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Hearts of Iron III

Started by solops, June 06, 2014, 02:32:46 PM

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Silent Disapproval Robot

Which version are you playing Swatter?  I played an unmodded (except of gfx tweaks) grand campaign with the latest version of Their Finest Hour as France.  I had a prolonged war with Germany along the border and at the end of it, my national manpower reserves were completely drained.  Had a zero rating for several months and many of my units were at 1/2 strength or less.

Rayfer

Quote from: jomni on June 08, 2014, 10:26:32 PM
Forget about that flaw and just play the game. Maybe it's there for balance and fun.

Amen! Great advice for just about any game. All games have warts and flaws of some sort.

Jarhead0331

Quote from: jomni on June 08, 2014, 10:26:32 PM
Forget about that flaw and just play the game. Maybe it's there for balance and fun.

Agreed. I don't see why the replacement system would be a deal breaker for anyone but the most anal retentive groghead. There are plenty of other things one could criticize the game about from a perspective of realism...not sure why choose this.

It's a great game.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


Boggit

Quote from: Ian C on June 07, 2014, 11:48:38 AM
Quote from: Boggit on June 07, 2014, 07:31:19 AM
I've had some really good feedback about the mod - a couple of questions though - before I download
Does it overwrite the Vanilla HOI3 TFH, or does it have a separate mod folder?
How stable is the beta, or am I beta off (pun intended! ;) ) taking the last "release" version? Can you confirm which version is the most stable?

Thanks. :)


It doesn't overwrite the vanilla. The mod installs to a mod folder and you select it from the main HOI startup screen by selecting the mod box as you would any other mod.

It's totally stable. Don't forget to install the hotfix too.

On all counts, it's a safe choice.
Great! thanks Ian C :)
The most shocking fact about war is that its victims and its instruments are individual human beings, and that these individual beings are condemned by the monstrous conventions of politics to murder or be murdered in quarrels not their own. Aldous Huxley

Foul Temptress! (Mirth replying to Gus) ;)

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Swatter

Quote from: Silent Disapproval Robot on June 08, 2014, 10:31:53 PM
Which version are you playing Swatter?  I played an unmodded (except of gfx tweaks) grand campaign with the latest version of Their Finest Hour as France.  I had a prolonged war with Germany along the border and at the end of it, my national manpower reserves were completely drained.  Had a zero rating for several months and many of my units were at 1/2 strength or less.

Your observations are exactly in line with mine. The thing is that some countries take a long time to run out of manpower, if ever. So, until the instant they run out of manpower, they will field a full-strength army at all times.

Swatter

Quote from: Jarhead0331 on June 09, 2014, 06:49:19 AM
Quote from: jomni on June 08, 2014, 10:26:32 PM
Forget about that flaw and just play the game. Maybe it's there for balance and fun.

Agreed. I don't see why the replacement system would be a deal breaker for anyone but the most anal retentive groghead. There are plenty of other things one could criticize the game about from a perspective of realism...not sure why choose this.

It's a great game.

I agree with the great game sentiment. It's not about being anal-retentive, its about immersion. If the creators only intended the game to be about strategic factors, there is no need to conduct operations at the division scale. That is why the replacement system messes things up. Your tactical orders are somewhat artificial, not really affecting things in the way you think they are. It is also the cause of strange behavior in other parts of the game, particularly in China. It is also why offensives never really peter out, they only briefly pause when organization falls too low. Coupled with the weather system, the replacement system is why there is no real ebb and flow in HOI3. Offensives (except when specific "weather" events occurs) never really stop. It is the reason why they insert artificial means (powerful events like the General Winter) to balance the game.