About time! Something like this is long overdue.
Not much there but, Hell Yes to anything Korean War air battles. :ThumbsUp:
I was hoping they'd have done WWII Pacific or Med instead.
Quote from: Silent Disapproval Robot on June 25, 2024, 10:13:19 AMI was hoping they'd have done WWII Pacific or Med instead.
Pacific theater is being worked on by Jason Williams who used to be with 1C. Personally, I think it will be much better under his watch.
As for the Med, maybe check out Cliffs of Dover: Tobruk?
Website is up with more details: IL2 Korea (https://www.il2-korea.com/)
Some really interesting features planned!
Quote...ability to enter and exit the cockpit, walk and swim...mouse-free experience in VR
QuoteAbility to become a regiment commander and manage your unit supplies, personnel and aircraft, massive air raids on the current gen hardware thanks to simplified flight modeling of large bomber groups, functional radars, dozens of painstakingly recreated air including Tu-2 and B-29 bombers, naval and ground unit types including infantry squads to attack, protect and avoid.
That's funny. My enforced Windows reinstall is now actually able to play IL-2. Unlike the previous one that worked for all other games but had the apparently well-known launcher instadeath problem.
I..........approve :notworthy:
Pretty cool to have anything from the forgotten war at all. DCS already has a few Korean era jets and I am not the biggest il2 fan. I will watch the development of this keenly but as it stands it's not on my list of "must buys".
It will be interesting how missions characterise the involvement of the North Korean allies involvement especially.
It's only relatively recently that their have been admissions that a fair few Russian pilots flew on the North Korean side iirc. As for Chinese involvement. Not sure how official that was and how many flew for the North Koreans. Not an expert on the Korean War but am interested in it. So colour me curious.
Although I do know a fair bit about the operations of two Australian aircraft carriers in the korean war. The HMAS Sydney and the HMAS Melbourne.
Who is now in the mood to watch the korean war movie, Devotion :P
FINALLY! I've been waiting for a new Korean War game since MiG Alley!
Quote from: WallysWorld on June 25, 2024, 10:46:33 AMWebsite is up with more details: IL2 Korea (https://www.il2-korea.com/)
Thanks for posting that link. There's some detailed information there.
Quote from: CaptainKoloth on June 25, 2024, 09:13:33 PMFINALLY! I've been waiting for a new Korean War game since MiG Alley!
Exactly what I was thinking, too, Mig Alley! If you never had the privilege of playing Mig Alley (2000) by Rowan Software here are some contemporary reviews of that game.
Bruce Geryk (although by line says Bruce Grey) writing for GameSpot, May 1, 2000. (https://www.gamespot.com/reviews/mig-alley-review/1900-2542556/)
Jeff Lackey writing for Computer Gaming World magazine, February 2000, pages 150-151. (https://www.cgwmuseum.org/galleries/issues/cgw_187.pdf)
Man - there was an advert on Jane's F/A-18 :Hug: Loved Jane's simulations.
Quote from: Lowenstaat on June 25, 2024, 10:37:34 PMQuote from: CaptainKoloth on June 25, 2024, 09:13:33 PMFINALLY! I've been waiting for a new Korean War game since MiG Alley!
Exactly what I was thinking, too, Mig Alley! If you never had the privilege of playing Mig Alley (2000) by Rowan Software here are some contemporary reviews of that game.
Bruce Geryk (although by line says Bruce Grey) writing for GameSpot, May 1, 2000. (https://www.gamespot.com/reviews/mig-alley-review/1900-2542556/)
Jeff Lackey writing for Computer Gaming World magazine, February 2000, pages 150-151. (https://www.cgwmuseum.org/galleries/issues/cgw_187.pdf)
MIG Alley was a great game! Really loved the dynamic campaign.
Nice. :RockOn:
Quote from: ArizonaTank on June 26, 2024, 07:25:07 AMQuote from: Lowenstaat on June 25, 2024, 10:37:34 PMQuote from: CaptainKoloth on June 25, 2024, 09:13:33 PMFINALLY! I've been waiting for a new Korean War game since MiG Alley!
Exactly what I was thinking, too, Mig Alley! If you never had the privilege of playing Mig Alley (2000) by Rowan Software here are some contemporary reviews of that game.
Bruce Geryk (although by line says Bruce Grey) writing for GameSpot, May 1, 2000. (https://www.gamespot.com/reviews/mig-alley-review/1900-2542556/)
Jeff Lackey writing for Computer Gaming World magazine, February 2000, pages 150-151. (https://www.cgwmuseum.org/galleries/issues/cgw_187.pdf)
MIG Alley was a great game! Really loved the dynamic campaign.
Unrivaled to this day. I'd be shocked if this title is able to meet or exceed the very high bar set so long ago. They just don't make them like they used to.
