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ArmA III Alpha videos

Started by Silent Disapproval Robot, March 04, 2013, 11:20:24 PM

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jomni

Quote from: Tuna on March 05, 2013, 08:19:11 PM
looks wild, but I've been doing ok lately with games, not sure if this would put me over the 'need to upgrade' the hardware edge.

Well since this is Alpha, content is limited even if you do some mission editing yourself. You will still end up playing other stuff.

Kushan

Happy to see I'm just as bad at ArmA 3 as I was at 2. Infantry mission KIA, Scuba Mission KIA.

Game plays smooth on my machine, with a split between high/very high settings.
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MikeGER

..already had some unexpected fun with the editor.  :)
i placed a GMG armored Jeep, drove to the next village and tried to see how the decals of a building work, the stages of turning into ruins,  and if those ruins are tactical usefull ... so i shelled a house and later get out on foot to explore different stances in the ruin... suddenly i saw a rabbit, i followed it, cause i want to hunt it with the sidearm of course... it run into a garage, i follwed and when i got a sightpicture of it, it opened  :o the garage backdoor and went through it ... i circumvent the garage and dropped it. ;D         

Silent Disapproval Robot

The new quick throw key has given me some unintentionally spectacular deaths.  I think I need to remap it as it's in the same binding that I used to cycle my weapons options in ArmA II.  I instinctively press it to switch from semi-auto to burst and the next thing I know, I've deposited a grenade in my lap. 

I made a quick mission with the AH-9 and had some fun flying around in that.  I'm still fiddling with the graphics settings.  It mostly runs very smoothly with everything at very high or ultra but the heli missions give me some lag.  I might have to scale back the draw distance.  Pity.

sandman2575

Quote from: Silent Disapproval Robot on March 06, 2013, 12:53:34 PM
I made a quick mission with the AH-9 and had some fun flying around in that.  I'm still fiddling with the graphics settings.  It mostly runs very smoothly with everything at very high or ultra but the heli missions give me some lag.  I might have to scale back the draw distance.  Pity.

And you're playing with an HD 7970, yes?  So that definitely gives an indication of how gpu intensive this game is -- not surprising of course, it looks very nearly photo-realistic amazing. 

Mind if I ask what resolution you're playing at?

W8taminute

Damn.  I'm saving my pennies for Gears of War Judgement and Bioshock Infinite coming out later this month but boy, I wish I knew that there was going to be an option to buy Arma III beta with a guarantee of the full game upon release.  That is a deal almost too good to pass up on. 

Ok, do I skip lunch for a week and buy now or wait for full version to come out and buy later?
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Jarhead0331

I'm also still trying to tweak the graphics settings to maximize viewing pleasure with FPS.  My gfx card is admittedly light and even though the computer is less than 6 months old this game is making me think about upgrading (I knew I would have to do it eventually anyway).  As is, I run texture, objects, and terrain settings on ultra high pretty smoothly, but only if I reduce resolution to 1280x1024.  If I kick resolution up to 1920x1200, I need to reduce the settings to a mix of standard and high.  This is a game that I really want to max out on graphics because they really did a spectacular job.

I'm also still tweaking controls.  Once I get everything comfortably mapped, this game is going to really shine.  Its already superb and knowing it is only at alpha phase makes me almost teary eyed due to the potential. 
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Silent Disapproval Robot

Quote from: sandman2575 on March 06, 2013, 03:28:15 PM
Quote from: Silent Disapproval Robot on March 06, 2013, 12:53:34 PM
I made a quick mission with the AH-9 and had some fun flying around in that.  I'm still fiddling with the graphics settings.  It mostly runs very smoothly with everything at very high or ultra but the heli missions give me some lag.  I might have to scale back the draw distance.  Pity.

And you're playing with an HD 7970, yes?  So that definitely gives an indication of how gpu intensive this game is -- not surprising of course, it looks very nearly photo-realistic amazing. 

Mind if I ask what resolution you're playing at?

I'm running at 1920x1080 right now with most things at very high or ultra except post processing which I've set to normal  (makes things too blurry at higher settings, I find).  I might drop it to 1650x1050 and crank everything up.  I'm still experimenting with the FXAA and SMAA to see which I prefer.

undercovergeek

how long does the alpha deal run for?

Silent Disapproval Robot

You get access to the beta and get a copy of the final release when they're ready. 

jomni

Quote from: undercovergeek on March 06, 2013, 08:54:57 PM
how long does the alpha deal run for?
Dunno.  But i bet most testers are in it just to play and not really test.  Thinking of buying soon.

Silent Disapproval Robot

I played a couple of multiplayer missions with the SimHQ guys tonight.  It was pretty interesting.  The enemy AI seems a lot more capable.  Framerates were generally good at the start of each mission but as stuff got blown up and bodies began piling up, the rates got worse for everyone across the board.  I think the worst was when I did a rocket run on an enemy held town.  I fired 24 rockets from my AH-9 helo and the frames went from 36 fps to 6fps until the smoke and flames died away.

MengJiao

Quote from: MengJiao on March 05, 2013, 01:17:47 PM
Quote from: sandman2575 on March 05, 2013, 12:05:27 PM
This does look pretty freakin' amazing.  And I thought Arma II looked great.  wow.

Has the single-player experience ever been worth it with Arma?  I've never played because I never really been bitten by the MP bug for any game.  (I also don't love FPS but I know Arma is not your cookie-cutter fps by any means.)

anyway, i'm seriously intrigued by this if it seems like there will be any fun to be had in single player.  Also, what undercovergeek said -- this would definitely mean upgrading the ol' system...

Arma2 had lots of good islands and terrains -- though none quite as marvelously constructed as some of the late ARMA One islands with multiple-arched roadways snaking around some nicely constructed urban hills.  ARMA2 was pretty grim in a good way.

  I guess I like the odd-numbered ARMAs better:  Opflash (number = 0) not so much -- some classic multiplayer though
                                                                              ARMA (one) (number = 1) -- played it a lot
                                                                              ARMA2 (number = 2) -- Had fun in Multiplayer, but not so much in the editor
                                                                              ARMA3 (number = 3) -- Fun in the editor.

   There was one moment last night when I was using civilians as assassins.  I got a Bluefor guy onto the road to get the action rolling.  He was looking for his ATV.  From the ATV-hunter's point of view, I looked down the road and saw a civilian in a blue truck.  He started up and drove right at me.  I thought "Is he just going to run me over?  Is this one time the crazy AI accidently does the exact right thing?"  Sure enough, the truck went right over me as I watched in 3rd person.  Luckily I was in novice/recruit mode and being run over foot to head by the front and back wheel was not fatal.  they patched me up and I went off and killed one OPFOR sentry.

PanzersEast

I am probably the odd man here, but I like ARMA I the best.... I am primarily a single player and though it had the best SP experience....  ARMA II seemed geared more toward MP and maybe I was just worn out of ARMA.....


PE

MengJiao

Quote from: PanzersEast on March 18, 2013, 11:37:46 AM
I am probably the odd man here, but I like ARMA I the best.... I am primarily a single player and though it had the best SP experience....  ARMA II seemed geared more toward MP and maybe I was just worn out of ARMA.....


PE

I agree, though it wasn't until I started recalling what fights seemed the most interesting that I found that they had all been in ARMA 1.

On the other hand, ARMA 2 was fun in multiplayer.  For me, ARMA3 has an ARMA1 feel.  Maybe its the huge radar domes and the extravagant landscape of Stratis.