GrogHeads Forum

Digital Gaming => Computer Gaming => Topic started by: Destraex on May 28, 2019, 04:48:04 AM

Title: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on May 28, 2019, 04:48:04 AM
Finally after many years they are ready. Ready to launch. I am looking forward to this.
Thought after all these years this news needed it's own thread.

"Hello Captains

We are undergoing finalization of the last couple of patches and notices and are doing the stress testing of the game infrastructure to support a smooth launch of the game.

This means that release day is going to happen in June 2019 within 30 days from today.

This all will not happen without you. Thank you each and everyone for support, positive feedback and criticism that is making the game better and better every day.

More information will follow. "
https://forum.game-labs.net/topic/29611-naval-action-launch-information-june-2019/?fbclid=IwAR39GfWnx7DP-yOeQrfQ3YpByUDMiBEtcKGR_uaeyaI6v0LDgFP1bdyu6bA (https://forum.game-labs.net/topic/29611-naval-action-launch-information-june-2019/?fbclid=IwAR39GfWnx7DP-yOeQrfQ3YpByUDMiBEtcKGR_uaeyaI6v0LDgFP1bdyu6bA)
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Yskonyn on May 28, 2019, 07:07:48 AM
How have people responded to the state of the game lately?
Is it still going to be an Naval Sim with RPG and management elements?
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on May 28, 2019, 08:20:03 AM
Not sure. I am logged in now and there are certainly people whinging. Like you hear about star citizen...
I am trying to scrape together some money by doing trading missions to man a larger ship and have a battle.
I think this release will be controversial like star citizen. Early Access that goes on too long seems to develop a lot of unhappy people that don't know what "early access" means. You roll with the punches or wait until release. I think it hurts a game a lot to have early access this long.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: mikeck on May 28, 2019, 04:31:25 PM
I'll be as honest as I can. I've been on this forum for years and I don't think I've ever bothered to post about NOT liking a game. I just don't bother to crap on someone else's enjoyment (except Tiller games: my GOD MAN!! Update the god***** graphics). So this is a first

I've had over 500 hours in it since 2016. I absolutely LOVE the naval battles. I have my collection of ships; small frigates like Pandora, 12lb, 18lb and  larger 24lb  Frigates, 4th rate 2-deckers, and 3rd rate Bellona. I LOVE taking one out for a spin, adding another frigate into the fleet and attacking enemy ships. I play PvE only. The battles are amazing! Truly great. Great graphics, damage effects, the speed is right and FINALLY someone makes a 18lb cannon going off LOOK like an 18lbs cannon and not cotton ball at the end of one. Night battles are really gorgeous. So, if all you want to do is grab a ship, fight a battle or two and enjoy the experience, I recommend it hands down. No reservations

But that's where it stops. I'm lucky in that I've had ships for awile. If I had to grind to get ships?? Ugh. There is trading. You can trade and make $$ or gather supplies, build a warehouse and dock and build your own ships. There are missions you can go on as well. BUT, I have no idea why you would want to. Trading sucks because they can't ever seem to get the economy working. It's insa expensive to build the buildings you need to construct ships and even snore expensive and time consuming to hunt down materials. It's easier to just buy one. So really, not much on the trading front.

Make money on missions? Sure. Used to be Able to set up a fleet battle (with AI ships as allies) or single battles, sail out to it, fight and make $$$ or capture the ship. Now though, the missions are a giant pain. "Sail around the Bahamas and kill 9 Cerberus frigates" wow.....does that sound like the kind of mission an 18th century frigate Captain would get? Let alone the time it takes to find them AND which ones your suppose to get. Yes, there are "go here and hunt missions" but you need to find them. Home port offers them but only for 6th rates and below and it's always a specific ship I'm to attack.

My problem isn't so much the structure of missions but their larger place in the game. I'm
Playing as Britain and we are at war with everyone. A system where I am told to patrol and I can bring back prizes would Make sense. BUT, you don't get much $$$ for prizes and a lot of NPC ships can't be captured in PvP. PvE you can but don't get much.

