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Digital Gaming => Ally/Opponent Finder => Topic started by: Martok on February 14, 2012, 03:20:43 AM

Title: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 14, 2012, 03:20:43 AM
Since the majority of my PBEM co-players are over here now, I figured I might as well start up a thread! 



spelk, any luck with receiving my turn?  Or have we officially suffered a technical glitch? 

How are you doing in your neck of the woods Epee?  My offer to restart (and on a smaller map if you wish) still stands! 

Shelldrake, you're a greedy bastard.  That is all.  :P 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: spelk on February 14, 2012, 03:23:09 AM
Quote from: Martok on February 14, 2012, 03:20:43 AM
spelk, any luck with receiving my turn?  Or have we officially suffered a technical glitch? 

I'll check the game this evening fella.

If not, is there a file I should look for, and manually mail to you? Or vice versa?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 14, 2012, 03:31:19 AM
Quote from: spelk on February 14, 2012, 03:23:09 AM

I'll check the game this evening fella.

If not, is there a file I should look for, and manually mail to you? Or vice versa?
I think so, yeah, but I don't remember exactly how to do it.  I'll see if I can remember/look up how to do that when I get home in the morning. 

That being said, what we should probably do first is figure out (if we can) who actually sent the turn last, as of course the problem could just as easily be on my end as on yours. 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on February 14, 2012, 05:49:39 PM
Quote from: Martok on February 14, 2012, 03:20:43 AM
Since the majority of my PBEM co-players are over here now, I figured I might as well start up a thread! 

Shelldrake, you're a greedy bastard.  That is all.  :P

LOL After I sent the counter offer I realized that you were playing the X..whatever. My bad! Did you like my most recent offer?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: republic on February 14, 2012, 06:04:35 PM
I would be interested in a game, I'm very very new to the game though.  It'd be fun to have an epic PBEM game with several of us.  I know my enjoyment of War in the Pacific has skyrocketed since Jomni started kicking my around the Pacific in our PBEM game :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Jarhead0331 on February 14, 2012, 06:11:23 PM
What the heck happened to the game we were playing before?  That one seemed to just fizzle and disappear right around the time it was about to start getting interesting.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 15, 2012, 06:49:12 AM
Hey spelk, I'm showing the last turn I received in our game was Turn 16.  You want to check to see if that's what you have as well (or not, as the case may be)? 




Quote from: Shelldrake on February 14, 2012, 05:49:39 PM

LOL After I sent the counter offer I realized that you were playing the X..whatever. My bad! Did you like my most recent offer?
So many different ways to mock you for this, I'm not sure where to start...  :P 

Yes, that deal looks pretty good to me.  Takk! 




Quote from: republic on February 14, 2012, 06:04:35 PM
I would be interested in a game, I'm very very new to the game though.  It'd be fun to have an epic PBEM game with several of us.  I know my enjoyment of War in the Pacific has skyrocketed since Jomni started kicking my around the Pacific in our PBEM game :)
I'd be down for another PBEM game. 




Quote from: Jarhead0331 on February 14, 2012, 06:11:23 PM
What the heck happened to the game we were playing before?  That one seemed to just fizzle and disappear right around the time it was about to start getting interesting.
Didn't you guys run into technical difficulties with the turn getting lost somehow?  (That usually seems to be the biggest problem with MP matches in this game.) 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: spelk on February 15, 2012, 11:40:08 AM
Quote from: Martok on February 15, 2012, 06:49:12 AM
Hey spelk, I'm showing the last turn I received in our game was Turn 16.  You want to check to see if that's what you have as well (or not, as the case may be)? 

Yeah the last turn I screenshotted was Turn 16 on the 28th January. I checked inside the game, and there isn't a turn waiting for me in the join/continue game. So does that mean you are about to process Turn 17?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 15, 2012, 04:31:43 PM
It means I should've received your turn so that I can begin Turn 17, but haven't. 

I'll start with the simplest solution first, and see if forwarding the last turn from my Gmail account (presuming I did, in fact, receive the last turn from you) to my regular email account does the trick.  I probably won't have a chance to check it til tomorrow to see if it worked (am about to head to bed, and then off to work tonight when I get up), but I can at least get things in motion. 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: LongBlade on February 15, 2012, 04:37:21 PM
Klingons! It seems they're at the heart of nearly every problem the Federation faces.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 16, 2012, 11:37:53 AM
Argh, it didn't work!  Now I guess I've gotta try more complicated solutions.  S**t. 




Quote from: LongBlade on February 15, 2012, 04:37:21 PM
Klingons! It seems they're at the heart of nearly every problem the Federation faces.
Only when we're provoked.  ;D 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: republic on February 16, 2012, 07:44:23 PM
When you guys are ready to start a new game, send me a pm I'd love to try it.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Epee1 on February 16, 2012, 07:44:33 PM
Martok,

I'm still at 4 planets with bad guys all around me, and not able to build much.  Hopefully, I'm no threat, so they are pretty much ignoring me at the moment.

If you are doing well in this campaign, just keep it going until I get destroyed. 

Thanks for asking.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 17, 2012, 02:19:19 AM
Quote from: republic on February 16, 2012, 07:44:23 PM
When you guys are ready to start a new game, send me a pm I'd love to try it.
Will do! 

So aside from republic and myself, who here would be up for an MP match? 




Quote from: Epee1 on February 16, 2012, 07:44:33 PM
Martok,

I'm still at 4 planets with bad guys all around me, and not able to build much.  Hopefully, I'm no threat, so they are pretty much ignoring me at the moment.

If you are doing well in this campaign, just keep it going until I get destroyed. 

Thanks for asking.
Things are going well enough for me at the moment.  I've got a good number of planets colonized, and the Walden are still my only neighbors. 

That being said, I hate to continue if you're not enjoying the game at least somewhat.  You sure you don't want to start a second match (on a smaller map this time)? 





EDIT:  I'm an idiot, and got my PBEM campaigns confused! 


@spelk:  Gah.  Still can't get the f-ing turn to show up. 

Given that I'm pretty much blocked in as well -- I have only one colony (aside from my homeworld), while the Xpectrada Imperium has grabbed every other piece of real estate around me -- do we want to just start again?  I promise I wouldn't make the map so crowded next time! 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: spelk on February 17, 2012, 03:11:07 AM
Martok, are you having problems in Epee's game too?

I'll try and re-send Turn 16 (or 17 if its there) if I can, direct from my supernova mailbox. See if we can salvage our supernovanewbie effort.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 17, 2012, 07:07:48 AM
Quote from: spelk on February 17, 2012, 03:11:07 AM
Martok, are you having problems in Epee's game too?
No, I'm just a dumbass (see my edit in my previous post). 



Quote from: spelk on February 17, 2012, 03:11:07 AM
I'll try and re-send Turn 16 (or 17 if its there) if I can, direct from my supernova mailbox. See if we can salvage our supernovanewbie effort.
Roger that.  I'll keep my fingers crossed! 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on February 17, 2012, 07:35:07 AM
Martok,

So far things have been pretty peaceful in our game but I notice that we are both behind the 2 AI races. I am developing some rich worlds. Population growth on my habitable worlds is lower than I would like but I can't afford to cut taxes. How goes it with you?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 17, 2012, 07:43:16 AM
Quote from: Shelldrake on February 17, 2012, 07:35:07 AM
Martok,

So far things have been pretty peaceful in our game but I notice that we are both behind the 2 AI races. I am developing some rich worlds. Population growth on my habitable worlds is lower than I would like but I can't afford to cut taxes. How goes it with you?
So far, so good.  I've got a decent number of colonies now, and the Qa-Qa (who are to the south-southwest of me) seem content to leave me be for the time being.  Am also focusing on building up my planets now. 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Epee1 on February 17, 2012, 07:58:45 AM
Martok, you are doing well in our game?

I'm gettgin confused as to who is on first.   ???

Sure we can start over or whatever you want to do?

It's a game and it's being played with friends. That is always a good thing, win or lose.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 17, 2012, 10:05:36 AM
Yeah, I'm doing well in our game so far, and feel no need to restart myself. 

However, if you're not -- if you're feeling stuck (being surrounded by your enemies) and/or feel like you can't make any progress -- I don't want you feeling obligated to continue the game just for my sake!  If you're not enjoying it, I'd much rather we start over. 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on February 17, 2012, 11:00:05 AM
Hey guys,


I might be interested in playing a PBEM game with you all, however I just have Armada 2526.  I've got Supernova on my wishlist though and just waiting for a price break before I buy. 

Would anyone be interested in a small galaxy PBEM with vanilla Armada?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 17, 2012, 01:03:58 PM
Quote from: W8taminute on February 17, 2012, 11:00:05 AM
Hey guys,


I might be interested in playing a PBEM game with you all, however I just have Armada 2526.  I've got Supernova on my wishlist though and just waiting for a price break before I buy. 
What kind of "price break" are you looking for?  I know it's usually pretty cheap over on GamersGate (currently $14.95). 



Quote from: W8taminute on February 17, 2012, 11:00:05 AM
Would anyone be interested in a small galaxy PBEM with vanilla Armada?
Actually, you would need the Supernova expansion for PBEM games.  (This was one of the critiques of vanilla Armada -- that you couldn't play MP matches.) 


Of course, once you do have the expansion in hand, I'd certainly be open to a game or two.  :) 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on February 17, 2012, 01:56:34 PM
^You're right Martok, 14.95 over at Gamersgate is not bad.  I just don't want to buy at that price and then 5 minutes later see them drop it to say 5.99.  But OTOH seeing that there are quite a few fellow gamers here who play, I might take the plunge this weekend.  I've got Monday off!!!  Whoohooo!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 17, 2012, 04:29:45 PM
Quote from: W8taminute on February 17, 2012, 01:56:34 PM
^You're right Martok, 14.95 over at Gamersgate is not bad.  I just don't want to buy at that price and then 5 minutes later see them drop it to say 5.99. 
Eh, you know that'll probably happen no matter when you purchase it.  Games are like gasoline --- they drop in price the day after you buy 'em! 



Quote from: W8taminute on February 17, 2012, 01:56:34 PMBut OTOH seeing that there are quite a few fellow gamers here who play, I might take the plunge this weekend.  I've got Monday off!!!  Whoohooo!
Cool.  Let us know if/when you pick it up!  I don't consider myself an expert at all (no, that's not false modesty, I really don't), but I'll be happy to help to the best of my ability with whatever questions you may have.  Just keep in mind I'm generally not much of a warmonger! 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Epee1 on February 17, 2012, 07:22:39 PM
I'm fine Martok, unless you want to organize a new game with some of the people here. 

It's a game, and there ain't much to do atm, and it could be illustrative to see how the ai handles the dweeb in the hood.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 18, 2012, 05:36:33 AM
Fair enough.  For the time being then, we shall proceed! 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on February 19, 2012, 12:53:30 PM
Hey guys, I have bought and downloaded SuperNova.  Need to spend a little time with her before I plunge into a game with real human opponents.   ;)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on February 19, 2012, 01:12:35 PM
Great. If you want we can play co-op vs AI while you are learning (as I still am!)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 19, 2012, 01:18:47 PM
Quote from: W8taminute on February 19, 2012, 12:53:30 PM
Hey guys, I have bought and downloaded SuperNova.  Need to spend a little time with her before I plunge into a game with real human opponents.   ;)
Fantastic!  Take your time, and just let us know when you're ready to jump into MP.  I'm always down for playing co-op against the AI as well. 



...So are you ready yet?  :P 
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on February 21, 2012, 11:04:01 AM
Martok,
Did you receive my last turn?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on February 21, 2012, 11:18:56 AM
Co-op against the Ai sounds good to me.  I'd be willing to start in that mode right away.  I assume we're still talking a PBEM game?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on February 21, 2012, 12:25:30 PM
Quote from: W8taminute on February 21, 2012, 11:18:56 AM
Co-op against the Ai sounds good to me.  I'd be willing to start in that mode right away.  I assume we're still talking a PBEM game?

Sounds good. PBEM uses an ingame email address that you create with gmail.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 21, 2012, 04:17:15 PM
Quote from: Shelldrake on February 21, 2012, 11:04:01 AM
Martok,
Did you receive my last turn?
Sorry!  Yes, I did.  The serve is back to you, sir.  :) 



Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 23, 2012, 10:03:03 AM
@spelk:  Well I've run out of ideas on how to fix the turn problem.  My final solution (if it even works) was to replay my last turn (16) and send it to you again.  Let me know if that does the trick; otherwise, we may have no other choice but to restart. 

 



Quote from: Shelldrake on February 21, 2012, 12:25:30 PM
Quote from: W8taminute on February 21, 2012, 11:18:56 AM
Co-op against the Ai sounds good to me.  I'd be willing to start in that mode right away.  I assume we're still talking a PBEM game?

Sounds good. PBEM uses an ingame email address that you create with gmail.
So what's the status on this?  Did you two start a new game then?  Or have you guys been waiting for me (and/or other players) to express interest? 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: spelk on February 23, 2012, 10:21:20 AM
Quote from: Martok on February 23, 2012, 10:03:03 AM
@spelk:  Well I've run out of ideas on how to fix the turn problem.  My final solution (if it even works) was to replay my last turn (16) and send it to you again.  Let me know if that does the trick; otherwise, we may have no other choice but to restart. 

Ok, will check it this evening. Thanks for sorting this Martok!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on February 23, 2012, 12:11:27 PM
Quote from: Martok on February 23, 2012, 10:03:03 AM
 
Quote from: Shelldrake on February 21, 2012, 12:25:30 PM
Quote from: W8taminute on February 21, 2012, 11:18:56 AM
Co-op against the Ai sounds good to me.  I'd be willing to start in that mode right away.  I assume we're still talking a PBEM game?

Sounds good. PBEM uses an ingame email address that you create with gmail.
So what's the status on this?  Did you two start a new game then?  Or have you guys been waiting for me (and/or other players) to express interest?

Not yet. Are you interested in joining the game Martok?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 23, 2012, 04:10:47 PM
Quote from: spelk on February 23, 2012, 10:21:20 AM

Ok, will check it this evening. Thanks for sorting this Martok!
*snorts*  If I managed to "sort" it out at all, it'll be because of pure dumb luck.  But you're welcome.  :P 




Quote from: Shelldrake on February 23, 2012, 12:11:27 PM

Not yet. Are you interested in joining the game Martok?
Sure, but only if I'm not unknowingly "inviting myself" to the party when it was planned to be just a 2-person show.  If you and W8taminute were thinking to just do a game by yourselves, that's totally fine by me too. 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on February 23, 2012, 04:12:45 PM
I'm willing to play any game type with anyone.  If you guys start a new game please consider adding me to the list.  :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on February 23, 2012, 04:45:20 PM
Quote from: W8taminute on February 23, 2012, 04:12:45 PM
I'm willing to play any game type with anyone.  If you guys start a new game please consider adding me to the list.  :)

@W8aminute and Martok,
PM me your gmail game addresses and race preference and I will set up a game. Any suggestions re game size etc for a game that the 3 of us can coop against the AI are welcome Martok!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 24, 2012, 01:55:35 AM
PM sent.  8) 
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on February 24, 2012, 10:45:08 AM
PM sent Shelldrake.  I forgot to mention my race preference.  I'll state it here then.  Please select any of the humanoid type races.  How about a medium sized galaxy?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 24, 2012, 05:43:59 PM
Just a general heads-up to my fellow PBEM players: 

I'm about to head to bed, after which I will be away from my computer til Monday night (going to La Crosse again), so I won't be able to play any of my turns til then.  Apologies for forgetting to mention this earlier!  :-[ 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: LongBlade on February 24, 2012, 05:46:47 PM
Klingons! So unreliable.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Epee1 on February 24, 2012, 07:50:27 PM
Quote from: Martok on February 24, 2012, 05:43:59 PM
Just a general heads-up to my fellow PBEM players: 

I'm about to head to bed, after which I will be away from my computer til Monday night (going to La Crosse again), so I won't be able to play any of my turns til then.  Apologies for forgetting to mention this earlier!  :-[

Won't matter, I will still be at 4 colonies when you get back.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on February 24, 2012, 10:03:13 PM
Whoo hoo!  I played my first turn and using the ingame send feature I think my turn has been sent to the next player.  Please let me know if you received it or not.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 25, 2012, 06:47:32 AM
(Credit goes to NorwegianBlood at the old site for noticing this.) 


GetGamesGo currently has Armada Gold (the original game + the Supernova expansion) on sale for just $7.00! 

Link (http://www.getgamesgo.com/product/armada-gold)


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 25, 2012, 06:50:00 AM
Quote from: LongBlade on February 24, 2012, 05:46:47 PM
Klingons! So unreliable.
No, that would be the Romulans.  (Unless you're a TOS fan, in which case, yes you'd be correct.)  :P 





Quote from: Epee1 on February 24, 2012, 07:50:27 PM
Quote from: Martok on February 24, 2012, 05:43:59 PM
Just a general heads-up to my fellow PBEM players: 

I'm about to head to bed, after which I will be away from my computer til Monday night (going to La Crosse again), so I won't be able to play any of my turns til then.  Apologies for forgetting to mention this earlier!  :-[

Won't matter, I will still be at 4 colonies when you get back.
What precisely is your strategic situation, anyway?  Hemmed in by aggressive/warlike neighbors, or just hemmed in but otherwise left alone? 




Quote from: W8taminute on February 24, 2012, 10:03:13 PM
Whoo hoo!  I played my first turn and using the ingame send feature I think my turn has been sent to the next player.  Please let me know if you received it or not.
Cool!  I'll make sure to check when I get back. 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Staggerwing on February 25, 2012, 07:29:30 AM
Quote from: Martok on February 25, 2012, 06:47:32 AM
(Credit goes to NorwegianBlood at the old site for noticing this.) 


GetGamesGo currently has Armada Gold (the original game + the Supernova expansion) on sale for just $7.00! 

Link (http://www.getgamesgo.com/product/armada-gold)

Anyone purchase from them before? Are they reliable? I worry about security when buying from someone I've never heard of.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on February 25, 2012, 08:32:26 AM
Quote from: Staggerwing on February 25, 2012, 07:29:30 AM
Quote from: Martok on February 25, 2012, 06:47:32 AM
(Credit goes to NorwegianBlood at the old site for noticing this.) 


GetGamesGo currently has Armada Gold (the original game + the Supernova expansion) on sale for just $7.00! 

Link (http://www.getgamesgo.com/product/armada-gold)

Anyone purchase from them before? Are they reliable? I worry about security when buying from someone I've never heard of.

Agreed, that's why I only buy from Steam or Gamersgate.  I'd be interested as well though if anyone has bought from them. 
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: LongBlade on February 25, 2012, 09:24:47 AM
Quote from: Martok on February 25, 2012, 06:50:00 AM
Quote from: LongBlade on February 24, 2012, 05:46:47 PM
Klingons! So unreliable.
No, that would be the Romulans.  (Unless you're a TOS fan, in which case, yes you'd be correct.)  :P 

There is nothing but TOS.

(except some decent DS9 and the last season of Enterprise)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Epee1 on February 25, 2012, 07:16:49 PM
Martok,

For the moment left alone, I'm not worth bothering with.   ;D
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 27, 2012, 02:48:11 PM
Okay, I'm back! 


Looks like all my PBEM's (whether I'm a host or participant) are moving along again.  I received the first turn in Shelldrake's 3-way coop campaign with W8taminute and myself; in addition, spelk and I appear to have finally gotten around whatever glitch was preventing me from receiving turns.  (My game with Epee and my other game with Shelldrake continue as normal.)  Woo! 




Quote from: Epee1 on February 25, 2012, 07:16:49 PM
Martok,

For the moment left alone, I'm not worth bothering with.   ;D
Heh.  Fair enough.  :)  I'm gonna see what I can do about starting to move towards the middle where you're at (which will require getting the Walden out of my way), but it's still going to be a while! 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on February 27, 2012, 02:50:09 PM
Quote from: Staggerwing on February 25, 2012, 07:29:30 AM
Quote from: Martok on February 25, 2012, 06:47:32 AM
(Credit goes to NorwegianBlood at the old site for noticing this.) 


GetGamesGo currently has Armada Gold (the original game + the Supernova expansion) on sale for just $7.00! 

Link (http://www.getgamesgo.com/product/armada-gold)

Anyone purchase from them before? Are they reliable? I worry about security when buying from someone I've never heard of.
FWIW, at least one person over at TotalWar.Org (where I also mentioned the sale) has said they purchased & downloaded Armada Gold without any problems. 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on March 10, 2012, 02:06:17 PM
Hey spelk, did we lose our game again?  I just realized I haven't received a turn from you in a while now (almost 2 weeks, I think?). 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: republic on March 10, 2012, 03:02:18 PM
Let me know when you guys are ready for another game, I'd like to try it out.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Epee1 on March 11, 2012, 12:08:37 PM
Still at 4 planets.  LOL
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: spelk on March 11, 2012, 12:11:02 PM
Quote from: Martok on March 10, 2012, 02:06:17 PM
Hey spelk, did we lose our game again?  I just realized I haven't received a turn from you in a while now (almost 2 weeks, I think?).

No the games ok, I've been a bit distracted. I've churned through the latest turn, turn 18 I think. I've had a bit of difficulty getting to grips with what I was actually trying to do. We seem to be hemmed in a bit, not sure I'm up to starting any wars to aid expansion, but soon I think thats going to have to happen.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on March 11, 2012, 02:35:31 PM
Quote from: republic on March 10, 2012, 03:02:18 PM
Let me know when you guys are ready for another game, I'd like to try it out.
I'd be up for starting another game!  Anyone else? 




Quote from: Epee1 on March 11, 2012, 12:08:37 PM
Still at 4 planets.  LOL
Am finally in consolidation mode.  Need to build up my colonies so that I can then take out the Walden.  I always feel a little bad declaring war on those chaps, but they're in my way...  ;) 




Quote from: spelk on March 11, 2012, 12:11:02 PM
Quote from: Martok on March 10, 2012, 02:06:17 PM
Hey spelk, did we lose our game again?  I just realized I haven't received a turn from you in a while now (almost 2 weeks, I think?).

No the games ok, I've been a bit distracted. I've churned through the latest turn, turn 18 I think. I've had a bit of difficulty getting to grips with what I was actually trying to do. We seem to be hemmed in a bit, not sure I'm up to starting any wars to aid expansion, but soon I think thats going to have to happen.
Ah, sorry man.  Now I kinda feel like an ass; I didn't mean to nag or push you!  I just was worried that we were having issues again. 


Yeah, I think I'm going to have attack the Xpectrada in the near future.  That is, if I'm going to have any chance of making some headway! 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: spelk on March 11, 2012, 06:33:38 PM
Quote from: Martok on March 11, 2012, 02:35:31 PM
Ah, sorry man.  Now I kinda feel like an ass; I didn't mean to nag or push you!  I just was worried that we were having issues again. 

Hey no worries man, don't feel bad - it's me who was slacking on the turn front :)

Quote from: Martok on March 11, 2012, 02:35:31 PM
Yeah, I think I'm going to have attack the Xpectrada in the near future.  That is, if I'm going to have any chance of making some headway!

Ok, I'll gear up for war against the Xpectrada - currently worried about all the yellow planets to the south of my homeworld. We'll do it together and hopefully one of us will survive.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on March 12, 2012, 08:09:04 AM
Hey Shelldrake, I've been getting "Unable to create game" error messages the last few days, where the game refuses to load and I can't play my turn(s).  You having any problems on your end?  (This is in our original 2-player campaign.) 





Quote from: spelk on March 11, 2012, 06:33:38 PM

Quote from: Martok on March 11, 2012, 02:35:31 PM
Yeah, I think I'm going to have attack the Xpectrada in the near future.  That is, if I'm going to have any chance of making some headway!

