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C# Aurora

Started by monkex, March 05, 2020, 02:30:25 PM

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Geezer

We don't stop playing because we grow old; we grow old because we stop playing.  George Bernard Shaw

undercovergeek

Quote from: Geezer on August 16, 2026, 03:39:11 PMGreat, thanks.


Be aware 3.0 is due out in weeks with a lot of extra cool stuff

If your the video tutorial kind of guy then definitely defran/space marine or mo chad has just done about 20 getting started ones

If you're a reader not a watcher then a blu emu playthrough on paradox should float your boat

Geezer

#77
OK, thanks.  Started watching some videos but will check out the written playthrough if I can find it.

Edit - Found it.
We don't stop playing because we grow old; we grow old because we stop playing.  George Bernard Shaw

undercovergeek

Quote from: Geezer on August 17, 2026, 01:28:24 AMOK, thanks.  Started watching some videos but will check out the written playthrough if I can find it.

Edit - Found it.

Excellent - you need 'the stars, like dust' which is been played on the current release version

Geezer

Thanks, I have that bookmarked.  I've been watching videos and following along with my own game.  Just went through our first jump points and Barnard's Star has a very hospitable planet about the size of Mars.  Need to survey it and hope from some good mining possibilities.
We don't stop playing because we grow old; we grow old because we stop playing.  George Bernard Shaw

Jarhead0331

Isn't it amazing how a game with no sound and barely functional graphics can be so exhilarating and rewarding? I feel like every successful endeavor in this game is a monumental accomplishment.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


Geezer

Yeah, I love the exploration side of 4X games and this one has that in spades, even if it is "spreadhseets in space".  Also found a wreck in the Barnard's Star system and will have to figure out what to do with that.
We don't stop playing because we grow old; we grow old because we stop playing.  George Bernard Shaw

Jarhead0331

#82
Quote from: Geezer on August 20, 2026, 09:55:54 AMYeah, I love the exploration side of 4X games and this one has that in spades, even if it is "spreadhseets in space".  Also found a wreck in the Barnard's Star system and will have to figure out what to do with that.

You need construction and xenoarcheology teams for wrecks and artificat sites on the surface of planets and moons. Form them into companies and land them on planet. They will then collect useful resources and technologies from the site. If its a wreck in space, you need salvage technology. Equip the salvage module on a vessel and go to work.
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


Geezer

We don't stop playing because we grow old; we grow old because we stop playing.  George Bernard Shaw

Steve Walmsley

Quote from: Jarhead0331 on August 20, 2026, 08:35:52 AMIsn't it amazing how a game with no sound and barely functional graphics can be so exhilarating and rewarding? I feel like every successful endeavor in this game is a monumental accomplishment.

Thanks :)  I grew up in an era of paper map wargames. When I played Advanced Squad Leader, World in Flames or Star Fleet Battles, etc., it was just a paper map and some cardboard counters, but your imagination filled in the rest.

In conceptual terms, I think Aurora is less a modern PC game and more like playing those older games, but with more complex mechanics because the computer handles all the dice rolling, calculation and 'counter' movement and you focus on making decisions, establishing a theme, etc.. Your imagination adds the 'graphics'.

Geezer

Great to see you taking the time to keep an eye on things here Steve.  Thanks!
We don't stop playing because we grow old; we grow old because we stop playing.  George Bernard Shaw

Jarhead0331

Quote from: Steve Walmsley on August 21, 2026, 05:27:43 AMIn conceptual terms, I think Aurora is less a modern PC game and more like playing those older games, but with more complex mechanics because the computer handles all the dice rolling, calculation and 'counter' movement and you focus on making decisions, establishing a theme, etc.. Your imagination adds the 'graphics'.

This is all very true, but somehow, I don't think it gives enough credit to what you have developed. I can't explain it, but Aurora is so much more than a calculator. For me, it manages to transcend the traditional gaming experience in a way few if any other games can. I struggle to enjoy older games these days (even the golden era masterpieces) or even newer games that do not have modern UI systems, fancy graphics and immersive bells and whistles. Aurora, however, finds a way to always rise above this. Aurora has shortcomings, for sure, but it is a rare instance where the experience is not limited by those shortcomings and in some instances, is actually enhanced. It is in many ways, magical.

 :notworthy:
Grogheads Uber Alles
Semper Grog
"No beast is more alpha than JH." Gusington, 10/23/18


solops

#87
Quote from: Steve Walmsley on August 21, 2026, 05:27:43 AM
Quote from: Jarhead0331 on August 20, 2026, 08:35:52 AMIsn't it amazing how a game with no sound and barely functional graphics can be so exhilarating and rewarding? I feel like every successful endeavor in this game is a monumental accomplishment.

Thanks :)  I grew up in an era of paper map wargames. When I played Advanced Squad Leader, World in Flames or Star Fleet Battles, etc., it was just a paper map and some cardboard counters, but your imagination filled in the rest.

In conceptual terms, I think Aurora is less a modern PC game and more like playing those older games, but with more complex mechanics because the computer handles all the dice rolling, calculation and 'counter' movement and you focus on making decisions, establishing a theme, etc.. Your imagination adds the 'graphics'.

Yeah, I started gaming in the 1960s, paper and boardgames. Amazing how things have grown. I have always had trouble with the "spreadsheet" label some games got stuck with. As an engineer who had to program his own stuff way back, I guarantee that EVERY computer game would get that label if they did not have the fancy graphics skinning the underlying algorithms, do-loops, if-thens and databases. The interface in Aurora is great and harkens back to days of yore, but with a much deeper, broader and more sophisticated game than we had years ago. It is much closer to what real decision makers have in front of them than the slick, pretty interface gamers have, which is a mixed blessing 🙂 Kinda depends on the experience you want and what kind of energy you are willing to commit...and imagination!
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undercovergeek

Quote from: Geezer on August 20, 2026, 09:55:54 AMYeah, I love the exploration side of 4X games and this one has that in spades, even if it is "spreadhseets in space".  Also found a wreck in the Barnard's Star system and will have to figure out what to do with that.

Is it a shipwreck or a ruin on a planet?

If it's a ship you need to research the salvage module and then build a ship with it on and some cargo space or pair the ship in a fleet with some cargo ships and go recover the wreck - this will give you fragments of the ship to advance your own research and while sections to use in your next ship build

One word of caution, in my current game I found a system with 3 wrecks - they are not there for flavour - someone killed someone else - in the next system over after discussing various recon options with Steve I found over 60 ships of an enemy in the system and got my explorer turned to space dust - fortunately they have not ventured out to see where I came from

Geezer

Quote from: undercovergeek on August 21, 2026, 12:04:21 PMIs it a shipwreck or a ruin on a planet?

...

It's a shipwreck.  Just finished researching the salvage module and will work on building a salvage ship.  There is only one other jump point in the system with the wreck other than the one I came through.  Just jumped through that one and the adjacent system is a binary star system with nothing else, so we should be safe for the moment.  Of course I don't have very powerful sensors yet so I suppose there could be a 100 ship fleet in that system that we can't see!
We don't stop playing because we grow old; we grow old because we stop playing.  George Bernard Shaw