Pacific theatre stand alone expansion for Red Orchestra 2 featuring Americans vs. Japanese. Looks good.
I hope they release more maps with the Brit/Commonwealth as well.
http://www.youtube.com/watch?v=27jXLqAuDfY&feature=g-all-u (http://www.youtube.com/watch?v=27jXLqAuDfY&feature=g-all-u)
Nice to see them cover an oft neglected theater of WWII.
Looks like some great infantry combat but I didn't see any vehicles...maybe there are none since tank vs tank combat was rare in the PTO?
There aren't many vehicles in RO2 (2 tanks), so I'm guessing that they're a bit of a problem to implement with the engine. If so, the PTO is a pretty shrewd choice for an expansion
GOTY edition was released yesterday. Looks like they've added some new maps and some new vehicles. Might have to give it a look.
Excellent trailer. Just wish my 5+ year old rig was up to the task!
Definitely gonna do some multi-player sometime soon, even though I suck at it. I often have a helluva time peaking out from cover, and getting it to 'lock' on the tops and corners of such. Pop up, shoot a couple times, move. Then waste a second or two trying to position myself to get the cover feature activated again in my new spot. >:(
Need to remember to turn off/down the overdone Bloom, too. Maybe that'll help me see if the light of a thousand suns aren't reflecting into my retinas from every surface in the open. :P
Hopefully the group of players who kept voting for the same custom tiny city map made of nigh endless rooms, in RO2, over & over again finally got sick of that damn thing. Glad that Rising Storm has a good amount of outdoor maps, even if it's mostly jungle. :)
Despite these complaints, it's one of the few more 'tactical' shooters I still bother to play. I'm sure I'll move on to ARMA3 sometime in the future, when it's done and patched, but this is still quite fun for the rare times I get an itch to prove how bad my twitch skills are these days.
ARMA 3 is alright at this stage. I keep playing it if I'm not flying. I kinda forgot about RO2 already (my most played game in Steam).
It was an 8GB update. :o
I wonder how much of that was new stuff?
They reset the controls back to default. Been so long since I'd last played that I forgot what I'd rebound the commands to so I spent more time flailing and dying than I did seeing much of the new content.
Quote from: Silent Disapproval Robot on April 22, 2014, 09:53:01 PM
They reset the controls back to default. Been so long since I'd last played that I forgot what I'd rebound the commands to so I spent more time flailing and dying than I did seeing much of the new content.
Dammit. >:(
I had just went through the keymap settings last month and customized them, too. Murphy'd again!
Red Orchestra 2: GOTY will be available free on Steam today (Apr 23) for 24 hours. This doesn't include the full version of Rising Storm but it still allows you to play RS maps as a rifleman.
http://forums.tripwireinteractive.com/showthread.php?t=98959 (http://forums.tripwireinteractive.com/showthread.php?t=98959)
If any of you guys are jumping in now that this game is practically free, be a bit patient. It is definitely a little bit buggy from the latest patch and there are a ton of n00bs online, so TKs are a bit crazy.
It will settle down, it always does.
What I'm saying is that if you have a marginal experience over the next week or two, just not to shelve the game forever based on this week's experiences.
I played a couple matches last night. It was fun but I'm still a rather mediocre player, especially in the jungle. Gotta get past my tendency to stay in cover for long periods of time, since most servers have respawn.
Got to drive a Hanomag last night and unlocked an achievement for carrying passengers a certain distance. Getting shot at the whole time. A T34 eventually baked my biscuit.
Prior to the past week when Tripwire released the GotY edition, and the free give away, and then the sale, I was encountering about 700 or so gamers online when I would play RO2/RS. Since then:
http://steamcharts.com/app/35450
16,311 is the peak! Steams own stats are actually higher at a bit over 16,500 today! That is fantastic! I hope this trend continues! It is long past due for CoD and BF to get a shake-up seeing the rubbish they have been releasing lately. I just hope these new numbers reflect a healthy influx of capital for Tripwire.
I tried the free weekend, but I just can't seem to enjoy it. :'(
A weekend just doesn't seem to be enough time to learn everything that it takes to become proficient enough to pull me in.
Except for tanks I guess I've never been a big first person shooter fan, even though I do like watching games like these from this perspective.
Quote from: Dolan50 on April 27, 2014, 03:46:52 PM
I tried the free weekend, but I just can't seem to enjoy it. :'(
A weekend just doesn't seem to be enough time to learn everything that it takes to become proficient enough to pull me in.
