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Digital Gaming => Computer Gaming => Topic started by: AchillesLastStand on November 07, 2016, 01:04:00 AM

Title: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: AchillesLastStand on November 07, 2016, 01:04:00 AM
Due out on the 10th of November.
http://www.tyrannygame.com/

http://store.steampowered.com/app/362960/

In Tyranny, the grand war between good and evil is over – and the forces of evil, led by Kyros the Overlord, have won. The Overlord's merciless armies dominate the face of the world, and its denizens must find their new roles within the war-torn realm... even as discord begins to rumble among the ranks of Kyros' most powerful Archons.

Players will experience the new world order under the Overlord in a reactive role-playing game (RPG), interacting with the populace as a powerful Fatebinder in the Overlord's forces -- roaming the lands to inspire loyalty or fear as they bring control to the last holdouts of the Tiers.

Main Features:

◾Branching, unique stories in an original setting: The battle between good and evil has already taken place, and evil stands victorious

◾Choices matter –  make world-altering decisions with far-reaching consequence: As a Fatebinder in the Overlord's army you wield a vast amount of power in the occupied lands of the Tiers. Will you use that to inspire stability and loyalty, will you be feared, or will you seek your own power?

◾Challenging, classic RPG combat: Tactical real-time-with-pause combat with new party-driven mechanics and modern presentation

◾A rich original setting: Not just another "hero's journey" -- Tyranny turns the archetypal RPG story on its head and allows players to explore a new take on good and evil
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Rayfer on November 07, 2016, 07:18:12 AM
We are in a new 'golden age' of RPG's.  This looks quite intriguing.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Moreb on November 07, 2016, 09:04:11 AM
Am I the only one that reads Tranny when I look at the title?
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Jarhead0331 on November 07, 2016, 09:27:16 AM
Quote from: Moreb on November 07, 2016, 09:04:11 AM
Am I the only one that reads Tranny when I look at the title?

Yes.  :peace:
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Moreb on November 07, 2016, 10:02:19 AM
Quote from: Jarhead0331 on November 07, 2016, 09:27:16 AM
Quote from: Moreb on November 07, 2016, 09:04:11 AM
Am I the only one that reads Tranny when I look at the title?

Yes.  :peace:

(https://tse2.mm.bing.net/th?id=OIP.Md9f93440ef2e1cd1ffef180edca1e179o0&pid=15.1)
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Sir Slash on November 07, 2016, 10:25:15 AM
Tranny, Tranee, Turkey. I'll buy if it's POE-good.  :dreamer:
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Tpek on November 07, 2016, 12:53:05 PM
Quote from: Moreb on November 07, 2016, 09:04:11 AM
Am I the only one that reads Tranny when I look at the title?

I also jokingly call it that.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: mirth on November 07, 2016, 12:56:35 PM
"Sometimes, evil wins"  -  could be the tagline for this year's election.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Windigo on November 07, 2016, 12:58:11 PM
Quote from: mirth on November 07, 2016, 12:56:35 PM
"Sometimes, evil wins"  -  could be the tagline for this year's election.

Or....

Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: mikeck on November 07, 2016, 02:40:15 PM
Quote from: Moreb on November 07, 2016, 09:04:11 AM
Am I the only one that reads Tranny when I look at the title?

Wait....it's NOT tranny? Sheeesh....what a waste of money. Sounded SO much more interesting as "in Tranny, the war between good and evil..."
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: mikeck on November 07, 2016, 02:52:45 PM
This sounds interesting...probably not too interesting as probably end up with simple variations of the same spells:

". The game will include a creation system for players to build their own magic spells.At Gamescom 2016, Polygon got the chance to test out spell creation and its results in battle. There are a few key components: First, a player must pick the core of their spell. This is essentially its element — frost, fire lighting and so on. Once selected, you can set the expression of the spell, or how it will appear in battle. A bolt will offer a solid long-range choice, for example, while a cone adds more damage to enemies in a wider space. Once created, players can buff their abilities with accents, which add attributes that can increase damage, add additional range, buff stun times or more. As you pile on accents, however, the lore cost for each item will increase; if your character lacks the lore to match, they'll be unable to use it."
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: glen55 on November 07, 2016, 03:06:33 PM
With a name like Tranny, I would hope for a really flexible character creation system.  ::)
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: jamus34 on November 07, 2016, 03:09:03 PM
Quote from: glen55 on November 07, 2016, 03:06:33 PM
With a name like Tranny, I would hope for a really flexible character creation system.  ::)

I would say identifying as non-human as the ultimate form of self expression
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Tpek on November 07, 2016, 05:00:54 PM
Quote from: jamus34 on November 07, 2016, 03:09:03 PM
Quote from: glen55 on November 07, 2016, 03:06:33 PM
With a name like Tranny, I would hope for a really flexible character creation system.  ::)

I would say identifying as human as the ultimate form of self expression

FIFY  :))
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 07, 2016, 06:23:04 PM
I totally saw the box art logo as 'Tranny' too.

That said, something about this game really snags me. I should probably complete Pillars of Eternity but Tranny looks great. Will be difficult to resist.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: glen55 on November 07, 2016, 06:43:38 PM
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FTAX85cf.jpg&hash=e1637c0e7f4aff2a462d7ff6c2cb23bea85d253d)
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Sir Slash on November 07, 2016, 07:25:49 PM
I think I prefer 'Libety'.  :hide:
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Moreb on November 08, 2016, 12:37:53 PM
Give me Libety or give me Dearth.


Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Tpek on November 08, 2016, 01:16:27 PM
Has anyone a good argument/point for purchasing the more expensive editions?
They just seem so overpriced for the little extra they offer (some pics from the game, ringtones, coat of arms whatever they are, etc...).
Heck the difference between the middle and most expensive editions is 20$, turning the most expensive one into a 80$ purchase (for a digital copy of the base game alone,
with no real exclusives, in-game benefits or season-passes).
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: jamus34 on November 08, 2016, 01:43:38 PM
Quote from: glen55 on November 07, 2016, 06:43:38 PM
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FTAX85cf.jpg&hash=e1637c0e7f4aff2a462d7ff6c2cb23bea85d253d)

God I hate my country sometimes... :pullhair:
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Tpek on November 08, 2016, 02:09:41 PM
Quote from: jamus34 on November 08, 2016, 01:43:38 PM
Quote from: glen55 on November 07, 2016, 06:43:38 PM
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FTAX85cf.jpg&hash=e1637c0e7f4aff2a462d7ff6c2cb23bea85d253d)

God I hate my country sometimes... :pullhair:

It's not like other countries are that much different.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: jamus34 on November 08, 2016, 02:25:00 PM
Quote from: Tpek on November 08, 2016, 02:09:41 PM
Quote from: jamus34 on November 08, 2016, 01:43:38 PM
Quote from: glen55 on November 07, 2016, 06:43:38 PM
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FTAX85cf.jpg&hash=e1637c0e7f4aff2a462d7ff6c2cb23bea85d253d)

God I hate my country sometimes... :pullhair:

It's not like other countries are that much different.

QFT

I keep trying to tell my wife Iceland is beautiful.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Windigo on November 08, 2016, 03:28:49 PM
Greenland is the better choice. Denmark subsidizes the imports going into Greenland. Lower cost of living.

Although Iceland does have the pirate party and believes in elves.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: OJsDad on November 08, 2016, 03:45:28 PM
Tranny, War of the Public Bathroom!  Fighting for your right to take a dump where you want!
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Windigo on November 08, 2016, 04:04:16 PM
Quote from: OJsDad on November 08, 2016, 03:45:28 PM
Tranny, War of the Public Bathroom!  Fighting for your right to take a dump where you want!