Ok, I'll gear up for war against the Xpectrada - currently worried about all the yellow planets to the south of my homeworld. We'll do it together and hopefully one of us will survive.
Sounds like a plan. 

I'd love to launch an "alpha strike" on their homeworld (it's within my range!).  However, even together, I don't think we'd be able to put together a powerful enough fleet for the task, so we'll have to settle for picking off their colonies for now. 




Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on March 12, 2012, 08:36:03 AM
Quote from: Martok on March 12, 2012, 08:09:04 AM
Hey Shelldrake, I've been getting "Unable to create game" error messages the last few days, where the game refuses to load and I can't play my turn(s).  You having any problems on your end?  (This is in our original 2-player campaign.) 


No problems on my end. The last turn I played was turn 66 on Saturday.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on March 12, 2012, 08:50:53 AM
Did you guys get my last turn?  I think we're on turn 13 now if I'm not mistaken.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on March 12, 2012, 08:58:55 AM
Quote from: W8taminute on March 12, 2012, 08:50:53 AM
Did you guys get my last turn?  I think we're on turn 13 now if I'm not mistaken.

Got it yesterday and got Martok's turn today so will play when I get home tonight. Race of Machines looks like they might be a problem for us w8taminute. Your human empire is coming along nicely. Lucky you with a rich planetary system - no such luck for my Linkins. Have you encountered Martok yet?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on March 12, 2012, 10:58:46 AM
I believe I may have not yet encountered Martok in-game.  I'll double check on my next turn. 

I was surprised to get a break on that rich planetary system.  In all my single player games with vanilla Armada I would only sometimes get a mineral rich starting planet or one within reach of my initial colony. 

Sidenote: I like the Supernova expansion and glad I got it.  It's also good to be playing with human players as well. 
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Windigo on March 12, 2012, 11:49:15 AM
I just read this thread. Congrats men, you have convinced me to try this game and get into the PBEM community. Will need to wait until April to purchase the game when my fun money account gets rejuvinated.

The price of 20 dollars appears to be reasonable. Is Super Nova stand alone or do I need Armada 2526 as well??
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on March 12, 2012, 12:02:16 PM
Quote from: Windigo on March 12, 2012, 11:49:15 AM
The price of 20 dollars appears to be reasonable. Is Super Nova stand alone or do I need Armada 2526 as well??

Windy,Armada 2526 is the base game and is needed for the Supernova expansion.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Windigo on March 12, 2012, 12:07:28 PM
Thanks ShellDrake... back to the Matrix site for info
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on March 12, 2012, 12:15:28 PM
Windy: Armada Supernova is 14.95 over at Gamersgate.  Just an FYI.  Yes you do need to purchase the base game as well.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Windigo on March 12, 2012, 12:34:17 PM
Quote from: W8taminute on March 12, 2012, 12:15:28 PM
Windy: Armada Supernova is 14.95 over at Gamersgate.  Just an FYI.  Yes you do need to purchase the base game as well.

Awesome tip. Thanks.

I will say up front to the Armada players that I am one to play because I wear my TMF* badge with honour because I just love to play the games.


*TMF = Tactical Mind F**k - a.k.a.,  a wargamer dork  who doesn't care if they win because its about the wargaming style points
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on March 12, 2012, 01:48:57 PM
I'm with you on that Windy.  I do play my single player games with the intent of winning, however when I play with/against human players, it's all about looking good at being a wargamer dork.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on March 12, 2012, 04:34:24 PM
Quote from: Shelldrake on March 12, 2012, 08:36:03 AM
Quote from: Martok on March 12, 2012, 08:09:04 AM
Hey Shelldrake, I've been getting "Unable to create game" error messages the last few days, where the game refuses to load and I can't play my turn(s).  You having any problems on your end?  (This is in our original 2-player campaign.) 


No problems on my end. The last turn I played was turn 66 on Saturday.

Martok,
If you like I can replay turn  66 and see if that gets us back on  track.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on March 13, 2012, 05:08:47 AM
Quote from: Shelldrake on March 12, 2012, 04:34:24 PM
Martok,
If you like I can replay turn  66 and see if that gets us back on  track.
Sure, why not.  I'm uncertain as to whether the game will let you do that (since you're not the host), but it's probably worth a try. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on March 13, 2012, 05:17:49 AM
Quote from: W8taminute on March 12, 2012, 10:58:46 AM
I believe I may have not yet encountered Martok in-game.  I'll double check on my next turn. 
I believe I'm located just a little north-of-center.  Where are you and Shelldrake at? 



Quote from: W8taminute on March 12, 2012, 10:58:46 AM
I was surprised to get a break on that rich planetary system.  In all my single player games with vanilla Armada I would only sometimes get a mineral rich starting planet or one within reach of my initial colony. 
Heh, I didn't even realize we were playing with the "Normal Homeworlds" option disabled.  (My homeworld is Normal, so the thought never occurred to me.)  That definitely makes life a little more interesting... 



Quote from: W8taminute on March 12, 2012, 10:58:46 AM
Sidenote: I like the Supernova expansion and glad I got it.  It's also good to be playing with human players as well. 
That's awesome, W8taminute; I'm glad you're enjoying it! 


To my surprise, I concur with you on the joy of playing with other humans.  I've never been a fan of multiplayer, but Armada has proved to be a major exception to this rule. 

I think it helps that most of the folks I play with (including and especially those of us here) are mostly out just to have fun.  I'm generally not the cutthroat "bloodthirsty" type, particularly in grand strategy games -- games like Mechwarrior and Command & Conquer are sometimes a different matter -- and I subsequently tend to have a strong dislike of MP matches that are played that way.  (Someday, I'll tell you about a Birth of the Federation MP match I once participated in; it rather turned me off of online gaming for a long time!) 

Anyway, I've been very pleasantly surprised by how much I enjoy playing Armada online with you guys.  It's definitely a blast! 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on March 13, 2012, 05:24:28 AM
Quote from: Windigo on March 12, 2012, 11:49:15 AM
I just read this thread. Congrats men, you have convinced me to try this game and get into the PBEM community. Will need to wait until April to purchase the game when my fun money account gets rejuvinated.
Sweet!  We'll be here whenever you're ready.  8) 


I believe you can get the Armada Gold Edition (includes both the original game and Supernova) at GG for a reasonable price ($30-35, IIRC). 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on March 13, 2012, 07:20:32 AM
Quote from: Martok on March 13, 2012, 05:17:49 AM
I believe I'm located just a little north-of-center.  Where are you and Shelldrake at? 

I am at the lower far right and w8aminute is just to my left. I suspect that we will eventually have to wage war with the Race of Machines if they keep encroaching on us.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on March 13, 2012, 12:47:23 PM
Quote from: Shelldrake on March 13, 2012, 07:20:32 AM
Quote from: Martok on March 13, 2012, 05:17:49 AM
I believe I'm located just a little north-of-center.  Where are you and Shelldrake at? 

I am at the lower far right and w8aminute is just to my left. I suspect that we will eventually have to wage war with the Race of Machines if they keep encroaching on us.
Hmm, okay.  The only neighbors I've met so far are the Teyes to the west/northwest of me, and the Waldens to the southwest.  (A bit of a stroke of luck there -- running into two of the friendlier races!) 

I'll maybe see about trying to expand southward if I can then; hopefully I can run into the AROM and give them something else to worry about.  It's going to be difficult, however, as I don't believe I have any viable colony locations south of my homeworld.  Will probably have to wait until I've researched Super Arks. 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on March 15, 2012, 09:53:38 AM
Hellfire and damnation... 


Shelldrake, I got that frickin' error message again when I tried to load our 2-player game!  Fortunately, I was able to get around it by exiting to my desktop, restarting the game, and then loading up the campaign again, so all's well for now.  Still damn annoying, though. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on April 12, 2012, 11:15:42 AM
Just a heads-up for my fellow PBEM players... 


I'll be (mostly) off the grid the next 4-5 days, as my mother and I are driving out to Denver to visit my sister and her fiance.  We're leaving tomorrow morning as soon as I get off work, and we'll return late Monday night.  Have a good weekend, guys! 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on April 12, 2012, 11:44:50 AM
Quote from: Martok on April 12, 2012, 11:15:42 AM
Just a heads-up for my fellow PBEM players... 


I'll be (mostly) off the grid the next 4-5 days, as my mother and I are driving out to Denver to visit my sister and her fiance.  We're leaving tomorrow morning as soon as I get off work, and we'll return late Monday night.  Have a good weekend, guys!

No worries. Have a safe and happy trip!

BTW I think that I will soon have to go to war with the Qa Qa if I want to expand any further.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on April 12, 2012, 12:10:49 PM
Thanks for the heads up Martok.  Shelldrake, I may not have a huge fleet but if you need help against the Qa Qa let me know.  At the very least I'd be able to send you some funds.  The best ships I have unfortunately are just those light cruisers.  I'll have Marines though in about 5 turns.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: LongBlade on April 12, 2012, 12:21:20 PM
Drive safely!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Anguille on April 13, 2012, 03:28:47 PM
Well well well...there's a private party going on and i haven't been invited? Nasty boys.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: LongBlade on April 13, 2012, 03:49:28 PM
Quote from: anguille on April 13, 2012, 03:28:47 PM
Well well well...there's a private party going on and i haven't been invited? Nasty boys.

Good to see your shining face.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Anguille on April 14, 2012, 02:28:32 AM
Quote from: LongBlade on April 13, 2012, 03:49:28 PM
Quote from: anguille on April 13, 2012, 03:28:47 PM
Well well well...there's a private party going on and i haven't been invited? Nasty boys.

Good to see your shining face.

Thanks  ;)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on April 14, 2012, 10:03:47 AM
Quote from: Shelldrake on April 12, 2012, 11:44:50 AM

No worries. Have a safe and happy trip!

BTW I think that I will soon have to go to war with the Qa Qa if I want to expand any further.
Thanks! 

Is that in our two-player game, or our threeway game with W8taminute




Quote from: anguille on April 13, 2012, 03:28:47 PM
Well well well...there's a private party going on and i haven't been invited? Nasty boys.
Dude, I PM'ed you twice!  Did the WG forum software eat them? 


In any case, welcome, welcome, welcome!  I'm most heartily glad to see you here.  :) 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on April 14, 2012, 10:52:21 AM
Quote from: Martok on April 14, 2012, 10:03:47 AM
Quote from: Shelldrake on April 12, 2012, 11:44:50 AM

No worries. Have a safe and happy trip!

BTW I think that I will soon have to go to war with the Qa Qa if I want to expand any further.
Thanks! 

Is that in our two-player game, or our threeway game with W8taminute


That is in our 2 player game. The race of machines is the civ that is crowding me in our 3 player match.


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Anguille on April 14, 2012, 03:52:17 PM
Quote from: Martok on April 14, 2012, 10:03:47 AM

Quote from: anguille on April 13, 2012, 03:28:47 PM
Well well well...there's a private party going on and i haven't been invited? Nasty boys.
Dude, I PM'ed you twice!  Did the WG forum software eat them? 


In any case, welcome, welcome, welcome!  I'm most heartily glad to see you here.  :)
It seems the new wargamer forum has a problem with PMs....my inbox there is empty (no sign of my past pms either). Anyway, glad to be here...what's it all about?

Cheers
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: LongBlade on April 15, 2012, 07:32:17 AM
Quote from: anguille on April 14, 2012, 03:52:17 PMAnyway, glad to be here...what's it all about?

It's about fun and games. :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Windigo on April 16, 2012, 10:54:15 AM
Quote from: LongBlade on April 15, 2012, 07:32:17 AM
Quote from: anguille on April 14, 2012, 03:52:17 PMAnyway, glad to be here...what's it all about?

It's about fun and games. :)

...until a possum loses an eye...   :P
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: LongBlade on April 16, 2012, 11:40:21 AM
Quote from: Windigo on April 16, 2012, 10:54:15 AM
Quote from: LongBlade on April 15, 2012, 07:32:17 AM
Quote from: anguille on April 14, 2012, 03:52:17 PMAnyway, glad to be here...what's it all about?

It's about fun and games. :)

...until a possum loses an eye...   :P

They lost more than an eye.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on April 27, 2012, 12:43:12 AM
Your normal Martok service will resume later today (Friday).  :) 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on April 27, 2012, 10:35:44 AM
^Awesome and welcome back!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on May 17, 2012, 06:38:16 AM
By the by, in case it wasn't already clear, I will be away from my PC (and thus Armada) from now through the weekend.  I'll be back to resume play on Monday! 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: DV8 on May 17, 2012, 07:48:31 AM
Is Supernova a true expansion or is it standalone?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on May 17, 2012, 09:22:56 AM
Copy that Martok.  Have fun!!!

Supernova is indeed an expansion which requires Armada 2526 to play.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on May 23, 2012, 12:20:19 PM
Hey Shelldrake, I'm showing the last turn I received from you was a week ago (May 15).  This is for both our campaigns, including the 3-way game with W8taminute

Have we run into technical difficulties?  (Please say no!) 




On a separate note, if there's anyone else who has Supernova that's interested in a PBEM campaign (ArizonaTank? Jarhead? Republic?), don't be shy about stepping forward!  We've got a small but fun group of players here, and I think it would be great to see us become a little more, ah, self-perpetuating.  8) 

If anyone is concerned about being outclassed by us "veterans", and/or that MP matches would be too cutthroat, rest assured very few of us consider ourselves experts, and most of us have a genuinely laid-back playing style.  Not that wars aren't fun ( ;D ), but most matches have thus far been played with a combination of role-playing and realpolitik, and so aren't constant knife-fights.  (In fact, most of my PBEM campaigns have been pretty quiet so far.  Not that they'll remain that way forever, of course!) 

Also, I wouldn't mind if we could get a somewhat larger game going if possible.  I'm not thinking a ton of people -- just 5-6 players, probably -- but I think it could definitely be fun.  I'm already involved in a couple other larger PBEM campaigns like that, and I'll not deny I enjoy them! 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on May 23, 2012, 01:49:32 PM
Hi guys,

I'm also showing the last turn I received was on May 15th. 
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on May 23, 2012, 02:58:47 PM
I will check when I get home but I seem to recall the last turn I sent was just before Martok left on his road trip.

EDIT: My gmail box shows a turn from w8taminute on May 15 and Martok's turns on May 16. I thought I played them but maybe not. My bad...turns sent.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on May 23, 2012, 07:38:25 PM
No worries, my friend.  And yes, I got both turns now.  :) 


Incidentally, in our 3-way game, I recently concluded a limited but successful war against the Teyes.  I managed to wipe out two of their colonies (and subsequently planted my own flag in both star systems), both of which were uncomfortably close to my homeworld.  My only losses were a couple of scout ships, so I definitely came out ahead. 

Overall, I was pretty lucky, as I managed to catch most of their fleet out of position.  By the time they were able to bring in reinforcements, I'd already done most of the damage I'd intended to, and declared victory.  (Hee!) 

I'd actually have preferred to prosecute the war still further, as there's yet another (3rd) system the Flock "stole" from me...and which again is a bit too close to my capital for comfort.  However, any further action must wait for the time being, as their fleet is just strong enough to threaten my colonies, most of which are still woefully under-defended (and my own fleet can't be everywhere to protect them).  Gotta build up planetary defenses a bit more before I consider another war against the Teyes, and that's going to take time.  Their day of reckoning will come soon, however...  ;D 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on May 23, 2012, 08:48:47 PM
I see I can get both Armada and Supernova for less than $7, so I may get it and see about joining you guys for some fun.  I should note that it is download only from Amazon, never purchased a download only from Amazon before, any thing I should be warry about, or should I wait and buy direct from Matrix.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on May 24, 2012, 01:05:13 AM
Quote from: OJsDad on May 23, 2012, 08:48:47 PM
I see I can get both Armada and Supernova for less than $7, so I may get it and see about joining you guys for some fun.  I should note that it is download only from Amazon, never purchased a download only from Amazon before, any thing I should be warry about, or should I wait and buy direct from Matrix.
My only question/concern would be whether Amazon allows you to re-download the game when necessary.  Providing they do, however, then I'd definitely say go ahead and get it.  That's a great price for the bundle! 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on May 24, 2012, 05:51:01 AM
Martok,
In our 3-way game I am just a few turns away from being able to declare war on the Race of Machines,who are hemming me in on the SW. Similarly, the QaQa are in my crosshairs in our other game. Warclouds on the horizon!  ;D
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on May 24, 2012, 02:00:21 PM
I have been struggling getting my economy up and running.  I'm still only pulling in 500 credits a turn.  I really love this game but obviously I'm having trouble picking up on how to run a profitable empire whilst maintaining a decent defense force. 

By the way, thank you for the tech Shelldrake.  That's going to go a long way towards helping some of my planets become more profitable.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on May 24, 2012, 08:04:02 PM
@OJsDad:  Did you end up buying the game, then?  If you did and are interested in a PBEM match, let us know! 




Quote from: Shelldrake on May 24, 2012, 05:51:01 AM
Martok,
In our 3-way game I am just a few turns away from being able to declare war on the Race of Machines,who are hemming me in on the SW. Similarly, the QaQa are in my crosshairs in our other game. Warclouds on the horizon!  ;D
Let me know when you're ready to move against the Qa-Qa, as they're a thorn in my side as well.  I've kept the peace with them thus far, but they have a number of colonies inside "my" territory that I would love to acquire and/or eradicate. 

Any idea what kind of timetable you're looking at?  I'm wondering how long I have to further build up my fleet before you decide to press the "Go!" button.  8) 




Quote from: W8taminute on May 24, 2012, 02:00:21 PM
I have been struggling getting my economy up and running.  I'm still only pulling in 500 credits a turn.  I really love this game but obviously I'm having trouble picking up on how to run a profitable empire whilst maintaining a decent defense force. 
The economy is Armada does tend to be pretty tight -- somewhat less so later on, but even then I've rarely pulled in "Monty Haul" levels of income.  It's one of the things I really like about this game; you have to make genuinely hard choices about how and where you spend your money. 


The key here is that you have to prioritize things.  While that's only me repeating advice given by others, it's still very true:  Quite simply, you can almost never build all that you want with the funds you have on hand. 


So what exactly does this mean?  A few specific tips: 

1.)  Focus development on just a few key planets (including your homeworld) in the beginning.  On the rest of your colonies, I recommend being downright miserly in what you build there -- I myself tend to only build (at most!) a mine, and perhaps a landing station (if I have another nearby colony with a trade/tourism feature).  As your income gradually increases, you can slowly begin devoting more money to developing additional colonies...but not too much. 

2.)  If I have a planet with a trade/tourism feature, I usually hold back on purchasing the facilities necessary to exploit it unless it's close enough (22-24 grid squares IIRC) to several of your other colonies.  Otherwise, those facilities won't generate enough income to be worthwhile (remember they have an upkeep cost like every other building). 

3.)  Aside from perhaps a few light missile batteries to discourage minor raids, don't bother with constructing heavy defenses except on your most important colonies (which should generally also be those few you're concentrating development on). 

4.)  Likewise, try to be frugal with your navy:  Only build Ark Ships for star systems you plan on actually colonizing in the near future.  Try not to maintain more than 1-2 battle fleets at a time.  Don't be afraid to scrap/retire older/obsolete vessels when appropriate. 


I realize you're probably doing most (if not all) of these things already, but I figure it doesn't hurt to mention it again for those new to the game.  And even if you are doing everything right, it can still take a good while for your income to ramp up -- believe me, I know!  Sometimes, all one can do is wait and slowly nurse one's strength -- both military and economic. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on May 24, 2012, 09:44:09 PM
Quote from: Martok on May 24, 2012, 08:04:02 PM
@OJsDad:  Did you end up buying the game, then?  If you did and are interested in a PBEM match, let us know! 

, all one can do is wait and slowly nurse one's strength -- both military and economic.

Not yet.  I have about $43 in gift cards from Amazon, but I cannot use them for those downloads.  I see they have the Gold addition of Armada for $28 boxed.  Am I correct that this edition is both Armada and Supernova?  So I'm going to get that, will take a week or so before I get it though.

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on May 24, 2012, 10:10:14 PM
Yes, the Gold edition is the original game + Supernova bundled together. 

Sweet!  If/when you feel up to dipping your toe in MP, give us a shout.  :) 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on May 24, 2012, 10:39:44 PM
Thanks for the advice Martok.  I agree with you that one of the appealing features of this game is that nothing comes easy.  Hard choices must be made.  I didn't think to not dump so much money into new colonies and focus on the homeworld and maybe one other juicy colony.  I've got some major re-organization to do next turn!!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on May 25, 2012, 08:46:43 AM
You're welcome!  May my words of "wisdom" (if they are that) bear you fruit.  :) 


Also, if it makes you feel any better, I continue to have trouble following my own advice in this regard.  :P  I'm just too used to most other 4x games (where money is generally more plentiful), and am thus still in the habit of wanting to build everywhere on all my colonies simultaneously.  It's a hard habit to break! 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on May 25, 2012, 02:49:41 PM
Quote from: Martok on May 24, 2012, 10:10:14 PM
Yes, the Gold edition is the original game + Supernova bundled together. 

Sweet!  If/when you feel up to dipping your toe in MP, give us a shout.  :)

I got it ordered this morning from Amazon.  However, it's says expected delivery isnt until end of June!  Oh well, it was a free gift card from work, and I'm too cheap to pay the $7 for the download now version  :P.  I'll let you know when I get it and am ready to jump in.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on May 26, 2012, 04:51:10 AM
Martok,
My battle fleet (escort carrier, a couple of dreadnaughts and cruisers, several devastators and corvettes, and an assault ship) are currently 4 turns out from Winchester. Hopefully they are a match for whatever the QaQa have in system. I sent you a big tech exchange offer as part of our joint war plan. For the glory of the empire, death to QaQa!  :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on May 26, 2012, 09:21:53 AM
Somehow this turn, or maybe last, the humans learned of the existence of a new race in the galaxy. 

Martok I sent you an offer to exchange ideas and knowledge.  :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on May 26, 2012, 06:50:12 PM
Quote from: OJsDad on May 25, 2012, 02:49:41 PM
I got it ordered this morning from Amazon.  However, it's says expected delivery isnt until end of June!  Oh well, it was a free gift card from work, and I'm too cheap to pay the $7 for the download now version  :P.  I'll let you know when I get it and am ready to jump in.
Sounds good.  We'll be here.  :D 




Quote from: Shelldrake on May 26, 2012, 04:51:10 AM
Martok,
My battle fleet (escort carrier, a couple of dreadnaughts and cruisers, several devastators and corvettes, and an assault ship) are currently 4 turns out from Winchester. Hopefully they are a match for whatever the QaQa have in system. I sent you a big tech exchange offer as part of our joint war plan. For the glory of the empire, death to QaQa!  :)
Aha, so the war has effectively begun already!  You're going to have a head-start on me then.  I have eight turns left on a nonaggression treaty with them, so I may just wait for it to expire before I attack (especially since I'm not really ready yet anyway). 

Just so you're aware, I'm seeing the Assembly has dispatched 3 Corvettes and a Scout to Winchester as reinforcements.  Nothing you shouldn't be able to handle, but just be aware they'll reach Winchester before your invasion fleet does. 

Also, in an effort to increase my fleet buildup a little more quickly, I just made you an...interesting offer.  You're certainly not obliged to accept it, but I think you'll find it's at least worth examining.  ;) 


By the way, what exactly are your goals for this war?  Which colonies are you after?  Are you intending to use Winchester as a stepping stone to Avalon and/or Qa-Qish itself?  And perhaps most pertinently, are you aiming for a more limited war, or is this is a "total war" to wipe out the Qa-Qa completely? 

