Main Menu

Conflict of Heroes

Started by Bismarck, February 23, 2012, 12:21:03 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

spelk

I hope it didn't capture an image to store against the first game, because I'd like to have tarted myself up a bit, posed MySpace style. ;)

LongBlade

Quote from: spelk on May 08, 2012, 05:07:46 PM
I hope it didn't capture an image to store against the first game, because I'd like to have tarted myself up a bit, posed MySpace style. ;)

Duck face!
Duck face!
Duck face!
Duck face!
Duck face!
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

LongBlade

OK, played through the tutorial - not a fan. Too busy and confusing.

Then I played through the same scenario without the tutorial (first scenario). I like it. This is a fine rendition of the boardgame. Sounds are good, music is fun.

First impression is that this is another win by Western Civ.
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

TheCommandTent

I own the boardgame and really enjoy playing it.  Do I need or will I even like the computer version?
"No wants, no needs, we weren't meant for that, none of us.  Man stagnates if he has no ambition, no desire to be more than he is."

son_of_montfort

While I won't use that option, I have to admit the capturing physical die rolls thing is pretty cool!
"Now it is no accident all these conservatives are using time travel to teach our kids. It is the best way to fight back against the liberal version of history, or as it is sometimes known... history."

- Stephen Colbert

"The purpose of religion is to answer the ultimate question, are we in control or is there some greater force pulling the strings? And if the courts rule that corporations have the same religious rights that we humans do, I think we'll have our answer."

- Stephen Colbert

LongBlade

Quote from: TheCommandTent on May 08, 2012, 08:00:36 PM
I own the boardgame and really enjoy playing it.  Do I need or will I even like the computer version?

I've only played one scenario in the PC game, but that's all I've played of the boardgame, too.

Do you need it? Do we need anything?

The major draw for you is probably multiplayer - we'll need to see how the community develops as to whether it's worth it for you.
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

LongBlade

Quote from: son_of_montfort on May 08, 2012, 08:05:35 PM
While I won't use that option, I have to admit the capturing physical die rolls thing is pretty cool!

We should roll some d20s and see what it does...
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

TheCommandTent

Quote from: LongBlade on May 08, 2012, 08:06:17 PM
Quote from: TheCommandTent on May 08, 2012, 08:00:36 PM
I own the boardgame and really enjoy playing it.  Do I need or will I even like the computer version?

I've only played one scenario in the PC game, but that's all I've played of the boardgame, too.

Do you need it? Do we need anything?

The major draw for you is probably multiplayer - we'll need to see how the community develops as to whether it's worth it for you.

I think you pretty much nailed it.  I'll have to keep an eye out for how popular multiplayer is.
"No wants, no needs, we weren't meant for that, none of us.  Man stagnates if he has no ambition, no desire to be more than he is."

Bison

I'm down for some multi-player for those who are night owls or early birds depending on your geographical location!

Bison

OK.  This is the best game purchase I've made in quite some time.  Pretty f'n outstanding.

son_of_montfort

Am I crazy or does one of the songs sound like a slightly altered version of the theme to Robin Hood?

http://www.youtube.com/watch?v=lHGgrb29hj4
"Now it is no accident all these conservatives are using time travel to teach our kids. It is the best way to fight back against the liberal version of history, or as it is sometimes known... history."

- Stephen Colbert

"The purpose of religion is to answer the ultimate question, are we in control or is there some greater force pulling the strings? And if the courts rule that corporations have the same religious rights that we humans do, I think we'll have our answer."

- Stephen Colbert

undercovergeek

Quote from: Bison on May 09, 2012, 12:26:26 AM
OK.  This is the best game purchase I've made in quite some time.  Pretty f'n outstanding.

That's quite a statement.... Its that good? Could you explain why or is it just a feeling?

Bison

#72
Well I really like the mechanics of the game; action points, some card driven action options and squad based.  I've never played the board game so I have no point of reference in that regard.  There is some disappointment being expressed that the classic APS (Action Point System, I think) is not fully implemented, but will be added in with an update.  That doesn't bother me because I wasn't looking for a true translation of the board game.  Anyway it really hits a sweet spot for me with games.  Squad based tactical combat.  There are just enough pieces to move to open up the game to wide variety of tactical decisions, but not so many that you lose track of them or the plan.  And that is a big factor in my liking the game.  I love big wargames, but honestly these days I rather be able to sit down and play a full scenario or 5 over the course of an evening then having to come back to a game repeatedly over the course of several weeks.

Now that I'm getting the system down, I can focus on tactics and they are presenting themselves in spades with this game.  I really like that it's a back and forth between the two sides with single moves rather than let me move all mine and then you move yours.  It really makes the decisions much more intense IMO.

So far the AI and I are a good match on normal difficulty.   Partly due to my not knowing the system inside and out, partly due to, in my experience, that AIs in general handle smaller scenarios better in any game, partly due to the luck of the die and I've had both really lucky and really shitty rolls that have made me yell out loud.  It's the fact that I'm yelling out loud about a roll that really reaffirms the game for me. 

Anyway I'm looking forward to some multi-player and I think the server based system is really going to make an evening of gaming easy and enjoyable for a couple of guys to get together, move chits, roll the die and shoot the breeze. 

*EDIT* And did I mention the counters and maps are really well done.  I hate sprites.  They have never really done anything for me in a wargame, but give me a good counter and map setup and it's wargaming wet dream.

spelk

Quote from: Bison on May 09, 2012, 02:21:23 AM
roll the die and shoot the breeze.

I bet you need a double six to put a slug in that russkie breeze! :)

Bison

I bet no less than a dozen times I've spent my Command Action Points this evening getting that one unit up to the APs necessary to fire with a +70% to hit ratio and rolled low.