You have a bright future as an editorial cartoonist.   :notworthy:
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 08, 2016, 08:35:24 PM
Are you telling me I can't drop a deuce when and where I choose?
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Sir Slash on November 09, 2016, 11:22:10 AM
Here in Florida it's legal only if you're homeless, walking your dog, in which case you have to use a People-Pooper Scooper not a Dog-Pooper Scooper, or you're in Key West.  :idiot2:
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 09, 2016, 06:02:45 PM
I am demure and sensitive about placement. I'm no barbarian.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Windigo on November 09, 2016, 06:05:12 PM
Quote from: Gusington on November 09, 2016, 06:02:45 PM
I am demure and sensitive about placement. I'm no barbarian.

HAH!
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Sir Slash on November 09, 2016, 10:59:52 PM
I thought as much. Gus the Hun just wouldn't do.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 10, 2016, 05:52:06 PM
My poos aside, did anyone purchase Tranny yet? I am deciding between getting this and Dishonored 2.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: ghostryder on November 10, 2016, 09:22:22 PM
I was thinking about it but then I remembered I haven't even finished Pillars of Eternity, nor a ton of other RPGs ...not to mention Obsidian's track record of buggy releases I think I'll let this one bake a bit--but it is very hard to resist.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 10, 2016, 09:31:23 PM
^I'm in the same exact boat. I have 23 hours invested into Pillars of Eternity and have not played any of White March I or II yet.

Also, there are a lot of reports of horrible optimization of Dishonored 2, so not buying that right now either.

Looks like I will be an adult (at least this weekend) and play...only what I have purchased already!!
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Moreb on November 10, 2016, 09:40:53 PM
Well the reviews from Steam purchasers are Very Positive so far.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 10, 2016, 09:42:23 PM
For Tranny, yes. Not so much for Dishonored 2.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Moreb on November 10, 2016, 09:44:19 PM
Quote from: Gusington on November 10, 2016, 09:42:23 PM
For Tranny, yes. Not so much for Dishonored 2.

Yes. I meant Tranny.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 10, 2016, 09:52:08 PM
Tranny not doing too shabby on Metacritic either with a solid 83%. Dammit now I am tempted again. I have to stop...
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Moreb on November 10, 2016, 09:55:29 PM
Quote from: Gusington on November 10, 2016, 09:52:08 PM
Tranny not doing too shabby on Metacritic either with a solid 83%. Dammit now I am tempted again. I have to stop...

Just get the Tranny. You know you will anyways. Why fight it? I don't.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 10, 2016, 09:56:13 PM
Did you buy it yet? I fight it because...hell I don't know...
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Moreb on November 10, 2016, 10:05:18 PM
Not yet. I've spent more money in the past two weeks than a family of 5 on their summer vacation. The latest was $160 worth of boardgames monday.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Sir Slash on November 10, 2016, 10:28:34 PM
There's a review up at PC Gamer-- 75 out of 100. Some good, some bad- says combat is somewhat boring. Maybe when it's on sale I'll take another look.  http://www.pcgamer.com/tyranny-review/ 
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: mikeck on November 10, 2016, 10:46:36 PM
Hmmm. Not sure how realtime pauseable combat can be boring. It's RPG group combat with magic and swords....pretty standard stuff compared to Baldurs Gate, Ice Wind Dale, etc

It just like Pillars of eternity and I never heard anyone complain about that combat. Either way I'm with the others; I haven't finished Pillars or Divinity so no point.