As for myself, the Assembly planets I'm for sure claiming for the Imperium are Cornwall and Camelot.  I'd also really like to grab Cheddar as well, unless you had your heart set on taking it yourself (in which case feel free).  What else I do after that will probably depend at least partially on what you're planning, as I'd like to coordinate with you as much as reasonably possible. 




Quote from: W8taminute on May 26, 2012, 09:21:53 AM
Somehow this turn, or maybe last, the humans learned of the existence of a new race in the galaxy. 

Martok I sent you an offer to exchange ideas and knowledge.  :)
Yep, I just stumbled across your colony at Mycenae.  Greetings to the pink-skins!  ;D 

I sent you an offer as well, although I'll confess I've already forgotten what it was.  :-[  However, I too look forward to a new era of peace and cooperation with our new neighbors (even if they do have an odd penchant for being land-dwellers...).  :D 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on May 26, 2012, 09:25:01 PM
Martok,
My plan it to use Winchester as a base from which to attack and capture Avalon, which will add another rich world to the empire and deprive the QaQa of major shipyard facilities. The plan at the moment is a limited war to give me more resources for a fleet buildup before I pursue total war on the QaQa.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on May 27, 2012, 11:49:23 AM
Hmm.  Those Qa-Qa corvettes I saw are now headed toward Cornwall.  I think they may be onto me...  :P 

Thank you kindly for the ships, by the way!  I hope my, ah, compensation package was adequate.  ;) 




Quote from: Shelldrake on May 26, 2012, 09:25:01 PM
Martok,
My plan it to use Winchester as a base from which to attack and capture Avalon, which will add another rich world to the empire and deprive the QaQa of major shipyard facilities. The plan at the moment is a limited war to give me more resources for a fleet buildup before I pursue total war on the QaQa.
Very good.  That is what I'd been planning as well (limited war with a few "land grabs"), so I'm glad we're on the same page.  Good luck in your assault! 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on May 27, 2012, 12:51:40 PM
Quote from: Martok on May 27, 2012, 11:49:23 AM
Hmm.  Those Qa-Qa corvettes I saw are now headed toward Cornwall.  I think they may be onto me...  :P 

Thank you kindly for the ships, by the way!  I hope my, ah, compensation package was adequate.  ;) 

Most adequate! :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on May 27, 2012, 01:18:15 PM
Quote from: Martok on May 26, 2012, 06:50:12 PM
Quote from: W8taminute on May 26, 2012, 09:21:53 AM
Somehow this turn, or maybe last, the humans learned of the existence of a new race in the galaxy. 

Martok I sent you an offer to exchange ideas and knowledge.  :)
Yep, I just stumbled across your colony at Mycenae.  Greetings to the pink-skins!  ;D 

I sent you an offer as well, although I'll confess I've already forgotten what it was.  :-[  However, I too look forward to a new era of peace and cooperation with our new neighbors (even if they do have an odd penchant for being land-dwellers...).  :D

And greetings to the water swimmers?  :)

How do I see how our deal concluded?  I didn't notice any messages popup.  I'll check my diplomacy screen on my next turn.  I forgot to do that after I sent my turn this morning.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on May 27, 2012, 01:23:35 PM
Quote from: W8taminute on May 27, 2012, 01:18:15 PM

How do I see how our deal concluded?  I didn't notice any messages popup.  I'll check my diplomacy screen on my next turn.  I forgot to do that after I sent my turn this morning.
Actually, don't even worry about what I'd originally sent, as I just sent a counter-proposal to your proposal that I suspect you'll appreciate.  :) 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on May 27, 2012, 03:32:18 PM
In our 3 way game I just discovered that corvettes and destroyers while ok for space combat can't eliminate even militia on the ground so I accepted the ROM plea for peace (until I can build something with space to ground missiles).  :P
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on May 27, 2012, 05:01:58 PM
Sounds good Martok, can't wait to see.


Shelldrake, that is the most frustrating thing that could happen.  Here you've bested the enemies fleet yet can't take a single world because you ships have pea shooters for space to ground bombardment.  But, did you try to assault him with marines?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on May 27, 2012, 05:59:28 PM
Quote from: W8taminute on May 27, 2012, 05:01:58 PM
Shelldrake, that is the most frustrating thing that could happen.  Here you've bested the enemies fleet yet can't take a single world because you ships have pea shooters for space to ground bombardment.  But, did you try to assault him with marines?

I just had one marine unit for occupation and didn't want to risk 1:7 odds even against militia. I am now putting together a marine assault force.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on May 27, 2012, 06:46:39 PM
Whoo hoo!  The Pink Skins thank the PB&J's for the wonderous tech exchange.  Now we can colonize atmospheric hostile planets.

GPS boys, gps.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on May 28, 2012, 02:12:55 AM
Quote from: Shelldrake on May 27, 2012, 03:32:18 PM
In our 3 way game I just discovered that corvettes and destroyers while ok for space combat can't eliminate even militia on the ground so I accepted the ROM plea for peace (until I can build something with space to ground missiles).  :P
Aw, crap.  Sorry Shelldrake, I should've thought to have given you guys a heads-up on that myself.  I'm just so used to the small capital ships being unable to target ground units that I didn't even think to mention it.  :-[ 




Quote from: W8taminute on May 27, 2012, 06:46:39 PM
Whoo hoo!  The Pink Skins thank the PB&J's for the wonderous tech exchange.  Now we can colonize atmospheric hostile planets.

GPS boys, gps.
You're quite welcome.  :) 

...PB&J's? 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on May 28, 2012, 05:17:51 AM
Quote from: Martok on May 28, 2012, 02:12:55 AM
Quote from: Shelldrake on May 27, 2012, 03:32:18 PM
In our 3 way game I just discovered that corvettes and destroyers while ok for space combat can't eliminate even militia on the ground so I accepted the ROM plea for peace (until I can build something with space to ground missiles).  :P
Aw, crap.  Sorry Shelldrake, I should've thought to have given you guys a heads-up on that myself.  I'm just so used to the small capital ships being unable to target ground units that I didn't even think to mention it.  :-[ 


No worries..I usually play a race that has access to Devastators so I forgot about the limitations of corvettes and destroyers. BTW Winchester has fallen to the empire...now on to Avalon!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on May 28, 2012, 08:01:19 AM
Quote from: Martok on May 28, 2012, 02:12:55 AM
...PB&J's?

Peanut butter and Jellutions?   :D
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on May 30, 2012, 08:39:31 PM
Martok,
FYI Avalon has fallen to the Empire but I will not accept any offers of peace until you get your licks in against the QaQa. I might even press on and try to take their homeworld!  ;D
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on May 30, 2012, 09:46:10 PM
Quote from: W8taminute on May 28, 2012, 08:01:19 AM
Quote from: Martok on May 28, 2012, 02:12:55 AM
...PB&J's?

Peanut butter and Jellutions?   :D
Hee. 




Quote from: Shelldrake on May 30, 2012, 08:39:31 PM
Martok,
FYI Avalon has fallen to the Empire but I will not accept any offers of peace until you get your licks in against the QaQa. I might even press on and try to take their homeworld!  ;D
Cool.  My fleet will be assembled and ready to go in another couple turns, after which I'll proceed to Cornwall and then Camelot.  Am still putting together ground forces for an assault on Cheddar. 

I congratulate you on a successful campaign! 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 02, 2012, 09:04:56 AM
Update:  In my 2-player game with Shelldrake, I'm nearly ready to strike.  Two more turns, and my fleet will be assembled. 

And because I'm a bastard, I just accepted the Qa-Qa's offer of a defensive alliance.  They're paying me ~3000 credits up front and another 1300 or so per turn for the privilege of me stabbing them in the back...not that they know this yet.  ;D  They're going to find out very soon, though! 


Shelldrake, just so you're aware, I'm seeing a lot of Qa-Qa ships heading towards their capital.  I can't tell what sort of vessels they are, but the numbers appear to be sufficient (at least at first glance) that whatever force the Assembly is putting together at Qa-Qish could be a threat to your fleet in orbit around Avalon.  Just wanted to give you a heads-up! 




In our 3-player game, all is quiet at the moment.  The Teyes are clearly not happy with me, but just as clearly they're reluctant to attack for the time being.  The Florians and I are getting along well.  Interactions with these "Humans" have been very fruitful thus far, and we look forward to further contact with them -- they're a bit odd in our opinion (no scales, feathers, or fur), but they seem pleasant enough.  :P 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 02, 2012, 01:38:05 PM
Quote from: Martok on June 02, 2012, 09:04:56 AM
In our 3-player game, all is quiet at the moment.  The Teyes are clearly not happy with me, but just as clearly they're reluctant to attack for the time being.  The Florians and I are getting along well.  Interactions with these "Humans" have been very fruitful thus far, and we look forward to further contact with them -- they're a bit odd in our opinion (no scales, feathers, or fur), but they seem pleasant enough.  :P

Then the Jellutions should be pleased with our latest offer.  We may not have scales, feathers, or fur, and we walk the ground, but we've got cool toys! 


We've also sent some tech to our other friends, the Linkin park empire. 
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 03, 2012, 09:38:27 AM
Quote from: Martok on June 02, 2012, 09:04:56 AM

Shelldrake, just so you're aware, I'm seeing a lot of Qa-Qa ships heading towards their capital.  I can't tell what sort of vessels they are, but the numbers appear to be sufficient (at least at first glance) that whatever force the Assembly is putting together at Qa-Qish could be a threat to your fleet in orbit around Avalon.  Just wanted to give you a heads-up! 


The Qa-Qa fleet at their homeworld intercepted by infiltrator scout and proved to be corvettes and assault ships so I should be able to hold Avalon. Just in case I am building a couple of orbital lasers to supplement my defences. :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 03, 2012, 09:41:34 AM
Quote from: W8taminute on June 02, 2012, 01:38:05 PM

Then the Jellutions should be pleased with our latest offer.  We may not have scales, feathers, or fur, and we walk the ground, but we've got cool toys! 
Sweet.  We like toys.  :D 




Quote from: W8taminute on June 02, 2012, 01:38:05 PM

We've also sent some tech to our other friends, the Linkin park empire.
LOL.  I'm glad I'm not the only one who's made that word association...  :P 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 03, 2012, 12:09:02 PM
The AROM just made a demand of tech from me.  Of course I told them to go oil themselves.  Let's see if they declare next turn.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 03, 2012, 01:43:10 PM
Quote from: W8taminute on June 03, 2012, 12:09:02 PM
The AROM just made a demand of tech from me.  Of course I told them to go oil themselves.  Let's see if they declare next turn.

I will be in a postion to renew my offensive against them in 2-3 turns. Then its hammer and anvil time!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 03, 2012, 03:53:27 PM
Quote from: Shelldrake on June 03, 2012, 01:43:10 PM
Quote from: W8taminute on June 03, 2012, 12:09:02 PM
The AROM just made a demand of tech from me.  Of course I told them to go oil themselves.  Let's see if they declare next turn.

I will be in a postion to renew my offensive against them in 2-3 turns. Then its hammer and anvil time!

Nice.  Perhaps it's time then that I make a move.  I have to re-arrange my fleets and get my landing parties ready.  3 turns should have my navy ready.  It's composed mostly of small ships but I will have my first heavy destroyer online in about 2 more turns. 
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 03, 2012, 05:53:08 PM
Damn.  Wish I was in a better position to help you guys. 

Even what indirect support I can offer is limited:  Although the situation should start to markedly improve in the not-too-distant future, my cash reserves are pretty much nonexistent at the moment.  And I've already given W8taminute all the techs I have currently.  (At least I think I have; I'll double-check this next turn here.) 


There is one small silver lining:  Given my defensive alliance with W8taminute, I can declare war on the AROM's if they do attack him, which will give them something else to think about.  In fact, I wouldn't be surprised if they're already aware of that...which might cause them to stay their hand for the time being.  Something to consider, anyway. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 03, 2012, 06:10:26 PM
^Good point Martok.  We must consider our next moves carefully.  I for sure need those 3 turns to re-org and re-position my forces before doing anything.  That is unless he foolishly declares against me.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 03, 2012, 06:27:56 PM
As it turns out, there actually *is* something I can do to help.  It's not going to decisively tip the balance in our favor, but it will at least put the AROM on notice that I can hurt them: 

I didn't realize this until just now, but the AROM have a couple colonies (Capua and Actium) to the galactic south of my homeworld...and they happen to be *just* within range of my fleet.  So I believe I'm going to have to pay them a little visit -- a purely friendly one, of course.  ;)  My ships will arrive at Capua in 4 turns! 




Quote from: Martok on June 03, 2012, 05:53:08 PM
And I've already given W8taminute all the techs I have currently.  (At least I think I have; I'll double-check this next turn here.) 
Correction:  *Now* I've given you all the techs I have.  (I forgot about the Orbital Scanner.)  ;) 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 03, 2012, 06:49:14 PM
Shelldrake:  My fleet is now departing my capital.  It has begun... 


Next turn, I break my alliance and declare war on the Qa-Qa.  Three turns from now, the Assembly's colony on Cornwall ceases to exist.  They shall pay the price for offending the Imperium! 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 03, 2012, 06:53:36 PM
Martok: Perfect. I am reinforcing Avalon and moving towards an alliance with the Humans.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Staggerwing on June 03, 2012, 06:55:31 PM
Roughly how long does it take you guys to play out a single turn before you are ready to send it to the others? I've purchased the game during the recent Amazon sale (Amazon does allow repeated downloads btw) and I'm thinking of setting it up soon. I'd be lucky to get in two turns every three days so I'm also curious as to how many turns an average size game can last.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 03, 2012, 06:57:29 PM
A turn doesn't take too long...at least with the smallish empires that I seem to have to make do with! :/
Usually 5-10 min for me.

On average we manage a turn a day, more on weekends.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 03, 2012, 07:48:40 PM
Quote from: Shelldrake on June 03, 2012, 06:53:36 PM
Martok: Perfect. I am reinforcing Avalon and moving towards an alliance with the Humans.
The Empire allying with the Humans?!  Your Klurgu ancestors must be rolling over in their graves!  :P 

...Or is this merely the setup for your inevitable betrayal of them?  ;D 




Quote from: Staggerwing on June 03, 2012, 06:55:31 PM
I've purchased the game during the recent Amazon sale (Amazon does allow repeated downloads btw) and I'm thinking of setting it up soon.
Kewl!  May you derive as much enjoyment from it as the rest of us.  :) 



Quote from: Staggerwing on June 03, 2012, 06:55:31 PM
Roughly how long does it take you guys to play out a single turn before you are ready to send it to the others?

[snip]

I'd be lucky to get in two turns every three days so I'm also curious as to how many turns an average size game can last.
Pretty much what Shelldrake said:  We generally play MP matches on smaller maps, so the turns usually don't take very long. 

I'd say 2 turns in 3 days is pretty par for the course, at least for me.  Shelldrake and W8taminute are actually better with getting their turns sent out than I am, but about a turn a day is indeed the norm. 



Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 03, 2012, 10:25:47 PM
I'll echo what Shelldrake and Martok have said and it usually takes me 10 to 15 minutes to belt out a turn.  More if I'm preparing for war.  ;)

I could probably play at least 2 or 3 turns a night most of the time.  More so on the weekends.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on June 04, 2012, 01:46:17 PM
ITS HERE!!!   My copy just arrived in the mail today, all the way from Merry Ol' England.  I won't get a chance to load it until later tonight.  However, it looks like the wife and kids are going up to the inlaws this weekend, so I'll have lots of time!!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 04, 2012, 05:55:39 PM
Sweet!  Welcome to the club.  :D 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 04, 2012, 09:03:59 PM
@Shelldrake:  Cornwall is no more.  The Xpectrada's campaign has begun! 


@W8taminute:  I think the AROM is getting worried.  They just tried offering me a defensive alliance.  ;D 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 05, 2012, 04:49:14 AM
Quote from: Martok on June 04, 2012, 09:03:59 PM
@Shelldrake:  Cornwall is no more.  The Xpectrada's campaign has begun! 


@W8taminute:  I think the AROM is getting worried.  They just tried offering me a defensive alliance.  ;D

@Martok: Excellent! Qa-Qa homeworld seems poorly defended. Perhaps they have deployed their fleet in response to your brilliant attack on Cornwall? I plan to attack the Qa-Qa homeworld next turn.

@Martok and W8taminute: AROM has reason to worry! I just declared war on them...again but this time I have better beam weapons and a marine assault force! :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 05, 2012, 07:15:17 AM
@Shelldrake  Nice!  My ships and marines will be at their jump off points in about 2 more turns.  Then I'm declaring.  I've got a scout at Actium and have set my sights on this target. 


@Martok  Thanks for the tech.  Forgot to mention it 2 turns ago.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on June 06, 2012, 11:48:22 AM
Let me know when you guys are going to start a new game, I'll join.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 06, 2012, 05:57:52 PM
Sorry for the delay guys.  I got home from work really late last night and went straight to bed.  Turn played and sent.  I'm sending my fleet to Actium and will declare war on the AROM next turn.  My fleet and marines are 1 turn away from Actium.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 06, 2012, 07:23:29 PM
Quote from: W8taminute on June 06, 2012, 05:57:52 PM
Sorry for the delay guys.  I got home from work really late last night and went straight to bed.  Turn played and sent.  I'm sending my fleet to Actium and will declare war on the AROM next turn.  My fleet and marines are 1 turn away from Actium.

No worries. I am busy putting down riots on Ravena [sp?] before moving on to my next target. I expect to have cruiser researched in 4 turns.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 07, 2012, 11:07:30 AM
Quote from: W8taminute on June 05, 2012, 07:15:17 AM
@Martok  Thanks for the tech.  Forgot to mention it 2 turns ago.
Ah, you're welcome!  I know it's not much compared to the massive tech exchange we did earlier, but I figure every little bit helps. 




Quote from: Shelldrake on June 05, 2012, 04:49:14 AM
@Martok: Excellent! Qa-Qa homeworld seems poorly defended. Perhaps they have deployed their fleet in response to your brilliant attack on Cornwall? I plan to attack the Qa-Qa homeworld next turn.
I know your comment was made somewhat tongue-in-cheek, but it appears there may actually be something in what you say.  I see the Assembly is moving modest reinforcements to Cheddar (mostly ground troops from the looks of it), and it looks like they may actually attempt to hold it.  On the other hand, they've obviously already written off their colony on Camelot...which is smart of them, as it's going to be wiped out in the next couple turns.  8) 




Quote from: Shelldrake on June 05, 2012, 04:49:14 AM
@Martok and W8taminute: AROM has reason to worry! I just declared war on them...again but this time I have better beam weapons and a marine assault force! :)
Quote from: Shelldrake on June 06, 2012, 07:23:29 PM
Quote from: W8taminute on June 06, 2012, 05:57:52 PM
Sorry for the delay guys.  I got home from work really late last night and went straight to bed.  Turn played and sent.  I'm sending my fleet to Actium and will declare war on the AROM next turn.  My fleet and marines are 1 turn away from Actium.

No worries. I am busy putting down riots on Ravena [sp?] before moving on to my next target. I expect to have cruiser researched in 4 turns.
My fleet is already in orbit over Capua.  I'm ready to go when you guys are! 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 07, 2012, 11:16:30 AM
Quote from: OJsDad on June 06, 2012, 11:48:22 AM
Let me know when you guys are going to start a new game, I'll join.
I'd be up for a match.  Anyone else? 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 07, 2012, 12:25:18 PM
^I declared war on the AROM last night.  Next turn should see my marines pillaging and listening to the lament of the AROM women.  If they even have women that is. 


I'd be up for another PBEM in addition to the one I'm involved with here!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 07, 2012, 12:39:51 PM
Quote from: Martok on June 07, 2012, 11:16:30 AM
Quote from: OJsDad on June 06, 2012, 11:48:22 AM
Let me know when you guys are going to start a new game, I'll join.
I'd be up for a match.  Anyone else?

Count me in. It will give me a chance to try playing another race.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 07, 2012, 06:05:54 PM
Played my turn but I noticed I was only able to conduct the battle of Actium.  As soon as the battle was over the turn was sent on.  Is this normal?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 07, 2012, 06:51:08 PM
Quote from: W8taminute on June 07, 2012, 06:05:54 PM
Played my turn but I noticed I was only able to conduct the battle of Actium.  As soon as the battle was over the turn was sent on.  Is this normal?

Yes it is normal. Martok can probably give an explanation as to why but it is part of the game mechanics.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 07, 2012, 09:32:49 PM
Okay.  So we've got OJsDad, Shelldrake, W8taminute, and myself for a new MP game. 

Anyone else (Anguille, Jarhead, Windy, etc.)? 




Quote from: W8taminute on June 07, 2012, 06:05:54 PM
Played my turn but I noticed I was only able to conduct the battle of Actium.  As soon as the battle was over the turn was sent on.  Is this normal?
Yep, that's normal.  I can't give much of a technical explanation, other than it has to do with the fact that in MP matches, battles are processed separately from the rest of the turn. 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 07, 2012, 10:27:05 PM
Ok thanks for the explanation guys.  I was worried I did something wrong.  Will play my turn now.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 08, 2012, 11:00:41 AM
@Shelldrake:  How are things going in your neck of the woods?  Did you take Avalon yet?  I can't tell. 

As for myself, the Assembly's Camelot colony is no more.  Onward to Cheddar...and glory! 



@Shelldrake & W8taminute:   I hope you guys won't be terribly offended if I wait for my treaty with the AROM (I have 6 turns left) to expire before I join the party.  I usually roleplay my faction to a certain extent, and barring extraordinary circumstances, I just can't see the Jellies capriciously breaking a diplomatic agreement. 

(Gah!  I hate waiting, though!) 




Quote from: Martok on June 07, 2012, 09:32:49 PM
Okay.  So we've got OJsDad, Shelldrake, W8taminute, and myself for a new MP game. 

Anyone else (Anguille, Jarhead, Windy, etc.)? 
I'm thinking we give it til this evening to see if anyone else wants to join.  In the meantime, shall we begin discussing parameters (co-op, team vs. team, free-for-all) and game settings (map size, research rate, number of factions, etc.)? 


Also:  OJsDad, you wanna shoot me a PM with your contact info?  I'll need whatever email address you want your turn notifications sent to, plus the Gmail address you want to use for the actual game.  (If you haven't created a Gmail account yet, you'll want to do so before we start playing, as it's necessary for Armada MP matches.) 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on June 08, 2012, 11:25:29 AM
@Martok, I just sent you PM. 

As for game settings, whatever you guys want to go with is fine with me.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 08, 2012, 12:19:55 PM
@Martok

I can totally relate to what you're saying as I like roleplaying as well, even in single player games by myself. 



As for the settings of our next game I'm cool with anything.  Might I suggest though, a medium to large galaxy size?  I'll take whatever race no one else wants.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 08, 2012, 12:44:16 PM
@Martok,
Avalon is now in Klurgu claws, as is Qa-Quish. Opposition has been minimal so I am encouraged to proceed subjugating worthwhile QaQa colonies and irradicating their lesser possessions. I fear the terrans will be much tougher so the Klurgu empire must expand before taking on the apekin.

My preference is to play the Cryokon in our new multiplayer game.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on June 08, 2012, 05:05:59 PM
I'll play either the Humans, AROM, or the Cryokon's.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 09, 2012, 10:17:19 AM
Quote from: OJsDad on June 08, 2012, 11:25:29 AM
@Martok, I just sent you PM. 