Basically, the game has never known what it wants to be. You end up just sailing around attacking random enemy ships, maybe taking them or cargo, selling and repeating. There is NO sense a larger war is on or I have a place in it. The PvP server is a collection of clans that run things. New single player has NO chance since the big fish pounce right away (usual in open world MP which is why I don't play Elite in MP)

So definitely buy it if you want to have 18th century naval battles. There is NOTHING out there better. Maybe fork over some cash for a DLC ship or two. Even if you don't like the ship, you can order one once a day and sell it. Eventually you will collect enough to get what you want

But if you are expecting X4 or Elite on the high seas, don't bother. There is just no reason to care about who is at war with whom since we all are, no reason to trade b/c the economy and soooo time consuming and absolutely no feelings of immersion in a real world over-arching naval war. All that stuff if backdrops for single naval battles

All that said, I don't regret buying and I don't regret the DLC ships I bought. I love it for what it is to me: a simulator of 18th century naval battles. But it ain't a war or trade simulator
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on May 28, 2019, 05:34:42 PM
All I want is naval battles so I am happy with that. I do have some trader friends who seem to love going back and forth with goods. But I don't understand it. Now that thr sextant perk puts a little icon with your exact position on the map whats the point. I like using a protractor and calculating knots and distance etc.

I have no complaints as I have not played for so long that its going to take a long time to discover whats what.

I hope they keep developing it just for the historical ships.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Skoop on May 28, 2019, 05:49:54 PM
This game as an X4 at sea in the 18th/19th century would have really rocked, especially if it was focused on the SP like X4.  I'd love to see a historical battle option added to the game in SP where you pick any ship and reenact famous engagements from the period.  It would really show case the best things, like sailing and combat. 
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: MengJiao on May 28, 2019, 05:56:26 PM
Quote from: mikeck on May 28, 2019, 04:31:25 PM
I'll be as honest as I can. I've been on this forum for years and I don't think I've ever bothered to post about NOT liking a game. I just don't bother to crap on someone else's enjoyment (except Tiller games: my GOD MAN!! Update the god***** graphics). So this is a first


  I agree.  I had fun in the alpha and the beta, but I don't need the grid.  Maybe another okay circa 1800 ship battle simulator (maybe one that lets ships surrender?) will come out, but probably not while I'm still playing games.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: mikeck on May 28, 2019, 06:22:01 PM
Quote from: Skoop on May 28, 2019, 05:49:54 PM
This game as an X4 at sea in the 18th/19th century would have really rocked, especially if it was focused on the SP like X4.  I'd love to see a historical battle option added to the game in SP where you pick any ship and reenact famous engagements from the period.  It would really show case the best things, like sailing and combat.

Yes! It would be amazing if you could re-enact famous battles! Even small engagements like  The USS constitution vs Java. A battle that could have gone the other way In the ships werent too mis-matched
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: DennisS on May 28, 2019, 09:05:05 PM
Quote from: mikeck on May 28, 2019, 04:31:25 PM
I'll be as honest as I can. I've been on this forum for years and I don't think I've ever bothered to post about NOT liking a game. I just don't bother to crap on someone else's enjoyment (except Tiller games: my GOD MAN!! Update the god***** graphics). So this is a first

I've had over 500 hours in it since 2016. I absolutely LOVE the naval battles. I have my collection of ships; small frigates like Pandora, 12lb, 18lb and  larger 24lb  Frigates, 4th rate 2-deckers, and 3rd rate Bellona. I LOVE taking one out for a spin, adding another frigate into the fleet and attacking enemy ships. I play PvE only. The battles are amazing! Truly great. Great graphics, damage effects, the speed is right and FINALLY someone makes a 18lb cannon going off LOOK like an 18lbs cannon and not cotton ball at the end of one. Night battles are really gorgeous. So, if all you want to do is grab a ship, fight a battle or two and enjoy the experience, I recommend it hands down. No reservations

But that's where it stops. I'm lucky in that I've had ships for awile. If I had to grind to get ships?? Ugh. There is trading. You can trade and make $$ or gather supplies, build a warehouse and dock and build your own ships. There are missions you can go on as well. BUT, I have no idea why you would want to. Trading sucks because they can't ever seem to get the economy working. It's insa expensive to build the buildings you need to construct ships and even snore expensive and time consuming to hunt down materials. It's easier to just buy one. So really, not much on the trading front.