I have to wait to buy the Tranny
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Sir Slash on November 10, 2016, 11:00:00 PM
The review says the enemies are kind of repetitive. In POE they are a little too meaning regardless of what kind they are, they pretty much do the same thing, just come straight at you. In most cases. I love POE as well. I just started part 2 of The White March.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Grim.Reaper on November 10, 2016, 11:14:05 PM
Plenty of favorable reviews...

http://www.gamewatcher.com/reviews/tyranny-review/12728
http://wccftech.com/review/tyranny-review-glory-overlord/
http://www.mmorpg.com/tyranny/reviews/its-so-good-to-be-bad-1000000461
http://www.ign.com/articles/2016/11/10/tyranny-review
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: ghostryder on November 11, 2016, 12:39:10 AM
From what I'm reading the reason combat is boring ---- say compared to Pillars - is due to them reducing the party to 4 and simplifying things--- thus there's a lot less combat choices and it grows repetative---so much so many are saying it feels more like  ARPG combat than RPG combat of Pillars or BG. I suppose that's to be expected...still..combat was never the strong suit in any of these games from the get go-- it's the story and writing and the world it's taking place in. So this isn't that off putting to me. It probably feels like Dragon Age which wouldn't be all bad--sometimes you just don't feel like working at combat.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: mikeck on November 11, 2016, 10:46:01 AM
Quote from: Sir Slash on November 10, 2016, 11:00:00 PM
The review says the enemies are kind of repetitive. In POE they are a little too meaning regardless of what kind they are, they pretty much do the same thing, just come straight at you. In most cases. I love POE as well. I just started part 2 of The White March.

Yeah,  good point. I had not thought of that.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Sir Slash on November 11, 2016, 12:00:03 PM
I'm not trying to put the game down, just relating what the reviewer said and add a point of my own. Tyranny maybe great, especially if you're able to design your own spells and gain experience in whatever you choose by doing whatever you choose like in Skyrim. Waiting for the 'User-Reviews' at Steam.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 11, 2016, 12:17:51 PM
Players can design their own spells?
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Grim.Reaper on November 11, 2016, 12:28:14 PM
Of course I caved and bought this too:)  I'll post some initial impressions later when I have got more time into it....I can say right now I liked the character creation and also the new conquest mode which you run through before you start your journey that shapes your experience....
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: mirth on November 11, 2016, 12:29:22 PM
Quote from: Grim.Reaper on November 11, 2016, 12:28:14 PM
Of course I caved and bought this too:)

Did you ever know that you're my hero?  :smitten:
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 11, 2016, 12:35:25 PM
Grim didn't like Dishonored, though. Unacceptable.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: mirth on November 11, 2016, 12:44:50 PM
I have no interest in Dishonored.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: acctingman on November 11, 2016, 12:51:14 PM
Quote from: mirth on November 11, 2016, 12:44:50 PM
I have no interest in Dishonored.

Which is odd since you are very dishonorable  :bd:
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Moreb on November 11, 2016, 01:05:00 PM
Quote from: acctingman on November 11, 2016, 12:51:14 PM
Quote from: mirth on November 11, 2016, 12:44:50 PM
I have no interest in Dishonored.

Which is odd since you are very dishonorable  :bd:

Badda boom

You know, for a miscreant, your timing is impeccable.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: mirth on November 11, 2016, 01:05:51 PM
Quote from: acctingman on November 11, 2016, 12:51:14 PM
Quote from: mirth on November 11, 2016, 12:44:50 PM
I have no interest in Dishonored.

Which is odd since you are very dishonorable  :bd:

Clearly, I have no need for the game when I live it.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Grim.Reaper on November 11, 2016, 01:12:33 PM
First character I'll roll with....

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi1117.photobucket.com%2Falbums%2Fk592%2FGrimReaper42%2FTy1.jpg&hash=eabee578530f6401029a7c0e3709166b3d10350e)
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Sir Slash on November 11, 2016, 02:25:18 PM
I'm guessing he's a 'Fighter' type. User Reviews over at Steam are 'Very Positive'.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Grim.Reaper on November 11, 2016, 02:36:13 PM
It has a classless system but his primary skill is wielding dual weapons and comes from a law breaking background.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Tpek on November 11, 2016, 03:23:21 PM
Quote from: Grim.Reaper on November 11, 2016, 02:36:13 PM
It has a classless system but his primary skill is wielding dual weapons and comes from a law breaking background.

