Order of Battle: Pacific has now an official release date

Started by Boggit, April 12, 2015, 09:37:59 AM

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JudgeDredd

Alba gu' brath
Jarhead - I hate people

Boggit

The most shocking fact about war is that its victims and its instruments are individual human beings, and that these individual beings are condemned by the monstrous conventions of politics to murder or be murdered in quarrels not their own. Aldous Huxley

Foul Temptress! (Mirth replying to Gus) ;)

On a good day, our legislature has the prestige of a drunk urinating on a wall at 4am and getting most of it on his shoe. On a good day  ::) Steelgrave

It's kind of silly to investigate whether or not a Clinton is lying. That's sort of like investigating why the sky is blue. Banzai_Cat

Boggit

Quote from: Boggit on April 30, 2015, 10:02:19 AM
I'm having fun playing around with it. It's very pretty, and the combat seems to be meshing well for the game, I like the support feature for ATG's as well as artillery. The only minor gripe I have so far is that the game could do with a smooth scroll feature, as moving across screens can be a bit "jerky". It's by no means a big deal, and is more to do with gameplay aesthetics as far as I am concerned. I'll comment more when I have played more, but so far so good!  O0
Just realised I can alter the map scroll speed in options! :-[ That's better.
The most shocking fact about war is that its victims and its instruments are individual human beings, and that these individual beings are condemned by the monstrous conventions of politics to murder or be murdered in quarrels not their own. Aldous Huxley

Foul Temptress! (Mirth replying to Gus) ;)

On a good day, our legislature has the prestige of a drunk urinating on a wall at 4am and getting most of it on his shoe. On a good day  ::) Steelgrave

It's kind of silly to investigate whether or not a Clinton is lying. That's sort of like investigating why the sky is blue. Banzai_Cat

Boggit

Does anyone know - can recon units block enemy supply for the one hex they are in? I know they can't capture ground per se, but can they interdict supply by occupying a hex?
The most shocking fact about war is that its victims and its instruments are individual human beings, and that these individual beings are condemned by the monstrous conventions of politics to murder or be murdered in quarrels not their own. Aldous Huxley

Foul Temptress! (Mirth replying to Gus) ;)

On a good day, our legislature has the prestige of a drunk urinating on a wall at 4am and getting most of it on his shoe. On a good day  ::) Steelgrave

It's kind of silly to investigate whether or not a Clinton is lying. That's sort of like investigating why the sky is blue. Banzai_Cat

Boggit

Just had an odd AI decision - Infantry in a vp town with my armour, and infantry adjacent. It is cut off, but I have captured all other supply sources, so it abandons its position in the town to one in the open, allowing me to take the last remaining supply source, and crush it with my tanks in the open. Odd?
The most shocking fact about war is that its victims and its instruments are individual human beings, and that these individual beings are condemned by the monstrous conventions of politics to murder or be murdered in quarrels not their own. Aldous Huxley

Foul Temptress! (Mirth replying to Gus) ;)

On a good day, our legislature has the prestige of a drunk urinating on a wall at 4am and getting most of it on his shoe. On a good day  ::) Steelgrave

It's kind of silly to investigate whether or not a Clinton is lying. That's sort of like investigating why the sky is blue. Banzai_Cat

JudgeDredd

Quote from: Boggit on April 30, 2015, 10:19:09 AM
Quote from: JudgeDredd on April 30, 2015, 10:13:02 AM
Can aircraft share hexes with ground units?
Yes.
That's a step in the right direction

Quote from: Boggit on April 30, 2015, 10:54:25 AM
Just had an odd AI decision - Infantry in a vp town with my armour, and infantry adjacent. It is cut off, but I have captured all other supply sources, so it abandons its position in the town to one in the open, allowing me to take the last remaining supply source, and crush it with my tanks in the open. Odd?

That's not
Alba gu' brath
Jarhead - I hate people

Gusington



слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

BanzaiCat

Quote from: Gusington on April 30, 2015, 12:44:09 PM
How's the manual?

