Goodbye Steam Greenlight

Started by Greybriar, February 10, 2017, 03:42:29 PM

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Greybriar

It's official. No more Steam Greenlight.

I don't know whether to be glad or sad. :-\
Regardless of how good a PC game may be it will always have its detractors and no matter how bad a PC game may be it will always have its fans.

Martok

Huh.  I'll admit I'm surprised -- and in hindsight, surprised that I'm surprised.  After all, nothing lasts forever, and Greenlight wasn't a perfect system in any case.  It did have its good points, though. 



Quote from: Greybriar on February 10, 2017, 03:42:29 PM
I don't know whether to be glad or sad. :-\
I suspect that may greatly depend on the efficacy of its successor, Steam Direct (and how it compares to Greenlight)... 

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SirAndrewD

This was pretty inevitable.   The Greenlight system was abused to the point of becoming an joke by developers like Digital Homicide.
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Tpek

It was a joke.

People kept putting jokes on it rather than games, and I do mean literal jokes (not just crappy games).

And not to mention all those countless greenlit games that never got released.

Destraex

"They only asked the Light Brigade to do it once"

bbmike

#5
Doesn't sound like it's gone, just replaced with something called Steam Direct.
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JasonPratt

From the rebrand, that sounds like there will be less oversight and fewer barriers to release.  :idiot2:
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
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Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
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SirAndrewD

Quote from: JasonPratt on February 12, 2017, 05:29:16 PM
From the rebrand, that sounds like there will be less oversight and fewer barriers to release.  :idiot2:

From what I understand it's a larger monetary barrier done on a per game basis.  Steam hasn't decided on the number yet, but it could be between $100 to $5000 per title. 

With Greenlight the fee was $100 for the developer, and then they could release anything that passed the Greenlight system.  This led to developers like Digital Homicide paying their entry fee and then spamming Steam with games that in some cases likely only took a few hours to program. 

The new system is going to be a careful balance for Steam.  The paywall is going to have to be high enough to discourage unscrupulous developer spam, but low enough not to kill actual dedicated Indy devs. 

We'll see if it works, but one thing that was for very apparently is that Greenlight had become hopelessly untenable.
"These men do not want a happy ship. They are deeply sick and try to compensate by making me feel miserable. Last week was my birthday. Nobody even said "happy birthday" to me. Someday this tape will be played and then they'll feel sorry."  - Sgt. Pinback

JasonPratt

ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!