The background affects more than just starting skills.
There are a lot of dialogue options that are locked for specific backgrounds.
Some of these have quite some impact on the game.

My character is a Diplomat, so I sometimes (rarely though) get an option for a dialogue option that makes everyone happy with me,
while on the other hand since I'm not a Guild Mage or a War Mage I can't study Tidecalling (water magic).
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Grim.Reaper on November 11, 2016, 04:02:30 PM
Quote from: Tpek on November 11, 2016, 03:23:21 PM
Quote from: Grim.Reaper on November 11, 2016, 02:36:13 PM
It has a classless system but his primary skill is wielding dual weapons and comes from a law breaking background.

The background affects more than just starting skills.
There are a lot of dialogue options that are locked for specific backgrounds.
Some of these have quite some impact on the game.

My character is a Diplomat, so I sometimes (rarely though) get an option for a dialogue option that makes everyone happy with me,
while on the other hand since I'm not a Guild Mage or a War Mage I can't study Tidecalling (water magic).

Yep...I believe that is where the replayability comes in since your choices in character build and the conquest will impact how other things unfold.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 11, 2016, 06:59:29 PM
Is character building more detailed here than in Pillars of Eternity?
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Grim.Reaper on November 11, 2016, 07:21:29 PM
Quote from: Gusington on November 11, 2016, 06:59:29 PM
Is character building more detailed here than in Pillars of Eternity?

No, probably less, which is actually what I like more about it.  You don't have classes, sub classes, culture, etc.  You pretty much choose appearance, your background (how you joined the cause), primary skill, secondary skill, skill/attribute points, and name.  Then you can play the conquest mode which you make a series of choices that sets the world up for you based on them.  I usually agonize over building, but not so far in this game.  Really like it.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 11, 2016, 08:03:11 PM
Ah streamlined.

I really like the conquest mode idea. Don't think I've ever seen that before.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: ghostryder on November 13, 2016, 03:48:53 AM
I ended up buying it. First impressions. Not much to character creation really although the conquest portion is interesting. i even ran a couple characters through it a couple times to see the different starts. Dispite the different paths my quess is most players are going to wind up siding with disfavored as they seem to much less chaotic -- and during the course of the game your dealing with other factions like the scarlet chorus, Vendrian guard, bronze brotherhood, etc. I'm pretty sure there's amble oppurtunity to jump sides to any during the game-but as far as the intro and conquest portions go between the two factions under Kyros--the god badguy- the disfavored seem the logical pick.

Story wise early on it's pretty much just about being appointed by Kyros to be an oathbringer and reading Kyros's edict-which pretty much says the two armies aren't getting the job done as they are always at odds with each other-and to get it done or Kyros is going to stomp both into dust. After that it's a military pursuit to do just that story wise-- so early on if there is any excellent writing and plot it certainly isn't taking place in the early portions of the game. In fact I find the writing thus far pretty underwhelming.

I've picked up a couple of companions--one early on and one later ---a guy captured and stuck to a pole awaiting execution---but supposively has some needed information so I freed the Sage --we're see where that leads-but doing so didn't do wonders for my reputation---which when leveled towards a certain faction opens up new abilities.

Music wise it seems to fit with the world and setting. Nothing epic here-mostly subdued background music.

The GUI isn't the most user friendly. As an example if your switching between meelee and range---or in other words just want to swap out your weapon your forced to go into sub menues to do so--there is no easily 'swap weapon sets' button to be had on the surface GUI at all. Also abilities are displayed by tiny icons--and strangely if you want to perform any you must select the individual character to bring them up---which would make sense except some abilites can be performed with party members as a combo---and even these must be selected by first picking an individual character---instead of logically having those combos displayed while the group is selected.