Not bad, but the game isn't hard to figure out. I watched about 10 minutes of a 'Let's Play' video on YouTube and think that gave me all the basics I needed.

Adherbal

QuoteJust had an odd AI decision - Infantry in a vp town with my armour, and infantry adjacent. It is cut off, but I have captured all other supply sources, so it abandons its position in the town to one in the open, allowing me to take the last remaining supply source, and crush it with my tanks in the open. Odd?

Could it be that this made cut off your tank from supply? Obviously that would still be a silly move as your tank could take the AI unit's supply source the next turn, but it could explain why it left the town.

I'll try to reproduce the situation and see if we can tweak the AI to handle this better. It can be a bit overenthousiastic when it comes to cutting supply lines!


Quotethe game could do with a smooth scroll feature, as moving across screens can be a bit "jerky".

Note that you can also drag scroll by holding down the right mouse button.

jomni

Tip. AT will support adjacent hexes. So better get rid of them first before launching the main assault using tanks.

Boggit

Quote from: Adherbal on April 30, 2015, 01:29:32 PM
QuoteJust had an odd AI decision - Infantry in a vp town with my armour, and infantry adjacent. It is cut off, but I have captured all other supply sources, so it abandons its position in the town to one in the open, allowing me to take the last remaining supply source, and crush it with my tanks in the open. Odd?

Could it be that this made cut off your tank from supply? Obviously that would still be a silly move as your tank could take the AI unit's supply source the next turn, but it could explain why it left the town.

I'll try to reproduce the situation and see if we can tweak the AI to handle this better. It can be a bit overenthousiastic when it comes to cutting supply lines!


Quotethe game could do with a smooth scroll feature, as moving across screens can be a bit "jerky".

Note that you can also drag scroll by holding down the right mouse button.
Thanks for the reply Lukas. I have no problem with the AI trying to sever my supply lines - that is a good feature. It did try to sever it from the sea, but I already had an overland route at the time it made the move. I have indicated what moved where in the screenshot. On its own it couldn't have cut my troops off, and instead put itself in a worse position by moving off the last supply source into less favourable terrain.

It's early game play for me, so I'm not reading much into it yet. I suppose the problem for the AI is that while you can tweak it to deal with common situations, there are always times when it doesn't see the bigger picture. It may just be a one off - but it just seemed an odd thing to happen.

Your drag scroll comment is useful. Thanks. O0
The most shocking fact about war is that its victims and its instruments are individual human beings, and that these individual beings are condemned by the monstrous conventions of politics to murder or be murdered in quarrels not their own. Aldous Huxley

Foul Temptress! (Mirth replying to Gus) ;)

On a good day, our legislature has the prestige of a drunk urinating on a wall at 4am and getting most of it on his shoe. On a good day  ::) Steelgrave

It's kind of silly to investigate whether or not a Clinton is lying. That's sort of like investigating why the sky is blue. Banzai_Cat

jomni

Quote from: Boggit on April 30, 2015, 06:03:49 PM
...and instead put itself in a worse position by moving off the last supply source into less favourable terrain.

That is the historical self-destructive tendency of the Japanese.

Sir Slash

I think it was Boggit's 9 point jeep that scared the Japanese off.
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

glen55

Quote from: jomni on April 30, 2015, 06:44:43 PM
Quote from: Boggit on April 30, 2015, 06:03:49 PM
...and instead put itself in a worse position by moving off the last supply source into less favourable terrain.

That is the historical self-destructive tendency of the Japanese.

It should've come charging out into open terrain to attack an overwhelming force.
Things are more like they are now than they have ever been before.
  - Dwight D. Eisenhower

Adherbal

The AI does a ton of simulations in the background to find out what its best options are. I talked to the AI programmer and he thinks the unit must've determined that your next turn's attacks would kill it no matter what. The best remaining move it could find is to try and cut supply or run away. Of course from a human POV that still isn't an obvious decision, as sitting still and hoping the opponent doesn't attack (for whatever reason) makes more sense.


QuoteThat is the historical self-destructive tendency of the Japanese.

Sadly that excuse is invalid because there are no Japanese in the training scenarios  ;)