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Rome II

Started by JudgeDredd, June 10, 2013, 04:28:27 PM

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MengJiao

Quote from: Sir Slash on September 27, 2013, 10:56:39 AM
I bet it's damned hard to get elephants to row together. I wonder if defensively you can deploy your ship-troops inside a city or do they have to be deployed at sea to begin with? I assaulted a city which had ships lining it's docks and so my own ships couldn't land there. Docks and the beach inside the walls I should say. If you can use your empty ships to block access to landing points, that opens up a whole new tactic for them.

  I've always had the defending ships start at sea.  IIRC, in one battle I had 3 groups of defending ships, and three groups of defenders (that's 2 fleets and the garrison fleet and 2 armies and the garrison) versus the Cyrenians with one big army.  Needless to say, I fouled up the defense, got both of my commanders killed and had amazing trouble getting troops off the ships and the cavalry remounted.  Fortunately the city-to-be-defended was Alexandria, which is a pretty strong position in the game at least and in the end the Cyrenians went back to Cyrenica and I was left to pick up the pieces in Alexandria.

Nefaro

Naval fleets on land suck.  Primarily because they only have approximately half the warm bodies that a single land unit has.

And when land units enter the sea, they turn into naval vessels.  No, not the largest types, but they currently still overpower the early naval vessels and their smaller crews. 

They're supposedly gonna work on this.  At the moment, I just keep the initial naval force we start with for cruising around, uncovering the fog of war.  The more neutral nations I find, the more potential future trade offers I'll get.

undercovergeek

can you get those troops that come with a ship - off the ship?

undercovergeek

few quick questions:-

what are the little mansions i can see on the map in the FOW

i have an agent in Carthage from another dynasty but still, i assume, my agent, but i cant access him, or unleash his presumable many talents - any other faction have a mystery agent on the faction screen?

mikeck

Just installed patch 3. So far I see the campaign map scrolls much smoother. It wasn't too bad before but it's better
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

Bison

Quote from: undercovergeek on September 27, 2013, 06:36:09 PM
few quick questions:-

what are the little mansions i can see on the map in the FOW

If I understand your question correctly, the little house buildings in FOW represent the cities you haven't "discovered" yet.

LongBlade

Quote from: Bison on September 27, 2013, 08:52:14 PM
Quote from: undercovergeek on September 27, 2013, 06:36:09 PM
few quick questions:-

what are the little mansions i can see on the map in the FOW

If I understand your question correctly, the little house buildings in FOW represent the cities you haven't "discovered" yet.

+1
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

Bison

Just started a campaign as the Averni (I think that is how you spell it.) this evening.  Talk about a slow tough slog.

Nefaro

Quote from: Bison on September 27, 2013, 10:50:56 PM
Just started a campaign as the Averni (I think that is how you spell it.) this evening.  Talk about a slow tough slog.

Arverni.

:P

Bison

Quote from: Nefaro on September 27, 2013, 11:21:38 PM
Quote from: Bison on September 27, 2013, 10:50:56 PM
Just started a campaign as the Averni (I think that is how you spell it.) this evening.  Talk about a slow tough slog.

Arverni.

:P

Yeah that's it.  I really need to make better progress, because I'm not convinced late tribal armies compare very favorably with Roman late troops.

W8taminute

#1405
Fired up my first campaign on normal as Pontus last night after losing phase 1 of the prologue.  The only reason for that is because I took too long to get my troops into Capua to help out.  Wasting so much time like this frustrated me so unless there are some STEAM achievements to be had I will never touch the prologue again.


Anyway I spent 1.5 hours last night on turn one of my campaign before falling asleep in my computer chair.  (It was a late night to be gaming)

There seems to be some learning curve wrt to getting used to the layout.  It's taking a while to figure out how to build structures in the cities.  With time, I'm sure I'll figure this one out.

I explored every status screen there is and I've never seen such a complex yet easy to follow Total War game before.  CA really outdid themselves with the Strategic portion of the game.  There is so much to take in! 