Received.  Please stand by.  :) 



Quote from: W8taminute on June 08, 2012, 12:19:55 PM
@Martok

I can totally relate to what you're saying as I like roleplaying as well, even in single player games by myself. 
Good.  Glad to know I'm not the only one! 



Quote from: W8taminute on June 08, 2012, 12:19:55 PM
As for the settings of our next game I'm cool with anything.  Might I suggest though, a medium to large galaxy size?  I'll take whatever race no one else wants.
I concur.  With 4 human players, I'm thinking we'll want to go with another 4-8 AI players to round things out, so a larger map is definitely both warranted and necessary. 




Quote from: Shelldrake on June 08, 2012, 12:44:16 PM
@Martok,
Avalon is now in Klurgu claws, as is Qa-Quish. Opposition has been minimal so I am encouraged to proceed subjugating worthwhile QaQa colonies and irradicating their lesser possessions. I fear the terrans will be much tougher so the Klurgu empire must expand before taking on the apekin.
Excellent! 

That being the case, I believe I shall begin preparing expeditionary forces to take the QaQa's two colonies (I forget their names atm) along my southern border as well.  I'm also thinking I should grab Lyon while I'm at it. 

In regards to the Humans, I'm thinking I may have to construct relays on one or more of your worlds (with your permission, of course).  Otherwise, I'm not sure my ships will have the range to reach any of the Union's planets.  We'll see, though. 



Quote from: Shelldrake on June 08, 2012, 12:44:16 PM
My preference is to play the Cryokon in our new multiplayer game.
Roger that. 




Quote from: OJsDad on June 08, 2012, 05:05:59 PM
I'll play either the Humans, AROM, or the Cryokon's.
Well it sounds like Shelldrake has already called dibs on the Cryo's.  Given that, do you have a preference between the Humans and AROM? 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 09, 2012, 10:38:16 AM
Okay, time to make some decisions and set parameters for our pending 4-player match.  Here's what I'm thinking so far for game settings: 


Normal difficulty
Large map
Normal star density 
4-8 AI factions (not including ourselves), depending on what type of game we go with
Normal Homeworlds enabled
Research rate scalable to map size


Please let me know if you guys are okay with these settings, and/or if you'd like to request any changes. 


However, at least one major question remains, which is what type of MP match do we want to do?  We could of course do a classic "every man for himself" game, we could pair off into 2 teams, or we could do co-op like we've been doing.  (Note:  If we do co-op again, I would add a full 8 AI races.) 

I'm not sure we want to throw OJsDad into the deep end of the pool by doing a traditional free-for-all, but personally I'm not picky.  I just want to play! 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 09, 2012, 10:49:23 AM
@Martok;
Free for all might be a little extreme for OJs first MP game so I suggest teams or co-op, although dealing with 8 AI races might be rather fun if we go co-op!

The Klurgu Empire is delighted to offer a relay station site to its good friends for help in eradicating the pink skins. There is currently lots of real estate on Qa-Quish if that suits.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 09, 2012, 12:13:39 PM
I agree with Shelldrake above.  :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 09, 2012, 12:19:55 PM
Quote from: Shelldrake on June 09, 2012, 10:49:23 AM
@Martok;
Free for all might be a little extreme for OJs first MP game so I suggest teams or co-op, although dealing with 8 AI races might be rather fun if we go co-op!
Quote from: W8taminute on June 09, 2012, 12:13:39 PM
I agree with Shelldrake above.  :)
Yeah, I was thinking that as well.  The more I've been contemplating it, the more I like the idea of the four of us taking on a hostile galaxy together.  8) 



Quote from: Shelldrake on June 09, 2012, 10:49:23 AM
The Klurgu Empire is delighted to offer a relay station site to its good friends for help in eradicating the pink skins. There is currently lots of real estate on Qa-Quish if that suits.
Marvelous!  The Xpectrada Imperium thanks its close colleagues most kindly. 

Now, I just gotta take those other Assembly colonies (that you're not sweeping up)... 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on June 09, 2012, 12:26:28 PM
Either Humans or AROM will work for me.  If someone else wants one or the other I'll take the other.

I always liked playing 1 vs 7 in the original StarCraft, so playing 4 vs 8 should be fun.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 09, 2012, 12:51:16 PM
Oh, before I forget:  W8taminute, what race would you like to be? 




Quote from: OJsDad on June 09, 2012, 12:26:28 PM
Either Humans or AROM will work for me.  If someone else wants one or the other I'll take the other.

I always liked playing 1 vs 7 in the original StarCraft, so playing 4 vs 8 should be fun.
Excellent!  I'll try and get the game ready to go after I wake up this evening then. 

Looks like no one's claiming the Humans or AROM btw, so feel free to take your pick. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 09, 2012, 03:05:01 PM
Quote from: Martok on June 09, 2012, 12:51:16 PM
Oh, before I forget:  W8taminute, what race would you like to be? 




Quote from: OJsDad on June 09, 2012, 12:26:28 PM
Either Humans or AROM will work for me.  If someone else wants one or the other I'll take the other.

I always liked playing 1 vs 7 in the original StarCraft, so playing 4 vs 8 should be fun.
Excellent!  I'll try and get the game ready to go after I wake up this evening then. 

Looks like no one's claiming the Humans or AROM btw, so feel free to take your pick.

I'll take the Humans again then if no one else wants them.  :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on June 09, 2012, 03:54:59 PM
Quote from: W8taminute on June 09, 2012, 03:05:01 PM
Quote from: Martok on June 09, 2012, 12:51:16 PM
Oh, before I forget:  W8taminute, what race would you like to be? 




Quote from: OJsDad on June 09, 2012, 12:26:28 PM
Either Humans or AROM will work for me.  If someone else wants one or the other I'll take the other.

I always liked playing 1 vs 7 in the original StarCraft, so playing 4 vs 8 should be fun.
Excellent!  I'll try and get the game ready to go after I wake up this evening then. 

Looks like no one's claiming the Humans or AROM btw, so feel free to take your pick.

I'll take the Humans again then if no one else wants them.  :)

AROM is fine with me then.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 09, 2012, 08:55:46 PM
Sounds good.  I think I'm going to play as the Volmar Dominion, one of the races added in the last update. 


Just three more things: 

1.)  W8taminute, I just realized I need you email address(es) as well.  Can you shoot me a PM with the info? 

2.)  I also forgot to specify the number of turns for the game.  Does 500 sound good, or is that too much? 

3.)  I was thinking that perhaps we could do a collaborative AAR (hopefully including some screenshots) in a separate thread, where we post about our activities during the game as we see fit.  You certainly wouldn't have to post anything if you don't want to (I realize not everyone has the energy for that sort of thing), but it struck me as an idea that might be fun. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 09, 2012, 09:01:58 PM
500 turns sounds good and I like the idea of a collaborative AAR.

BTW in our 3-way game my latest attack on the AROM was repulsed with heavy losses (5 corvettes and 3 destroyers; only 2 assault ships and a destroyer survived). Good thing I will soon be in the position to build cruisers.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: TheCommandTent on June 09, 2012, 09:21:00 PM
Quote from: Martok on June 09, 2012, 08:55:46 PM
3.)  I was thinking that perhaps we could do a collaborative AAR (hopefully including some screenshots) in a separate thread, where we post about our activities during the game as we see fit.  You certainly wouldn't have to post anything if you don't want to (I realize not everyone has the energy has for that sort of thing), but it struck me as an idea that might be fun.

As someone who doesn't own the game but is intrigued by what I read in this thread I would being interested in reading a collaborative AAR if you guys decide to do one.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 10, 2012, 09:36:47 PM
All right!  I've got the first turn sent out in our new 4-player PBEM match. 

However, I ended up starting the game twice, as I immediately realized the first map (Large size) was going to be way too small for 12 factions.  I restarted the game on a Very Large map, which I think will work out better.  In any case, please ignore/delete the first turn I sent out. 




Quote from: Shelldrake on June 09, 2012, 09:01:58 PM
500 turns sounds good and I like the idea of a collaborative AAR.

BTW in our 3-way game my latest attack on the AROM was repulsed with heavy losses (5 corvettes and 3 destroyers; only 2 assault ships and a destroyer survived). Good thing I will soon be in the position to build cruisers.
Guys, I'm afraid you two will have to deal with the AROM without me for the time being.  Those bastard Teyes just sneak-attacked and destroyed my colony closest to my homeworld!  It's on now, baby...  >:( 




Quote from: TheCommandTent on June 09, 2012, 09:21:00 PM

As someone who doesn't own the game but is intrigued by what I read in this thread I would being interested in reading a collaborative AAR if you guys decide to do one.
Good to know!  I hope to have something written up tomorrow after I get home from work. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on June 10, 2012, 09:41:19 PM
Just so I'm clear, I need to load the second Four Musketeers file, correct.

Thanks
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on June 10, 2012, 09:47:53 PM
Well, if I used the correct file, then I've completed my turn and sent it back.  That is very slick the way that works.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 11, 2012, 05:00:13 AM
@Martok,
Is the 4 musketeers co-op the file I want to load?

EDIT: No...now I see that it is the 4 musketeers game that I want.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 11, 2012, 08:13:24 AM
Quote from: OJsDad on June 10, 2012, 09:41:19 PM
Just so I'm clear, I need to load the second Four Musketeers file, correct.

Thanks
Quote from: Shelldrake on June 11, 2012, 05:00:13 AM
@Martok,
Is the 4 musketeers co-op the file I want to load?

EDIT: No...now I see that it is the 4 musketeers game that I want.
That's correct.  Sorry guys; I meant to clarify that a little better.  :-[ 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 11, 2012, 11:16:37 AM
Hey Shelldrake, did you send out your turn in the Four Musketeers game?  I've not received it yet.  (Note:  I did get your turns in both our 2-player and 3-player campaigns.) 




Quote from: Martok on June 10, 2012, 09:36:47 PM
Guys, I'm afraid you two will have to deal with the AROM without me for the time being.  Those bastard Teyes just sneak-attacked and destroyed my colony closest to my homeworld!  It's on now, baby...  >:( 

Correction:  It was the Walden Forest that attacked me!  Those no-good space hippies will pay for their treachery!! 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 11, 2012, 11:57:14 AM
^Not yet. I will play it as soon as I get home from work today.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 11, 2012, 12:04:37 PM
In our 3 player game the Human Union honored it's treaty with the Jellutions by declaring war on the Walden Forest!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 11, 2012, 12:25:32 PM
Quote from: W8taminute on June 11, 2012, 12:04:37 PM
In our 3 player game the Human Union honored it's treaty with the Jellutions by declaring war on the Walden Forest!

It looks like the Human Union is going to be hard pressed being at war with the AROM and the Walden Forest. I will check to see if there is any more tech that I can send your way. :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 11, 2012, 12:40:19 PM
Quote from: Shelldrake on June 11, 2012, 12:25:32 PM
Quote from: W8taminute on June 11, 2012, 12:04:37 PM
In our 3 player game the Human Union honored it's treaty with the Jellutions by declaring war on the Walden Forest!

It looks like the Human Union is going to be hard pressed being at war with the AROM and the Walden Forest. I will check to see if there is any more tech that I can send your way. :)

Thank you sir!  I should have Super Arks in about 7 turns. 

Btw the war with the AROM has been rather one sided in favor of the Humans.  The AROM don't seem to have a battle fleet to send against me.  I could end this quickly but I don't have enough assault transports to carry my marines into battle.  I exterminated one planet and plan to settle it once I get an ARK over there and subjugated another planet last turn. 

I should be ok against the tree people but let's see what develops.  :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 12, 2012, 04:47:36 AM
Quote from: Shelldrake on June 11, 2012, 12:25:32 PM
It looks like the Human Union is going to be hard pressed being at war with the AROM and the Walden Forest. I will check to see if there is any more tech that I can send your way. :)

I don't have any tech at the moment that will help your war effort since you seem to already have cruiser tech (my latest).
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 12, 2012, 09:18:33 AM
I will share in a few more turns.  I should have that Super Ark that allows you to colonize irradiated planets soon.  Working on that fast frigate/cruiser next.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 12, 2012, 10:22:51 AM
Updates on my PBEM campaigns...   




In our Four Musketeers campaign, things are going well so far:  I'm located along the southern edge of the map, just to the west of center.  I've already founded my first colony, with two more planets soon to be colonized as well.  I've begun researching Advanced Mining. 


By the by, I intend to research all the mining techs -- the Volmar don't suffer from pollution penalties, so I have no reason not to max out mining income on my planets -- so you needn't research them yourselves, as I'll be happy to trade/gift them to you guys once we meet up.  :) 

Conversely, the Volmar are poor at researching Hyperspace, Information, and especially Bio technologies.  So any of you guys want to specialize in any of those techs, I'll be more than happy to trade! 


One other thing:  The Volmar's preferred planets are Irradiated and Venusian, and as such I don't have as much use for Ideal/Habitable/Aquatic planets as you weird carbon-based life-forms.  ;) 

I mention this, because I'm wondering if we want to implement a quid pro quo arrangement where I "reserve" the Ideal/Habitable/Aquatic planets in "my" territory for your factions in return for you guys reserving the Irradiated/Venusian ones for me.  I'd like to to know what you guys think about this.  Good idea?  Bad idea? 




In my 2-player game with Shelldrake, my Xpectrada fleet has successfully conquered Cheddar.  The Imperium revels in its victory! 

Now I just gotta recruit more Marine regiments so I can take Lyonesse and those two southern colonies.  That will secure the Klurgu's flank, as well as giving me an advance to move further westward into Qa-Qa and (eventually) Human territory. 





In my 3-way game with Shelldrake and W8taminute, the cowardly Waldens immediately offered peace after destroying my Mogadishu colony -- essentially, they wanted to give me a bloody nose, say they "won", and then take their marbles and go back home.  Not surprisingly, I told them to shove a branch up their collective trunks.  Vengeance shall be mine; oh yes... 



Quote from: W8taminute on June 11, 2012, 12:04:37 PM
In our 3 player game the Human Union honored it's treaty with the Jellutions by declaring war on the Walden Forest!
The Jellution Collective is grateful to its Human friends during this time of trial! 


Quote from: Shelldrake on June 12, 2012, 04:47:36 AM
Quote from: Shelldrake on June 11, 2012, 12:25:32 PM
It looks like the Human Union is going to be hard pressed being at war with the AROM and the Walden Forest. I will check to see if there is any more tech that I can send your way. :)

I don't have any tech at the moment that will help your war effort since you seem to already have cruiser tech (my latest).
I just sent W8taminute a tech trade for...something or other (jeez, my memory is bad!), so he should be able pass those onto you in a couple more turns.  :) 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 12, 2012, 11:04:19 AM
Quote from: Martok on June 12, 2012, 10:22:51 AM
Updates on my PBEM campaigns...   




In my 3-way game with Shelldrake and W8taminute, the cowardly Waldens immediately offered peace after destroying my Mogadishu colony -- essentially, they wanted to give me a bloody nose, say they "won", and then take their marbles and go back home.  Not surprisingly, I told them to shove a branch up their collective trunks.  Vengeance shall be mine; oh yes... 



I love it Martok.  You made me laugh there because yes, those trees are going to be cut down to size indeed.  In my sector they don't seem to have any fleets and nothing is showing up on my scanners.  I'm sending in some ships to have a look see.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on June 12, 2012, 11:21:03 AM
Quote from: Martok on June 12, 2012, 10:22:51 AM
Updates on my PBEM campaigns...   

In our Four Musketeers campaign, things are going well so far:  I'm located along the southern edge of the map, just to the west of center.  I've already founded my first colony, with two more planets soon to be colonized as well.  I've begun researching Advanced Mining. 

By the by, I intend to research all the mining techs -- the Volmar don't suffer from pollution penalties, so I have no reason not to max out mining income on my planets -- so you needn't research them yourselves, as I'll be happy to trade/gift them to you guys once we meet up.  :) 

Conversely, the Volmar are poor at researching Hyperspace, Information, and especially Bio technologies.  So any of you guys want to specialize in any of those techs, I'll be more than happy to trade! 

One other thing:  The Volmar's preferred planets are Irradiated and Venusian, and as such I don't have as much use for Ideal/Habitable/Aquatic planets as you weird carbon-based life-forms.  ;) 

I mention this, because I'm wondering if we want to implement a quid pro quo arrangement where I "reserve" the Ideal/Habitable/Aquatic planets in "my" territory for your factions in return for you guys reserving the Irradiated/Venusian ones for me.  I'd like to to know what you guys think about this.  Good idea?  Bad idea? 


Martok, I'm due east of you.  Origin is at x128 y151. 

I colonized my first planet on turn 2.  Nothing special about it as it is like my home planet of Origin, Normal with Oort Cloud.  I should have a second colony by end of turn 4.  Again, normal planet, hab 2, Oort Cloud.

I have my scout moving to the one unknown planet to the east.  I'm hoping I can move that direction and secure the whole bottom right section.  Now that I know you're to my west Martok, I've got a second scout moving that direction looking for a planet I can colonize and move toward you.

I'm good with giving you the Venusian planents I see already, 2 or 3 of them.  The AROM like Ideal planets. 

The AROM are good at Construction Tech, so no help there, except that we should make sure we dont' hit the same techs, and move to link up a quickly as we can.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 12, 2012, 12:45:19 PM
Quote from: W8taminute on June 12, 2012, 11:04:19 AM
Quote from: Martok on June 12, 2012, 10:22:51 AM
Updates on my PBEM campaigns...   




In my 3-way game with Shelldrake and W8taminute, the cowardly Waldens immediately offered peace after destroying my Mogadishu colony -- essentially, they wanted to give me a bloody nose, say they "won", and then take their marbles and go back home.  Not surprisingly, I told them to shove a branch up their collective trunks.  Vengeance shall be mine; oh yes... 



I love it Martok.  You made me laugh there because yes, those trees are going to be cut down to size indeed.  In my sector they don't seem to have any fleets and nothing is showing up on my scanners.  I'm sending in some ships to have a look see.
Yeah, I'm not seeing a whole lot of Walden ships either.  What few there are seem to be mostly stationed in orbit around Champagne. 

The funny thing is, I don't think they have much more of a navy than I do -- perhaps less, to be honest.  I'm starting to suspect the only reason they were able to sneak attack me at all is because my "main battle fleet" (I put quote marks around that term because it currently consists of a whopping 8 corvettes) was caught out of position stationed at Capua. 

As it is, my fleet has now departed Capua and is headed for Champagne.  I don't have sufficient force to attack the planet itself -- it's currently protected by 24 missile batteries -- but I can at least blockade the system and/or (if I'm lucky) force the smaller Walden flotilla stationed there to offer battle.  I doubt they'll be that foolish, but it can't hurt to try. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 12, 2012, 01:09:45 PM
Quote from: OJsDad on June 12, 2012, 11:21:03 AM

Martok, I'm due east of you.  Origin is at x128 y151. 

I colonized my first planet on turn 2.  Nothing special about it as it is like my home planet of Origin, Normal with Oort Cloud.  I should have a second colony by end of turn 4.  Again, normal planet, hab 2, Oort Cloud.

I have my scout moving to the one unknown planet to the east.  I'm hoping I can move that direction and secure the whole bottom right section.  Now that I know you're to my west Martok, I've got a second scout moving that direction looking for a planet I can colonize and move toward you.

I'm good with giving you the Venusian planents I see already, 2 or 3 of them.  The AROM like Ideal planets. 

The AROM are good at Construction Tech, so no help there, except that we should make sure we dont' hit the same techs, and move to link up a quickly as we can.
Sounds like a plan!  I'll send a scoutship or two in your direction as well.  My first colony and (what will soon be) my third colony are both to the east of my homeworld, so my range will be extending in that direction soon. 


As far as Construction Tech goes, I'm going with nothing but mining technologies to start with.  Once I've researched them all -- which will take a good, long while with scalable research on a map this size -- I'll let you know so that we can avoid researching the same stuff. 

Conversely, I don't plan to research any of the other colony ship types at all, so feel free to research those as much as you want. 

Along with Construction (mining) techs, I'm also thinking I should specialize in Shield and/or Weapon techs.  However, that may partially depend on which research fields Shelldrake and W8taminute decide to focus on -- some doubling up will probably be unavoidable (especially since it's likely going to be a while before we're all close enough to mutually support each other), but I'd like to avoid it as much as can be reasonably helped. 



By the way:  I should warn all three of you guys that with the eight AI-controlled factions, I deliberately chose those that are either xenophobic & expansionist (Xpectrada & Klurgu), warlike (Linkin & Hoon Yon), "evil" (Siraque & Gray Order) and/or just plain annoying/obnoxious (the Teyes). 

We've also got two flavors of Klurgu.  However, I at least didn't add the "True Klurgu", who are especially...zealous, shall we say.  ;D 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Windigo on June 12, 2012, 02:45:06 PM
I love this thread... AAR in real time.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 12, 2012, 05:36:52 PM
Quote from: Martok on June 12, 2012, 01:09:45 PM

As far as Construction Tech goes, I'm going with nothing but mining technologies to start with.  Once I've researched them all -- which will take a good, long while with scalable research on a map this size -- I'll let you know so that we can avoid researching the same stuff. 

Conversely, I don't plan to research any of the other colony ship types at all, so feel free to research those as much as you want. 

Along with Construction (mining) techs, I'm also thinking I should specialize in Shield and/or Weapon techs.  However, that may partially depend on which research fields Shelldrake and W8taminute decide to focus on -- some doubling up will probably be unavoidable (especially since it's likely going to be a while before we're all close enough to mutually support each other), but I'd like to avoid it as much as can be reasonably helped. 



By the way:  I should warn all three of you guys that with the eight AI-controlled factions, I deliberately chose those that are either xenophobic & expansionist (Xpectrada & Klurgu), warlike (Linkin & Hoon Yon), "evil" (Siraque & Gray Order) and/or just plain annoying/obnoxious (the Teyes). 

We've also got two flavors of Klurgu.  However, I at least didn't add the "True Klurgu", who are especially...zealous, shall we say.  ;D

Cryo is at x74 y121 (middle lower part of map). I am currently expanding southward. Two colonies with a third on the way.

The Cryokon strength is also construction so I will also be researching deep mining, asteroid mining and ort cloud mining to get construction bonuses for my shipyards. Arks are not a priority since Cryokon can colonize ice worlds at no penalty. Since I just colonized a world with an abandoned space station I will also focus on weapons research to get the bonus. Not a perfect fit with any overall plan but should be able to make do.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on June 12, 2012, 07:48:35 PM
Once we start connecting together, then the one with the best Construction research can maybe take the lead.  My construction research bonus is 2.  My only other research bonus is Skunkworks, which is also a 2.  My tech penality is General research.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 13, 2012, 05:59:39 AM
Gah.  I'm more southwest than I realized -- I'm located at 43x150.  I'll still start moving east/northeast to link up with you guys, though.  W8taminute, where are you at on the map? 


Tech-wise, I think I'll also focus on Shield/Defense research.  OJsDad and Shelldrake, you both have better Construction research than myself (I don't get any research bonuses, just penalties in certain areas), so I'll switch over to something else once we meet. 




Quote from: Windigo on June 12, 2012, 02:45:06 PM
I love this thread... AAR in real time.
Speaking of which, back to working on my first post... 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 13, 2012, 07:51:32 AM
New AAR thread (http://grogheads.com/forums/index.php?topic=1847.msg37204#new). 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 14, 2012, 10:59:17 AM
Hey guys,

Quick update.  I attacked the Walden holding of Provence and had to retreat with no losses.  They have too many ground defenses and my little corvettes can't match firepower of that magnitude.

See screenie below:

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 14, 2012, 11:04:44 AM
Quote from: W8taminute on June 14, 2012, 10:59:17 AM
Hey guys,

Quick update.  I attacked the Walden holding of Provence and had to retreat with no losses.  They have too many ground defenses and my little corvettes can't match firepower of that magnitude.