Make money on missions? Sure. Used to be Able to set up a fleet battle (with AI ships as allies) or single battles, sail out to it, fight and make $$$ or capture the ship. Now though, the missions are a giant pain. "Sail around the Bahamas and kill 9 Cerberus frigates" wow.....does that sound like the kind of mission an 18th century frigate Captain would get? Let alone the time it takes to find them AND which ones your suppose to get. Yes, there are "go here and hunt missions" but you need to find them. Home port offers them but only for 6th rates and below and it's always a specific ship I'm to attack.

My problem isn't so much the structure of missions but their larger place in the game. I'm
Playing as Britain and we are at war with everyone. A system where I am told to patrol and I can bring back prizes would Make sense. BUT, you don't get much $$$ for prizes and a lot of NPC ships can't be captured in PvP. PvE you can but don't get much.

Basically, the game has never known what it wants to be. You end up just sailing around attacking random enemy ships, maybe taking them or cargo, selling and repeating. There is NO sense a larger war is on or I have a place in it. The PvP server is a collection of clans that run things. New single player has NO chance since the big fish pounce right away (usual in open world MP which is why I don't play Elite in MP)

So definitely buy it if you want to have 18th century naval battles. There is NOTHING out there better. Maybe fork over some cash for a DLC ship or two. Even if you don't like the ship, you can order one once a day and sell it. Eventually you will collect enough to get what you want

But if you are expecting X4 or Elite on the high seas, don't bother. There is just no reason to care about who is at war with whom since we all are, no reason to trade b/c the economy and soooo time consuming and absolutely no feelings of immersion in a real world over-arching naval war. All that stuff if backdrops for single naval battles

All that said, I don't regret buying and I don't regret the DLC ships I bought. I love it for what it is to me: a simulator of 18th century naval battles. But it ain't a war or trade simulator

I have more hours in this game than in any other Steam game, and I have close to 300 Steam games. I believe I am close to 400 hours. Here's my complaints:

PvE is near impossible. I am a terrible player, and prefer to attack NPC ships at a lower tier. The new way missions are constructed makes this very, very difficult. Often, you are given a mission to attack a ship AT your level, and that never. misses. their. shots.

Unless you fight a perfect battle, you're going to get badly damaged, as a minimum.

I will fire this back up, and see what the changes are..but I don't hold out much hope for this. They have jacked around their player base with wild, ill-conceived, massive, badly constructed "tweaks." Seriously...fundamental and polished parts of the game were just blown up, and replaced with crap.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on May 28, 2019, 10:21:21 PM
Quote from: MengJiao on May 28, 2019, 05:56:26 PM
Quote from: mikeck on May 28, 2019, 04:31:25 PM
I'll be as honest as I can. I've been on this forum for years and I don't think I've ever bothered to post about NOT liking a game. I just don't bother to crap on someone else's enjoyment (except Tiller games: my GOD MAN!! Update the god***** graphics). So this is a first


  I agree.  I had fun in the alpha and the beta, but I don't need the grid.  Maybe another okay circa 1800 ship battle simulator (maybe one that lets ships surrender?) will come out, but probably not while I'm still playing games.

I thought you could surrender in this?
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: SirAndrewD on May 28, 2019, 10:40:44 PM
Well, I own Naval Action from Early Access, but heard a lot of very salacious "investigative" reports that accused the developers of Steam violations and outright fraud. 

I admit, I loved the heck out of the naval combat mechanic.  But I was sort of aiming for the "Elite Dangerous in the 18th Century" thing that I'm guessing we're not going to get. 

One of the big Battletech Youtuber's, Sid Alpha did a couple of videos taking the devs to task for violating Steam rules by selling DLC prior to the end of Early Access.   There was at least some insinuation that the end of Early Access is simply to continue to support the pay for content model that the developers have gone to.   Essentially, the side that is claiming that there has been malfeasance is saying that early access purchases did not go to finishing the game, they went to costs for developing DLC that was, provably, released before the end of Early Access, and then continued to either be nerfed or buffed after people had spent real world money. 