Diplomacy is straight forward as in all TW games but I prefer the layout in Rome 2 than all other TW games before it. 

I like the fact that you can build agents immediately and don't have to wait for them to spawn as in ETW.  The immersion factor of this game is great and appropriate for the period.  I would say Rome 2 is on par with Shogun 2 in the ambiance and immersion factor. 

Need to spend more time with the game but I feel this game is well worth the full price of admission.  I don't mind spending 60 units on a blockbuster game like this. 
"You and I are of a kind. In a different reality, I could have called you friend."

Romulan Commander to Kirk

Sir Slash

In my Roman campaign, I'm having very good luck with the "Vulture Approach"-- Following who's at war with who and watching the disorder rise in the cities until a revolt breaks out. Sometimes helped a little by my agents and then I swoop in and grab the city from the Rebels. Their much easier to beat than the regular factions and the previous city owners don't seem to mind if I take their former territory. And it doesn't seem to increase hostility levels in diplomacy. Mediterranean world beware. Keep your people happy or my legions will show-up at your doorstep.
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

LongBlade

Quote from: Bison on September 28, 2013, 12:03:21 AM
Quote from: Nefaro on September 27, 2013, 11:21:38 PM
Quote from: Bison on September 27, 2013, 10:50:56 PM
Just started a campaign as the Averni (I think that is how you spell it.) this evening.  Talk about a slow tough slog.

Arverni.

:P


Yeah that's it.  I really need to make better progress, because I'm not convinced late tribal armies compare very favorably with Roman late troops.

I suspect it's slower. As I'm conquering kingdoms around the Med I can see all kinds of what appear to be more advanced buildings. I have to build some kind of a higher level shrine to unlock some badass spearmen, for instance, rather than a straight military tech tree. I have to have some kind of horse agriculture to unlock cavalry.

As such I found that unlocking military research was far less important than cultural. I've only now really started upgrading the red tech trees - I've nearly maxed out two of the three blue tech trees.

That said, the kingdoms of the Med are slowly falling before me. However, as I'm taking over North Africa I can see that the desert is causing high attrition to my thick-blooded northern barbarians.
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

mikeck

Quote from: W8taminute on September 28, 2013, 07:42:48 AM
Fired up my first campaign on normal as Pontus last night after losing phase 1 of the prologue.  The only reason for that is because I took too long to get my troops into Capua to help out.  Wasting so much time like this frustrated me so unless there are some STEAM achievements to be had I will never touch the prologue again.


Anyway I spent 1.5 hours last night on turn one of my campaign before falling asleep in my computer chair.  (It was a late night to be gaming)

There seems to be some learning curve wrt to getting used to the layout.  It's taking a while to figure out how to build structures in the cities.  With time, I'm sure I'll figure this one out.

I explored every status screen there is and I've never seen such a complex yet easy to follow Total War game before.  CA really outdid themselves with the Strategic portion of the game.  There is so much to take in! 

Diplomacy is straight forward as in all TW games but I prefer the layout in Rome 2 than all other TW games before it. 

I like the fact that you can build agents immediately and don't have to wait for them to spawn as in ETW.  The immersion factor of this game is great and appropriate for the period.  I would say Rome 2 is on par with Shogun 2 in the ambiance and immersion factor. 

Need to spend more time with the game but I feel this game is well worth the full price of admission.  I don't mind spending 60 units on a blockbuster game like this.

Now go compare your experience with those on the Rome 2 or TWc forums...or the angry joe review. It's a good game. I don't get all the screaming about how everything sucks. If you haven't, download the beta 3 patch. Helps with AI and performance
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

undercovergeek

Glad you're enjoying it and +1 to mikeck.... I have no idea what they were expecting but it's surpassed my expectations

Played a good 2 hours of my first campaign last night...beyond the realms of the prologue the attachment to your legions of carthage is a great feeling, just knowing these   spearmen were veterans of a great battle you had