Except for tanks I guess I've never been a big first person shooter fan, even though I do like watching games like these from this perspective.
It does take practice because the game is so unforgiving. When I first tried the original RO, I remember wanting to dance a jig after I finally got my first kill! :D It took so much effort compared to the run and guns of mainstream shooters.
Quote from: Dolan50 on April 27, 2014, 03:46:52 PM
I tried the free weekend, but I just can't seem to enjoy it. :'(
A weekend just doesn't seem to be enough time to learn everything that it takes to become proficient enough to pull me in.
Except for tanks I guess I've never been a big first person shooter fan, even though I do like watching games like these from this perspective.
I've actually ended up on Tank-only maps in RO2. They were fun for a bit, but the infantry combat is the most fun to be had with it IMO.
Quote from: Nefaro on April 27, 2014, 07:55:40 PM
Quote from: Dolan50 on April 27, 2014, 03:46:52 PM
I tried the free weekend, but I just can't seem to enjoy it. :'(
A weekend just doesn't seem to be enough time to learn everything that it takes to become proficient enough to pull me in.
Except for tanks I guess I've never been a big first person shooter fan, even though I do like watching games like these from this perspective.
I've actually ended up on Tank-only maps in RO2. They were fun for a bit, but the infantry combat is the most fun to be had with it IMO.
Now that the servers are filling up I've also discovered a few tank-only maps. Also, I am finally getting a chance to try all the different roles. When there were less people playing, all the specialized roles were very hard to get because they were the first to get snatched up.
Really hoping this wave of publicity sticks around permanently.
I think the thing that really is shining through for me is how fantastic the maps are in this game. I don't just mean the technical side of balancing a map, but how lived-in the maps feel. That is what always bugged me with Battlefield 3: even though DICE would constantly boast how big their maps were, they never felt real to me. It always seemed to me like we were fighting on a Hollywood sound stage. Buildings were little more than shells with maybe a (unrealistically) bare room or two, or it was just wide open spaces of rocks and trees. Nothing felt populated.
The maps in RO2, on the other hand, all feel like they are real places. Here's one from Rising Storm:
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi226.photobucket.com%2Falbums%2Fdd70%2FCrusaderScott%2FRed%2520Orchestra%25202%2520and%2520Rising%2520Storm%2F2014-04-28_00005_zps0fa0df54.jpg&hash=28073ffbb5e8076c442597e756b0d5e86623183c)
At least you could tell this was a functioning Japanese facility at one time, unlike the countless empty warehouses in BF3. ::)
Or this:
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi226.photobucket.com%2Falbums%2Fdd70%2FCrusaderScott%2FRed%2520Orchestra%25202%2520and%2520Rising%2520Storm%2F2014-04-28_00002_zpsf78bd2e9.jpg&hash=ff91f95e4efdb77b304a5fd41f7cf5f273de8565)
Not only are apartment buildings enterable, and with multiple levels no less, but you find all the accouterments of life in them, even a bathtub. Compare that to BF3's one or two room buildings, with each room as big as a closet, and absolutely no furniture in them. ::)
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi226.photobucket.com%2Falbums%2Fdd70%2FCrusaderScott%2FRed%2520Orchestra%25202%2520and%2520Rising%2520Storm%2F2014-04-27_00004_zps4a6b547c.jpg&hash=838b83e162ce847d3c64cac5be31fe7df3fdeb56)
RO2 also gets scale right: a big factory should
look like a big factory! And be big on the inside, too!
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi226.photobucket.com%2Falbums%2Fdd70%2FCrusaderScott%2FRed%2520Orchestra%25202%2520and%2520Rising%2520Storm%2F2014-04-27_00002_zps8d39b508.jpg&hash=8ad541d92807e978ddf88cb8c4e80149b16dbc58)
I liked BF3, but there are parts of RO2/RS that puts DICE to shame.
All this also makes the battles that much more epic because you feel like you are fighting for a real place and not a Hollywood sound stage that was created just for destruction.
You're right about the maps. They certainly have personality.
I never understood why people regularly played servers with Custom created maps. I thought those sucked compared to the originals.
Quote from: Nefaro on April 28, 2014, 03:43:29 AM
You're right about the maps. They certainly have personality.
The Ostfront maps feel like they are right out of Stalker at times. 8)
QuoteI never understood why people regularly played servers with Custom created maps. I thought those sucked compared to the originals.
Yeah. I think people like to help beta test those maps with the idea that they can say they helped if the map gets picked as an official map.