See screenie below:

Wise decision - those heavy missiles will chew up corvettes in a second. A few devastators should take care of them or you can land ground troops (preferably stormtroopers) to take out the missile defences.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 14, 2012, 12:10:38 PM
Quote from: W8taminute on June 14, 2012, 10:59:17 AM
Hey guys,

Quick update.  I attacked the Walden holding of Provence and had to retreat with no losses.  They have too many ground defenses and my little corvettes can't match firepower of that magnitude.

See screenie below:
Looks like I'm facing the same situation at Champagne.  My Corvettes are no match for all those missile batteries! 

Need more (and bigger) ships... 


Incidentally, the AROM tried to purchase my Orbital Scanner Array technology.  I told them to pound sand.  Twits! 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on June 14, 2012, 09:00:13 PM
In a PBEM game, it doesn't look like I can reload the game once I end my turn, is that indeed the case?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 14, 2012, 09:37:18 PM
Yes, that's correct. 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 15, 2012, 02:11:08 PM
In my 2-player game with Shelldrake, the Qa-Qa appear to be moving what ships they have left to their 2 southern colonies (good news for Shelldrake, potentially bad news for me!).  I'm moving my main fleet from Cheddar to my southern-most colony of Transjordan to reinforce against any Qa-Qa counterattack. 


In our 3-way game, the Walden have pulled what few ships they have back to their capital; only a lone Assault Ship is still stationed at Champagne.  My fleet is blockading the system, but dares not attack it at this time. 

I've re-established the colony the damned Forest destroyed several turns ago.  This time, it will be defended with a complement of light missile batteries, which should be sufficient to...discourage any more such rash attacks. 




Quote from: Martok on June 12, 2012, 01:09:45 PM

I mention this, because I'm wondering if we want to implement a quid pro quo arrangement where I "reserve" the Ideal/Habitable/Aquatic planets in "my" territory for your factions in return for you guys reserving the Irradiated/Venusian ones for me.  I'd like to to know what you guys think about this.  Good idea?  Bad idea? 

Upon further reflection, I'm thinking this might not be such a good idea.  I'd say go ahead and colonize whatever planets you guys want, at least for now.  We can always discuss "cross-border colonization rights" later on when we actually link up. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 15, 2012, 02:47:20 PM
Quote from: Martok on June 15, 2012, 02:11:08 PM
In my 2-player game with Shelldrake, the Qa-Qa appear to be moving what ships they have left to their 2 southern colonies (good news for Shelldrake, potentially bad news for me!).  I'm moving my main fleet from Cheddar to my southern-most colony of Transjordan to reinforce against any Qa-Qa counterattack. 

The Qa-Qa are definitely in trouble. My fleet is currently bombarding the colony directly west of Qa-Quish and I am making preparations to invade the colony to the south. My biggest worry at this point is that the Humans will launch a pre-emptive strike. They are certainly shuffling their fleets in a worrisome fashion.

W8taminute, in our 3 way game my sensors have picked up an AROM fleet moving northwards. Since you are at war with them I doubt that their intentions are friendly. I am surprised that they have not chosen to counter attack the Linkin but if they do hope to give them a hot reception.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 15, 2012, 02:58:34 PM
^Thanks for the scoop Shelldrake.  I'll re-evaluate my fleets positionings if I can detect that movement.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 16, 2012, 06:54:11 AM
@OJsDad:  By the way, how are things going with Armada in general?  You feel you're getting the hang of the game?  (And perhaps more importantly, are you enjoying it?)  Like I've said before, I'm happy to answer whatever questions anyone may have (assuming I know the answer, anyway!), so please don't hang back from asking. 




Quote from: W8taminute on June 15, 2012, 02:58:34 PM
^Thanks for the scoop Shelldrake.  I'll re-evaluate my fleets positionings if I can detect that movement.
W8taminute, if you need to divert your forces to deal with the AROM, please don't hesitate on my account.  It's now clear the Walden have an even weaker navy than myself, and I'm confident I can deal with them on my own.  My main worry at this point is the possibility of the Walden and Teyes ganging up on me, but I judge that as being unlikely to happen (at least for a good while).   




Quote from: Shelldrake on June 15, 2012, 02:47:20 PM

The Qa-Qa are definitely in trouble. My fleet is currently bombarding the colony directly west of Qa-Quish and I am making preparations to invade the colony to the south. My biggest worry at this point is that the Humans will launch a pre-emptive strike. They are certainly shuffling their fleets in a worrisome fashion.
Similar to what I told W8taminute, please feel free to redeploy your fleet as you see fit if you're worried about the Humans.  (And given they're way ahead in victory points right now, I'm thinking perhaps *both* of us ought to be at least a little concerned...)  As you pointed out, the Assembly is reeling from your invasion, so I should be able mop up the rest of them with little trouble (if necessary). 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on June 16, 2012, 08:26:12 AM
Quote from: Martok on June 16, 2012, 06:54:11 AM
@OJsDad:  By the way, how are things going with Armada in general?  You feel you're getting the hang of the game?  (And perhaps more importantly, are you enjoying it?)  Like I've said before, I'm happy to answer whatever questions anyone may have (assuming I know the answer, anyway!), so please don't hang back from asking. 

I'm doing good so far.  I've got a single player game going also, and learning a lot.  Don't worry, I'll scream for help if I need any  ;D
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 16, 2012, 09:12:13 AM
Shelldrake:


That fleet of 6 AROM ships is headed towards Antioch I think.  I've got 5 Corvettes and two Marines there waiting for them. 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 16, 2012, 12:47:45 PM
Quote from: W8taminute on June 16, 2012, 09:12:13 AM
Shelldrake:


That fleet of 6 AROM ships is headed towards Antioch I think.  I've got 5 Corvettes and two Marines there waiting for them.

Recommend you support your corvettes with some missile silos if you don't have them already.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 17, 2012, 09:35:37 AM
^Thanks Shelldrake but I fear it's too late.  He hit me with a Destroyer, and Ark Ship, 2 Transports, and 1 Assault Ship.  All 5 of my Corvettes were shot down without inflicting any damage.  Thankfully my 2 Space Marines were able to absorb the bombardment without loss.  I need to rush some ships to Antioch ASAP and drive these intruders away.  Unfortunately the facilities on Antioch cannot produce missile batteries so I will need to transfer some from elsewhere.

Meanwhile I subjugated Syracuse.  They will pay for this outrage.  I think the AROM has only one system left.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 17, 2012, 11:31:24 AM
Quote from: W8taminute on June 17, 2012, 09:35:37 AM
^Thanks Shelldrake but I fear it's too late.  He hit me with a Destroyer, and Ark Ship, 2 Transports, and 1 Assault Ship.  All 5 of my Corvettes were shot down without inflicting any damage.  Thankfully my 2 Space Marines were able to absorb the bombardment without loss.  I need to rush some ships to Antioch ASAP and drive these intruders away.  Unfortunately the facilities on Antioch cannot produce missile batteries so I will need to transfer some from elsewhere.

Meanwhile I subjugated Syracuse.  They will pay for this outrage.  I think the AROM has only one system left.

I have renewed my assault on the AROM, having dispatched a strong marine assault force screened by corvettes and destroyers. I expect heavy losses by my light vessels but their sacrifice should allow the marines to land and take the AROM world that defeated an earlier invasion attempt.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 19, 2012, 04:54:39 AM
@Martok,
Just to give you a heads up, next turn I will be dispatching an invasion fleet to the Qa-Qa world of Glastonbury. I will leave the remaining Qa-Qa worlds for you to mop up while I reposition my fleets for a pre-emptive assault on the Humans. My plan is to launch simultaneous assaults on Delos, Sparta, Argo, and Olympus. Sparta and Olympus will be captured and the other two colonies eliminated. The earliest that I can launch an attack on the Humans is 3 turns from the present, depending on what my advance scouts report.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 19, 2012, 08:53:05 AM
Roger that.  Good luck! 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 19, 2012, 05:00:12 PM
No new turns today?  :(
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 20, 2012, 12:35:54 AM
Sorry about that.  We had some fairly nasty storms rip through the area both Sunday and Monday evening, causing our house -- and the entire town, it turns out -- to lose power both nights.  (That's why you only received the turn in our 2-player game; my computer shut off almost right after. >:( )  Tonight is actually the first time since Sunday morning that I've actually been able to visit here from my own computer! 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 20, 2012, 05:13:47 AM
Quote from: Martok on June 20, 2012, 12:35:54 AM
Sorry about that.  We had some fairly nasty storms rip through the area both Sunday and Monday evening, causing our house -- and the entire town, it turns out -- to lose power both nights.  (That's why you only received the turn in our 2-player game; my computer shut off almost right after. >:( )  Tonight is actually the first time since Sunday morning that I've actually been able to visit here from my own computer!

No worries. I am glad that the storms did not cause more damage or spawn tornadoes.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 20, 2012, 06:06:22 AM
Actually, they did -- just not around here.  Several other small towns further east and south of us were hit harder that we were, although thankfully there were still no deaths that I know of. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 20, 2012, 06:45:02 AM
I'm sorry to hear about that power loss Martok.  Hopefully no foodstuffs spoiled and everyone is ok.  Welcome back to your own computer!


Thanks for the gift Shelldrake, I'll definitely put that to good use in our 3 way game.  Just built a missile base on Antioch.  Next turn I either repel the AROM or force another stalemate.  It will be a few more turns before I bring some ships into the system. 
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on June 20, 2012, 07:23:24 AM
Glad to hear you and your family are safe Martok.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 21, 2012, 12:07:46 PM
Updates: 



In my 2-player game with Shelldrake, I'm preparing to renew my offensive against the Qa-Qa's southern colonies.  I have 10 Assault Ships carrying Marine divisions (escorted by 3 newly-completed Dreadnoughts) heading towards the theater of operations as we speak.  After they rendezvous with the rest of the fleet at my Transjordan colony, my forces will move to swiftly crush the two Assembly planets in the southeastern corner of the map. 

From what my Scout Ships are seeing, this is probably going to end up being the equivalent of clubbing a baby seal.  But that's okay, for one of the Xpectrada's favorite sayings is, "There's no kill like overkill."  ;D 

Addendum:  Shelldrake, I must apologize for not having even that much cash to give you.  :-[  I hope you will find my counter-proposal...acceptable. 




In our 3-way game, the Walden and I are in a bit of a standoff:  I have their Champagne colony blockaded, but cannot attack it.  I'm willing to sign a peace treaty, provided reasonable reparations are made for the Forest having destroyed my colony, but they continue to be obstinate.  I need to find a way to break the logjam... 


...And I know perfectly well I cannot get stuck in this war forever, for the Jellution Collective has other, more pressing concerns:  The Teyes remain worrisome.  They still have that one colony right next to our capital, and they flatly refuse to trade/sell it to us, regardless of what we offer them for it (and it should be noted we've not been stingy in our proposals!). 

In addition, our friends the Humans have been knocked back on their heels by the AROM, who've displayed a surprising resilience to the combined might of the Union and their (other) friends the Linkin Empire.  We've become quite fond of the "pink-skins", and as such, we very much wish to assist them in a more...concrete fashion. 

Many delegates of the Great Bloom, including the Academic Potentate himself, are starting to come to the unpalatable conclusion that we may have little choice but to grant peace terms to the Waldens that are more generous than they deserve.  It is a bitter thought, yet circumstances are dictating what we *must* do, rather than we might *wish* to do... 




I'm starting to get a little worried in our Four Musketeers campaign.  I have discovered a grand total of only four Irradiated/Venusian planets for the Volmar to colonize so far.  I really am considering colonizing Nashira just to the north of my homeworld (despite it being a cold, unlovely "Habitable" planet) to get that extra bit of ship range on my northern frontier -- such is my concern that I may already be running out of places to settle! 





Quote from: W8taminute on June 20, 2012, 06:45:02 AM
I'm sorry to hear about that power loss Martok.  Hopefully no foodstuffs spoiled and everyone is ok.  Welcome back to your own computer!
Quote from: OJsDad on June 20, 2012, 07:23:24 AM
Glad to hear you and your family are safe Martok.
Thanks guys.  It's good to be back.  :) 

Actually, my dad had it worse than I did, as I was working both nights, so he had to deal with the house being electricity-less by himself.  On the other hand, my getting to work those two evenings wasn't exactly what I'd call "fun", so it probably evens out to at least a degree. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on June 21, 2012, 12:24:50 PM
Quote from: Martok on June 21, 2012, 12:07:46 PM
Quote from: W8taminute on June 20, 2012, 06:45:02 AM
I'm sorry to hear about that power loss Martok.  Hopefully no foodstuffs spoiled and everyone is ok.  Welcome back to your own computer!
Quote from: OJsDad on June 20, 2012, 07:23:24 AM
Glad to hear you and your family are safe Martok.
Thanks guys.  It's good to be back.  :) 

Actually, my dad had it worse than I did, as I was working both nights, so he had to deal with the house being electricity-less by himself.  On the other hand, my getting to work those two evenings wasn't exactly what I'd call "fun", so it probably evens out to at least a degree.

Martok, we're having the opposite problem here with not measurable rainfall in about 2 weeks.  The grass is very brown.  It's even more frustrating that just about 3 miles north of us, they had at least a good 1/2 in on Sunday.  Hopefully the cold front the is passing through later today will generate some good rain, but not holding much hope.  There seems to be a forcefield around this area.  We can see the rain coming on the radar, and the next thing you know, it dissipates.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 22, 2012, 06:37:29 AM
@Martok,
Thank you for the tech exchange...very nice! To give you a heads up, I have agreed to a 10 turn cease-fire with the Qa-Qa in return for some badly needed credits as I prepare to attack the humans. In any case, I was not planning any further offensive operations against the Qa-Qa. To make up for any inconvenience that this truce might cause you, I have sent some military tech your way that I think you may find useful.

@W8taminute,
Linkin forces have captured the AROM world of Pergamon, which opens the way for an assault on the AROM homeworld. However, the cost was substantial. My entire fleet of admittedly obsolete destroyers and corvettes (2 destroyers, 10 corvettes) was lost while screening the marine landing force. Fortunately I will soon be in the position to build dreadnoughts and a number of new cruisers and upgraded destroyers are under construction. Hopefully the loss of Pergamon will take some of the AROM pressure off my "pink skin" friends!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 22, 2012, 08:23:02 AM
@Shelldrake

Nice victory Shelldrake!  I do believe your activities have kept the AROM from overwhelming me at Antioch.  There single Destroyer continues to torment me by taking out my lone missile battery and harassing my 2 marines.  Two more missile batteries will be online next turn but my fleets are still 3 turns away from converging on Antioch.  I recommend full medals of honors for the defenders of Antioch. 

@Martok

Earth has also just commissioned it's first Escort Carrier!  We will be positioning it at Troy in preparation for linking up with a couple of destroyers and assault ships to start a campaign against the Walden Pond Forest.


The pink skins are honored to be working with Linkin Park and the Jellies!

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 22, 2012, 01:10:43 PM
Quote from: OJsDad on June 21, 2012, 12:24:50 PM
Martok, we're having the opposite problem here with not measurable rainfall in about 2 weeks.  The grass is very brown.  It's even more frustrating that just about 3 miles north of us, they had at least a good 1/2 in on Sunday.  Hopefully the cold front the is passing through later today will generate some good rain, but not holding much hope.  There seems to be a forcefield around this area.  We can see the rain coming on the radar, and the next thing you know, it dissipates.
We had the same problem (lack of rain) until about three weeks ago...and then we suddenly got way more than we needed -- or wanted!  (Talk about being careful what you wish for...)  So one can hope you guys will see an end to your (hopefully mini-)drought soon. 




Quote from: Shelldrake on June 22, 2012, 06:37:29 AM
@Martok,
Thank you for the tech exchange...very nice! To give you a heads up, I have agreed to a 10 turn cease-fire with the Qa-Qa in return for some badly needed credits as I prepare to attack the humans. In any case, I was not planning any further offensive operations against the Qa-Qa. To make up for any inconvenience that this truce might cause you, I have sent some military tech your way that I think you may find useful.
No worries about the Qa-Qa, my friend.  We must work on taking out the Humans sooner or later -- probably sooner -- and since you're obviously in the best position to do that, I can hardly fault you for signing peace with the former.  Besides, the Assembly will still have their hands full dealing with me.  ;D 

I'll happily take the military tech, of course, but I did send you a counter-offer I think you'll like.  ;) 




Quote from: W8taminute on June 22, 2012, 08:23:02 AM
@Martok

Earth has also just commissioned it's first Escort Carrier!  We will be positioning it at Troy in preparation for linking up with a couple of destroyers and assault ships to start a campaign against the Walden Pond Forest.
Nice to see at least one of us is able to strike at the Walden.  :( 

As it is, I have some moderately bad news on my end:  I may have to pull my fleet off of Champagne.  I'm seeing an unspecified number of Walden ships headed there, and I have a bad feeling it may very well outclass my 7-8 Corvettes -- even a single Cruiser or Destroyer (or two) could ruin my day... 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 23, 2012, 08:23:03 AM
Hang in there Martok.  I know the Waldens can't do anything to me because they just begged me for peace.  They made an offer of 2 units of currency up front followed by 39 per turn for the next 5 turns if I just would declare peace for 10 turns.  I told them you better give me heavy missile batteries or the deal is off.  They replied that it was not possible.  Guess they're not that desperate then so I told them to shove off. 

3xDDs, 1xCorvette, 1xEscort Carrier, and 2xAssault ships will visit them soon.  First Syracuse must be purged of the AROM scum orbiting our colony.  The AROM have 1xDD, 3xCorvette, and 1xScout harassing my 2 marines. 

Meanwhile over at Antioch, the lone AROM DD is pounding my captured colony.  They destroyed another missile battery but nothing else and the battle ended in a stalemate once again.  However, by next turn they will be greeted by 2 more missile batteries.  I have 3xCorvette and 1xStealth Scout on the way, but I still need 2 more turns to get there.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 23, 2012, 08:59:13 AM
@Martok,
Let slip the dogs of war! The Klurgu can no longer tolerate the stench of the "pink skins". It is time to drive them back to their caves.  >:(
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 23, 2012, 09:56:30 AM
Quote from: W8taminute on June 23, 2012, 08:23:03 AM
Hang in there Martok.  I know the Waldens can't do anything to me because they just begged me for peace.  They made an offer of 2 units of currency up front followed by 39 per turn for the next 5 turns if I just would declare peace for 10 turns.  I told them you better give me heavy missile batteries or the deal is off.  They replied that it was not possible.  Guess they're not that desperate then so I told them to shove off. 

3xDDs, 1xCorvette, 1xEscort Carrier, and 2xAssault ships will visit them soon.  First Syracuse must be purged of the AROM scum orbiting our colony.  The AROM have 1xDD, 3xCorvette, and 1xScout harassing my 2 marines. 

Meanwhile over at Antioch, the lone AROM DD is pounding my captured colony.  They destroyed another missile battery but nothing else and the battle ended in a stalemate once again.  However, by next turn they will be greeted by 2 more missile batteries.  I have 3xCorvette and 1xStealth Scout on the way, but I still need 2 more turns to get there.
I chickened out and ended up signing a truce with the Walden.  :(  They offered me even less than you did, but I was worried about those Forest reinforcements heading toward Champagne...and even more worried about the Teyes fleet stationed there.  The latter have honored their peace treaty so far, but that damn Cruiser of theirs makes me extremely uneasy! 

I'm only backing off for the moment, however:  I'm currently assembling an assault force of Marines at my homeworld, with plans to construct a squadron or two of heavier ships to accompany then.  I will be back... 




Quote from: Shelldrake on June 23, 2012, 08:59:13 AM
@Martok,
Let slip the dogs of war! The Klurgu can no longer tolerate the stench of the "pink skins". It is time to drive them back to their caves.  >:(
E-e-e-xcellent!  :D 


My reinforcements are making a stop at Cheddar.  The natives are getting restless, and I'm afraid I'm going to have drop off part of my newly-recruited Marine detachment to keep order.  Fortunately, I've also been training new Marine divisions at Transjordan, so I can pick up replacements there before I launch the second phase of my attack. 

The Qa-Qa appear to be running around like the proverbial chicken with its head cut off:  They keep shuttling their remaining "fleet" (2 Assault Ships and 3 Transports) back and forth between Bath and Baldon.  I think they literally don't know what else to do.  It's kind of funny to watch! 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 23, 2012, 12:10:28 PM
Quote from: Shelldrake on June 23, 2012, 08:59:13 AM
@Martok,
Let slip the dogs of war! The Klurgu can no longer tolerate the stench of the "pink skins". It is time to drive them back to their caves.  >:(

Well, I had mixed results. Sparta fell quickly and the Terran colony on Delus should be eliminated by the end of the next turn. Unfortunately my attack on Olympus was repulsed and cost me 4 cruisers. Successful panic attacks by the Terrans and a large cruiser/escort carrier fleet caused the Klurgu to retreat in disarray. My fleet at Argus will blockade until it can receive reinforcements.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 24, 2012, 10:14:17 AM
Well it was probably overly-optimistic to expect everything was going to go your way *all* the time, so I wouldn't worry. 

If nothing else, all you really have to do is keep them busy until I finish off the Qa-Qa.  At that point, they'll be pretty much screwed! 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 24, 2012, 05:07:15 PM
Quote from: Martok on June 24, 2012, 10:14:17 AM
If nothing else, all you really have to do is keep them busy until I finish off the Qa-Qa.  At that point, they'll be pretty much screwed!

The Terrans asked for a 10 turn truce that I agreed to after wringing some $ out of them. I need to consolidate my conquest of Sparta and reinforce my other fleets before resuming the offensive. This will give you time to finish off the Qa-Qa worlds that  you are going after. In the meantime I think I will move on the Qa-Qa world of Glastonberry as soon as their payments stop. :D
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 25, 2012, 09:37:16 AM
Sounds like a plan!  (Actually, I was thinking you'd already taken Glastonbury, so it's probably just as well you're going to pick it off during your truce with the Humans.)  :) 


As for myself, preparations for the second phase of my campaign are nearly complete:  My reinforcements -- 3 Dreadnoughts & 10 Assault Ships carrying 8 Marine divisions from X Prime, plus another 5 Assault Ships with Marines from Cleopatra -- will all reach Transjordan in just another two turns.  From there, my fleet will move on Baldon, and then immediately swing around to invade & conquer Tintagel as well.  Once I have a relay station constructed there, I'll finally be able to strike at Lyonesse and Bath. 

I'm so close, I can almost taste it! 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 27, 2012, 05:02:18 AM
Quote from: Martok on June 25, 2012, 09:37:16 AM
Sounds like a plan!  (Actually, I was thinking you'd already taken Glastonbury, so it's probably just as well you're going to pick it off during your truce with the Humans.)  :) 

Glastonbury has fallen so now I will begin to assemble a fleet to assault Earth as soon as I have a reasonable chance of success. Loss of Earth with its 3 large orbital shipyards will be a serious blow to the Terrans. :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Windigo on June 27, 2012, 07:49:14 AM
Quote from: Shelldrake on June 27, 2012, 05:02:18 AM
Quote from: Martok on June 25, 2012, 09:37:16 AM
Sounds like a plan!  (Actually, I was thinking you'd already taken Glastonbury, so it's probably just as well you're going to pick it off during your truce with the Humans.)  :) 

Glastonbury has fallen so now I will begin to assemble a fleet to assault Earth as soon as I have a reasonable chance of success. Loss of Earth with its 3 large orbital shipyards will be a serious blow to the Terrans. :)

...no shit....     sir!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 27, 2012, 08:45:07 AM
Currently, all is quiet in our 3-player game:  I'm not at war with anyone for the moment, although I strongly doubt that state of affairs that will last very long.  Am currently working to build a new fleet at my homeworld, but my weak finances make it slow going. 