Claims were also made that "Free" ships were offered off Steam on the Dev website for positive Steam reviews.   Essentially review bombing. 

For my part, I don't know.   I loved the naval combat portion, but I really hoped for a different product than the one I spent money on.   I am not really comfortable that they did outright break promises of what kind of ships would be purchasable, as they initially promised and then deleted that ships third rate and over would not be DLC.

I guess I'll see for myself and give it a try.  Just all the stuff around it has seemed a bit skeevy.  If the simple one on one ship combat has been the same or improved on what came before, that's still a solid experience, but I'm not sure it's worth their price of admission for new players.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: mikeck on May 28, 2019, 11:14:52 PM
Well, I ain't lying. Buy it for fun naval combat and that's it. If you want more, you'll be disappointed. If that's all you want, you'll be happy with it
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on May 29, 2019, 12:59:48 AM
Quote from: SirAndrewD on May 28, 2019, 10:40:44 PM
Well, I own Naval Action from Early Access, but heard a lot of very salacious "investigative" reports that accused the developers of Steam violations and outright fraud. 

I admit, I loved the heck out of the naval combat mechanic.  But I was sort of aiming for the "Elite Dangerous in the 18th Century" thing that I'm guessing we're not going to get. 

One of the big Battletech Youtuber's, Sid Alpha did a couple of videos taking the devs to task for violating Steam rules by selling DLC prior to the end of Early Access.   There was at least some insinuation that the end of Early Access is simply to continue to support the pay for content model that the developers have gone to.   Essentially, the side that is claiming that there has been malfeasance is saying that early access purchases did not go to finishing the game, they went to costs for developing DLC that was, provably, released before the end of Early Access, and then continued to either be nerfed or buffed after people had spent real world money. 

Claims were also made that "Free" ships were offered off Steam on the Dev website for positive Steam reviews.   Essentially review bombing. 

For my part, I don't know.   I loved the naval combat portion, but I really hoped for a different product than the one I spent money on.   I am not really comfortable that they did outright break promises of what kind of ships would be purchasable, as they initially promised and then deleted that ships third rate and over would not be DLC.

I guess I'll see for myself and give it a try.  Just all the stuff around it has seemed a bit skeevy.  If the simple one on one ship combat has been the same or improved on what came before, that's still a solid experience, but I'm not sure it's worth their price of admission for new players.

I wonder how steam let them offer dlc before release? That is my wuestion.
As for third rates and above not being dlc. I thought that he dlc 3rd rate was only debatable as a 3rd rate. That technically it may or may not be a 3rd rate.

Originally this game had no open world. So i consider the open world like a total war campaign map. Good for making battles have meaning and context.

What exactly is missing from the open world anyway? I know some traders like the pve server. But I do not know if i could go that safe just to play with them. But I am currently trsting that theory.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: MengJiao on May 29, 2019, 06:34:47 AM
Quote from: Destraex on May 28, 2019, 10:21:21 PM
Quote from: MengJiao on May 28, 2019, 05:56:26 PM
Quote from: mikeck on May 28, 2019, 04:31:25 PM
I'll be as honest as I can. I've been on this forum for years and I don't think I've ever bothered to post about NOT liking a game. I just don't bother to crap on someone else's enjoyment (except Tiller games: my GOD MAN!! Update the god***** graphics). So this is a first


  I agree.  I had fun in the alpha and the beta, but I don't need the grid.  Maybe another okay circa 1800 ship battle simulator (maybe one that lets ships surrender?) will come out, but probably not while I'm still playing games.

  You can, but I've never had an AI strike his colors even if I was sitting off his stern about to blast him into oblivion.

I thought you could surrender in this?
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Pete Dero on May 29, 2019, 08:45:16 AM
Quote from: Skoop on May 28, 2019, 05:49:54 PM
I'd love to see a historical battle option added to the game in SP where you pick any ship and reenact famous engagements from the period.  It would really show case the best things, like sailing and combat.

