Engine now shows the Function key equivalents to activate those behaviors (i.e. F1 to Attack, F9 to adjust sensors).
• Orders Writer now cleanses the input of non ASCII characters to make it easier to paste Order from Word into the Orders Writer.
• Updated HCDB Database including but not limited to...
o Well over 1,000 platforms added/updated/reworked!
o Extensive re-engineering to track platform changes over the years. For instance, many aircraft carriers will have 5 or more variations over their service lives.
o Large expansion of Chinese units present in the database.

Bug Fixes/Workarounds:
• Vast improvement to the AI's use of airplanes. The AI should no longer slow down and eventually stop prosecuting player contacts as the game goes progresses.
• Multiple Crash bugs eliminated in both Game Engine and Scenario Editor.
• AAA will fire again.
• Recon type planes will turn on their sensors shortly after takeoff. This had been disabled in 2004.
• SPIR sensors now work independently of radar and will be used up correctly from all mounts in all situations.
• TCS is now an independent sensor, not an adjunct to Visual detections.
• Alt-t really will cycle between showing no paths, active group path, and all paths.
• Neutrals should no longer report contacts to the AI nor the Player.
• There should be fewer cases of AI submarines stopping indefinitely before they get to the end of their path.
• Fixed most of the crazy AAM issues when long range missiles would dance around, do 180 degree turns, and such. They were stuck in Inertial mode when they should have been transitioning to Terminal guidance.
• Many other minor fixes, tweaks, and improvements.

To download the update, players can run "Check for Update" via the game menu or download it directly from the game's download page.

For more information, visit the official product page on the Matrix Games website.

Herman Hum

I'll be certain to check it and then update the List of Known Issues.
ScenShare scenarios: 1) Enjoy creating it, 2) Enjoy playing it, 3) Enjoy sharing it, 4) Enjoy helping others create them

The PlayersDB - The Harpoon Community's #1 Choice.

Harpoon3 Frequently Asked Questions

GDS_Starfury

Jarhead - Yeah. You're probably right.

Gus - I use sweatpants with flannel shorts to soak up my crotch sweat.

Banzai Cat - There is no "partial credit" in grammar. Like anal sex. It's either in, or it's not.

Mirth - We learned long ago that they key isn't to outrun Star, it's to outrun Gus.

Martok - I don't know if it's possible to have an "anti-boner"...but I now have one.

Gus - Celery is vile and has no reason to exist. Like underwear on Star.


Nefaro

Quote from: GDS_Starfury on October 10, 2013, 08:33:34 PM
always thinking positively.   ::)

I would have a stroke if I ever heard the bugs in the old Harpoon games were all squashed.  Unthinkable!

jomni

Well Herman's investigation says that each fix leads to more bugs.  @_@

Herman Hum

This is not normally the case for HCE.  The number of problems usually declines after a patch.
http://www.harplonkhq.com/forum/viewtopic.php?f=9&t=16
ScenShare scenarios: 1) Enjoy creating it, 2) Enjoy playing it, 3) Enjoy sharing it, 4) Enjoy helping others create them

The PlayersDB - The Harpoon Community's #1 Choice.

Harpoon3 Frequently Asked Questions

GDS_Starfury

Jarhead - Yeah. You're probably right.

Gus - I use sweatpants with flannel shorts to soak up my crotch sweat.

Banzai Cat - There is no "partial credit" in grammar. Like anal sex. It's either in, or it's not.

Mirth - We learned long ago that they key isn't to outrun Star, it's to outrun Gus.

Martok - I don't know if it's possible to have an "anti-boner"...but I now have one.

Gus - Celery is vile and has no reason to exist. Like underwear on Star.


Herman Hum

I could only confirm that one bug has been fixed:

QuoteVLow SAMs intercept VHigh

ManPAD SAMs with low level ceiling are launch against aircraft at VHigh while they are crossing targets

The list of * Known Harpoon Classic Issues has been updated:
http://www.harplonkhq.com/forum/viewtopic.php?f=9&t=16
ScenShare scenarios: 1) Enjoy creating it, 2) Enjoy playing it, 3) Enjoy sharing it, 4) Enjoy helping others create them

The PlayersDB - The Harpoon Community's #1 Choice.

Harpoon3 Frequently Asked Questions