There's a tiny mini map paired with the action log---and choosing it covers up the action log and choosing the action log covers up the mini map---and other functions like inventory, character screens or journals are located far to the upper part of the screen overall giving the impression the gui is far from logically laid out or easily accessed. Generally most pauses in combat are in fact due to having to wade through it all to give any kind of combat orders--

The art is far from my tastes. I'd perfer less cartooney--especially the portraits. i would not call it horrible but it does come far to close to a Stardock game--which is pretty damn bland---whereas once in the gameworld window everything art wise is far better and darker as you'd expect from the setting. So in the end my main grip is the portraits---and the character creation screen art---once in game the art becomes far better. I expect a ton of portrait mods to hit the nexus soon.

So overall my early impressions are 'meh' . Art a bit off putting and very basic plot starts and a GUI that forces you to work harder than you should be. But this is very early in and is probably the cause of a lot of steam negative reviews- whereas I'm nowhere near a point of actually giving any kind of review as a game as a whole-just be forwarned early impressions won't blow anyone away.



Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 13, 2016, 01:38:06 PM
Thanks for posting.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Sir Slash on November 13, 2016, 11:50:03 PM
Ditto.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: ghostryder on November 14, 2016, 01:11:29 AM
13 hours in- more impressions.

This game is very combat heavy. And the combat on normal is hard. With 4 party members I was thinking it would feel like Dragon Age--but it really doesn't. For one-there's not the hoards of enemies that dragon Age threw at you for challenge--here rather it's usually 3 on 4 or 4 on 4 but it takes a lot to bring an enemy down. And before they go down your take lots of damage. You won't die as lone as one member survives but you do when all go down--and it happens a lot with me. There isn't a lot of loot-or money-and potions are few and expensive--so you certainly want a good healer-like the Sage I spared earlier--which i have now replaced having taken the Citadel =the main aim in chapter one= as the female commander there begged for mercy and ended up swearing loyalty to me--I let her join the group and sent the Sage to homebase--which is the Citadel I just conquered.

To say much without spoilers is kinda hard here---so lets just say things get worse with the opposing army--each believing they should be key in leading attacks and so on--and after the battle I'm summoned to the Overlords main Judge--who has now tasked me with finding out who's in treason. You do not choose to join a faction or not. Instead you have reputation with the fractions. You can gain Favor or Wrath. Once you reach certain levels in a faction--both negative and posative-you gain abilities. This play through I went mostly with siding decisons for the unfavored so I have a lot of Wrath built up for the Scarlet Chorus--even though I have a companion aligned with the Chorus. Companions have same reputation system, only its called Favor/Fear - You can make a companion hate you and unlock some cool abilities- The abilities for Favor/Fear also vary-

Having mentioned that lets not get the impression you can willy neally around as a bad guy and do whatever you want because your a minion of an all evil and powerful Overlord -- because you can't. In a lot of ways the game restrains you moreso from random acts of Evil than most RPGs--including Pillars. Want to kill that soldier that just mouthed off to you? You Can't. There not even the staple of an attack button. What you can do is restricted to the text on the interaction.  But let me make clear Kyros might be Evil--his rule promises peace--and there's a whole litany of propaganda behind it. So to you--Rebels are the trouble makers--those opposing Kyros threathening the peace. playing evil in the game thus far has really meant dealing with the greed and massive egos of those in the Scarlet chorus and The unfavored. Thus--your role is pretty much standard fair --your just on the other side of Good--a neutral Oathbringer--sort of agent for Kyros--seeing his will is being followed and as things unravel in the realm you having to deal with it.

Other restrictions are the small areas. There's not a lot of exploring as you had in Baulders Gate or Pillars--the areas -though expertly laid out with awesome art-are pretty small with perhaps less than a handful of loot to actually discover-so as I mentioned loot is scarce which makes money scarce. Most things armor and weapon wise are picked off dead foes rather than purchased. Lots of trainers you can't afford can be found and lots of merchants selling stuff you can only window shop. There's no steal function in shops being evil or not either.

