Steel Beasts Pro Discussion Thread

Started by Asid, July 16, 2014, 05:40:46 PM

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Asid

Hi UG

Shift + F12 takes screenshots.

Alt + H turns off the UI for a nicer pic

The images are saved in "C:\Users\Username\Documents\eSim Games\Steel Beasts\savedImages"

You can also take a screenshot from an AAR. You can save an AAR at the end of a mission and reload it at anytime from the main menu. You can change the camera angle and distance as well.


You probably have not experienced the "overhead view" yet. I can send you a mission with this view activated.

Good to see you are enjoying it.

Regards
War in Pieces

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undercovergeek

ive used map view to control an advance - im taking it thats not overhead view?

Asid

Quote from: undercovergeek on September 28, 2016, 04:15:24 PM
ive used map view to control an advance - im taking it thats not overhead view?

The fog of war is kept intact.

Look at the 3:00 mark

War in Pieces

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Asid

T.A.N.K.S. Multiplayer 02/10/16 @ 19:00GMT


You can watch it live.  You do NOT need Steel Beasts. http://www.twitch.tv/dogsofwarvu

Village Tour 2 V4  modified by Cougar11/Asid for D.O.W.

Friendly, easy to get into session. Suitable for beginners

This scenario is a simulation and does not have any political message.



Mission summary:
Your American armored task group is assigned to capture two enemy-held villages in the region in this multi-stage operation.

Mission Objectives:

- First, spearhead an assault to take the village of Bendasen. Then, you must hold it from enemy counterattacks until friendly forces arrive.

- Once done, lead the survivors of your Team, as well as elements from the NATO reinforcements, to storm Vauxhaulle village and clear it of enemy

Map



[Excerpts of the battalion commander's orders .

SITUATION:
The Red Forces are now falling back as NATO continues its counterattack. The enemy is now occupying prepared positions in anticipation of our continued push towards their homeland. Their rear-guard efforts are being hampered by constant harassment of NATO airstrikes and frequent jamming of their communications frequencies.

The villages of Bendasen and Vauxhalle - which are currently being occupied by the enemy, are now the objectives of this operation, code-named "Village Tour".

This operation, aimed in clearing out all Red presence in the region, will be conducted in two phases: The FIRST PHASE will involve a surprise assault on Bendasen; PHASE TWO will be a carry-on attack on the village of Vauxhaulle.

********** PHASE ONE: BENDASEN VILLAGE **********

ENEMY SITREP:
Elements of the 84th MRR are occupying the village of Bendasen, presumably using it as a staging area for executing rear-guard actions against NATO armored pushes. Preliminary recon shows that the enemy is arranged loosely around and within the village itself. Intel suggests that the seemingly complacent appearance is due to the limited accessibility to the region itself by NATO probes.

The reason for such behavior is apparent: They are confident that NATO armored units can only enter through a small and narrow land bridge (YELLOW ) spanning the Luchner River. USAF recon flights have confirmed that the larger bridge (RED) just west of Bendasen has deteriorated and had been washed away, making it totally impassable.

Therefore, it is clear that the enemy has the terrain to their advantage.

We assume that enemy scouts are in constant patrol around the area to ensure security. It is expected that once the scouts have detected any presence of NATO units, they would alert the units stationed in the village; it is also likely that they would try to call reinforcements from Vauxhaulle.


OWN SITREP:
The battalion is currently assembling a task force, which includes your Team, to occupy the region. Unfortunately, a significant chunk of this force was split up due to SNAFUs in the road march. Timetables have to be met, however, and it has been decided to press on with the operation, SNAFUs or not.

Your Team will be sent in advance to act as the spearhead of the assault. The main body of the strike force will follow and link up with you (hopefully) shortly after. 


UNIT ATTACHMENTS:
Your Team is at full strength. Force compositions include 1 platoon of M-1A1s, 1 platoon m60A3, 1 platoon LEO2E, 1 platoon Challenger 2 and two platoons of M-2A2s.


ENEMY FORCE COMPOSITION:
A understrength motorized rifle company hold the village of Bendasen. Expect T-72s or T-80s with BMP-2s, as well as dismounted troops.

The recon units are most probably BRDMs, but be aware that they may be of the tank-destroyer variant.


