How do you spell relief? F-R-I-D-A-Y!

Started by MetalDog, December 13, 2013, 07:15:49 AM

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MengJiao

Quote from: MengJiao on December 13, 2013, 10:45:03 AM
Quote from: Sir Slash on December 13, 2013, 09:49:01 AM
The release of the new version of the Third Age TW mod has me going back through my old version saves to maybe finish-up a campaign or two before trying out this new puppy. That's AFTER going to see the new Hobbit movie. So it's a "Middle-Earth" weekend for me. :)

Sounds fantastic.  (current favorite word = "fantastic"?)  I'm going to play ARMAIII looking at the new Independent army stuff (nice tank anyway). 

And probably some DCS World and probably whatever I can do with boardgames before my father-in-law comes to stay in the Man Loft.  He is sensible of the honor and deserves some recognition, I think.  Well, at least I know who he is.

What really happened?  No boardgames -- those are all packed up for the holidays (except of course Settlers of Catan which will be played a lot).
Interestingly, for reasons probably connected with the release of WOFF (which looks great, but I've got to keep some kind of restraint on flight sims or I will have them all and play none of them), I reloaded/re-installed RoF.  It has never been on the current machine so I was expecting some kind of license/DRM nightmare -- BUT no -- installation was just plain nice and painless.  And I got the FE-2b.  Now that is a nutty plane at least in its RoF form (how is it in WOFF?).  I'd read that it did badly against the Eindekker.  After flying the thing for a bit, I found that hard to believe -- the FE-2b is a weird monster and possibly over done in RoF.  I saw one  fly right though the falling wreckage of a Halberstadt.  It has no trouble at all with the Eindekker in RoF since it seems to be about 20 miles an hour faster -- and (after all) Max Immelmann was killed by a FE-2b so maybe the plane is the murderous beast that it seems to be.  And it carries a pretty good bombload so it's no wonder it kept flying even in 1917 at least as a night bomber.  Perhapas thankfully the field mods for it are pretty conservative in view of all the photos of FE-2bs packing 4 Lewis guns in pretty good arrangements.

Mad Russian

Quote from: Kushan on December 15, 2013, 09:17:43 PM
Quote from: Mad Russian on December 15, 2013, 08:25:31 PM
What is not holding your interest with FPC:RS? I've been working on adding content. Is there something you want to see that's not there? If so maybe I can put what you would like to see on my To Do List.

Or is this just a game preference issue?

In any case, thanks for buying the game. I hope it will come back on your play list soon.

As mikeck says, in this case its more of a preference issue. I've been working long weeks at work the last few months and its left me feeling more then a little burnt out. I find it easier to relax with a game like Crusader Kings 2 or Distant Worlds where I can just let the game run without a lot of thinking or input from me.

FC:RS is a fabulous game, and I really appreciate you adding more content. And free content at that. IMO FC:RS is the best wargame of the year. I did get a game of a Time to Dance as NATO in early this morning. I love how every time I play it, it turns out just a little differently. I'm about split even on my win loss ratio for it. In too many games each scenario plays out exactly the same every time you play it once you find the "perfect" deployment. The fact that each scenario plays out just a little differently each time in FC:RS is a real testament to the game design and the time you guys spent on it.

I would really like to see some scenarios where NATO is on the offensive. It doesn't have to be some grand counter attack scenario (although that could be fun as well  ;D), a scenario where you command NATO forces in a spoiling attack on the soviet flank/rear areas is what I want. I know NATO probably would have been on the defensive had the ball really dropped, but it would be a good change of game play from the constant do or die defensive actions.

The current campaign, that I'm working on, is for a 'stay behind' West German unit. All they do is attack. I do believe it contains several battles that include Soviet follow on forces. Unfortunately Matrix went on Christmas break before we could get the update to them. Some of the scenarios in the campaign need some of the fixes in the update. End result is that I'll have to release that campaign after the 1st of the year.

We are listening and we do respond when we can. As a scenario designer I don't really care which direction we go. Smaller, shorter, longer, tougher, attack, defend....etc...etc...etc...
To me it's all the same. I like creating new and challenging scenarios for all of us to play. After all, I get to play them first! :)

Thanks for the quick response. I do have some scenarios that I'm working that don't need an update to work for you guys for your Christmas gaming time. Hope you enjoy.

Good Hunting.

MR

The most expensive thing in the world is free time.

Mad Russian

Quote from: mikeck on December 15, 2013, 11:18:08 PM
Agreed. Some scenarios where NATO is on the attack would be great. The NATO strategy wasn't just to play rope-a-dope but to launch counter attacks in an attempt to disrupt soviet reinforcements and rear echelon reinforcement. Maybe a few large counter attack scenarios where NATO units attack a WP position in an attempt to cutoff front line units and destroy the WP Support troops (command, artillery)

I agree. That's why not all the FPC:RS scenarios are NATO defend. Some of the more intense ones are either NATO attack or at the very least Meeting Engagements where NATO can at least maneuver on somewhat equal terms.

Have you looked through all the scenarios, or played them all yet?

Good Hunting.

MR
The most expensive thing in the world is free time.