Even a skirmish mode or a quick battle option (both against the AI) would make me buy it.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on May 29, 2019, 09:13:38 AM
Not sure that is still in game. It's pretty easy to pop outside of port and attack an AI ship on the PVE server. Which is all vs AI of course.
But yeah. There is still that grind for rank and ship size.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: RedArgo on May 29, 2019, 01:45:22 PM
Are they still wiping all sailing/crafting xp?  I'm sure I'll go back, but I'm not sure I want to grind that again.

I wish they hadn't abandoned Legends (or the original sea trials) which was WoT in sailing ships.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on May 29, 2019, 06:13:50 PM
Exactly. What Pete was asking for was tried and was obviously not as successful as they had hoped. OR they did not have the resources to do both.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: mikeck on May 30, 2019, 09:33:11 PM
They used to have this and it worked PERFECTLY. But the Devs felt players were spending too much time in these SP skirmishes. They wanted them sailing around finding their own fights with other players in the open world. I get it...but seems ridiculous to prevent people from doing something they want and force them to do what they don't. Perhaps they should have made the open world more immersive and interesting instead of forcing it
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on May 30, 2019, 10:16:31 PM
Did the devs say thats why they removed it? I guess its a good reason.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: mikeck on May 30, 2019, 11:35:14 PM
Quote from: Destraex on May 30, 2019, 10:16:31 PM
Did the devs say thats why they removed it? I guess its a good reason.

Yes. They did. They wanted players to seek eachother out in the open world and interact with others (it is MP after-all) instead of loggin in, grabbing clan mates and setting up insta-battles
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: DennisS on May 31, 2019, 12:15:28 AM
Quote from: Pete Dero on May 29, 2019, 08:45:16 AM
Quote from: Skoop on May 28, 2019, 05:49:54 PM
I'd love to see a historical battle option added to the game in SP where you pick any ship and reenact famous engagements from the period.  It would really show case the best things, like sailing and combat.

Even a skirmish mode or a quick battle option (both against the AI) would make me buy it.

The only skirmish "missions" I could see the last time I played were where your ship was a dead even match for the AI, or even worse. The AI just. doesn't. miss. I found it absurdly difficult to progress in single player PvE, and I have close to 400 hours in the game.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: mikeck on May 31, 2019, 04:24:15 PM
 The best way to make money is to spend money on the DLC ships. There's like three or four of them. Every 24 hours you can produce one into your docs. I do it and sell them. Every day. Sounds completely stupid but it's just the truth. About 20k a day so @ 100k  a week (not every day).  truthfully you can make a lot of money attacking and PC trader ships and selling the goods. That's usually what I do. I was never a big skirmish player .

I still like to pull out one of my frigates,  add another to my fleet and go out and hunt Indiaman traders. Are used to like to capture enemy third and fourth rates and sell them but I didn't seem to be making enough money to cover my damages basically. I would have thought that when I pull into port with a slightly damaged and blood stained fifth rate 18 done frigate the Admiralty would give me more money than the cost of a few hundred Oak timber's
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on June 03, 2019, 12:47:04 AM
One trading run that goes for sbout 30mins gets me 170k or so.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: mikeck on June 03, 2019, 08:44:16 AM
Quote from: Destraex on June 03, 2019, 12:47:04 AM
One trading run that goes for sbout 30mins gets me 170k or so.

You're a better man than me. I find the trading tool on the map to be inaccurate (at least of 6 mos ago) so I would buy "low" and everywhere I went, traders would pay $1 for it. Found it's easier to attack NPC traders and take their cargo. I'm not saying you can't make money trading, just that it is very time consuming and I don't think the economy is set up to maintain it. Maybe that will change on release
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on June 03, 2019, 07:43:52 PM
All I do is go to the missions and take an economy mission - my ship gets loaded automatically and off I go. I just press delivery once in the destination port.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on June 13, 2019, 06:59:36 AM
It's out.
Captains!

This game has been in early access since early 1716. This long time was spent on perfecting the combat model and sailing simulation; which many claim is the best in the world. No game has come close to the replication of the Age of Sail sailing mechanics and combat.