BATTALION SUPPORT:
Artillery support is available. You will have access to multiple fire missions of HE and SMOKE arty, and limited ICM strikes are also provided.

Air support is not available. However, for this operation, battalion is pleased to offer you an extensive jamming of the enemy's communications network, thanks to the efforts of the Air Force.
 

MISSION:
Infiltrate the bridge, eliminate any enemy scouts, then commence a hasty attack on Bendasen Village. Remove all opposition there, and then organize a defense from probes and/or attacks from enemy reinforcements coming from Vauxhaulle.

Once Bendasen is secure, standby for the main body of your strike force that will be arriving in the area momentarily.

Once they have linked up with you, immediately initiate PHASE TWO.

EXECUTION:
The enemy has been fully denied of any radio communications. Also, the surrounding area is filled with dense woods,  providing ample cover from observation from the village itself. Use these two to your advantage as you approach the first bridge.

It is imperative that you approach the bridge undetected, and all scout units in its vicinity are eliminated before they can retreat back to Bendasen to alert the enemy forces stationed there. Of course, once the Bendasen garrison hears any gunfire, they'll assume that they are under attack. Damned if you will, and damned if you don't.

Simply put, once any unit opens fire, you've blown your cover. Immediately execute an assault on the village once your units clear the bridge before the enemy can organize a defensive perimeter or a counterattack. Stealth, then speed, is the essence to accomplish your objective.   


CONCEPT OF OPERATION:
Tanks are the primary instrument used to clear out enemy armor, but make sure that they are properly supported by your IFVs and artillery. Use SMOKE rounds to screen your advance through the bridge.

NOTE: The bridge itself is extremely narrow. Ensure that your platoons are in a formation that would allow them to cross quickly. Also, see to it that your Team completely passes through before commencing the blitzkrieg!

Once you are in the outskirts of Bendasen, deploy your infantry units accordingly (while your tanks provide covering fire) to mop up dismounted troops that are sure to be in the village itself.

Once you are sure that there are no viable threats in Bendasen, make haste to organize defensive positions against enemy forces from Vauxhaulle.

********** PHASE TWO: VAUXHAULLE VILLAGE **********

ENEMY SITREP:
The main body of the 84th MRR is stationed in Vauxhaulle. They are relying on their detachment in Bendasen to provide security.

It is assumed that they will send reinforcements to Bendasen if it is under attack. They will also move into defense maneuvers around Vauxhaulle if they determine that the former has fallen into NATO hands.


OWN SITREP:
We expect that your Team has taken and held Bensaden, and will wait for the rest of the main body of the strike force. Once they arrive, you will be reconstituting your force composition, and then immediately commence an assault on Vauxhaulle.

FYI: A mechanized company in M-113s, the Bandaids, and the FIST will attach themselves to the main body, but they are slated to proceed directly to Bendasen to provide as the occupational force , as well as to setup an aid station. They will not participate in Phase Two.


MISSION:
Commence a movement to contact maneuver towards Vauxhaulle. Once enemy forces and positions have been ascertained,  launch a hasty attack to take the town and eliminate all opposition there. 

Once Vauxhaulle has been pacified, standby for further orders.


UNIT COMPOSITIONS:
In addition with your Team, the main body is now available at your disposal. It consists of two platoons of M-1A1s, two platoons of M-2A2s, and two platoons of M-901s.


BATTALION SUPPORT:
All assets that were provided in PHASE ONE will also be available.


ENEMY COMPOSITIONS:
Expect the rest of the  84th's detachment to be present in Vauxhaulle. 


EXECUTION:
The enemy will surely be prepared for an attack by this time, thanks to the  havoc you wreaked in Bendasen. The advantage set earlier by radio jamming will now be almost useless; the only thing it will do is provide less coordination of the enemy's defenses.

Movement to contact is the best way to find out enemy positions. Once your recon team have discovered the layout of the enemy defenses, employ your forces and assets accordingly to initiate a hasty attack.  Continue to do so until all opposition has been negated and the village secured.


