Main Menu

Rome II

Started by JudgeDredd, June 10, 2013, 04:28:27 PM

Previous topic - Next topic

0 Members and 2 Guests are viewing this topic.

Gusington

I am not a fanboi. But I like it very very much.


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

MengJiao

Quote from: Gusington on June 30, 2014, 02:31:56 PM
I am not a fanboi. But I like it very very much.

  At what point does liking turn into fanboi-dom?

Gusington

When, upon staring at multiple obvious faults, that these multiple obvious faults are denied or defended because of past glory of the series.


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

Skoop

So in an attempt to get back into Rome II, I went looking for some new mods in the workshop, and holy overwhelming where do I start ?  I am almost thinking keep it simple and just use vanilla with 4 turns per year for a play through of Hannibal at the gates.

Some great mods out there, so hard to play mod soup, I could spent a day just messing with mods.

Any one recommend a good compilation ? I know DEI and Radious seem pretty popular, but not sure if I want to change that much. 

Nefaro

Quote from: Skoop on June 30, 2014, 07:27:56 PM
So in an attempt to get back into Rome II, I went looking for some new mods in the workshop, and holy overwhelming where do I start ?  I am almost thinking keep it simple and just use vanilla with 4 turns per year for a play through of Hannibal at the gates.

Some great mods out there, so hard to play mod soup, I could spent a day just messing with mods.

Any one recommend a good compilation ? I know DEI and Radious seem pretty popular, but not sure if I want to change that much.

Don't go all Mod Soup from the start.

Just get a couple small ones, if you must, and play mostly vanilla.  Worry about Souping that bitch up later, after taking it for a few spins.

I've mostly only used UI mods, that get rid of the stupid ass plastic-looking background crap and replaces it with marble or faction-specific textures, and I may drop a small combat mod in for some campaigns.  Oh.. and there was one I used which toned down the crazy faction colors on the soldiers in tactical battles.

Don't expect any of the big compilation "Mega" Mods to be complete and well-rounded anytime soon.  Not to mention a patch will break your games you've used with them. 

Don't let Mod Soup suck up all your time! 

GDS_Starfury

I just want to see Gus in his toga.
Jarhead - Yeah. You're probably right.

Gus - I use sweatpants with flannel shorts to soak up my crotch sweat.

Banzai Cat - There is no "partial credit" in grammar. Like anal sex. It's either in, or it's not.

Mirth - We learned long ago that they key isn't to outrun Star, it's to outrun Gus.

Martok - I don't know if it's possible to have an "anti-boner"...but I now have one.

Gus - Celery is vile and has no reason to exist. Like underwear on Star.


Gusington

Got it on right now.

I agree stay away from mod soup. I have 4-5 simple ones running, like a UI adjustment (black marble) and a couple of extra units for Carthage (which are great). Almost done with the Hannibal at the Gates campaign...sacked Rome on Sunday :)


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

MengJiao

Quote from: Gusington on June 30, 2014, 04:56:22 PM
When, upon staring at multiple obvious faults, that these multiple obvious faults are denied or defended because of past glory of the series.

  I'm a SUPER fanboi then because I never saw any faults at all!!!!

Nefaro

Quote from: MengJiao on July 01, 2014, 08:22:27 AM
Quote from: Gusington on June 30, 2014, 04:56:22 PM
When, upon staring at multiple obvious faults, that these multiple obvious faults are denied or defended because of past glory of the series.

  I'm a SUPER fanboi then because I never saw any faults at all!!!!

;D

;)

Sir Slash

I use Radious and like it a lot. It changes the AI behavior for more logical behavior and ups the morale in battles so they last longer. And gets rid of that annoying Mr. Wavering that pops up. However he also has eliminated the army and navy Forced March option that increases movement because the AI either uses it too much or not enough, and as a result sea movement takes forever. I gave up trying to get a good unit card replacement mod as none are ever updated regularly. Traits, Talents and Toadies is a good abilities/ skills enhancing mod but you really need a new campaign start to get the full effect. There's a highly rated mod for Hannibal at the Gates DLC, the Spartacus Campaign mod that looks Selma Hayek Good but I haven't tried it.
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

Gusington

Selma Hayek good...that's really good.

There are definitely faults in Rome 2, Meng...to me the most obvious one is the repetitiveness of gameplay, especially after the 100 turn mark. But there is enoug variation in other parts of fhe game to not make repetition a game breaker...for me at least.


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

MengJiao

Quote from: Gusington on July 01, 2014, 01:09:14 PM
Selma Hayek good...that's really good.

There are definitely faults in Rome 2, Meng...to me the most obvious one is the repetitiveness of gameplay, especially after the 100 turn mark. But there is enoug variation in other parts of fhe game to not make repetition a game breaker...for me at least.

  Like any game I like, yes, there are repetitive elements.  I'm not so sure I'd know what to do with a game if there wasn't a lot of repetition.
Actually, I even enjoyed what might have been sort of a problem:  that in the early patches, the AI was different after each patch.  I recall that as the Parthenians (Normal Parthenians IIRC, my first normal campaign), the AI was very aggressive, but this enabled me to ambush my way across the world.  After that the AI got less aggressive and things were different.

Yskonyn

Gus, how is Rome 2 more repetetive than other TW games?
"Pilots do not get paid for what they do daily, but they get paid for what they are capable of doing.
However, if pilots would need to do daily what they are capable of doing, nobody would dare to fly anymore."

MengJiao

Quote from: undercovergeek on September 27, 2013, 02:37:29 PM
can you get those troops that come with a ship - off the ship?

  Yes.  Sometimes it all works out, though at the moment I can only recall plenty of disasters trying to get the nautical guys off the ships.
On the other hand, missile troops will engage against land targets from ships pretty well.

Gusington

Hmm...is Rome 2 more or less repetitive than previous TWs...I guess it's about the same as repetition is a hard coded element and part of the nature of all TW games. I still love them but get weary of all of then towards the endgame, as a lot of people do. I always come back though because there are elemnts throughout the series that always draw me back.


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd