Jupiter Hell - Doom-style roguelike with tactical firearm combat

Started by al_infierno, August 20, 2021, 06:30:55 PM

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al_infierno

Looks like there's never been an official thread on this game, but it deserves one now that it's fully released out of Early Access.  Jupiter Hell isn't a traditional grogheads style game, but it's also unlike any other Roguelike.  Instead of complex spell trees and boring bump-combat, this game is basically a tactical WEGO wargame where you control 1 unit in tense firefights against demons and firearm-wielding zombies.  The mechanics emphasize use of cover, effective weapon ranges, and line of sight obstacles and smoke over any traditional Roguelike gimmicks like magic items and escape spells.  You still have some basic RPG staples, like XP and different damage types and a level system, but the Perk system gives you a feeling of actual tangible benefits instead of just +2% to armor penetration or whatever.

I wrote a First Impression for the front page a while back, and my praise all holds true.  The game is quite polished and even has some cool animated cutscenes now.  The best advice I can give is to take it slowly and resist the urge to just blast through the levels at light speed.  The majority of player deaths are caused by moving too quickly without situational awareness of how many enemies you're fighting, how badly you're getting hurt, and how far you are from the nearest cover or doorway out of a sticky situation.

http://grogheads.com/review/first-impressions/20686
I was waiting for a mission, and for my sins, they gave me one.