Thank you all for your feedback, bug reports and constructive criticism - you helped to make the game better.

In the next 2 weeks we plan to stabilize the build, provide final updates for localization (including the steam page) and publish the roadmap for the 2019.

Thank you again.
(https://store.steampowered.com/news/?appids=311310)
https://store.steampowered.com/news/?appids=311310
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Pete Dero on June 13, 2019, 07:28:06 AM
WOW 137 € of DLC for 8 premium ships and 'consumable premium items' ...

https://store.steampowered.com/dlc/311310/Naval_Action/
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on June 13, 2019, 08:52:39 AM
THe next thing they plan to do is show us their plans for the rest of 2019. THis after so many people said they would dump the game after release and move on. I guess they will if people pan this perfectly good game.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: mikeck on June 13, 2019, 09:45:15 AM
I enjoy the game as I said before. I think the combat is about as good as you can get. Realistic enough to be immersive but fast enough to be playable. (Who wants to maneuver a sailing ship for 3 hours to get into firing position?). I just really hope they can stabilize the open world game. We have gone back and forth on crafting (easy and hard), how easy it is to get ahold of ships (purchase, craft or boarding) and other stuff. They were experimenting- which is what EA is for- but the devs never seemed to know exactly what the game was. To me, the OW was just a backdrop for fights.

I play PVE only so a lot of the stuff isn't a huge deal. What I do think they NEED to implement is an immersive and semi-realistic naval career option. I'm sailing huge frigates and 3rd rates for his majesty's navy yet I just go do my own thing. If I ask for direction from the admiralty, I'll get "go here and kill 6 of these". Hardly immersive. I would want realistic orders based on my rank...like: "take your 4th rate Agamemnon and head a squadron with these 3 AI controlled frigates. Your mission (as a commodore) is to sail to this area, hunt down and destroy a French frigate squadron. Or "patrol this area for a month and do as much damage to the enemy as you can." I don't need rewards for success so much as I want to get hit if I don't do it. Some type of "career mode" instead of feeling like a captain-for-hire complete
With my own small fleet
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on June 13, 2019, 06:18:13 PM
I know what you mean. That sounds great.
It actually sounds like what I have done in the PVP servers. The clan gets reports of French raiding shipping along port morant. We send a squadron to investigate. But they are gone or run when they see us. Luckily one Frigate has the sense to go around the island the other way and has intercepted. Now we must reach the circle to join in time. Later that day the French make a truce with us. Now all of Britain and France have agreed only to attack Spanish ships :)
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: mikeck on June 14, 2019, 09:31:00 PM
Quote from: Destraex on June 13, 2019, 06:18:13 PM
I know what you mean. That sounds great.
It actually sounds like what I have done in the PVP servers. The clan gets reports of French raiding shipping along port morant. We send a squadron to investigate. But they are gone or run when they see us. Luckily one Frigate has the sense to go around the island the other way and has intercepted. Now we must reach the circle to join in time. Later that day the French make a truce with us. Now all of Britain and France have agreed only to attack Spanish ships :)

I don't doubt that PvP provides much more immersive gameplay...especially since the game IS designed as an MMO and not a single player experience. Nevertheless, there IS a PvE option and I'm not joining a clan or playing MP...so I'd like some meat on the PvE bones

But I've played for years and will keep playing just for the battles
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on June 15, 2019, 11:05:12 PM
There are clans in PVE. I am in one.
But I do agree with you. Would be great if they implement your idea.
The game has so much scope already. I only have the final exam to go now. It gets you straight to a fair rank in order to be able to command light frigates:

P.S. What nation are you playing as in PVE? My guess would be the USA?
(https://i.imgur.com/YruLVMI.png)
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on June 15, 2019, 11:40:00 PM
This is part of the final exam. Beat two ships that while not quite as big, are pretty damned close in size. They are much more nimble as well. They move well. UNTIL you take their masts off!!! :)
(https://i.imgur.com/tEEF9jP.png)

(https://i.imgur.com/wCXXOIF.png)
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on June 17, 2019, 07:12:23 PM
Enjoying this. Got sunk twice trying to get trading going.