I'm facing some hard strategic choices in our 4-way (AAR) campaign:  Specifically, there are several Habitable planets I could colonize to extend my ship range, yet almost none of them are worth colonizing in their own right (they're mostly Poor worlds).  On the other hand, I'm probably going to have to colonize at least 1 or 2 of them regardless, as there are absolutely no other Irradiated or Venusian planets within range.  On the other *other* hand, I can't really afford further expansion at the moment anyway, so perhaps I should just consolidate and build up for a while?  Decisions, decisions... 




Quote from: Shelldrake on June 27, 2012, 05:02:18 AM
Quote from: Martok on June 25, 2012, 09:37:16 AM
Sounds like a plan!  (Actually, I was thinking you'd already taken Glastonbury, so it's probably just as well you're going to pick it off during your truce with the Humans.)  :) 

Glastonbury has fallen so now I will begin to assemble a fleet to assault Earth as soon as I have a reasonable chance of success. Loss of Earth with its 3 large orbital shipyards will be a serious blow to the Terrans. :)
Excellent.  The Imperium wishes its Klurgu brethren the best of luck in the upcoming battle! 


As for myself, my fleet has -- at last -- departed Transjordan.  Baldon will far under the Xpectrada yoke in just 4 more turns! 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 27, 2012, 09:31:39 AM
Hey guys,

Just a quick update on the past few turns in our 3 way game.  I've finally driven off that lone DD harassing Antioch and I defeated the AROM that was pounding Syracuse.  My Escort Carrier and it's compliment of Fighters really helped!

Last turn I entered Capua which was defended by 2xAssault Transports, 2xTransports, 1xArk, 1xMarine, and 1xMilitia.  All AROM ships were destroyed but I could not pound the ground forces into submission.  Bringing up some Marines of my own but they're still 4 turns away. 

Walden has been quiet but now that the threats to Antioch and Syracuse have been neutralized, I have a reserve fleet (with Escort Carrier) to deal with those pesky trees should they come a knockin'.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on June 29, 2012, 09:57:45 AM
Well I decided to declare peace with the AROM and the Walden.  Although they do not seem to show any signs of invading my space, I decided it's time to consolidate my gains.  And since our brothers, the Jellies, are no longer at war with the Tree People our honor is still intact.  ;)

Prior to this two wars breaking out my fleets consisted mostly of pea shooters in the form of Corvettes.  Now, I have very few Corvettes left but I've got lots of Destroyers, and Infiltrator, and a Carrier.  My Assault transport count has tripled as well.  I've got loads more Marines now then when the war first started and I've got a couple of Storm Troopers as well. 

Time to retool, rearm, and ready my empire for the next big bang!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 29, 2012, 12:32:28 PM
Sounds good, W8taminute.  I'm pretty much doing the same.  :) 



In my game with Shelldrake, Baldon has fallen to my brave Xpectrada troops.  On to Tintagel! 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 29, 2012, 07:42:31 PM
In our 3-way game the Linkin are still at war with the AROM since they prevent my expansion to the west. I have an escort carrier and dreadnaught moving to support my mixed fleet of destroyers and cruisers. Hopefully I will be successful in my next planetary assault. I will know what sort of chance I have once my scout reaches the target world next turn.

In my game with Martok I expect to be ready to launch an assault on Earth in a couple of turns. Meanwhile scattered fleets of Qa-Qa are moving through Klurgu space, running no doubt from annihilation by Xpectrada forces!

EDIT: Martok, do you mind if I pick off the Qa-Qa world of Lyonesse?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 30, 2012, 12:03:26 PM
@Martok,
Klurgu assault force is heading to Earth and will take 3 turns to get there. It looks like the Terrans are concentrating there forces near Olympus but hopefully may attack on Earth will draw some of them away.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 30, 2012, 12:32:28 PM
In our 3-way game, events have suddenly taken an ominous turn for the Jellution Collective... 

Aside from our alliance with the Humans, all nonaggression treaties with the rest of our neighbors are due to expire in the next couple turns...yet only the AROM have agreed to an extension.  The Teyes and Walden have both firmly rejected our peace proposals, which is bad enough (if not entirely unexpected). 

What's even worse, however, is that the Florians -- with whom we'd been on good terms for years now (at least we thought!) -- have also refused to renew our nonaggression pact.  Suddenly, we face the very real possibility that three of our neighbors may be planning to commence active hostilities against us.  Again, the Florians are especially problematic, as if they declare war in addition to the Teyes & Walden, we would be forced to fight on two fronts. 

An emergency session of the Great Bloom is called by the Academic Potentate to discuss what may be the gravest crisis we have yet faced... 




Quote from: Shelldrake on June 29, 2012, 07:42:31 PM
In my game with Martok I expect to be ready to launch an assault on Earth in a couple of turns. Meanwhile scattered fleets of Qa-Qa are moving through Klurgu space, running no doubt from annihilation by Xpectrada forces!
Watch out for Ark ships trying to "stealth-colonize" in the middle of your space!  Those cheeky bastards managed to colonize an Icy planet right under the nose of my invasion force, which is subsequently forcing me to play "Whack-a-Mole"... 



Quote from: Shelldrake on June 29, 2012, 07:42:31 PM
EDIT: Martok, do you mind if I pick off the Qa-Qa world of Lyonesse?
Well I'd still prefer to take it myself if you can stand waiting a few more turns -- it's more or less been my "ultimate" goal in my campaign against the Assembly.  That being said, however, feel free to grab it if it's a security concern for you; the Klurgu have been more than generous in their dealings with us, so we can hardly be miserly in return!  ;) 




Quote from: Shelldrake on June 30, 2012, 12:03:26 PM
@Martok,
Klurgu assault force is heading to Earth and will take 3 turns to get there. It looks like the Terrans are concentrating there forces near Olympus but hopefully may attack on Earth will draw some of them away.
Good luck, buddy!  Any idea of what kind of defenses Earth has? 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on June 30, 2012, 01:04:00 PM
No problem Martok. I will leave Lyonesse "on the vine" for you. My advance scout reports minimal defenses on Earth (a few heavy missile sites and space marines) which makes me wonder what they are up to.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on July 01, 2012, 09:34:40 AM
@Martok,
Next turn I declare war on the pink skins. The turn after my fleet will reach Earth -  wish me luck!  :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on July 01, 2012, 10:32:48 PM
May the Klurgu crush the annoying Humans! 


My relay station at Cheddar *finally* finished building, and my fleet has now destroyed the new Qa-Qa colony they'd just founded, which therefore leaves me free to invade Lyonesse.  Xpectrada, assemble! 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on July 02, 2012, 04:37:15 AM
Earth has fallen to the Klurgu Empire!

Lots of human fleets moving to try to retake Earth, which opens the way for attacks on their central colonies.  :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on July 02, 2012, 01:42:39 PM
Congratulations to the Klurgu on their glorious victory!  8) 


My fleet is marshaling at an empty star system just a short distance east of Lyonesse, shortly to be joined by heavy Marine reinforcements.  The planet should be mine in another three turns! 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on July 03, 2012, 06:37:37 PM
I'm back boys and badder then ever!  Let the games begin!   8)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on July 03, 2012, 07:13:30 PM
Quote from: W8taminute on July 03, 2012, 06:37:37 PM
I'm back boys and badder then ever!  Let the games begin!   8)

Excellent!!!  ;D

One more turn and hell will come to the AROM world of Roma. They asked for a truce...the Linkin laughed.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on July 04, 2012, 08:25:44 AM
^Nice.  I can definitely picture the head of the Linkin Empire receiving this plea for peace then tearing up the message and laughing.  Give 'em hell Shelldrake.  I might have to re-declare against the AROM just to pick up the crumbs that are left.  :D
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on July 04, 2012, 10:18:13 AM
In our 3-player game, the Teyes -- much to my pleasant surprise -- offered me a 20-turn peace treaty.  Despite such a deal apparently being overwhelmingly in their favor, I accepted the offer immediately, without any haggling.  I've still got the Florians and (especially) Walden breathing down my neck, which means I'm still facing the possibility of a two-front war.  Argh! 




Quote from: W8taminute on July 03, 2012, 06:37:37 PM
I'm back boys and badder then ever!  Let the games begin!   8)
Sweet!  Welcome back, mate.  :D 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on July 04, 2012, 10:06:44 PM
In our 3 player game Roma (AROM) is proving to be a tough nut to crack. Once again I am forced to retreat after losing a dreadnaught, cruiser, and assault ship plus 8 marine units in the assault. I really need some devastator units to take out the missile defences but don't get them in the Linkin tech tree so will have to wait until I finish researching the predator. Argh!

In my 2 player coop game with Martok the humans have agreed to pay $795 per turn for 5 turns in return for 10 turns of peace. Of course I intend to renew may attack in 6 turns but this brief respite will allow me to consolidate my gains and start building new ships (paid for with Terran $) at Earth's shipyards. I love the irony of it all!  ;D
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on July 07, 2012, 11:58:12 AM
In our 4-way game, I just discovered what is easily one of the best planets I've ever seen in this game (see screenshot in the AAR thread).  Simply amazing! 


In our 3-way game, I'm apparently locked in some sort of diplomatic limbo.  Both the Walden and Florians refuse to sign any sort of peace treaty (no matter how generous the terms), yet neither will attack me.  I'll take it for now, I guess, but it's both puzzling and worrisome. 


In my 2-player game with Shelldrake, my fleet is almost to Lyonesse.  (I had to delay its departure due to some tardy Marine reinforcements I forgot were coming.)  Next turn, she's mine! 

Also:  Shelldrake, I'm showing that the Qa-Qa have 3 colonies left, yet I'm only aware of 2 -- Lyonesse and Bath.  Have you seen the third one at all? 



Also speaking of my game with Shelldrake, here's a couple screenies I took.  Basically, they demonstrate how my trade patterns radically shifted after construction of a Passenger Spaceport was completed on my Whitehorse colony (which has Natural Wonders).   


(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi1108.photobucket.com%2Falbums%2Fh412%2FRotarrin%2FArmada%25202526%2520screenies%2FXpectradaWhitehorsetradehub.jpg&hash=9dadd42f53c1351d77fd1d7f6107d93c11c82ef4)

Damn!  Look at all those trade lines!  Overnight, Whitehorse has become my empire's tourism mecca. 



The following shot shows a breakdown of the ridiculous trade income Whitehorse is suddenly pulling down.  I've gotta say, those are some pretty impressive numbers.   
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi1108.photobucket.com%2Falbums%2Fh412%2FRotarrin%2FArmada%25202526%2520screenies%2FXpectradaWhitehorsetradeincomebreakdown.jpg&hash=4d744e93b909e17398228fcb2e0e0860c253ed3b)



However, one colony's gain is another colony's loss.  Take a look at poor Silicon Valley, and what happened to their tourism income after Whitehorse finished their Passenger Spaceport: 
(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi1108.photobucket.com%2Falbums%2Fh412%2FRotarrin%2FArmada%25202526%2520screenies%2FXpectradaSVtradeincomedrop.jpg&hash=00423096188b61ccab7ff0c1b3ca142370390971)

Before, Silicon Valley's trade/tourism income was something in the realm of 450-500 credits per turn.  Now, it barely brings in enough to cover the maintenance costs of the Passenger Spaceport there.  My apologies to the residents of Silicon Valley -- I didn't mean to make you virtual paupers.  :-[ 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on July 07, 2012, 01:29:15 PM
Wow Martok! I wish that the Klurgu had some of that income!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on July 08, 2012, 06:44:48 AM
I thought you might say that...which is one of the reasons why I just sent you an offer to establish trade missions on Sumer and Winchester, both of which are within range of Whitehorse.  ;D 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on July 08, 2012, 08:48:40 AM
Quote from: Martok on July 08, 2012, 06:44:48 AM
I thought you might say that...which is one of the reasons why I just sent you an offer to establish trade missions on Sumer and Winchester, both of which are within range of Whitehorse.  ;D

Much appreciated! Putting the Terrans in their place (6 feet under) is bankrupting me.  :(
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on July 08, 2012, 02:19:42 PM
Quote from: Shelldrake on July 08, 2012, 08:48:40 AM
Putting the Terrans in their place (6 feet under) is bankrupting me.  :(
I suspected as much.  I know how much my (relatively) modest military is costing *me*, so I shudder to think at what you must be paying to build & maintain *yours* (which is a fair bit larger)!  :o 


By the by, I now see the Qa-Qa's Ghent colony (presumably thanks to our most recent info swap).  Depending on what they've got there, I may just stomp it out instead of conquering it -- I kinda want to be done with the Assembly so I can lend you a hand against the pink-skins! 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on July 14, 2012, 10:17:38 AM
In my 2-player game with Shelldrake, the Xpectrada Imperium revel in their conquest of the Bath colony!  Now onto Gwent, where we shall crush the Qa-Qa once and fo--

Wait, what??  They've founded 2 new colonies somewhere else now?  NOOOOOOOO!! 

(Geeze, this really is starting to feel like Whack-a-Mole...)  >:( 




In our 3-way game, my Jellutions maintain a precarious diplomatic balancing act:  Both the Walden and the Florians continue to refuse to sign any sort of peace treaty with me, yet both have also held off on declaring open war. 

Now, however, I see those treacherous trees marshaling their fleet at Champagne, with no less than 15 vessels either en route or already assembled.  I continue to build up my own forces, but it's slow going, as Escort Carriers take a while to build.  Currently, I only have 2 of them to reinforce my 8 Corvettes, which I doubt will be sufficient.  I have 3 more carriers in the pipeline, but will they be finished in time? 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on July 15, 2012, 08:18:03 AM
Quote from: Martok on July 14, 2012, 10:17:38 AM
In our 3-way game, my Jellutions maintain a precarious diplomatic balancing act:  Both the Walden and the Florians continue to refuse to sign any sort of peace treaty with me, yet both have also held off on declaring open war. 

Now, however, I see those treacherous trees marshaling their fleet at Champagne, with no less than 15 vessels either en route or already assembled.  I continue to build up my own forces, but it's slow going, as Escort Carriers take a while to build.  Currently, I only have 2 of them to reinforce my 8 Corvettes, which I doubt will be sufficient.  I have 3 more carriers in the pipeline, but will they be finished in time?


I'll have to send a scout to Champagne to see what's going on over there.  I've got two fleets ready for battle and each fleet consists of about 6 or 7 ships.  Those fleets are composed mostly of destroyers, a few corvettes, and 1 or 2 assault ships.  I've got my one escort carrier and one cruiser in reserve and I'm trying to build up my heavy forces. 

Most of my time the past few turns have been spent at peace and trying to improve the weather on a few key planets. 
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on July 15, 2012, 09:45:25 AM
Quote from: Martok on July 14, 2012, 10:17:38 AM
In our 3-way game, my Jellutions maintain a precarious diplomatic balancing act:  Both the Walden and the Florians continue to refuse to sign any sort of peace treaty with me, yet both have also held off on declaring open war. 

Now, however, I see those treacherous trees marshaling their fleet at Champagne, with no less than 15 vessels either en route or already assembled.  I continue to build up my own forces, but it's slow going, as Escort Carriers take a while to build.  Currently, I only have 2 of them to reinforce my 8 Corvettes, which I doubt will be sufficient.  I have 3 more carriers in the pipeline, but will they be finished in time?

Once I finish my war with AROM (which I hope will be soon) I will send a battle fleet north to help but I will need permission to build a relay station on a human planet.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on July 15, 2012, 09:47:33 AM
Quote from: Martok on July 14, 2012, 10:17:38 AM
In my 2-player game with Shelldrake, the Xpectrada Imperium revel in their conquest of the Bath colony!  Now onto Gwent, where we shall crush the Qa-Qa once and fo--

Wait, what??  They've founded 2 new colonies somewhere else now?  NOOOOOOOO!! 

(Geeze, this really is starting to feel like Whack-a-Mole...)  >:( 

Thanks for those extra trade missions Martok. They are really starting to help with my cash flow problems.  :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on July 15, 2012, 09:58:56 AM
Quote from: W8taminute on July 15, 2012, 08:18:03 AM
I'll have to send a scout to Champagne to see what's going on over there.  I've got two fleets ready for battle and each fleet consists of about 6 or 7 ships.  Those fleets are composed mostly of destroyers, a few corvettes, and 1 or 2 assault ships.  I've got my one escort carrier and one cruiser in reserve and I'm trying to build up my heavy forces. 
Most of the Walden fleet appears to be comprised of Wildfires and Fire Thorns (their equivalent of Corvettes and Destroyers, respectively) with a few Intruders thrown into the mix.  I believe they have a Cruiser or two, but otherwise I haven't seen any heavier ships. 

Of course, my scanners aren't powerful enough to tell me what kind of ships they have stationed at their homeworld (only that they do have some there), so you might want to take that last statement with a grain of salt. 



Quote from: W8taminute on July 15, 2012, 08:18:03 AM
Most of my time the past few turns have been spent at peace and trying to improve the weather on a few key planets. 
I've managed to get a decent little trade network going in the western half of my territory.  A pity you don't have any colonies closer to me (where I could establish a Trade mission), as then we could both reap the benefits! 




Quote from: Shelldrake on July 15, 2012, 09:45:25 AM
Once I finish my war with AROM (which I hope will be soon) I will send a battle fleet north to help but I will need permission to build a relay station on a human planet.
Your assistance will surely be appreciated.  The Humans have told us much of their other allies the Linkin, and we are most eager to meet them! 



Quote from: Shelldrake on July 15, 2012, 09:47:33 AM
Quote from: Martok on July 14, 2012, 10:17:38 AM
In my 2-player game with Shelldrake, the Xpectrada Imperium revel in their conquest of the Bath colony!  Now onto Gwent, where we shall crush the Qa-Qa once and fo--

Wait, what??  They've founded 2 new colonies somewhere else now?  NOOOOOOOO!! 

(Geeze, this really is starting to feel like Whack-a-Mole...)  >:( 

Thanks for those extra trade missions Martok. They are really starting to help with my cash flow problems.  :)
You're quite welcome; I'm glad they're helping make a difference!  (Ah, the wonders of mutually profitable trade...)  :D 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on July 19, 2012, 10:28:22 AM
By the way guys, I'll be away from my computer this Saturday through Monday.  I'll try to get any turns I've received sent back out Saturday morning before I leave, but otherwise I'll be mostly off the grid til late Monday night. 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on July 19, 2012, 11:59:22 AM
...And with the unprovoked destruction of my Scout-ship at Capua, the Waldens initiate their second conflict with the Jellution Collective.  Let slip the squids of war! 


The Forest wasted no time in acting:  Already, they have dispatched a small squadron of Wildfires to (again) eradicate the same colony as before, with another half-dozen Wildfires and Fire Thorns moving in behind them.  The colony has defenses in place this time (some light missile batteries), but will it be enough to hold off the enemy before my reinforcements from the homeworld arrive?  The conflict has begun in earnest... 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on July 19, 2012, 12:39:54 PM
Quote from: Martok on July 19, 2012, 10:28:22 AM
By the way guys, I'll be away from my computer this Saturday through Monday.  I'll try to get any turns I've received sent back out Saturday morning before I leave, but otherwise I'll be mostly off the grid til late Monday night.

No worries Martok and safe travels.


Quote from: Martok on July 19, 2012, 11:59:22 AM
...And with the unprovoked destruction of my Scout-ship at Capua, the Waldens initiate their second conflict with the Jellution Collective.  Let slip the squids of war! 

...and with the Walden's unprovoked attack on the Jellutions, the Human Union immediately supports our brothers by declaring war on the Tree People per our treaty.  4 Destroyers, 2 Corvettes, 1 Escort Carrier, 2 Assault Transports equipped with Space Marines, and 1 Transport equipped with a Stormtrooper are on their way (2 turns) to the nearest Walden planet to visit death and mayhem on them.  (in lieu of an evil grin I'll just have to use this smiley -->  8)   )
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on July 19, 2012, 12:42:05 PM
By the way...is it possible to transfer the contents of a Transport that is in orbit over an unconquered world to the empty hold of an Assault Transport?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on July 19, 2012, 12:47:47 PM
Much obliged, W8taminute.  The Jellutions send the Humans their warmest regards, and their gratitude.  :) 




Quote from: W8taminute on July 19, 2012, 12:42:05 PM
By the way...is it possible to transfer the contents of a Transport that is in orbit over an unconquered world to the empty hold of an Assault Transport?
Only if the planet in question is owned by you.  Otherwise, I don't believe it's possible. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on July 19, 2012, 01:14:00 PM
The AROM world of Origin has fallen to brave Linkin defense forces and the neighbouring AROM world should be in Linkin hands by the end of next turn. At last!

I know that there are some Tree People worlds to the galactic west of Linkin territory but I don't think that any are in range of my ships. Too bad since the Linkin would like to help out the Jellies and Pink Skins in their disagreement with the Tree People.

The best I can do is keep feeding tech to W8taminute who can then pass it on to you Martok.

BTW Safe journey Martok!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on July 19, 2012, 02:33:14 PM
^Ah and that's the beauty of this game and the map we're currently playing on.  Co-operation at it's finest.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on July 20, 2012, 06:05:02 AM
Thanks guys!  I'm just going to visit various friends & relatives this weekend, so it's mostly just a lot of driving. 




Quote from: Shelldrake on July 19, 2012, 01:14:00 PM
The AROM world of Origin has fallen to brave Linkin defense forces and the neighbouring AROM world should be in Linkin hands by the end of next turn. At last!
Congratulations to the mighty Linkin Empire on their glorious conquest! 



Quote from: Shelldrake on July 19, 2012, 01:14:00 PM
I know that there are some Tree People worlds to the galactic west of Linkin territory but I don't think that any are in range of my ships. Too bad since the Linkin would like to help out the Jellies and Pink Skins in their disagreement with the Tree People.

The best I can do is keep feeding tech to W8taminute who can then pass it on to you Martok.
That's quite all right.  I believe W8taminute has already been serving as our mutual conduit for tech transfers for some time now, so we'll simply continue on as before.  :) 


Besides which, if I do end up needing direct military assistance from you, it'll likely be with the Florians.  Given their continued refusal to accept my offers of a nonaggression treaty, I won't be at all surprised if they attempt to take advantage of my preoccupation with the Walden to attack my far-flung (and woefully under-defended) eastern colonies.  :-\ 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on July 20, 2012, 08:31:11 PM
The Teyes Flock of Seagulls declared war on me for declaring war on the Tree People.  Oh well, looks like after I chop down some firewood, I'll be able to cook some poultry over the nice evening campfire.  :)

I also saw a diplomatic message stating that the Forians declared against our brothers the Jellutions. 
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on July 20, 2012, 08:37:43 PM
Quote from: W8taminute on July 20, 2012, 08:31:11 PM
The Teyes Flock of Seagulls declared war on me for declaring war on the Tree People.
...And I in turn declared war on the Teyes for declaring war on you.  Was thinking of trying to sign a peace treaty with them, but obviously wanted to consult with you before I made any attempt. 



Quote from: W8taminute on July 20, 2012, 08:31:11 PM
I also saw a diplomatic message stating that the Forians declared against our brothers the Jellutions.
Yeah, when it rains it pours! 

