Main Menu

Master of Orion IV

Started by Anguille, February 18, 2016, 08:47:08 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

tgb

From Quill's video it appears the game is not as complete as I thought it was.  I'll wait for feedback when it comes out of the oven.

Jarhead0331

Its been released.

To buy or not to buy. I'm sure I'll breakdown this evening once I get home.

Any word on how planetary invasion works?
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


Anguille

Quote from: Jarhead0331 on February 25, 2016, 01:57:16 PM
Its been released.

To buy or not to buy. I'm sure I'll breakdown this evening once I get home.

Any word on how planetary invasion works?
Downloading now.

Invasion is just pressing bombing or invade, nothing fancy yet. You need troop transports.

bbmike

I know it's early release but why, oh why do these games always seem resistant to letting you rename planets and stars?   :(
"My life is spent in one long effort to escape from the commonplace of existence."
-Sherlock Holmes

"You know, just once I'd like to meet an alien menace that wasn't immune to bullets."
-Brigadier Lethbridge-Stewart

"There's a horror movie called Alien? That's really offensive. No wonder everyone keeps invading you!"
-The Doctor

"Before Man goes to the stars he should learn how to live on Earth."
-Clifford D. Simak

RedArgo

I watched all three of Quill's videos.  Definitely looks inspired mostly by MOO2.

Things I noticed that are different, that we mostly already knew, star lanes now, combat is real time, tech tree is more like Civ 5, doesn't appear to allow food to be moved around.

I don't know what all will change before release, but it looks pretty good, assuming it is game play is balanced and the AI is tolerable.  Quill seemed to like it.

Looking forward to your thoughts Anguille.

Huw the Poo

Linux version not quite ready yet, so I'll sit back and let you suckers test it out for me. O0

PAK

Generally looks very MoO2-esque. But for me, space combat seems to be a complete failure. No real 3rd dimension (btw strategic map seems to be 2d only too), no maneuvering in 4 axes, very little tactics at all. I'm waiting for 4X game that proposes really original approach to space combat, something like Flotilla's wego system.

Nefaro

Quote from: RedArgo on February 25, 2016, 04:02:54 PM
I watched all three of Quill's videos.  Definitely looks inspired mostly by MOO2.

Things I noticed that are different, that we mostly already knew, star lanes now, combat is real time, tech tree is more like Civ 5, doesn't appear to allow food to be moved around.



I watched a few bits too.

It's not just the tech tree that looks like Civ5.  The diplomacy screen is shockingly similar looking.   

The real-time combat looks extremely bare bones.  As in ... you're just clicking to move ships and that's it.  ZzzzZ


Thus far, the gameplay looks less sophisticated than MOO2.  Definitely gonna be fenced for quite awhile on this one.  Sale-worthy most likely.

Anguille

I've played a complete game (something like 475 turns) with a diplomatic victory (i would have ended with the excellence victory if i had played to turn 500 anyway).

The game looks nice, there's a lot of good things. Indeed, it brings Master of Orion to the level of Civilization games in terms of looks and accessibility. There's is a lot i like despite being, well, mainstreamed and i think it could be success. I am not a fan of the starlanes but can live with, i think they are less restrive as they are in Endless Space. The Space Battles look ok but you barely have any control and there's no retreat possible.

However, i can't recommend the game because at this point it is WAY too easy. I am an average player and never had to sweat. Of course, i've played MOO1 to MOO3 so i know what tech is for what but in MOO1 and the others i still play on average because it is still a challenge (unless i would only play these games for a while so i can go up with the difficulty level). In the new MOO however, i feel like i play on Tutor in MOO2. At this point the AI is bad. I hope it won't stay that way cos it's not really fun, i like a challenge.

vyshka

Quote from: PAK on February 26, 2016, 06:38:00 AM
Generally looks very MoO2-esque. But for me, space combat seems to be a complete failure. No real 3rd dimension (btw strategic map seems to be 2d only too), no maneuvering in 4 axes, very little tactics at all. I'm waiting for 4X game that proposes really original approach to space combat, something like Flotilla's wego system.

What I've seen of the combat (youtube video) in Polaris Sector looks like it could be interesting.

JudgeDredd

I'm very impressed with the production values of this. As mentioned, very Civ-esque

I'm a bit disappointed with the size of the large map though.
Alba gu' brath
Jarhead - I hate people

solops

I see nothing new in MOO4 to make me want to buy it and  more importantly the old stuff does not look to be up to snuff. I loved MOO3 after Bhruic's patches and I still play it. Only Sword of the Stars and Distant Worlds have distracted me from MOO3 in the space genre. My interest in them has flagged due to the repetition or bad AI. I tried GalCiv3 and found it to be a pretty clone of its predecessors...tedious. Unless Polaris Sector, Solaris or Predestination comes through big, I am still stuck with MOO3 as my best space game choice....which is sad given that it is old and still flawed. I don't want something necessarily new or revolutionary, I just want the old stuff done right with no bugs. MOO4 does not look to be it.
"I could have conquered Europe, all of it, but I had women in my life." - King Henry II of England
Wine is sure proof that God loves us and wants us to be happy. - Benjamin Franklin
Bless those who heal our injuries.
Customer support by AI is evil.

vyshka

Quote from: JudgeDredd on February 27, 2016, 08:39:37 AM
I'm very impressed with the production values of this. As mentioned, very Civ-esque

I'm a bit disappointed with the size of the large map though.

I believe there will be a 'huge' map size, but I think they top out at 100 systems.

PanzersEast

Quote from: solops on February 27, 2016, 02:07:03 PM
I see nothing new in MOO4 to make me want to buy it and  more importantly the old stuff does not look to be up to snuff. I MOO4 does not look to be it.

This.....

PE

Barthheart

Well... It is still early access guys... who knows what they'll add in as they go..... hopefully.....