CONCEPT OF OPERATION:
Access to Vauxhaulle is also via land bridge (GREEN). Similar to the first bridge near Bendasen in its layout, you have to consider that area as the bottleneck that your force has to pass. However, unlike the first bridge in PHASE ONE  - which provided you with some concealment - this one is well sited for the enemy to set up kill zones.  You must cross this bridge while under heavy fire, so do it quickly and efficiently to minimize losses. Employ base of fire and maneuvers tactics; use whatever means of concealment you have; and enforce unit integrity. Remember, if any unit or platoon becomes isolated there, it would surely be slaughtered. Watch out for ambushes and anti-tank teams in the village and in the forests in its vicinity.

Good Luck.

Dogs Of War Vehicles : (in mission)

M1A1 Abrams: Click here

M60A3 (TTS) Click here

LEO 2E: Main Battle Tank Click here

Challenger 2 Click here Willie P is on leave ;)

M2A2(ODS) Infantry Fighting Vehicle Click here

M88A1 MRV Armored Recovery Vehicle  Click here


NOTES:
•   own party map updates
•   Overhead view
•   Relief map
•   Infantry have received extra training (not reserves)
•   Friendly ID on: You will be allowed to see the unit designation
of units in the 3D world view by holding down the Shift key while in the
3D world view. When the button is held, a green star icon will appear in
the center of the view; position this over a nearby friendly unit and the
unit's name/designation will appear on screen.


Date: Sunday 02/10/16
Time: 19:00 GMT
Time (local): Click here

For the rest of the mission and additional info please click here -   T.A.N.K.S. Mission


All Welcome


Note: These posts are made in support of the Dogs of War Vu and GrogHeads
War in Pieces

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I stand against Racism, Bigotry and Bullying

AltDess

"T.A.N.K.S. Multiplayer 02/10/16 @ 19:00GMT"


How do we watch?

Asid

Quote from: AltDess on October 02, 2016, 03:52:39 PM
"T.A.N.K.S. Multiplayer 02/10/16 @ 19:00GMT"


How do we watch?
Hi AltDess

Sorry for the late reply.

You just click the Twitch link http://www.twitch.tv/dogsofwarvu

However I have had issues lately and been unable to stream. Hopefully resolved this week.

Regards
War in Pieces

Sign up for the Dogs Of War Vu newsletter @ www.dogsofwarvu.com 
I stand against Racism, Bigotry and Bullying

Asid




Halfway to the weekend? It's time for...Midweek Madness.


Open to all. Friendly Head 2 Head

D.O.W. Vu  & Red Alert Vu

Wednesday Mission 05/10/16 @ GMT17:00

Race to Blokpost By Red Alert VU


This scenario is a simulation and does not have any political message.



Information:
We have to retrieve some secret documents. There is a rival faction!

Map


Key
Objective: Blokpost
3. deploy red/blue
4. deploy red/blue

Variable deployment position



Blockpost


Mission Summary:
An armed group stole top secret plans to a new energy weapon. According to our intelligence reports, the documents are being kept in a heavily fortified checkpoint (Blokpost). The documents will by taken by helicopter to an unknown location. We must not let the helo take the plans!

We need to capture Blokpost and find the documents. There is another problem. Red forces are also after these documents. We must NOT let the documents fall into Red hands!

WARNING: Helicopter is neutral do not engage!!!


Excerpts of the battalion commander's orders for...
1) SITUATION:
   a) Enemy:
   Red Forces:
                                8 T72A/M1
                                4 BMP-2
                                2 BTR-70                               
inf includes 2x Mortar teams

   b) Blue Forces:
                                8 Leo AS1
                                2 M113A1
                                4 ASLAV-25
inf includes 2x Mortar teams

   c) Attachments and detachments: None


--------------------------------------------------------------------

Information:

VICTORY CONDITIONS:
You must have at least two armored vehicles for a minimum of 5 minutes inside the fortified checkpoint Blockpost.

DEFEAT CONDITIONS:
The enemy occupys the fortified checkpoint with two armored vehicles and stays there for 5 minutes.

Condition loss for both sides: The helicopter has taken the documents from the fortified checkpoint.

---------------------------------------------------------------------

NOTES:
•   own party map updates
•   No enemy map updates
•   Overhead view
•   Map theme colours used
•   Relief map
•   Infantry have received extra training (not reserves)
•   Friendly ID on: You will be allowed to see the unit designation
of units in the 3D world view by holding down the Shift key while in the
3D world view. When the button is held, a green star icon will appear in
the center of the view; position this over a nearby friendly unit and the
unit's name/designation will appear on screen.