Fortunately, I was able to get them to agree to a 10-turn truce.  Not sure if it'll hold, of course, but it at least gives me a small amount of breathing room. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on July 20, 2012, 09:10:42 PM
Quote from: Martok on July 20, 2012, 08:37:43 PM
Quote from: W8taminute on July 20, 2012, 08:31:11 PM
The Teyes Flock of Seagulls declared war on me for declaring war on the Tree People.
...And I in turn declared war on the Teyes for declaring war on you.  Was thinking of trying to sign a peace treaty with them, but obviously wanted to consult with you before I made any attempt. 



Quote from: W8taminute on July 20, 2012, 08:31:11 PM
I also saw a diplomatic message stating that the Forians declared against our brothers the Jellutions.
Yeah, when it rains it pours! 

Fortunately, I was able to get them to agree to a 10-turn truce.  Not sure if it'll hold, of course, but it at least gives me a small amount of breathing room.


What we have here now is a WW1 style chain reaction of war declarations!  First the Waldens hit you so you hit back, but then that angers me so I hit the Waldens for hitting you and then the Teyes hit me for hitting the Waldens.  It's almost a full fledged bar room brawl.  Shelldrake is down the road about 5 miles away from the bar but he does not have a car so he's walking.  He'll eventually make it to the party though.  I'm wondering if I should sign a relay treaty with the Linkin.  I do believe that is a diplomatic option.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on July 21, 2012, 08:30:26 AM
Got my turn this morning.  Tried to attack the Walden holding of Dunkerque and decided to break off the attack.  See screen shot attached for the reason why. 

The Walden may not have any fleets of significance in my area, but if all of their colonies are defended like this I'm gonna need a bigger boat.

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on July 21, 2012, 08:03:41 PM
W8taminute,
4 or 5 cruisers and the same number of devastators will even the odds nicely or you can screen a big assault fleet with corvettes and take out the ground defenses with space marines but you will take heavy losses.

BTW the Linkin just declared war on the Teyes to honor our treaty obligations with the humans. Once I build a relay station I will be able to join the party!  :D
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on July 23, 2012, 09:43:38 AM
Great advice Shelldrake and thanks.  I'll go with the former suggestion since I only have one planet that produces ships.  It will take some time to assemble that type of fleet but I won't have to constantly replace Corvette cannon fodder.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on July 23, 2012, 06:56:24 PM
Quote from: W8taminute on July 21, 2012, 08:30:26 AM
Got my turn this morning.  Tried to attack the Walden holding of Dunkerque and decided to break off the attack.  See screen shot attached for the reason why. 

The Walden may not have any fleets of significance in my area, but if all of their colonies are defended like this I'm gonna need a bigger boat.
I suspect that is indeed rather typical of their defense setup; Champagne has similarly heavy defenses (more so, actually).  It's the main reason I switched from building Corvettes to Escort Carriers (and I intend to add a few Cruisers to the mix as well). 




Quote from: Shelldrake on July 21, 2012, 08:03:41 PM
BTW the Linkin just declared war on the Teyes to honor our treaty obligations with the humans. Once I build a relay station I will be able to join the party!  :D
All right!  Now we can have some fun.  8) 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Windigo on July 24, 2012, 11:02:30 AM
This totally rocks you guys, love the way you are describing this PBEM ...how is the single player game? On steam it didn't get that great a rating
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on July 24, 2012, 12:25:01 PM
I bought this game about a year ago now and enjoyed the single player game a lot.  My initial impression was that this is like total war medieval in space. 

After playing for many hours I realized that I was wrong and that this game, in single player, is simple enough to play, but requires a lot of thought in planning out your moves.  What I mean is that you need to build up your empire carefully and not just spam buildings all over your planets.  I still have a 4 player hotseat game that I play from time to time by myself.  That's how much I like this game.

Now when you start playing against other humans in a PBEM, it gets real interesting.  ;)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on July 25, 2012, 11:45:13 AM
Quote from: Martok on July 20, 2012, 06:05:02 AM
Besides which, if I do end up needing direct military assistance from you, it'll likely be with the Florians.  Given their continued refusal to accept my offers of a nonaggression treaty, I won't be at all surprised if they attempt to take advantage of my preoccupation with the Walden to attack my far-flung (and woefully under-defended) eastern colonies.  :-\
By the by, this is precisely what happened:  The damn Florians declared war only two turns after the Walden had done so.  Fortunately, I was able to persuade them to sign a truce, but I fear it won't last. 




Quote from: Windigo on July 24, 2012, 11:02:30 AM
This totally rocks you guys, love the way you are describing this PBEM ...how is the single player game? On steam it didn't get that great a rating
I continue to find singleplayer to be a very enjoyable experience. 


As W8taminute indicated, one must put a good deal of thought into your strategy -- where to colonize, which buildings to construct on your planets, which techs to research (including which field(s) to focus on), etc.  Armada 2526 Supernova is one of those relative handful of strategy titles that requires, you know, actual *strategy*.  :) 

Also, since the AI is actually decent in this game, I feel a sense of genuine accomplishment when I win (which admittedly doesn't always happen!).  I won't call it brilliant, but it is generally competent, and does a better job of exhibiting "human-like" behavior than in most strategy/wargames I've played. 



To play devil's advocate, however, I would surmise the game hasn't done so well on Steam (or even overall, unfortunately) for largely 2 reasons: 

1.)  The combat (which I'm sure you've heard me criticize before). 

2.)  The visuals, especially in terms of art style:  It's painfully obvious that Armada had only a miniscule art budget, which led Bob Smith to (understandably) give the game a rather minimalist visual style -- there are no beautiful planets or moons to admire close up, the UI is intuitive but has a rather utilitarian appearance, and the races all share the same shipset (with a handful of exceptions).  It's easy for me to overlook these things because of the excellent gameplay, but it admittedly detracts from the atmosphere & immersion -- two factors that often make or break a game. 


That being said, those two critiques aren't nearly sufficient enough to drag me away from Armada.  Unless & until I get around to trying out the 4x titles being released this year (most notably, Endless Space, Legends of Pegasus, and StarDrive), it easily remains my favorite space strategy game I've played in the last several years.  :D 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Windigo on July 25, 2012, 11:50:56 AM
Thanks for the responses. I actually d/l the game from Steam last night .... and the bugger gives me the message "Game not available at this time, try agin later" ... that is a serious WTF?

didn't find a fix so if you Grogs have possible ideas...

I am playing warlock from steam with no probs so WTF indeed
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on August 12, 2012, 01:31:53 PM
Hey guys, a thousand apologies for my absence the last few days.  I was experiencing...difficulties with my computer, and have only now finally gotten things up and running again.  (At the same time, I was suffering what has been one of the worst migraines I've had so far this year.  Not a fun week. :-\ ) 

Anyway, just wanted to let you all know that I should have my turns sent out for our PBEM games sometime tomorrow.  Thanks for being patient with me! 




Quote from: Windigo on July 25, 2012, 11:50:56 AM
Thanks for the responses. I actually d/l the game from Steam last night .... and the bugger gives me the message "Game not available at this time, try agin later" ... that is a serious WTF?

didn't find a fix so if you Grogs have possible ideas...

I am playing warlock from steam with no probs so WTF indeed
Windy, are you still having problems with this?  Have you tried re-downloading the game since then? 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on August 12, 2012, 01:54:23 PM
No worries Martok. I occasionally suffer from migraines too. Glad you and your computer are back in the zone. :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on August 13, 2012, 10:46:17 AM
Martok, I hope you're feeling better.  We will always be here so don't worry about us but do take care of yourself. 
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on August 19, 2012, 11:43:41 AM
The Linkin have now entered the fray in our 3-way co-op game. One Linkin fleet has subjugated a world belonging to the Forest and a second battle fleet is on the way.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on August 19, 2012, 02:21:11 PM
Excellent; thank goodness for the Linkin and Humans!  I'm still too damn broke to do anything other than just sit there.  >:( 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on August 20, 2012, 12:12:11 PM
Nice work Linkin Empire!  I've been at peace with the Waldens for the past 4 or 5 turns now while I re-assemble a fleet capable of punching through their ground and orbital defenses.  I have a feeling the Linkin will pick apart the Walden before I re-declare.  :D

To our brothers the Jellutions: The Human Alliance can send some funds on our next turn.  ;)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on August 31, 2012, 07:00:21 AM
In our 3-way game the Linkin fleets are steamrolling the Walden. Three worlds have fallen so far with few losses for the Linkin. Are the Walden paper tigers? Oh yeah, and AROM are no more. :)

In my co-op game with Martok the human empire seems to be on the ropes. Looks like this one will be wrapping up soon.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on August 31, 2012, 10:03:21 AM
^I laughed yesterday when I got the popup stating the A.R.O.M. are no more.  So that was your doing I see. 

I recently declared against the Walden and watched my fleet of 2 cruisers, 3 destroyers, 1 scout, 1 infiltrator, and 2 assault ships get torn to shreds by two orbitals, 6 light missiles, and 1 scrambler.  My light carrier got out of there though.  Luckily my marines made it through and took out 4 of the missiles and the scrambler.  But the battle ended inconclusively. 

I'm reassembling another fleet to send in.  Clearly this was a good lesson for me.  I know you mentioned you need something like 6 or 8 cruisers or other heavy ships to take out heavily defended planets but I wanted to experiment for myself.  I paid the price for my arrogance and sent thousands of virtual navy and marine men to their senseless deaths.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: LongBlade on August 31, 2012, 10:33:29 AM
Post deleted - we don't modify post count. The machine spirit of the forums may alter it, but I'm not worried about modify post count based on duplicate postings.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on September 02, 2012, 10:14:07 AM
Quote from: Shelldrake on August 31, 2012, 07:00:21 AM
In our 3-way game the Linkin fleets are steamrolling the Walden. Three worlds have fallen so far with few losses for the Linkin. Are the Walden paper tigers?
Quite possibly, at least where their fleet is concerned.  I think they still only have a Cruiser or two, and otherwise have nothing heavier than Destroyers. 

Their planetary defenses are beefier (as W8taminute just found out to his cost), although I suspect it's nothing the mighty Linkin navy can't handle.  :) 




Quote from: Shelldrake on August 31, 2012, 07:00:21 AM
Oh yeah, and AROM are no more. :)
Aha, so that was you!  I was wondering about that.  Well done sir! 




Quote from: Shelldrake on August 31, 2012, 07:00:21 AM
In my co-op game with Martok the human empire seems to be on the ropes. Looks like this one will be wrapping up soon.
Yep, this one should be done shortly. 

I still want to find the last of the Qa-Qa worlds, though.  I suspect they may be in the far SW corner, where I can't reach.  I might want to talk to you about establishing another relay station on one of the formerly Human (now Klurgu) worlds down that way. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on September 02, 2012, 11:22:28 AM
By the by, I'm off visiting family this weekend (it's our annual Labor Day picnic), and I won't be back til late Monday night.  I'm guessing this won't come as a galloping shock, given the holiday weekend here in the U.S., but still wanted to mention it to be on the safe side! 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on September 02, 2012, 04:01:16 PM
^Have fun Martok and don't worry about us.  I suspect we're all eating BBQ and ice cream as this is the last vacation weekend of the summer!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on September 02, 2012, 06:22:22 PM
Quote from: W8taminute on September 02, 2012, 04:01:16 PM
^Have fun Martok and don't worry about us.  I suspect we're all eating BBQ and ice cream as this is the last vacation weekend of the summer!

+1  :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: LongBlade on September 02, 2012, 07:08:17 PM
Quote from: Shelldrake on September 02, 2012, 06:22:22 PM
Quote from: W8taminute on September 02, 2012, 04:01:16 PM
^Have fun Martok and don't worry about us.  I suspect we're all eating BBQ and ice cream as this is the last vacation weekend of the summer!

+1  :)

+2
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on September 04, 2012, 04:51:40 PM
No more free human worlds remain Martok. Just have to find and finish off those pesky Qa Qa holdouts!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on September 04, 2012, 06:44:54 PM
I saw that; marvelous news!  I've put in a request to your government for two more relay stations so that we can hunt down the Qa-Qa rabble.  8) 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on September 08, 2012, 08:43:28 PM
Hey guys, I'm waiting for our 3-Way game.  There seems to be a problem I believe as I didn't receive the last turn yet. 
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on September 09, 2012, 10:16:53 AM
Now that you mention it, I've not received a turn in our 3-way game in at least a little while either. 

[Goes to check.] 

Holy cow, it looks like the last turn I received was back on August 31.  That can't be right, can it?  ??? 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on September 09, 2012, 03:03:12 PM
Sweet!  I've received the turn and I'm going to play it now.   8)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on September 13, 2012, 06:35:15 AM
I am away on business until Sunday but will get my turns submitted as soon as I return.

In our 3-way game I am assembling a second battle fleet that will go through a nearby wormhole to kick some Teyes butt!

The 4-way game is looking good. I am busy developing colonies and have made some good tech trades with AROM.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on September 13, 2012, 11:44:38 AM
Gah!  In my 2-way game with Shelldrake, I cannot yet find the Qa-Qa's last colony(ies) so I can kill them off and end the game.  I'm starting to suspect they're in the far southwestern corner...which of course I can't reach.  Bloody hell! 


Thanks in no small part to the monetary gift W8taminute's Humans kindly donated, I've been able to upgrade my infrastructure to the point that I'm finally earning a (very) modest income in our 3-way game.  So long as I'm careful with my spending, I'll be able to slowly build up my fleets and (to a smaller degree) defenses, such that I should be able to keep the Walden & Florians from seeing me as being a tempting target!


In our 4-way game, things continue to progress well.  I've got infrastructure just about maxed out on at least half my worlds now, and with my having just finished researching Technology Complexes, I'll be able to upgrade my Mine Complexes to Core Mines.  Between that, and also having just researched Asteroid Mines (thanks to my dudes & dudettes at the Skunkworks!), I'll be churning out the mining income more than ever! 

It is kinda lonely, though.  Haven't met anyone else yet -- neither human nor AI player.  :( 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on September 13, 2012, 11:53:50 AM
Quote from: Martok on September 13, 2012, 11:44:38 AM
It is kinda lonely, though.  Haven't met anyone else yet -- neither human nor AI player.  :(

We cannot stand the heat, so we're staying out of the kitchen. :P
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on September 13, 2012, 05:56:38 PM
Colonized Ilum last turn and this turn I'm greeted with this news.  Oh well, Ilum will serve a just a relay station.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on September 14, 2012, 10:59:00 AM
So I don't forget til the last minute to mention it -- again! -- I'll be gone Tuesday through Sunday of next week (Sept. 18-23).  I should be able to peek in here periodically during that time, but overall will be largely off the grid. 





Quote from: OJsDad on September 13, 2012, 11:53:50 AM
Quote from: Martok on September 13, 2012, 11:44:38 AM
It is kinda lonely, though.  Haven't met anyone else yet -- neither human nor AI player.  :(

We cannot stand the heat, so we're staying out of the kitchen. :P
But, but...you could at least visit us in orbit, couldn't you?  ;D 




Quote from: W8taminute on September 13, 2012, 05:56:38 PM
Colonized Ilum last turn and this turn I'm greeted with this news.  Oh well, Ilum will serve a just a relay station.
That sucks, dude.  "Cursed" is one of the worst traits a colony can have IMO. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on September 14, 2012, 04:46:34 PM
Quote from: W8taminute on September 13, 2012, 05:56:38 PM
Colonized Ilum last turn and this turn I'm greeted with this news.  Oh well, Ilum will serve a just a relay station.

"Cursed" sucks. So does "ghosts'.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on September 16, 2012, 09:46:21 AM
Eh, I actually find Ghosts to be one of those mixed-blessings traits, as it can also pull in tourism dollars.  Cursed has no offsetting value at all, rather like "Fragile Ecosystem". 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on September 18, 2012, 11:45:37 AM
My Skunk works is about to give me Cruisers in five more turns.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on September 29, 2012, 06:30:00 AM
I haven't received any new turns for several days now...what's up guys?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on September 29, 2012, 01:32:38 PM
^Same here, just wondering where are we at?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: MetalDog on September 30, 2012, 11:08:45 AM
It appears that Martok's being off the grid may have taken him a little longer than he bargained for.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on September 30, 2012, 06:48:06 PM
^Ah, I forgot about that.  I think I read somewhere here that he said he might be away for a bit. 
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on October 01, 2012, 09:14:21 AM
^That explains it!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on October 02, 2012, 10:44:45 AM
Got an update from Martok this morning. 
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on October 16, 2012, 01:20:36 AM
Finally!! 


(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi1108.photobucket.com%2Falbums%2Fh412%2FRotarrin%2FArmada%25202526%2520screenies%2FQaQagone.jpg&hash=a10953bd9f33cc757eb122e92f1d244250c08fdc)

...And with that, Shelldrake's and my co-op game comes to a close.  The Klurgu and Xpectrada have conquered all, and have made the galaxy safe for slavery and domination.  ;D 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on October 16, 2012, 07:03:31 AM
Hurrah!  :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on October 16, 2012, 07:50:44 AM
Ah there is nothing like a galaxy safe for slavery and domination.   8)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on October 16, 2012, 03:56:06 PM
Question for you guys;

I have two planets that I've built space ports on, but I cannot upgrade them to passenger space ports, why not.  I have a third planet that I have been able to do this on.  Any ideas.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on October 16, 2012, 06:45:30 PM
^Do you have an upgraded factory?  If you have a basic space port you should be able to upgrade to the passenger space port provided you have the upgraded factory.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on October 17, 2012, 03:54:24 AM
Yep, you need to upgrade to Heavy Industry in order to build Passenger Space Ports. 
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on October 17, 2012, 04:48:35 PM
I'm pretty sure that's not the problem, unless I'm missing something.

(https://www.grogheads.com/forums/proxy.php?request=http%3A%2F%2Fi1145.photobucket.com%2Falbums%2Fo513%2FOJsDad%2FTurn98.jpg&hash=dd5eba1c16e9259bdefc3d6991cae587405e0ff7)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on October 18, 2012, 08:54:33 AM
Looks like based on your screenshot that you already have it in place.  Look at the building in the upper left corner.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on October 18, 2012, 10:13:08 AM
Quote from: W8taminute on October 18, 2012, 08:54:33 AM
Looks like based on your screenshot that you already have it in place.  Look at the building in the upper left corner.

Yes, the basic spaceport.  At one of my other planets though, I've been able to upgrade it to a passenger.  Shouldn't I be able to upgrade this one also. 
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on October 19, 2012, 02:46:19 PM
Ah, I think I see the problem.  I believe the reason you can't upgrade to a Passenger Spaceport on Origin (and probably your other colony) is because you don't have any "tourism goods" (Amazing Wildlife, Serenity, Past Civilization, etc.) there to export. 

Without tourism goods, a planet cannot build a Passenger Spaceport -- and what's more, there's no reason to.  All you'd be doing is paying higher upkeep for a more expensive facility you don't need and can't use. 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on October 21, 2012, 06:20:31 AM
Hey guys,

I've got the turns to both of our PBEM games.  I'll play them a little later on today. 
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on October 21, 2012, 10:11:03 AM
No problemo man.  Take your time.  8) 
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on October 22, 2012, 07:12:32 PM
No problem W8, I've been since Friday morning working on a system upgrade.  I won't be back home until tomorrow night.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on November 02, 2012, 05:05:44 AM
Ok now that the flock is together again and I got me arse over here from Wargamer, how about we re-start the game we made ages ago with Martok, Shelldrake, Jarhead and me participating? More players are welcome of course and as I see you are already busy with a game I would understand this has to wait.
But whenever you guys want, let's restart. :D
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on November 02, 2012, 10:50:07 AM
I'm still down for another game! 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on November 02, 2012, 12:25:51 PM
Quote from: Martok on November 02, 2012, 10:50:07 AM
I'm still down for another game!

Likewise!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on November 02, 2012, 05:58:53 PM
Jarhead posted at WG that he would be interested to restart as well.
I don't think I have your addresses anymore, so PM me for those.
And everyone feel free to chime in and drop a note if you would like to participate.
A small note about pacing; my working schedule is varied, so I can't always send a turn right back. Shouldn't be a problem, though.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on November 03, 2012, 09:39:52 AM
PM sent! 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on November 03, 2012, 11:00:23 AM
Pm also sent.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on November 03, 2012, 04:52:34 PM
Hey guys,

In our 4 way game I seem to be having trouble.  I received my turn this morning but when I tried to load it via the game interface I got the 'No new email' message.  Is there a way to force the game to open an email turn?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Staggerwing on November 03, 2012, 08:43:39 PM
Is this a '1 turn a day' type game? If so I could manage that. How many factions can there be in one mp game?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on November 04, 2012, 05:58:13 AM
Quote from: W8taminute on November 03, 2012, 04:52:34 PM
Hey guys,

In our 4 way game I seem to be having trouble.  I received my turn this morning but when I tried to load it via the game interface I got the 'No new email' message.  Is there a way to force the game to open an email turn?
Now that you mention it, I think I've been experiencing similar problems in our 4-way game as well:  I receive the turn notification(s) from you three, but when I load up my PBEM games, it still says "Waiting" instead of "Ready".  However, if I then go back and start Armada again a few hours later, our game is there.  :o 




Quote from: Staggerwing on November 03, 2012, 08:43:39 PM
Is this a '1 turn a day' type game? If so I could manage that. How many factions can there be in one mp game?
Yeah, we average about a turn a day on most of our PBEM games.  It's not a hectic pace at all.  :) 

From a technical standpoint, the limit is high -- supposedly one could do a PBEM game with dozens of factions if one wanted to! 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on November 04, 2012, 06:45:47 AM
I am still awaiting Shelldrake and Jarhead's contact info.
Staggerwing, if you want to join in, drop me a note with your gmail account (in case you do not know, the game knows how to interact with the gmail servers built-in) for the game and a seperate 'normal' email where you would like to receive notifications of new turns.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Grimnirsson on November 04, 2012, 04:34:12 PM
Hi folks,

I'm very interested in this game and the Supernova expansion, but am not sure whether it will run properly on my notebook or not. Since there's no demo available and the Ntronium forum currently doesn't allow me to register (message says registration is disabled...very helpful) I'm asking over at the Matrix forums (not that lively it seems) and just to be sure here ;).

So, here are my notebook specs, will it work as it should?

http://www.notebookcheck.net/AMD-A-Series-A4-3305M-Notebook-Processor.67991.0.html

Samsung 2 core AMD A-Series A4-3305M / 1.9 - 2.5 GHz
AMD Radeon HD 6480G integrated gfx card/chip
8 Gb RAM
Microsoft Windows 7 Home Premium 64-Bit-Edition

And the other question is, I'm mainly interested in a scifi strategy wargame that will allow PbEM, so I can do my turn, send it over to my opponent and no need for being online with other players at the same time. From what I read so far this seems possible, but I'm not sure how the battle resolution actually works if one is playing via WEGO/PbEM. Is the battle resolution completely skipped, so that we only get a battle report with the written results or is it still possible to see the battle happening? I'm thinking about the way Combat Mission works.

Thanks :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on November 04, 2012, 04:37:59 PM
I am just getting back again, so I am not entirely sure, but I recall that in MP all battles are autoresolved and not actually played in the 3D realtime battle mode.
Combat Mission has a turn based system, which Armada only has for the strategic part. I stand corrected if this is not true, but this is how I recall it to be for MP.
Indeed PBEm is possible, in fact I am currently in the process of starting a new game. If you want in you're welcome as far as I am concerned. :)

I think your systems specs are more than fine for Armada.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Grimnirsson on November 04, 2012, 05:09:14 PM
Hi Ys,

thanks for the quick reply :)

QuoteI am just getting back again, so I am not entirely sure, but I recall that in MP all battles are autoresolved and not actually played in the 3D realtime battle mode.

