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New Wargame from Matrix

Started by Zulu1966, May 15, 2015, 03:38:20 PM

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Richie61

Quote from: GJK on July 22, 2015, 05:31:19 AM
The game does play like ASL but it's missing quite a bit out of the ASL rulebook.  It's missing some key concepts that even the Starter Kit rulebook has but is it a good substitute for ASL?  I'll let you all decide but give me the boardgame any day.  It's not bad though if you want to play a 'pickup' game that is close to ASL.

I don't have the new ASL Starter Kit or modules, so what rules are missing?
Ed
aka Richie61

"If You Don't Stand for Something, You'll Fall for Anything"

GJK

Quote from: Richie61 on July 26, 2015, 06:03:58 PM
Quote from: GJK on July 22, 2015, 05:31:19 AM
The game does play like ASL but it's missing quite a bit out of the ASL rulebook.  It's missing some key concepts that even the Starter Kit rulebook has but is it a good substitute for ASL?  I'll let you all decide but give me the boardgame any day.  It's not bad though if you want to play a 'pickup' game that is close to ASL.

I don't have the new ASL Starter Kit or modules, so what rules are missing?

Off the top of my head and I very well may be incorrect on some of these: infantry smoke, smoke in to empty hexes, subsequent first fire, final protective fire, flamethrowers, demolition charges, LATW's, field promotions, captured equipment, Hidden Initial Placement, target acquisition (has area but not target), vehicle bog, ambushes.
Clip your freaking corners!
----------------------
Blood Bowl on VASSAL - Ask me about it! http://garykrockover.com/BB/
----------------------
"Fat, drunk, and stupid is no way to go through life, son."

-Dean Vernon Wormer

Richie61

Scenario #019 has demo charges and flamethrowers.

I agree with the smoke items.

It has AFV bog in the game. Are you looking for something different?

I thought it had "captured weapons", but yeah it doesn't.

Ed
aka Richie61

"If You Don't Stand for Something, You'll Fall for Anything"

Gerry

Richie:

Any idea of the targeted number of scenarios? Any campaigns included?

I am amazed at the breadth of the offering - one nice thing about ASL was you could be playing Germans vs Brits in the Ardennes and then next scenario play the Germans vs Russians in the East.

Gerry

Richie61

Not sure I can really say much right now, but I would guess at 25 plus scenarios. There is also a good scenario editor and new scenarios should be easy to design with a little work.
I haven't tried to make an scenarios yet. I haven't looked into the campaign part of the title. I have be testing existing/ updated scenarios.

Just remember that the game is being offered as NOT a digital copy of ASL. It's based off of ASL rules.  ;)
Ed
aka Richie61

"If You Don't Stand for Something, You'll Fall for Anything"

Gerry

Poor phrasing on my part. Most games today give you one, or part of one, theater to play. Combat Mission is really just offering a year in one theater as part of their new games.  (PCO was an exception and quite impressive with all of Eastern Front). So the idea of playing either West/East front is really nice.

I like WW II history but I don't want to have to do a ton of history reading at the moment to enjoy the scenarios so I am hoping there will be (semi-) historical scenarios with a nice briefing to pull me in.


Richie61

Gerry,

There are American, British, German and Soviet forces in the title. I would say ETO, Eastern Front and maybe late North Africa.
The only thing limiting early ETO/ North Africa would be British armor. I would guess that early British armor & NA maps could be added at sometime.
The small arms and AT/ Arty. guns are there for 1939 - 1945 all fronts  ;)
Ed
aka Richie61

"If You Don't Stand for Something, You'll Fall for Anything"

Staggerwing

Quote from: Gerry on July 27, 2015, 09:28:42 AM
Combat Mission is really just offering a year in one theater as part of their new games.  (PCO was an exception and quite impressive with all of Eastern Front).


*Ehem*
Panzer Command: Ostfront was not done by Battlefront at all. It was originally created by (iirc) Koios Studios. When Koios went under then development was continued first in-house by Matrix Games itself and later by some very talented volunteers.

Maybe you already know this but I just wanted that to be clear.  :)
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Toonces

LT GJK!  I want you to take that hill!  There's an infantry squad up there, supported by some light anti-tank weapons.  Can you take that hill son?!!!

Well sir, let's see....I have a -2 modifier for attacking uphill.  But, I have a +3 modifier for experienced troops....but my MG element has a -6 modifier against AT weapons, and my medic has a -3 against explosive wounds.  But if we attack in daylight I get a +5 for superior day-vision...let me add all that up....

(consults tables)

I can do it, sir!!!11!!!   ::)
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panzerde

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Richie61

Panzer Command: Ostfront[/quote]

New patch just released for PCO  :)
Ed
aka Richie61

"If You Don't Stand for Something, You'll Fall for Anything"

Pete Dero

Quote from: Richie61 on July 28, 2015, 07:27:56 AM
Panzer Command: Ostfront

New patch just released for PCO  :)

Is this the 3.30 patch released end may you are referring to ( http://www.matrixgames.com/forums/tm.asp?m=3858792&mpage=1&#3900968 ) or did they release another one (that i can't find) ?

Richie61

Quote from: Pete Dero on July 28, 2015, 07:57:49 AM
Quote from: Richie61 on July 28, 2015, 07:27:56 AM
Panzer Command: Ostfront

New patch just released for PCO  :)

Is this the 3.30 patch released end may you are referring to ( http://www.matrixgames.com/forums/tm.asp?m=3858792&mpage=1&#3900968 ) or did they release another one (that i can't find) ?

Yes, that is the latest. I beta tested it before release, but forgot it came out 5/12/2015. I am getting old and time flies  :o
Ed
aka Richie61

"If You Don't Stand for Something, You'll Fall for Anything"

Barthheart

Quote from: panzerde on July 27, 2015, 07:33:18 PM
Wait, is it winter? Consult the Kindling Availability Table!

:2funny:

One of many reasons I gave up on ASL.  :buck2:

GJK

Quote from: Toonces on July 27, 2015, 06:46:27 PM
LT GJK!  I want you to take that hill!  There's an infantry squad up there, supported by some light anti-tank weapons.  Can you take that hill son?!!!

Well sir, let's see....I have a -2 modifier for attacking uphill.  But, I have a +3 modifier for experienced troops....but my MG element has a -6 modifier against AT weapons, and my medic has a -3 against explosive wounds.  But if we attack in daylight I get a +5 for superior day-vision...let me add all that up....

(consults tables)

I can do it, sir!!!11!!!   ::)

Well, actually it's +1 for firing uphill unless TEM is taken, elite/experienced troops will have a higher morale but no bonus on the IFT, an AT Gun could be emplaced or HIP'd and will have a gunshield modifer- nothing special against firing at AT teams and the +5 for superior day vision is Call of Duty, not ASL - but YES!  That's what I want! Gimme my IFT and To Hit/To Kill tables!!!  :)
Clip your freaking corners!
----------------------
Blood Bowl on VASSAL - Ask me about it! http://garykrockover.com/BB/
----------------------
"Fat, drunk, and stupid is no way to go through life, son."

-Dean Vernon Wormer