As for Writing? depends on how you look at it. The World--and lore-are expertly conceived and written-your companions and they're backgrounds well done--but thus far quest wise it's been nothing but being asked by the generals to go join this battle or go find the missing iron or so on. The plot thickens as the unfavored and Scarlet Chorus continue to bicker-but it's solely centered on that alone and pretty standard stuff. Chapter two seems to be getting more interesting as I now need to find who's been working against us within our own ranks--so in that regard it's okay--but there's no Planescape Torment level writing going on and in a lot of ways the game seems scaled down from Pillars not just in the mechanics but also scope. It's linear and confined--probably so the stories change with your actions--so the replay value is high-but the actual RPG'in is pretty scaled back-Spiderweb has games much more involved that let you play a bad guy as a comparison- so overall it's okay but I think it's not Obsidian's best effort.

The more i played it the more I liked it--it's certainly fun--and if you can get past the fact it's not no Epic BG or Pillars--and take it as it is it's been well worth playing thus far--and i'm looking how things pan out--so it's griped me to want to play through it to find out what happens next. If you want something a little different and something you don't need a quest book to get through this is your game. I've yet looked once online for help---and that can be a huge plus for those not wanting to have to work through an RPG. But be warned-play on easy if your not good at combat because normal is brutal in this game.

Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: ghostryder on November 14, 2016, 04:34:27 PM
As a side note: Portraits from Pillars work with tyranny as they have the same exact size and format-so any on the nexus can be used  :hug:
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 14, 2016, 06:20:12 PM
I like the idea that this is a smaller world than Pillars. Sometimes you just want to dip your big toe in for a while without making a big commitment to a giant RPG world.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: ghostryder on November 15, 2016, 10:17:45 AM
Agree. not only that but most quests can be finished in under an hour--and the game is so straightforward your not confused or bogged down with a journal that has 15 plus quests marked yet to do--here your given a mission..there might be one side mission to go with the area-and both can be done in a short game sitting. For those with limited gaming time this is exactly the type of RPG made for them. And they give nothing up in terms of Lore or the World--both are very strong in this game-companions are interesting as are most characters. Hard choices , tough combat and there's no trolls or Dragons -- this is pretty much an alternative Medieval world---even most weapons are iron. Sure-Kyros is some 400 year old being-but for the most part this isn't high fantasy- it's more dark fantasy grounded in mostly realistic settings. Even the combat is pretty much as you'd expect (at least on normal) where there's no masterful Kung Fu move that'll kill 5 enemies in a single move. All in all if you'd shy away because of time constraints there are none of those worries here.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 15, 2016, 10:55:51 PM
I'm liking what I hear more and more.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: panzerde on November 16, 2016, 05:47:32 PM
This seems like it might put me in mind of Glen Cook's Black Company novels, which is no bad thing at all.

Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 16, 2016, 07:43:25 PM
Glen Cook is one of my heroes!
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: panzerde on November 16, 2016, 08:15:09 PM
Quote from: Gusington on November 16, 2016, 07:43:25 PM
Glen Cook is one of my heroes!


Re-reading the first of the Instrumentalities of the Night series right now. I've never read the most recent two of those, and I want to get reminded of the what happens before I do. I've read the Black Company books so many times I've actually worn some of them out. I think I have a thing for Lady. Or maybe Soulcatcher.


I also have really enjoyed the Dread Empire series. For a long time those were tough to find but I pieced them all together from used bookstores over 20 years. Now they've been republished and there's even a new one - which I also need to read.


So yeah, definitely getting that vibe from this game, and that's tempting me to spend the money on it.

Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 16, 2016, 09:57:57 PM
I love both Dread Empire and Black Company. Did you know that Cook did most of his writing while working for The Man at a GM office job?
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: panzerde on November 16, 2016, 10:04:36 PM
Quote from: Gusington on November 16, 2016, 09:57:57 PM
I love both Dread Empire and Black Company. Did you know that Cook did most of his writing while working for The Man at a GM office job?


