Vietnam '65 announced @ Matrixgames/Slitherine

Started by steve58, January 12, 2015, 04:45:25 PM

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fabius


Rayfer

From Rock/Paper/Shotgun...a Flare Path article, about a third of the way down it has a write-up on the Vietnam '65 beta with screen shots. Has other wargame news as well.   http://www.rockpapershotgun.com/2015/01/30/the-flare-path-in-search-of-a-sub-title-subtitle/#more-266893

bayonetbrant

Quote from: Rayfer on January 31, 2015, 07:59:13 AM
From Rock/Paper/Shotgun...a Flare Path article, about a third of the way down it has a write-up on the Vietnam '65 beta with screen shots. Has other wargame news as well.   http://www.rockpapershotgun.com/2015/01/30/the-flare-path-in-search-of-a-sub-title-subtitle/#more-266893

Ninja'ed with an entire topic!
http://grogheads.com/forums/index.php?topic=12562.0
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spelk

Sneak Peek at the game Vietnam '65 (over an hour long!)


Barthheart

Just skimming that and no sound but that's starting to look really interesting....  O0

jomni


JasonPratt

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Vietnam65




fabius

Vid shows it to have shaped up good.

What is it now, 18 days until 'Nam day? Yes, I'm counting

JasonPratt

No no no, I didn't say "squee". I, uh... I said SQUEEEEONNKKK! The officially Toho-endorsed representation of the sound Godzilla makes.

(Still a good thing.  O0 )
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!


Boggit

The most shocking fact about war is that its victims and its instruments are individual human beings, and that these individual beings are condemned by the monstrous conventions of politics to murder or be murdered in quarrels not their own. Aldous Huxley

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MikeGER

#89
the video and the game concept looks very interesting  O0

will the game be available on Steam from the beginning?

...just some ideas tumbled around to have some more unit buying options for immersing NAM atmosphere :)
how about adding the wellknown PBR unit which travels only on river hex (and gets only available to buy if a base is located/build next to a river hex) and the Vietnamese get of course a Sampan-unit (which travels also on the river, with some nice 'ghost' or 'stealthy' functionality  ...those get invisible when 2 hex close to a contested village because they blend with local population sampans)
movement speed of those river unit should be higher then Inf.  and the PBR faster then the Sampan
i don't know enuf about the game balance to propose ideas about the other stats/capabilities of these units   

also i would like to buy a LRRP unit
which can only recon but sees farer then the Green Berets , almost no combat strength, and an extended supply endurance when stationary (the 'size' of one hex would be already the 'patrol area' in the scale of the game.
you woudn't march them all over the map, just inflitrate and watch  ...as special ablity, maybe those can be droped in jungle hex too for an extra cost of supply-points for the chopper and LRRP unit itself)
 

i love the setting of the game  :)