Vehicles in mission : (in mission)

T72A/M1: Click here

BMP-2: Click here

BTR-70: Click here

Leo AS1: Click here

ASLAV-25: Click here

M113A1: Click here


Date: Wednesday 05/10/16
Time: 17:00 GMT
Time (local): Click here

Mission discussion & Manning list: Click here


Open to all


Note: These posts are made in support of the Dogs of War Vu and GrogHeads
War in Pieces

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Asid

D.O.W. Saturday Mission 8/10/16 @ GMT19:00

You can watch it live.  You do NOT need Steel Beasts. http://www.twitch.tv/dogsofwarvu


The Darkest Dreams by Lusik
This scenario is a simulation and does not have any political message.




Mission Summary :

October 5th, 1984

You have never thought it was going to happen. The darkest dreams came true. Something that we saw in our training films has suddenly become a brutal reality. 3 days ago Warsaw Pact forces advanced through the border in overwhelming force. The red tide that we have always been afraid of smashed our border outposts all along the front. The main push was through Fulda Gap but NATO forces have seen action all along the German-DDR border  For the majority of soldiers in the company it is still is like a dream, which is visible in their young wide-open eyes. Luckily, the training and drills we have practiced for so long are taking over. Everybody knows what to do but the chaos is overwhelming. The horror... the horror...as Kurtz would say.

How did it come to this? WW3 was sparked in the Middle East  following combined NATO - Israeli strike on Syrian airbases. Airbases that were full of Soviet instructors and personnel.  Over 120 Russians last their lives in the attack and several more were wounded. USSR treated this as act of open war and prepared a retaliatory strike on NATO air bases in Turkey. Dogfights between the the Soviet and NATO aircraft ensued  resulting in several aircraft  downed on both sides. UN summoned an emergency security council meeting, which was openly boycotted by USSR and China. Any attempts to find a peaceful solutions to the situation were overthrown. And then the attack came.

Here in Germany, in our sector of the front,  2nd Cav have been fighting delaying action but suffered heavy losses. 2nd Armoured comes to the rescue. We are Task Force DOW which is compromised of mixed US German units. We were held in reserves but we have been finally sent to the front to face the enemy. We still have old but venerable M60s but our German allies sent them their newest baby - Leopard 2, along with some mechanised infantry in Marders.

We are going to fight... and we know that for some of us this dream will be without awakening.

Map



Excerpts of the battalion commander's (HVAOC 6) orders for...BLUEFOR (D.O.W.)

1) SITUATION:

a) Enemy:
Reports indicate that we may be facing 15th Czechoslovakian Mechanised Division, which has as mix of modern on old equipment. Let's hope for the words but be prepared for their best units to lead the attack. Let's pray that they are not that willing to die for their Big Bother. 

b) Own:
Task Force DOW is made of the following units:

2 platoons of M-60A3s (TTS)
1 platoon of M113A2s
1 platoon of Leopard 2A4s
1 platoon of Marders
3x M113 TOW support
2x M106 SPM
1x M88 Combat Engineering Vehicle
1x M113 Ambulance
2x Supply Trucks

c) Attachments and detachments:

1x Battery of M109s with HE, Smoke and ICM
2x fire missions of FASCAM

Due to difficult situation in several sectors of the front, no reinforcements are available. If you think that the enemy will break through, retreat and avid further losses.


2) MISSION:

Captain, your mission is to advance to suitable positions and stop enemy from taking Elze. It is a crucial town, which, if captured, opens way to Hannover and further to the Ruhr area. The enemy has to be stopped but if you feel that they come in overwhelming force try to fight a delaying action and avoid excessive losses. It won't be easy but every tank is prices now. It will take a couple more days bring reinforcements from the US.

We didn't have time to prepare any defences due to a rapid pace of enemy advance. There were reports of enemy in Bad Gandersheim 43 km to the south east but we don't know where they are. Be vigilant.
 
3) EXECUTION:

At your discretion commander.

4) TERRAIN AND WEATHER:
The terrain is typical for Saxony. Open areas with several hills. Try to find the best possible positions and defend Elze.

Due to low pressure centre and a warm fron front that has been sitting here for the last two days the skies is fully overcast, which makes it difficult for us to use our aviation assets. Our forecast indicates that you may expect rain in the couple of hours.


