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RimWorld?

Started by steve58, November 01, 2013, 04:43:08 PM

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TheFjordFox

#30
To the people that are scared of the $30 entry fee - don't be!

It's an amazing game, and you can mod it beyond belief quite easily and make it exactly what you want.

Personally, my game is set up to have more weaponry in it than I can ever see all of, more factions than I can ever encounter all of, so many animals it's crazy.

My latest playthrough, I had a squad of highly skilled cavalrymen riding around on extremely fast horses with DMR weaponry, hunting Tyrannosaurus Rexes across the map, to fashion carpets out of them in my heavily fortified cavern fortress surrounded by traps to stop any intruder. - I usually play on the hardest difficulty now, so I'm constantly attacked by raiding aliens, mechanoids and whatever else horrible stuff the game has to throw at me. And I love it!

The first time I played the game, I lost all my colonists within 20 minutes to a rabid squirrel. xD Didn't know what to do about it, but you figure these things out, and this game is as much about the hilarious stories you get to take part of on the way. It's not about the destination - it's about the journey. Truly an amazing game.

God damn. I'm gonna have to play it now. It's been a while!
I'm just another random.

al_infierno

^ Nice, mind posting your mod list?  The Steam Workshop page is a bit of a jungle due to the high volume of mods of varying quality.
I was waiting for a mission, and for my sins, they gave me one.

al_infierno

I picked up the Ideologies expansion and it's pretty impressive what they've done with this game.  You can effectively customize the "culture" of your settlement and what they find acceptable, unacceptable, revolting, etc.  It reminds me a bit of the custom religions in Crusader Kings 3, except that you can set the degree of severity for each tenet.  So for example, you can make adultery anywhere from acceptable to a minor faux pas to a grievous crime worthy of the harshest punishment.  Or you can create a totally barbaric nudist cannibal culture where murder is seen as a fun pastime and slavery is a part of daily life.  Or pretty much anything in between that and the good guys from The Road.

I also like how the systems interact, so if your ideology is focused on individualism and expressing yourself however you want, your followers will frown upon you if you set a required hat or outfit.  It's also cool how you can start with a really basic and undefined ideology, and let it develop naturally through the course of the game.  In my latest game, I'm basically going for an individualist "honorable outlaw" style settlement, but we'll see what course I take when things start to get more dangerous...
I was waiting for a mission, and for my sins, they gave me one.

KyzBP

I think my favorite so far is the zombie mod.  You give yourself x number of days to build a safe haven before the hordes begin arriving.  Super fun.