"most of the work has already been done". Hope that means it'll be available "soon". :evil:
https://il2-korea.com/dd_1
Quote from: steve58 on June 26, 2024, 09:57:01 AM"most of the work has already been done". Hope that means it'll be available "soon". :evil:
https://il2-korea.com/dd_1
In software engineering the second 80% after the first 80% take substantially longer :)
Quote from: Redwolf on June 26, 2024, 10:35:00 AMQuote from: steve58 on June 26, 2024, 09:57:01 AM"most of the work has already been done". Hope that means it'll be available "soon". :evil:
https://il2-korea.com/dd_1
In software engineering the second 80% after the first 80% take substantially longer :)
Especially when bosses think that since you're almost done they can ask for new features.
Quote from: Jarhead0331 on June 26, 2024, 09:30:27 AMQuote from: ArizonaTank on June 26, 2024, 07:25:07 AMQuote from: Lowenstaat on June 25, 2024, 10:37:34 PMQuote from: CaptainKoloth on June 25, 2024, 09:13:33 PMFINALLY! I've been waiting for a new Korean War game since MiG Alley!
Exactly what I was thinking, too, Mig Alley! If you never had the privilege of playing Mig Alley (2000) by Rowan Software here are some contemporary reviews of that game.
Bruce Geryk (although by line says Bruce Grey) writing for GameSpot, May 1, 2000. (https://www.gamespot.com/reviews/mig-alley-review/1900-2542556/)
Jeff Lackey writing for Computer Gaming World magazine, February 2000, pages 150-151. (https://www.cgwmuseum.org/galleries/issues/cgw_187.pdf)
MIG Alley was a great game! Really loved the dynamic campaign.
Unrivaled to this day. I'd be shocked if this title is able to meet or exceed the very high bar set so long ago. They just don't make them like they used to.
Not played Mig Alley but was a regular player of Wings Over Vietnam which had some Sabre mods which worked well with the early Migs in the core game - was great flying fast jets with cannons.
This is very exciting news!
OT: is their WW1 offering any good? Mixed steam reviews.
Quote from: Redwolf on June 26, 2024, 01:26:06 PMOT: is their WW1 offering any good? Mixed steam reviews.
Well...it depends. As an actual recreation of the experience of flying a WW1 crate I think it is very good, especially in VR. Everything in the air looks good. The planes have the individual sorts of quirks in their flight characteristics that the real ones were reported to have. They have done a great job of making you feel like you're flying.
As a game, I can only speak about the MP experience. This is fantastic if you're prepared to learn and/or join a squad. There is nothing like getting involved in a big furball among the clouds, it's a truly wonderful experience. Problem is (imho) there is a steep learning curve and many people quickly get fed up of being repeatedly hacked out of the sky by a few people with thousands of hours in game (historical realism right there!) with the result that the few servers are not very populated.
I don't know about SP, but I believe there are some campaigns and careers.
I would say, if you're interested, pick up Flying Circus 1 on sale. I think you'll get your money's worth in terms of learning the different crates, doing some SP stuff and maybe going online.
This has come across a bit negative, I know. FC has been far away my most played game for the last three years and I love it, but I can tell it won't be for everyone.
I'm plagiarizing someone ( can't remember who) when they said something along the lines of "If you want to experience what it's like to fly a WWI era aircraft in combat, buy Flying Circus. If you want to experience what it was like to be a pilot in WWI, buy Over Flanders Fields."
Flying Circus is basically Rise of Flight inserted into the newer IL-2 engine. The planes are fun to fly and each offers up their own quirks and challenges to overcome. There aren't nearly as many available as their were in Rise of Flight and you have to buy all 3 volumes of Flying Circus in order to access all the planes they currently do have on offer. It integrates with all the other IL-2 titles, for what that's worth (if you really want to see what a Tempest can do to a flight of Gotha bombers, you can try it out.).
Mostly, the newer engine offers a lot of improvements, but there are a couple areas where it's not as good as Rise of Flight was. Some of the sounds aren't as good in Flying Circus as in Rise of Flight. You don't really get to hear your crate creaking and straining from G-forces nor do you get to hear the wind whistling past the wires on the wings. MGs and engines still sound good though. The damage model is also a bit of a step back. You don't get to see canvas ripping and wings gently warping as the stanchions and wires snap. Wings just kind of snap or shear off now. You also don't get the effects of castor oil and soot smearing your goggles like you did in Rise of Flight. Fire effects and engine damage are better with the new engine though.
