Ashes of the Singularity announced by Stardock (Linux, Mac, Windows)

Started by Huw the Poo, March 04, 2015, 06:30:44 PM

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Yskonyn

I am a backer for this so I've had it for a while. It's great, a mix between SupCom and CoH is a good classification.
The scope is SupCom with LOTS of units and the economy is pretty much the same mechanic.
CoH in the sense that you have control points on the map over which you and the enemies fight.

The big 'Ongoing War' mode hasn't been available yet , only single skirmish matches on a select few maps.
The big war mode should tie in a strategic layer on top of the skirmish matches.
"Pilots do not get paid for what they do daily, but they get paid for what they are capable of doing.
However, if pilots would need to do daily what they are capable of doing, nobody would dare to fly anymore."

undercovergeek

as a small unit tactical TBS kind of guy - is it the usual click fest whilst having no clue whats going on?

Jarhead0331

Quote from: undercovergeek on October 25, 2015, 03:55:23 PM
as a small unit tactical TBS kind of guy - is it the usual click fest whilst having no clue whats going on?

I don't find it click-festy at all. The units are pretty slow moving, lumbering, in fact. So this mechanic makes it pretty difficult to use the "rush" as a tactic.
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AchillesLastStand

Quote from: Yskonyn on October 25, 2015, 03:53:58 PM
I am a backer for this so I've had it for a while. It's great, a mix between SupCom and CoH is a good classification.
The scope is SupCom with LOTS of units and the economy is pretty much the same mechanic.
CoH in the sense that you have control points on the map over which you and the enemies fight.

The big 'Ongoing War' mode hasn't been available yet , only single skirmish matches on a select few maps.
The big war mode should tie in a strategic layer on top of the skirmish matches.

What is the 'Ongoing War' mode?

Yskonyn

It is called the Ascendency War and here is the blurb from the game's website:

"Ascendancy

In addition to individual planetary wars, there is a larger galactic war taking place in this part of the galaxy for control of key worlds. Controlling worlds provides resources and advantages that you can use in future conquests. However, this works for your enemy as well."

I have not been able to play it yet, though.

@UCG: The scope makes it clicky on Large maps, but as JH said; the pace of the game is not very quick. I'd say its on the slow side even. A medium map will easily suck up a few hours of your time.
The true difficulty is a mental one; like SupCom you quickly have multiple fronts and keeping track of everything while keeping you economy running is the big challenge.
"Pilots do not get paid for what they do daily, but they get paid for what they are capable of doing.
However, if pilots would need to do daily what they are capable of doing, nobody would dare to fly anymore."

vyshka

This moved from Early Access to release today. Anyone played it?

Huw the Poo

It won't be on Linux until they've made it compatible with Vulkan, so I haven't yet, unfortunately.  Otherwise I would definitely have bought it by now.  It looks fantastic.

solops

Anyone have a more recent, "mature" look at this game? It has lots of DLC. Is it like AI Wars/AI War 2?
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Huw the Poo

I haven't played it seriously, but I can say that it's quite similar to Supreme Commander.  You capture points and build production facilities, then you maintain a constant supply of units at your factories, sending them to the front lines to fight for more territory.  You have the usual mix of unit types, upgrade trees, and orbital abilities that you can call upon when you have enough of a specific resource.

It's a pretty good game - absolutely nothing remarkable about it at all, but pretty good.

Yskonyn

Of interest might be that the game's development has been rather silent since June (due to their Star Thingy game), but earlier this month Stardock released a dev update stating that a sequel is in the making rather than an expansion pack, BUT depending on how long you've been a Founder you will get the new game either for free or at a significant discount.
More info is about to be shared soon.

I agree with Huw however. It's much like SupCom.
"Pilots do not get paid for what they do daily, but they get paid for what they are capable of doing.
However, if pilots would need to do daily what they are capable of doing, nobody would dare to fly anymore."