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Legions of Steel

Started by spelk, July 17, 2015, 05:50:04 AM

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spelk

Supressing fire is the key :)

Initiative can really make or break a situation.

spelk


tgb

Quote from: spelk on July 21, 2015, 04:59:56 PM
Supressing fire is the key :)

Initiative can really make or break a situation.

I agree with initiative, but I found force grenades to be a lot more effective (in the first scenario anyway, which I beat on the 3rd try).

tgb

Quote from: spelk on July 21, 2015, 05:01:35 PM
WG just got their review out

http://www.wargamer.com/Article/10237

That review is pretty spot-on except for a couple of minor points:

1) One of the machines does appear to be a melee unit with claws

2) Clicking on the triangle symbol at the bottom of the screen (quick-clicking, not hold-clicking) takes you to the next unit that hasn't bee activated

3) There's a difficulty setting?

spelk

Someone should post this up here, since its from the Mythical Front Page (tm).

An interview with one of the devs of Legions of Steel.

http://grogheads.com/?p=8806

Boggit

Quote from: spelk on August 08, 2015, 10:20:47 AM
Someone should post this up here, since its from the Mythical Front Page (tm).

An interview with one of the devs of Legions of Steel.

http://grogheads.com/?p=8806
The lead designer, and manager of Studio Nyx to be precise. ;)
The most shocking fact about war is that its victims and its instruments are individual human beings, and that these individual beings are condemned by the monstrous conventions of politics to murder or be murdered in quarrels not their own. Aldous Huxley

Foul Temptress! (Mirth replying to Gus) ;)

On a good day, our legislature has the prestige of a drunk urinating on a wall at 4am and getting most of it on his shoe. On a good day  ::) Steelgrave

It's kind of silly to investigate whether or not a Clinton is lying. That's sort of like investigating why the sky is blue. Banzai_Cat

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