Unlike Ted, I mostly play single player (MP servers aren't very well populated and they tend to mostly be on Europe time so I rarely see more than 2-3 players in a server when I try to join.) I'd say the single player aspect is a bit bare-bones (but that's always been the case with the IL-2/Rise of Flight series). You can create a pilot, choose a squadron and a start date, and then the game will take you through a day-by-day campaign of semi-randomly generated missions. I enjoy them but they can sometimes get a bit repetitive (I once had more than a dozen "attack the V1 launch site" missions in a row while flying a Typhoon campaign in IL-2: Normandy) and they tend to be small in scale. You'll likely never run into more than 8 enemy planes at once.
I'd echo Ted. If you're at all interested, pick up a copy of Vol I when it's on sale. You can always pick up more volumes later if it turns out to be something you enjoy.
Speaking of Over Flanders Field...wonder if they are still working on Wings Over the Reich.
Thanks, folks. Vol 1 of Flying Circus is only $20 so I'll pounce.
Watching The Blue Max now :)
Quote from: Jarhead0331 on June 26, 2024, 03:25:38 PMSpeaking of Over Flanders Field...wonder if they are still working on Wings Over the Reich.
Last update was back in February but they have largely turned their attention back to a new major version for WOFF. Although they did indicate the following after the WOFF release.
After the release of WOFF, we WILL have a large update for WOTR! It will be using the new visual enhancements and other additions that we have created for WOFF!
That will be likely be FREE. We can't release details of that yet as WOFF BH&H II Expansion / DLC is not out and full features are not released.
Quote from: Redwolf on June 26, 2024, 04:40:16 PMThanks, folks. Vol 1 of Flying Circus is only $20 so I'll pounce.
Watching The Blue Max now :)
Is Flying Circus as arcade as they make it sound?
Quote from: Old TImer on June 27, 2024, 11:36:49 AMQuote from: Redwolf on June 26, 2024, 04:40:16 PMThanks, folks. Vol 1 of Flying Circus is only $20 so I'll pounce.
Watching The Blue Max now :)
Is Flying Circus as arcade as they make it sound?
I said I buy it, not that I play it :)
Seriously, didn't have a minute yet. Will update.
Quote from: Old TImer on June 27, 2024, 11:36:49 AMQuote from: Redwolf on June 26, 2024, 04:40:16 PMThanks, folks. Vol 1 of Flying Circus is only $20 so I'll pounce.
Watching The Blue Max now :)
Is Flying Circus as arcade as they make it sound?
Not at all. It's a full fidelity flight sim. You have the option to turn on aids lime a HUD if you want but you can (and should) fly in full realism, cockpit-only view.
Looking good...looking damn good. I love these early Cold War era jets.
That's pretty!
Got to be honest, IL2 has the best VR implementation of any combat sim, I very much like the flight models as well but the terrain is absolute garbage. The duplications and boring textures making flying any amount of time impossible for me. All of their maps looked the same, Kuban was a little better but still suffered from the lack of variation and I could tell it was an IL2 map. I fear Korea might be the same, while the screenshots on the site look great only a couple show the terrain and it looks like a duplicate of the other IL2 games. They need more variation in ground textures and colors otherwise it's going to suffer the same IL2 feel I have with their current games.
I wish I could take everything about IL and simply add in the DCS maps :) At least for me the maps are what make or break the game and what keeps me coming back to one over the other.
Any landing you can walk away from...
I'd have preferred not seeing that :HideEyes: The pilot gliding across the ground was disturbing. The left arm of the pilot in the cockpit was downright creepy. If they focus on flight model and plane graphics it could bring me back into flight Sims after 20 years away.
Quote from: bobarossa on August 03, 2024, 06:44:23 AMI'd have preferred not seeing that :HideEyes: The pilot gliding across the ground was disturbing. The left arm of the pilot in the cockpit was downright creepy. If they focus on flight model and plane graphics it could bring me back into flight Sims after 20 years away.
Oh come on dude...you're being way too picky.
In light of the comparisons to Mig Alley, I thought some might enjoy this recent review of that old game:
So is it crewable / flyable or is it just AI like IL2 or dcs ?
Quote from: Skoop on October 18, 2024, 06:59:26 PMSo is it crewable / flyable or is it just AI like IL2 or dcs ?
This is a good question. My hunch from the latest development blog is that it will be AI only. But don't give up all hope because I'm not entirely sure.
https://il2-korea.com/news/dd_13?fbclid=IwY2xjawF_3WpleHRuA2FlbQIxMQABHS7UA3rtKCUIcAG0ScK4MTfcvI8yJdeF2_Wmp9mJEnxsOURf3SHoUswO0Q_aem_22iZvHW5dccYgz2-nycZrw (https://il2-korea.com/news/dd_13?fbclid=IwY2xjawF_3WpleHRuA2FlbQIxMQABHS7UA3rtKCUIcAG0ScK4MTfcvI8yJdeF2_Wmp9mJEnxsOURf3SHoUswO0Q_aem_22iZvHW5dccYgz2-nycZrw)
EDIT: in response to a question on Facebook, the devs said it will be AI only intially, but "may" be made flyable "depending on available time". Booooooo.