Dogs Of War Vehicles : (in mission)

M60A3 (TTS) Click here

Leopard 2A4: Main Battle Tank Click here

M113 APC Click here

Marder Click here

M1064A3 Click here

M113 G3 TOW Click here

M113A3/Medic Click here

M88A1 MRV Click here

M977 HEMTT/Supply Click here

Date: Saturday 08/10/16
Time: 19:00 GMT
Time (local): Click here

For the rest of the mission and additional info please click here -   Dogs of War Mission

DOW members, by invite, or request in advance prior to mission.

Our goal is to have the DOW session more immersive and realistic.

Note: These posts are made in support of the Dogs of War Vu and GrogHeads
War in Pieces

Sign up for the Dogs Of War Vu newsletter @ www.dogsofwarvu.com 
I stand against Racism, Bigotry and Bullying

Asid

Steel Beasts Pro PE 4.006 Patch (ca. 253 MB, 9/10/2016)


Please read the: Release Notes  before installing. Requires version 4.000 to be installed already.

Download from here (253MB): SB Pro PE 4.006 – Patch 

MD5 Hash: f0defda74e7680f03ee5277b6d91bf0f
War in Pieces

Sign up for the Dogs Of War Vu newsletter @ www.dogsofwarvu.com 
I stand against Racism, Bigotry and Bullying

Asid

D.O.W. Saturday Mission 15/10/16 @ GMT19:00 - Basra Strike

You can watch it live.  You do NOT need Steel Beasts. http://www.twitch.tv/dogsofwarvu


Basra Strike by Apocalypse revised by Lusik
This scenario is a simulation and does not have any political message.




Mission Summary :

A combined continent of UK and US forces strike into Basra to take back control of the city.

Map



Excerpts of the battalion commander's (HVAOC 6) orders for...BLUEFOR (D.O.W.)

1) SITUATION:

Iraq has erupted into sectarian violence and Basra has now become a stronghold for Shia forces, operating under the guidance of Muqtadar Al Sadr. British forces find themselves caught in the middle, trying to restore peace to Basra. This time British forces will be supported by US units from 2nd Armoured Division.

a) Enemy:
Shia forces, part of the Jaish Al Mahdi (Army of Madhi), are defending the city of Basra. They are heavily armed with AK47's, RPG-29's, PKM Machine guns, and have the ability to call for indirect fire with 81mm mortars. Madhi Army members are also patrolling the city with 12.7mm machine guns and recoiless rifles mounted on technical trucks. Additionally, the Mahdi Army has emplaced IED's along main roads and at key intersections within the neighbourhood.

b) Own:
Due to rapid development of the situation in the city we are pulling any available units. The task force will most likely be comprised of the following units:

2 platoons of tanks (M1A2s and Challengers)
2 platoon of Mechanised infantry
2x Scout units
1x M88 Combat Engineering Vehicle
1x M113 Ambulance
2x Supply Trucks

c) Attachments and detachments:

No fire support missions are available due to civilian in and outside the city


2) MISSION:

Attack to clear the city of Basra
 
3) EXECUTION:

Intent: Seize key terrain buildings within the city. 

4) TERRAIN AND WEATHER:

Hot weather and with clear skies.

Dogs Of War Vehicles : (in mission)

M1A2 Click here

Challenger 2 Click here

Bradley Click here

Warrior Click here

Scimitar Click here

M113A3/Medic Click here

M88A1 MRV Click here

M977 HEMTT/Supply Click here



Date: Saturday 15/10/16
Time: 19:00 GMT
Time (local): Click here

For the rest of the mission and additional info please click here -   Dogs of War Mission

DOW members, by invite, or request in advance prior to mission.

Our goal is to have the DOW session more immersive and realistic.

Note: These posts are made in support of the Dogs of War Vu and GrogHeads
War in Pieces

Sign up for the Dogs Of War Vu newsletter @ www.dogsofwarvu.com 
I stand against Racism, Bigotry and Bullying

Asid

18:00 GMT Sunday Joints Ops with Dogs of War and Kanium VU

DOW Kanium Mission Operation Picket V1 by Dogs Of War VU


This scenario is a simulation and does not have any political message.