First time I captured an AI trader in a light frigate (Pandora). This trader was intended to run things to any port. Because warships cannot enter any port but your own nations.
When I came out of battle a human pirate happened to be right on top of me. My ship was already in tatters from the last battle and he was in a much stronger and more nimble ship.
However I ordered my trading ship, which was freshly captured in the last battle, to retreat. I managed to hold the pirate with my frigate until my trader escaped. Then promptly sank. That is the first screenshot.

So my trader escaped. The game put me right into that escaped trader in the same position in the open world as I came out of the battle. Scared the hell out of me. The pirate could appear any time. I set sail like my life depended on it. But I never did see that pirate again.

In the second screenshot. I had taken my new trader to complete a mission by trying to run a trader into a pirate port!!! I must be crazy. But willing to take risks to learn in game. So I sailed close to the enemy port and logged off for the night. Next morning before work I jumped in and appeared on the sea where I left off. Very carefully I approached and all looked good. A pirate cutter left port and approached but scuttered off in the other direction. Too small to be a threat. However, out of the murk a Prussian lateen rigged ship appeared heading for the port. THEN HE TURNED in my direction. I raced for the nearest coastal fortification. Knowing that the forts would fire on both of us in battle.
The damned lateen rig enabled him to reverse into me to board!! Never seen that move before. Lost my new trader before I had even really used it.

Captured another one today with all the skill and experience garnered. Having a ball really. Even though I am getting smashed.

(https://i.imgur.com/8hDRfgz.png)

(https://i.imgur.com/nJbhdri.png)
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: mikeck on June 18, 2019, 06:00:06 AM
Quote from: Destraex on June 15, 2019, 11:05:12 PM
There are clans in PVE. I am in one.
But I do agree with you. Would be great if they implement your idea.
The game has so much scope already. I only have the final exam to go now. It gets you straight to a fair rank in order to be able to command light frigates:

P.S. What nation are you playing as in PVE? My guess would be the USA?
(https://i.imgur.com/YruLVMI.png)

No, I play as GB. Figured it was easiest when I started in 2016 and never wanted to lose everything and start over. I can't do the clan thing....no time. My play time is wildly inconsistent. I like to hop on, fight a battle and back out
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on June 19, 2019, 01:10:11 AM
I might look for you as i am also playing with great britisn. We used to play french because we did not want to be too cliche. But hardly any of them spoke english. It got too hard in the end.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: mikeck on June 20, 2019, 11:28:33 AM
I'm on now and then. But that's why I never wanted MP or a Clan....I can only play for an hour now and then
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: RedArgo on June 21, 2019, 10:41:31 PM
Here's the end of my last battle after I ran aground.

(https://steamuserimages-a.akamaihd.net/ugc/781853033310286210/9983A8D7247D6065C0BEFE866B0C5571948E217A/)


Edit picture size, thanks Destraex.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on June 22, 2019, 02:19:06 AM
lol. That looks like a lot of fun though. Your last sausage supplies would have been well cooked.
Love the pic.

This helps with the width, without the full stops.
[.img width=1024] .[./img]
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on June 22, 2019, 02:25:01 AM
Quote from: mikeck on June 20, 2019, 11:28:33 AM
I'm on now and then. But that's why I never wanted MP or a Clan....I can only play for an hour now and then
Well then. I am the same. I play when I want and if something happens to be going I join... or don't.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: mikeck on June 22, 2019, 07:55:07 AM
Quote from: Destraex on June 22, 2019, 02:25:01 AM
Quote from: mikeck on June 20, 2019, 11:28:33 AM
I'm on now and then. But that's why I never wanted MP or a Clan....I can only play for an hour now and then
Well then. I am the same. I play when I want and if something happens to be going I join... or don't.