Coming Q2 2026. A bit pricey, so I'll probably wait, try to wait, :yikes: ":nsfw:"
https://il2-series.com/en/store/korea/new/
p.s. fyi: from browsing the forums, the pre-orders will not get you a Steam key.
Quote from: steve58 on May 13, 2026, 12:45:16 PMComing Q2 2026. A bit pricey, so I'll probably wait, try to wait, :yikes: ":nsfw:"
https://il2-series.com/en/store/korea/new/
p.s. fyi: from browsing the forums, the pre-orders will not get you a Steam key.
That's a no from me.... star citizen will consume me anyway.
Early access release is tomorrow. I've been playing the beta and overall I've been impressed. I'm very optimistic. The graphics and sounds are good, bomb and destructive effects are immersive and there are some really cool features with campaigns, maps, squadron management and the interactive museum. UI and control settings have been drastically improved over Sturmovik. Setting up my controls in the former game was always a chore. Not so in Korea.
I love the jets of the era and there are so few opportunities to fly them. I'm very excited for this one and it can only get better from here.
Just looking at an enigma video and I have to say I do love the il2 series interfaces and some of the nice cocckpit instrument menu schematics.
The only real "shortfall" I see at this point is the lack of full-fidelity, interactive cockpits. For some, this is meaningless, for others, it is a serious limitation. Personally, it is a feature I would like to have, but with the early jets, there aren't that many buttons to push or levers to pull anyway. Beyond cold start, once your wheels come off the ground the absence of interactivity fades away. I do not see it as a big deal.
Additionally, there are some aspects of the flight modeling that clearly still need work.
Still, its clearly shaping up to be an engrossing sim and when and if they add naval aviation...my God... :buck2:
Most of my 1950s era interest in aviation began with the century series and the F-100. However, this sim has sparked my interest in the F-80 and F-84. I've bought a few books about these aircraft after realizing that there wasn't much in my library. Those holes have now been filed.
For me interactive cockpit is a must. I will probably stick to DCS because of it. I own 3 of the korean war modules.
The weather effects are really something to behold in this. The clouds are great and the way light and moisture interacts with view through the canopy is very impressive. I think it may even be better than DCS. Its very beautiful.
Out on Steam. No release day discount. Still $80. :undecided:
https://store.steampowered.com/app/247970/Korea_IL2_Series/
I don't really see the problem with the price. That being said, you're not alone in feeling like it is too high. Its getting somewhat review bombed and most of the complaints have to do with the price and the need to spend extra money to get the collector airframes.
Personally, I think there is a tremendous amount of value here. There are several aircraft for each side and there are campaigns together with a dynamic career mode where you not only get to fly missions, but you get to plan them and manage an entire squadron. In DCS, you might spend $50, $60, or $70, plus for a single aircraft module and while the fidelity of the aircraft isn't as complex in IL2K, its still high and not sim-lite in the least.
IL-2 BoX was supported (and is still being supported) for a very long time. This is hopefully just the beginning for Korea. I personally think it is off to a great start.
Do they have Australian Aircraft Carriers you can fly from in it?
Quote from: Destraex on August 05, 2026, 06:56:45 PMDo they have Australian Aircraft Carriers you can fly from in it?
No.
Quote from: Jarhead0331 on August 05, 2026, 07:27:35 PMQuote from: Destraex on August 05, 2026, 06:56:45 PMDo they have Australian Aircraft Carriers you can fly from in it?
No.
Well hopefully some day. I don't know if I mentioned it. The aircraft carrier HMAS Sydney was involved in the Korean war. However I don't expect it to be added, because it's tours were to fill in gaps in British carrier rotation attached to the US Seventh Fleet and it's aircraft were really only good enough to carry out ground attack sorties.
An American flying a helicopter off Sydney made the longest helicopter rescue of the war to rescue one of our pilots deep in enemy territory and escorted by two of our aircraft.
I'm aware of the contribution of the Sydney. There is a lot of speculation that carrier aviation will be added in a dlc, but I doubt Commonwealth assets will be part of the package. But, you never know!
Quote from: Jarhead0331 on August 05, 2026, 08:27:22 PMI'm aware of the contribution of the Sydney. There is a lot of speculation that carrier aviation will be added in a dlc, but I doubt Commonwealth assets will be part of the package. But, you never know!
I just trawled this thread and I did mention the Sydney and the Melbourne (which was too late for Korea), so apologies for the repeat there.
You are correct. Pretty niche stuff and I certainly do not expect anything. I certainly do not think it would be commercially viable. Most of our population that would be interested are dwindling even after saying they were tiny to begin with.