Ultimate General gameplay footage..

Started by TacticalWargames, March 30, 2014, 04:38:29 PM

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fabius

On my second battle with the new patch. Game seems much improved. Pace is slower, but there's more to it. A competent AI is now even more of a challenge. And added features like map contour lines, LoS control and tab hot keys are helping.

Overall, very enjoyable.

panzerde

Definitely getting happier with it. The pace is good and I really like the contour lines.

The AI seems more believable now. I did have a battle where the Confederate AI went haring off after a distant VP with about half their forces. That allowed me to counterattack and defeat them in detail. First time I've pulled off an Epic Victory.
"This damned Bonaparte is going to get us all killed" - Jean Lannes, 1809

Castellan -  La Fraternite des Boutons Carres

Grim.Reaper

Quote from: panzerde on July 07, 2014, 04:24:00 PM
Definitely getting happier with it. The pace is good and I really like the contour lines.

The AI seems more believable now. I did have a battle where the Confederate AI went haring off after a distant VP with about half their forces. That allowed me to counterattack and defeat them in detail. First time I've pulled off an Epic Victory.

I have seen that as well...almost like just going for an objective grab.

JasonPratt

But at least they went with a reasonable number? There are 3x3 different settings of competent x aggressive after all.
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

steve58

#169
Ultimate General: Gettysburg Patch 0.86 is out.  <--- now has limited multiplayer.  Something to add to my weekend play list.

Quote
Multiplayer and many more!

We introduce Order of Battle and Statistics to the game along with Decision Maps. Moreover we offer the first Multiplayer version! Initial version will support only 100 connections, we are going to extend the number in few days.

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Read the patch info in our blog which includes many images
http://www.ultimategeneral.com/blog//ultimate-general-released-7thpatch-hotfix

or below

NEW FEATURES

-   Limited Multiplayer Functionality: When you launch the game you have the option to use the Multiplayer version. In two special multiplayer scenarios you can battle against your friends or other opponents. Multiplayer is not stable yet. We need your feedback about issues you may anticipate.
-   After Battle Statistics: You can now review the units performance after a battle. By default, the statistics list includes all the units for both armies sorted by number of kills. You can also sort by other categories and filter according to unit type.
-   Full Order of Battle: Before a battle you can review the armies organization of the units that will participate in the engagement. After a battle you have the option to review the full army for both sides including info such as casualties, morale, condition etc.
-   Decision Maps: You finally can see a map that will describe the available strategic decisions after a battle (There are 17 errors of Unavailable maps which we will fix in next patch).

GAMEPLAY IMPROVEMENTS

-   Various AI improvements according to forum feedback. AI will be most active and responsive than ever.
-   Slight US/CS combat balances.
-   Artillery targeting tweaks.
-   Duration of battle increased for several Day 1 / Phase 2 scenarios.
-   Charge/Chase duration is now less. Units can no longer chase too far away their targets and isolate themselves.
-   Melee slight rebalance.
-   Pettigrew slight rebalance to be a little more effective in long range combat.
-   Final battle outcome has now better result calculations, based more on casualties.
-   Fatigue balances to make slow and defensive maneuvers more rewarding.
-   Balanced Victory points of 3rd day battle (in preparation for the 4th day).

TEXT/CAMPAIGN BATTLE FLOW

-   Minor fixes in texts.
-   Some Battle Flow fixes.

BUG FIXES

-   Fixed retreat freezing bug. In previous version it was possible to see units freeze in borders after a retreat with running animation.
-   Fixed another freeze bug that could happen when reinforcements were stuck at borders of the map.
-   Fixed problems that could result in wrong retreat paths. Full solution will arrive after a melee bug fix.
-   Fixed an AI issue of moving its units without seeing and reacting to close by bigger threats (Zombie effect). The issue is not fully solved but is much less frequent.
-   Fixed map not scrolling enough to the south.
-   Fixed resurrection of units in next battle after being totally destroyed.
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We made a lot of changes for the single player mode in this update but the first version of Multiplayer needs your biggest attention. There are obvious limitations in menu and in functionality which we will address. Right now it is important to narrow down all possible stability problems with your help. Multiplayer has also slightly different gameplay so if you notice an inconsistency please report it to us. Share your feedback in our Game-Labs Forum and in Steam Forum.
Government is not the solution to our problem—government is the problem.   Ronald Reagan
The democracy will cease to exist when you take away from those who are willing to work and give to those who would not.   Thomas Jefferson
During times of universal deceit, telling the truth becomes a revolutionary act.   George Orwell  The truth is quiet...It's the lies that are loud.   Jesus Revolution
If you ever find yourself in need of a safe space then you're probably going to have to stop calling yourself a social justice warrior. You cannot be a warrior and a pansy at the same time   Mike Adams (RIP Mike)

spelk

Necro-posting a bit... but..

Ultimate General is 50% off today on Steam

http://store.steampowered.com/app/306660/

Slick Wilhelm

Love this game. A must buy for anyone interested in the American Civil War.

JasonPratt

ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

Greybriar

Once again Ultimate General: Gettysburg is on sale at Steam for $7.49 (50% off) for another 27 hours or so.

If those of you who bought the game had it to do over again, would you buy it? Or has it not met up to your expectations?
Regardless of how good a PC game may be it will always have its detractors and no matter how bad a PC game may be it will always have its fans.

JasonPratt

#174
UG is totally worth full price. Was worth it on original release before the patches and upgrades, too.

Admittedly, I stopped playing it pretty quickly because the updates were coming so fast that they tended to mess with campaign progress. This is not so much a problem anymore.

Even then, to clarify, I had no remorse. Still very much don't, and that's despite having gone back to play Take Command 2 and Scourge of War, which this game is largely similar to.
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

RyanE

Absolutely worth it.  Probably one of the best values in a game I have bought in the last five years.

Skoop

I've gone back and played all my SOW games with all the buzz coming about the new Waterloo game.  I have to say, I actually like the UG game better.  The campaign was a lot of fun, and the casualties carry over from each chapter with dynamic strategic choices In between the battles.

Mr. Bigglesworth

It is a good game, a great deal at the sale price.
"Once more unto the breach, dear friends, once more; "
- Shakespeare's Henry V, Act III, 1598

Greybriar

Regardless of how good a PC game may be it will always have its detractors and no matter how bad a PC game may be it will always have its fans.

JasonPratt

Let us know what someone with your avatar photo thinks of it, Grey!  O0
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!