SAI and Campain Expansion Updated

Started by Bismarck, April 24, 2013, 08:57:37 AM

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Bismarck

SAI V1.53 UPDATE

CLICK HERE FOR THE "SAI V1.53 UPDATE (4/23/2013)

THIS UPDATE MUST BE INSTALLED AFTER THE V1.52 VERSION ABOVE. IT WILL NOT UPDATE ANY OTHER VERSION!

Changes in V1.53:

* Scouting cruiser divisions could sometimes end up in line ahead after combat. They will now revert to screen formation.
* Adjusted AI routines so battle divisions in line will have less tendency to end up in C-shaped lines after avoiding torpedo attacks.
* Fixed a bug with the arc of fire of the forward midships turret.
* Fixed a display bug that could describe all ships as capable of carrying 120 mines.
* Fixed a bug that could cause saved games to load with the sides reversed.
* Corrected BB Erin enemy class name.
* Fixed a bug that caused torpedoes to disappear at slow game speed.


Campaign 1.20

THIS UPDATE IS FOR THE CAMPAIGN EXPANSION. IF YOU DO NOT HAVE THE CAMPAIGN EXPANSION YOU DO NOT NEED TO DOWNLOAD THIS UPDATE.

CHANGES/FIXES WITH 1.20:

* Emergency activation status now saved.
* Message when seaplane objectives cannot be fulfilled due to bad weather or darkness.
* Fixed a bug that could put upgrading ships forever in the dockyard.
* Added No to All button to concede question.
* There will be no mandatory objectives during winter.
* Fixed a bug where ships that were withdrawn in a damaged condition would be in repair-limbo when they came back.
* Added some random minefields to the North Sea Campaign to discourage too blatant trolling along the enemy coast.
* Fixed a bug with training costs after loading a saved campaign.
* Bases now have correct display text when CL are not allowed for small bases.
Jim Cobb