SWAT 4 Gold released on GOG

Started by Jarhead0331, January 25, 2017, 10:56:54 AM

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Jarhead0331

I'm surprised at how well the game has held up. Runs great, still looks pretty good and the briefings, gear load-out and missions are really immersive. I know there are some really good mods out there too, so I'm going to look into that.
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Gusington

Finally home in front of the pc...buying now :)


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Phantom

Does this differ much from SWAT 3 - I'm assuming graphics are better, but anything else?

Nefaro

Quote from: Phantom on January 26, 2017, 02:29:02 PM
Does this differ much from SWAT 3 - I'm assuming graphics are better, but anything else?

Similar but improved.

jomni

bought.  thanks for the heads up.

glen55

Quote from: ComradeP on January 26, 2017, 06:21:12 AM
How is the AI in this game?

When I bought SWAT 3 on GOG during a previous sale, I became so frustrated with the teammate AI that I quit.

Close quarters means lots of corners. Add buildings with multiple floors, near-perfect hitscan enemies and hitboxes that don't favour having to go around corners often and you can quickly end up in a situation where one of your guys ends up getting shot because he moved a few pixels too far. Your teammates also like to mirror corners in the open if you ask them to in SWAT 3.

I remember really enjoying the demo, and I liked the first few missions, but after a few missions you end up at a mansion or church or the like where enemies are hiding everywhere and it's very difficult to keep your teammates alive and place yourself in a situation where you can make arrests instead of shooting everyone.

SWAT 2 was, for me, the superior game compared to SWAT 3, even with the terrorist campaign where you could simply wait and shoot SWAT as they arrived to win missions.

You just have to be aware that your teammates are going to try to force their way into the room through that open door you want to shoot through. I didn't think of it as that much of an AI shortcoming, it seems fairly realistic to me. In this game you never shoot through an open door unless you are really satisfied with your situational awareness.
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Hofstadter

Dude I am loving this game. The enemy positions just change everytime you restart to keep it fresh if you bork it.
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bbmike

"My life is spent in one long effort to escape from the commonplace of existence."
-Sherlock Holmes

"You know, just once I'd like to meet an alien menace that wasn't immune to bullets."
-Brigadier Lethbridge-Stewart

"There's a horror movie called Alien? That's really offensive. No wonder everyone keeps invading you!"
-The Doctor

"Before Man goes to the stars he should learn how to live on Earth."
-Clifford D. Simak

DoctorQuest

Quote from: Jarhead0331 on January 26, 2017, 02:13:53 PM
I'm surprised at how well the game has held up. Runs great, still looks pretty good and the briefings, gear load-out and missions are really immersive. I know there are some really good mods out there too, so I'm going to look into that.

This may be at least one good one which is mentioned at gog.

https://www.gog.com/news/discover_the_elite_force_mod_for_swat_4
"Everything you read on the internet is true." - Benjamin Franklin

"Zero-G and I feel fine....." - John Glenn

"I reject your reality and substitute my own." - Adam Savage, inventor of the alternative fact.

Nefaro

Quote from: Hofstadter on January 26, 2017, 08:28:11 PM
Dude I am loving this game. The enemy positions just change everytime you restart to keep it fresh if you bork it.


I really loved the PvP multi-player in SWAT 3 & 4. 

Would be a shame if it SWAT 4's mp didn't work nowadays. 

Pete Dero

Mega Map Pack aims to collect most of the custom maps for SWAT 4 ever made, while providing many gameplay enhancements. This version includes the Mega Campaign Mod to play custom maps from the career menus.

http://induktio.net/wiki/Mega_Map_Pack

http://www.moddb.com/games/swat-4/addons/mega-map-pack

jomni

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