And

Mission Summary :
Battalion size mission consisting of 1 recon company-, 1 CAV Squadron, 1 Armor Company, and 1 breaching company.The current situation has stabilized. NATO forces have halted the Russian advance. Current intelligence shows elements of the 4th Tank Guard set in defensive positions to our East. NATO forces are to move North, breach the obstacle zone, recon/movement to contact to the Southeast, in order to threaten the enemy flank, and force a retreat of the enemy.


Map




Excerpts of the battalion commander's (HAVOC 6) orders for...BLUEFOR (D.O.W.) And (Kanium)

1) SITUATION:

a) Enemy:
   Elements of the 4th Tank Guard consisting of 2+ companies of T-72, 3 companies of BMP-2, and one company of infantry support, are conducting defensive flank operations. Intel shows possible obstacles protecting their flank, and are supported by up to 4 batteries of artillery.

b) Own:
              TF Hawk Combined NATO forces consisting of US, and German forces are set to conduct recon, obstacle clearance, and movement to contact, in order to collapse the enemy flank, and force a withdraw.
Alpha Troop  Platoons (2xM3A2, 2xM1A2SEP, 2xM1064A3, FISTV, Support/Supply)
Bravo Company Platoons (4xLeo2A5A2-DK, Support/Supply, CO/XO)
Charlie Recon Platoons (3xEagleIV, 1x Ulan, 1x Leo2A5A2-DK, CO/XO)
HQ/Echo Platoons (1xM113G3/MICLIC, 1xWisent AEV, 1xM2A2Eng, Section M1064A3, CO/XO


2) MISSION:

Recon and Breach enemy obstacle zone, and attack Southeast in order to collapse the enemy flank, and force the enemy to withdraw.



3) EXECUTION:

Battalion Attack

Intent: Provided by TF Commander in separate OPORD


Vehicles : (in mission)

LEO2A5A2-DK: Main Battle Tank
http://www.steelbeasts.com/sbwiki/index.php?title=Leopard_2A5-DK

M1A2SEP
http://www.steelbeasts.com/sbwiki/index.php?title=M1A2_(SEP)


And More



Date: Sunday 23/10/16
Time: 18:00 GMT
Time (local): Click here

For the rest of the mission and additional info please click here -   Dogs of War Mission

DOW members, by invite, or request in advance prior to mission.

Our goal is to have the DOW session more immersive and realistic.

Note: These posts are made in support of the Dogs of War Vu and GrogHeads
War in Pieces

Sign up for the Dogs Of War Vu newsletter @ www.dogsofwarvu.com 
I stand against Racism, Bigotry and Bullying

Apocalypse 31

I had a blast playing Battalion Commander for this mission. Great work from the mission designer, down to the platoon leaders. S!

JudgeDredd

Why do some games have really backward control options?

So I decided I had better have a play. After loading it up and jumping in, I realised quite quickly that I needed to get a grip of the various key commands - I couldn't remember what I had previously learned. So I went into the key assignments and saw there were A LOAD.

I exported the key assignments...and it was some HKF file...obviously for in game translation as opposed to anything relating to someone being able to read to learn the controls.

So I went back in and exported the key assignments as HTML. Then realised this wasn't easily editable and that all the controls were mixed in i.e. general game keys, movement, specific vehicle controls...

So I thought "Right - I can filter each individual set and export those so I have individual HTML files and I can print what I need" (page for movement, page for misc, page for view and page for the specific platform being used). So I go through the filters limiting what is being viewed and export each one giving the files specific names (Challenger2, Lemur, T-72, Movement etc).

Go out the program to print them off and every single one has exactly the same content and is a COMPLETE list of keys

FFS. This is a control system from the early days of PC.
Alba gu' brath
Jarhead - I hate people

JudgeDredd

Nevermind the rant. Asid (as always) helped.

For anyone else thinking they could do what I wanted to do - there's no need. There's a Keychart in PDF format (colour coded and everything) that will be very handy.

I'd forgotten all about that - have it printed somewhere I'm sure!  >:D
Alba gu' brath
Jarhead - I hate people

Asid

Here is the location of the chart: \eSim Games\SB Pro PE\docs\PDF for print. You only actually use a few keys. It is NOT like DCS which requires 3 keyboards. Also remember the tutorials.

War in Pieces

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