I'm in and out of town but next week I'm back for good (DCS taking the little time i have); BUT, when I hop on, I'll look for you. Maybe we can do a fleet mission. My name is the same on the PvE server: MikeCK
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on June 23, 2019, 10:37:02 PM
I am doing pvp. Will search your name on that server. I am clanning it atm and having a ball listening to all the politics and interactions with ports and nations.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on June 30, 2019, 07:03:46 PM
Mickek I am about to look for you on the pcp server. My name starts with hms on the server. I just thought a ships name looked better at sea.
RedArgo I added you as well. Although it appears you are playing for the US so that might prevent us from adding friends in game. I thought they stopped people doing that because of all the spy activity.

EDIT: Mickek I am on PVP which is why I cannot add you atm. I assume you are not there at all as you mentioned above. :(
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: RedArgo on July 01, 2019, 02:37:33 PM
Destraex, I didn't see anything from you and I can't "find" you, so I think you're right, we are doomed by nation to never be "friends".
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: RedArgo on July 01, 2019, 11:06:13 PM
(https://steamuserimages-a.akamaihd.net/ugc/778476510214384281/C7A36E609847898416B188CC70BECAD6DEBECCFD/)

Finally made the Combat News

Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: mikeck on July 02, 2019, 12:42:32 AM
Quote from: Destraex on June 30, 2019, 07:03:46 PM
Mickek I am about to look for you on the pcp server. My name starts with hms on the server. I just thought a ships name looked better at sea.
RedArgo I added you as well. Although it appears you are playing for the US so that might prevent us from adding friends in game. I thought they stopped people doing that because of all the spy activity.

EDIT: Mickek I am on PVP which is why I cannot add you atm. I assume you are not there at all as you mentioned above. :(

Yeah. Sorry Bud, I popped on PvE the other day for a few just to redeem all my gift and DLC ships. I forgot how many I had. I really miss my Live Oak/Whit Oak Agamemnon with all of those long 24's. Anyway, I'm stil messing around with DCS modules but I'll hop on again eventually
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on July 02, 2019, 05:10:15 PM
No worries. The pvp server is just about setup now. By that I mean that the pvp server ports are almost all captured from the ai. Once that is done their will be some proper pvp port battles and many more pvp engagements.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on July 13, 2019, 08:06:18 PM
Do the Americans and British currently have an alliance? The Russians seem to have very large fleets of first rates already and are pushing with them all over the map.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: RedArgo on July 14, 2019, 11:54:28 PM
As far as I know, the USA and Britain do not have an alliance.  The USA just isn't very organized or experienced right now.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on September 12, 2019, 11:48:45 PM
Well pirates and Russians who are two of the biggest factions in the game are beating up on the British nation in naval action at the moment. The Russians are hands down the largest faction in game and swelled by the ranks of traitor clans that cant beat them, so join em. But we are fighting. Its great fun to do so. Lots of great changes and features like new battle sail mechanics are on the way and this is still my go to fame.

DukeAtreides is an american who has a twitch streaming channel by the way. Now that he is fighting cancer and cannot work he is trying to make an income that way. If anybody is interested in watching some battles. His voice because of thr brain cancer drugs though is sometimes absent especially in his earlier videos.

In short. This game is a challenge that requires constant learning. Enjoying it although it is a little sad right now to see the british losing so many ports to a nation that should not exist as a nation.
Title: Re: NAVAL ACTION to release within 30 days!!! YES!
Post by: Destraex on October 06, 2019, 02:31:53 AM
I have moved NAVAL ACTION servers for now. I am now playing on PVE rather than PVP.

Why you ask? The stress of being ganked or chased by real people even though I was winning the battles 50% of the time.

On thursday night after sailing for two hours and finding very little to shoot at we attacked some AI before bed. Two Russians jumped in to try to kill us before we could finish off the AI and repair to face them. I killed one russian player and the other ran. But it took 2hrs instead of 1 to finish that battle. Outside of the battle another 2-3 Russian players were waiting to have chase us and have another battle.

I just got jack of it as I have been rather fatigued of late. The combination of stress and fatigue at 2am on a work night was just getting to me.

In PVE you can trade without worrying about wasting your 3hr sail across the map. you can shoot some things and level up, logging off or sailing back to port without having to navigate the masses of players hunting in larger ships.

I am going to try this for a while and just relax and enjoy the sail.