Yes, that's something I always thought very cool about him. You would have to really want to get those stories out and on to paper to spend time writing after working a job like that full time!


Hmmm...now that I think about it, you at least match Goblin in stature.  ;D
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: ComradeP on November 17, 2016, 02:27:52 AM
"Streamlining" used to be for multi-platform games that had to cope with the limitations of consoles, but it has been mainstream for a while now and I'm not a fan of the concept. The limited railroading in Baldur's Gate 2 was acceptable, it served a purpose, but after that things quickly went downhill in the genre with most of the popular RPG's also being released for consoles.

A multitude of customization options, most of which do very little, isn't my cup of tea either, but some customization and at least being able to pick a true class appeals to me. That's what I like about D&D-based games, at least the pre-4.0 editions. It's not very complicated, but provides enough options to make each character different.

When I get a new PC, I'll have to give Pillars of Eternity another go. I tried it, but it felt stale compared to Baldur's Gate and Icewind Dale. Even a game with a small number of areas like Temple of Elemental Evil had a more convincing landscape.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 17, 2016, 05:38:05 PM
Uh thanks panzerde :/
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: panzerde on November 17, 2016, 05:54:22 PM
Quote from: Gusington on November 17, 2016, 05:38:05 PM
Uh thanks panzerde :/


Dude, I look like an overweight Croaker. You win with Goblin :-)

Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 17, 2016, 05:56:22 PM
Let me think about it...
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Windigo on November 17, 2016, 06:32:15 PM
Quote from: Gusington on November 17, 2016, 05:56:22 PM
Let me think about it...

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fmedia.gettyimages.com%2Fvideos%2Fblack-smoke-from-smoke-stack-video-id478379298%3Fs%3D640x640&hash=ecd74f4e1b6aed486973b07efcc257bc1fcac233)
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 17, 2016, 08:52:39 PM
Keep your global warming out of this.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Windigo on November 18, 2016, 12:13:04 PM
Quote from: Gusington on November 17, 2016, 08:52:39 PM
Keep your global warming out of this.

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fthe30ish.com%2Fwp-content%2Fuploads%2F2014%2F11%2Fcrying-baby.jpg&hash=b34c4e77a4cba90d4f207fa8786fc96f652462fc)
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Sir Slash on November 18, 2016, 01:51:48 PM
Damn, is that Gus? He's really growing isn't he?
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Toonces on November 18, 2016, 04:29:29 PM
LOL.  I see Tranny every time I see the thread title.

Sorry, I realize this is old ground.   :buck2:
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 18, 2016, 07:24:20 PM
I'm not nearly that adorable.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Windigo on November 19, 2016, 03:36:13 AM
Quote from: Gusington on November 18, 2016, 07:24:20 PM
I'm not nearly that adorable.

Goat fury assures me that you are
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on November 19, 2016, 05:29:26 PM
He's drunk all the time.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Skoop on November 19, 2016, 06:51:19 PM
Quote from: Toonces on November 18, 2016, 04:29:29 PM
LOL.  I see Tranny every time I see the thread title.

Sorry, I realize this is old ground.   :buck2:

I do too, and it still makes me laugh too.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on May 21, 2020, 06:55:44 AM
 >:(
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: solops on May 21, 2020, 09:34:50 AM
1. Gusington, this is an odd necro...?
2. Really liked the Black Company series.
3. The game's font makes me see tranny sometimes, too, though normal fonts do not.
4. Could not get into the Dread Empire series.
5. Tyranny is another game I have had for years and never played :(
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Jarhead0331 on May 21, 2020, 09:48:10 AM
There was a spam post that was deleted. That is what Gus was replying to.
Title: Re: Tyranny, new RPG from the makers of Pillars of Eternity.
Post by: Gusington on May 21, 2020, 10:35:47 AM
I like to be cloaked in mystery.