Does this mean I can't watch the battle? Is it just autoresolved and then I'm given a result? Or is it autoresolved in the manner I only can watch and then see the result? That's a big difference, watching a battle or be given a battle report with some numbers, you know? :)

QuoteIndeed PBEm is possible, in fact I am currently in the process of starting a new game. If you want in you're welcome as far as I am concerned.

Ah, thanks, but I will have to see for myself first how I do in this totally new genre. If the specs of my Nb are actually fine as you say (perhaps others can chime in and confirm about that? Just to be sure before shelling out my bucks) I will play this game first with my SO and after having some games under our belts we are perhaps open to be crushed by the vets out there :P

Another question if you don't mind. Say we want to set up a PbEM game with two players and some AI players, how is that done properly? Do we get an option to limit the universe so there's a chance to actually get involved with each other or is it always a given extent of the universe and we could end the game without ever getting in contact with each other?

Thanks again!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on November 04, 2012, 06:03:49 PM
Quote from: Grimnirsson on November 04, 2012, 05:09:14 PM
Hi Ys,

thanks for the quick reply :)

QuoteI am just getting back again, so I am not entirely sure, but I recall that in MP all battles are autoresolved and not actually played in the 3D realtime battle mode.

Does this mean I can't watch the battle? Is it just autoresolved and then I'm given a result? Or is it autoresolved in the manner I only can watch and then see the result? That's a big difference, watching a battle or be given a battle report with some numbers, you know? :)

Here is what the manual says about it:
Game Play
All players do their turn at the same time, and then send their orders back to the host.

If there are battles between human players, then they are resolved by the attacker. The defender will receive a message describing what happened.

An important difference between PBEM games and normal games is that you must declare war in advance using the button on the Diplomacy Screen. You cannot declare war during the battle resolution phase. This is designed to keep the game moving faster by removing the need to ask players what they want to do every time they encounter a neutral.


I am not really sure how this actually translates into the game. It's been a while. :S Others might chime in here.

Quote
QuoteIndeed PBEm is possible, in fact I am currently in the process of starting a new game. If you want in you're welcome as far as I am concerned.

Ah, thanks, but I will have to see for myself first how I do in this totally new genre. If the specs of my Nb are actually fine as you say (perhaps others can chime in and confirm about that? Just to be sure before shelling out my bucks) I will play this game first with my SO and after having some games under our belts we are perhaps open to be crushed by the vets out there :P

Here are the specs from the Matrix games site. Yours are way better.
Product Requirements :
OS: XP, Vista, 7
CPU: 1 GHz
RAM: 1 GB
Graphics: DirectX 9 Compatible 3D Video Card with 128 MB RAM
Sound DirectX 9 Compatible
Disk Space: 2 GB Free
DirectX9.0c+, .NET Framework 2.0+, Visual C Runtimes (all included in installer)

Quote

Another question if you don't mind. Say we want to set up a PbEM game with two players and some AI players, how is that done properly? Do we get an option to limit the universe so there's a chance to actually get involved with each other or is it always a given extent of the universe and we could end the game without ever getting in contact with each other?

Thanks again!

You can setup a custom game where you can choose how big or small the map is going to be. Wether its a randomly generated map or a fixed one. How many opponents there will be, which races those will have, etc.
You can play a mixed game with AI and Humans. :)

Hope this helps!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on November 04, 2012, 06:13:44 PM
Ok I'm a little worried now.  I received our 3 way game today and it too is not loading.  I've tried several times now.  I'm wondering if I need to uninstall and reinstall the game?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Grimnirsson on November 05, 2012, 01:04:10 AM
QuoteHere are the specs from the Matrix games site. Yours are way better.

I was a bit unsure about it because I have an integrated card/chip and sometimes games don't like that ;)

One question for you PbEM'ers out there. If you have a MP game, say 3 or 4 players what would happen if one or two of them bail out, don't send over their turns? Do the other player have to wait for the turns of the opponents or could they play on and the idle players just don't have any progress anymore. I'm asking because sometimes players just lose interest in the middle of a game and don't do their turns anymore. How's that handled in the game?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on November 05, 2012, 06:07:59 AM
Hey Grimnirsson!  Good to see you taking an interest in this game.  :)  I'll try to answer your questions to the best of my ability: 



First off, your notebook will run Armada easily.  Having an integrated card shouldn't be a problem. 

In regards to combat in PBEM, battles against AI players can be auto-resolved or fought manually if you wish.  Battles against other human players are auto-resolved.  Auto-resolved battles simply show you a combat report with the results; there's (unfortunately) no option to watch them. 


Quote from: Grimnirsson on November 04, 2012, 05:09:14 PM

Another question if you don't mind. Say we want to set up a PbEM game with two players and some AI players, how is that done properly? Do we get an option to limit the universe so there's a chance to actually get involved with each other or is it always a given extent of the universe and we could end the game without ever getting in contact with each other?

Oh yes, there's a good amount of customization options for a new game, including galaxy size.  So it's not a problem to set up a small map that will virtually guarantee you run into the other human player(s).  8) 


Quote from: Grimnirsson on November 05, 2012, 01:04:10 AM

One question for you PbEM'ers out there. If you have a MP game, say 3 or 4 players what would happen if one or two of them bail out, don't send over their turns? Do the other player have to wait for the turns of the opponents or could they play on and the idle players just don't have any progress anymore. I'm asking because sometimes players just lose interest in the middle of a game and don't do their turns anymore. How's that handled in the game?
I believe you can just skip a player's turn if they end up dropping out.  I don't speak from personal experience, however, so you may want to take my statement on that subject with a couple grains of salt. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Grimnirsson on November 05, 2012, 01:29:36 PM
Thanks Martok,

downloading... :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on November 05, 2012, 01:54:55 PM
Have fun!
And once you feel you are ready you're always welcome to join in. :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on November 05, 2012, 02:12:01 PM
^  What he said.  :D  Enjoy! 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Grimnirsson on November 05, 2012, 03:28:13 PM
Both main game and exp downloaded, running fine as far as I can see :)

I downloaded both from Gamers Gate because what I have to pay for the main game alone in the Matrix shop is more than what I had to pay for main game and exp together at Gamers Gate...go figure...

Main Game is 1.4.0, SuperNova is version 1.3.0

Matrix says in their update/download section latest updates:

Armada 2526: Supernova 1.0.4.0 Update

Armada 2526: Supernova 1.0.3.0 Update

The additional '0'  is confusing me...do I have the latest updates? I couldn't find any auto updater ingame btw...

What would you suggest as a good starter PbEM game for two (noob) players (with some AI races)? A certain custom game or one of the scenarios?

I know there's a Armada Wiki, but it has only 34 pages...any other good source site for this game? Races, strategies, background?

When we think we know what we are doing in this game, we will come back to your offer of joining a galaxy ;)

Thanks a lot, good to be here on GrogHeads :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on November 06, 2012, 12:55:43 AM
Quote from: Grimnirsson on November 05, 2012, 03:28:13 PM
Both main game and exp downloaded, running fine as far as I can see :)
Excellent!  Glad to hear it.  :) 



Quote from: Grimnirsson on November 05, 2012, 03:28:13 PM
Main Game is 1.4.0, SuperNova is version 1.3.0

Matrix says in their update/download section latest updates:

Armada 2526: Supernova 1.0.4.0 Update

Armada 2526: Supernova 1.0.3.0 Update

The additional '0'  is confusing me...do I have the latest updates? I couldn't find any auto updater ingame btw...
My version says 1.0.4.0.  However, for all I know, it may be that GamersGate didn't start selling the Supernova expansion til after the first patch was already out, so it's possible that 1.3.0 already includes the latest update. 

Fortunately, it's easy to tell whether or not you have the latest patch, as the 1.4 update for Supernova included three new races.  So if you have the Silq Combine, Cancerian Potentate, and the Volmar as playable factions, then you already have the latest version.  If not, then you'll want to get the 1.4 update.  If for some reason GamersGate doesn't have it, you can download it here (http://www.atomicgamer.com/files/94049/armada-2526-supernova-patch-1-0-4-0-matrix-games). 



Quote from: Grimnirsson on November 05, 2012, 03:28:13 PM
What would you suggest as a good starter PbEM game for two (noob) players (with some AI races)? A certain custom game or one of the scenarios?

I recommend trying the small map size and 2-3 AI races (in addition to you and your friend).  That should be a decent starting scenario for you guys. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Grimnirsson on November 06, 2012, 04:38:49 AM
Hi Martok,

yep, I do have these races available (at least when I increase the races up to 25, per default only 12 are shown in the window)

I still look around for fluff and background info about the game and the races, strategies and such, the wiki is with 34 pages a bit disappoitning. Anything out there on the web other than the wiki that you would recommend checking out?

Btw the friend of mine with whom I want to play is the wife of a wargamer - my wife :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on November 07, 2012, 01:03:27 PM
Good job. I wish my wife was into gaming. But she isn't.. at all.  :-\
My version of Supernova is 1.0.4.0 as well by the way. But I guess if you have the extra races you're ok regardless.

For those of you who have enrolled into the PBEM game; it is a go!
If you haven't received anything please notify me asap.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on November 07, 2012, 01:24:27 PM
Quote from: Grimnirsson on November 06, 2012, 04:38:49 AM
Hi Martok,

yep, I do have these races available (at least when I increase the races up to 25, per default only 12 are shown in the window)
Excellent!  You should be good to go then. 



Quote from: Grimnirsson on November 06, 2012, 04:38:49 AM
I still look around for fluff and background info about the game and the races, strategies and such, the wiki is with 34 pages a bit disappoitning. Anything out there on the web other than the wiki that you would recommend checking out?
Nothing that I'm aware of, unfortunately.  Due at least in part to its admittedly lackluster release state (as big a fan as I am now, I was less than impressed when it first came out), Armada 2526 didn't garner the fanbase necessary to creating/maintaining a robust & thorough wiki/information site.  :-\  Sorry mate. 



Quote from: Grimnirsson on November 06, 2012, 04:38:49 AM
Btw the friend of mine with whom I want to play is the wife of a wargamer - my wife :)
Ha, nice!  Color me a little envious.  :) 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on November 07, 2012, 01:25:05 PM
Quote from: Yskonyn on November 07, 2012, 01:03:27 PM
Good job. I wish my wife was into gaming. But she isn't.. at all.  :-\
My version of Supernova is 1.0.4.0 as well by the way. But I guess if you have the extra races you're ok regardless.

For those of you who have enrolled into the PBEM game; it is a go!
If you haven't received anything please notify me asap.
I got your email! 
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Grimnirsson on November 07, 2012, 01:39:28 PM
QuoteHa, nice!  Color me a little envious.

That was the point of mentioning it  :P
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on November 08, 2012, 01:15:22 PM
I have both our three way and four way games in my inbox but Armada is not reading them.  I've tried several times over the past few days.  I've googled for answers to my problem and have found nothing.  The only thing I can think of is that Armada was patched recently?  I'll check my version when I get home today.  If I can't get our games to load I'm afraid we might have to stop our games.  I just don't know what else to do.   :-[
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on November 08, 2012, 02:42:40 PM
Sucks to hear that, bud.  Unfortunately, I remain a dunce when it comes to any sort of technical issues with games, so I can't offer you any practical advice I'm afraid.  :-[ 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on November 08, 2012, 07:31:05 PM
Quote from: W8taminute on November 08, 2012, 01:15:22 PM
I have both our three way and four way games in my inbox but Armada is not reading them.  I've tried several times over the past few days.  I've googled for answers to my problem and have found nothing.  The only thing I can think of is that Armada was patched recently?  I'll check my version when I get home today.  If I can't get our games to load I'm afraid we might have to stop our games.  I just don't know what else to do.   :-[

When that happened to me I just copied the game files from my gmail inbox and dropped them into the PBEM in progress folder located in Supernova/Armada 2526/My Games/My Documents.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on November 08, 2012, 07:43:02 PM
Hey guys good news.  I finally got the PBEM files to load and played both games just now.  What I usually do is leave my rig on standby when I'm not using it.  I have not rebooted my machine in well over a week.  Last night I shut down my rig in frustration and went to bed.  This evening when I powered her back on I tried to load the files and it worked!

That goes to show you sometimes a simple reboot is all you need.  Thanks for the tip though Shelldrake, I'll try that if I run into this problem again.

Game on gentlemen!!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on November 09, 2012, 03:32:34 AM
Good to hear, W8taminute!  I'm glad a reboot was all it took for you.  :) 


Unfortunately, I definitely seem to be having similar issues myself now.  I've received turn notifications for the 4-5 PBEM games I'm active in, but none of the turns are actually showing up.  I plan to try Shelldrake's trick later this morning to see if that takes care of the problem. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on November 09, 2012, 08:11:33 AM
Staggerwing has had a problem with getting his turn into Armada and requests I send him the turn again.
Now, in my PBEM In progress folder of Armada (which is found in your \Documents\My Games\Armada\Supernova\ folder) I have three files with the following extension:

.2526Orders
.2526gip
.2526sav

Which of the three do I need to resend?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Staggerwing on November 09, 2012, 09:18:10 PM
Ys, I forwarded the file from my old gmail to the new and the game was able to find the mail. Unfortunately, when I loaded up the game file I got this message:

QuoteUnable to Create Game. The scenario file may be corrupt or the map may be missing.

I might be a few patches behind so I'll update and try again.



EDIT: I may be fooked because I purchased my games through Amazon Digital. All my other games list a serial key in my Amazon account but not Armada or Supernova. I really don't want to have to buy the games again just to be able to patch up from 1.020. I'll try emailing Amazon but I don't have much hope...  :(
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Staggerwing on November 10, 2012, 09:51:26 AM
Have any of you purchased Supernova from a different source as the original Armada? Can they work together? I'll spring for the expansion from GG or Matrix but getting both games is a bit much. Does the GG version require you to re-install the game very time you 'patch'? Also, Steam only has the original, otherwise I'd get it there.

Just to be precise, my Armada version is 1.40 and my Supernova version is 1.020.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on November 10, 2012, 10:59:17 AM
I have both from GG and if you redownload they will be the latest version. There is no patch from GG available.
Both my Armada base game and Supernova show 1.0.4.0
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Staggerwing on November 10, 2012, 11:02:00 AM
I'm just not sure if the Supernova from GG would work with the base Armada from wherevertherhellAmazongotitfrom...

If Amazon doesn't get back to me by this eve I'll try the GG version.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on November 10, 2012, 02:53:25 PM
I hope you can get it to work. It always sucks if something doesn't quite work.
Would you be so kind to let me know when you are able to play the turn so I can process it and send the next one out, please?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Staggerwing on November 10, 2012, 03:05:49 PM
Will do!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Staggerwing on November 10, 2012, 03:41:26 PM
All set. Turn sent. I bit the bullet and re-bought the game from GG. It seems to work fine. It is v.1.040 and loaded up the game turn email. I'll be back to using the original gmail address so hopefully all will be functional.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on November 11, 2012, 10:37:50 AM
I am sorry Staggering. It's too bad you needed to buy the game again. But I am glad you are now up and running.

I have only received a notification that Staggerwing has sent his turn so far. Have the others sent their turns as well?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on November 11, 2012, 11:12:57 AM
Ugh.  Still having issues... 




Quote from: Yskonyn on November 11, 2012, 10:37:50 AM
I am sorry Staggering. It's too bad you needed to buy the game again. But I am glad you are now up and running.

I have only received a notification that Staggerwing has sent his turn so far. Have the others sent their turns as well?
I've not even received my turn yet.  I checked my Gmail account, and there's nothing there -- not even in my spam folder.  ??? 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on November 11, 2012, 11:22:54 AM
Uh.. the game just told me it was ready for the Next turn, so I processed and it sent out the new ones...  ::)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Staggerwing on November 11, 2012, 11:43:16 AM
Maybe it doesn't require each player to send a turn to move on. Is there an ingame player roster you can use to keep track of the rest of us?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on November 11, 2012, 12:18:25 PM
No there is not.
The game just checks for mail and once it has all the turns back it shows READY. Which it did just now.  :-\

It would be nice if everyone could chime in here stating wether they have received a turn or not.
Martok, didn't you msg me before that you *did* receive my emails? Or were only refering to my 'starter welcome mail' and not the actual turn mail?

I am getting slightly confused here. :o
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on November 11, 2012, 01:05:53 PM
Quote from: Yskonyn on November 11, 2012, 12:18:25 PM

It would be nice if everyone could chime in here stating wether they have received a turn or not.
Martok, didn't you msg me before that you *did* receive my emails? Or were only refering to my 'starter welcome mail' and not the actual turn mail?

I am getting slightly confused here. :o
All I received from you was that "starter welcome email".  Nothing since then. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Staggerwing on November 11, 2012, 01:09:00 PM
you may want to verify that the gmail address is spelled correctly. I doubt the game would recognize a 'mail not deliverable' bounceback.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on November 11, 2012, 05:24:56 PM
Received and sent turn 2.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Staggerwing on November 11, 2012, 06:52:19 PM
Turn 2 sent.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on November 12, 2012, 09:20:37 AM
Ok, we will start over.
I have copy pasted the email addresses, but I'll doublecheck.
The strange thing is that the game gives me a READY message, which I would presume it wouldn't if not all turns have been sent/received.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Grimnirsson on November 12, 2012, 09:51:00 AM
QuoteThe game just checks for mail and once it has all the turns back it shows READY

I'm not so sure about that...Hiimori and I are into our first PbEM and in the beginning it was like you said. Now we have the problem that sometimes, it says 'ready' and I can load the game, sometimes there's nothing in the inbox (although the opponent did sent it and received the 'game sucessfully sent' message ingame), sometimes it says 'waiting for turn' and I can not load the game (which makes sense since there's no new turn received) and sometimes it says 'waiting for turn' but I can load the game...

???
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on November 12, 2012, 09:53:41 AM
OK, I have double-checked, but all your emails are entered without typo's and in the correct boxes.
I have no clue why some of you do not receive the turns...

Any ideas?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on November 12, 2012, 06:34:34 PM
I haven't seen the game files either Yskonyn.  I did get the email welcoming me to the game.  I've checked my spam folder, and there is nothing there.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on November 13, 2012, 09:38:54 AM
Game has been restarted.
Instead of assigning random factions I have pre-configured all players. Perhaps it makes a difference.
Please report here wether you have received the game turn or not.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on November 13, 2012, 02:35:58 PM
Quote from: Yskonyn on November 13, 2012, 09:38:54 AM
Game has been restarted.
Instead of assigning random factions I have pre-configured all players. Perhaps it makes a difference.
Please report here wether you have received the game turn or not.
Received notification email of turn?  Check! 

Received turn in my Gmail account?  Check! 

Turn actually showing up in my game...of course not.  >:( 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on November 13, 2012, 02:42:16 PM
Okay, I'm starting to get really frustrated. 



I've received email notifications for all the PBEM campaigns I'm currently participating in.  The turns show up in my Gmail account.  Yet, they don't actually show up in my game. 

I've tried uninstalling/reinstalling the game.  I've checked/reset my MP settings to make sure they're correct.  I've even manually transferred the save files to my "PBEM In Progress" folder.  But no matter what I do, none of the games I'm playing show up. 


...Except for our 4-player game that I'm hosting (OJsDad, Shelldrake, W8taminute, and myself).  That one has finally appeared for some reason. 

But why only that one?  Given that I did the exact same steps for all my PBEM games, you'd think it either would've worked for all of them, or none of them...  ??? 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Shelldrake on November 13, 2012, 02:48:38 PM
Multiplayer games do seem to have consistent problems. I guess a patch would be too much to hope for.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on November 13, 2012, 06:49:59 PM
Quote from: Yskonyn on November 13, 2012, 09:38:54 AM
Game has been restarted.
Instead of assigning random factions I have pre-configured all players. Perhaps it makes a difference.
Please report here wether you have received the game turn or not.

Got the email with game attached
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Staggerwing on November 13, 2012, 06:59:58 PM
Turn received ingame and processed. The Ice Men Cometh!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on November 13, 2012, 07:20:32 PM
The Florian Diaspora has begun!
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on November 14, 2012, 08:22:46 AM
I have received the turns from Shelldrake, Staggerwing and OJsDad.
Martok and Jarhead are having problems still, hence the delay.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on November 14, 2012, 10:41:55 AM
Quote from: Martok on November 13, 2012, 02:42:16 PM
...Except for our 4-player game that I'm hosting (OJsDad, Shelldrake, W8taminute, and myself).  That one has finally appeared for some reason. 

But why only that one?  Given that I did the exact same steps for all my PBEM games, you'd think it either would've worked for all of them, or none of them...  ???

I got the turn last night but of course...it didn't load.  I'll give some time tonight to try again.  Don't know why all of the sudden this is happening but perhaps once you go past 100 turns on a PBEM game a counter in the software gets bugged somehow?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on November 14, 2012, 03:01:59 PM
Oh, and before I forget, I'll be out of town this weekend.  I should be back late Sunday night. 





Quote from: Shelldrake on November 13, 2012, 02:48:38 PM
Multiplayer games do seem to have consistent problems. I guess a patch would be too much to hope for.
Unfortunately, you're correct.  Ntronium has long since switched over to working on their next game. 




Quote from: Yskonyn on November 14, 2012, 08:22:46 AM
I have received the turns from Shelldrake, Staggerwing and OJsDad.
Martok and Jarhead are having problems still, hence the delay.
Sorry guys.  I admit I'm kinda stumped right now.  :( 




Quote from: W8taminute on November 14, 2012, 10:41:55 AM
Quote from: Martok on November 13, 2012, 02:42:16 PM
...Except for our 4-player game that I'm hosting (OJsDad, Shelldrake, W8taminute, and myself).  That one has finally appeared for some reason. 

But why only that one?  Given that I did the exact same steps for all my PBEM games, you'd think it either would've worked for all of them, or none of them...  ???

I got the turn last night but of course...it didn't load.  I'll give some time tonight to try again.  Don't know why all of the sudden this is happening but perhaps once you go past 100 turns on a PBEM game a counter in the software gets bugged somehow?
I almost wish that were the explanation, but I don't think that's it.  I've played several PBEM campaigns now (including the one I had with Shelldrake) that went over 100 turns, and there were never any real issues. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: OJsDad on November 14, 2012, 09:57:16 PM
Quote from: Martok on November 13, 2012, 02:42:16 PM
I've tried uninstalling/reinstalling the game.  I've checked/reset my MP settings to make sure they're correct.  I've even manually transferred the save files to my "PBEM In Progress" folder.  But no matter what I do, none of the games I'm playing show up. 

One trick I learned long ago is to delete the install folder even after an unistall.  There are times when files may be left behind that are not being overwritten when you reinstall.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on November 15, 2012, 01:34:40 PM
Good suggestion; I'll give it a try.  However, it'll have to wait until after I get back from this weekend, unfortunately, as I'm not likely to have time to mess around with it between now and when I leave tomorrow morning. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Grimnirsson on November 18, 2012, 06:36:55 AM
Just to let you guys know, our game now seems to work again as it should. Here's what I wrote over at the Ntronium forum:

QuoteInteresting thing is..we use Thunderbird to receive the gmail emails on our computer (leaving the original mails on the gmail server of course) and Hiimori had that set up as IMAP and I had a Pop3 account. To try everything we again started a new game, this time I deleting my Pop3 account for Armada and also setting it up to IMAP. We are now at turn 12 and it works! Don't know what this could have changed for the game since the game is checking mails on its own, shouldn't be affected by whatever my Thunderbird is using to receive the mirror emails on my computer.

Whatever the reason, after changing the mentioned mail accounts both to IMAP it works now...I hope it stays that way.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on November 19, 2012, 11:00:23 AM
How are we doing on the game, Martok and JH?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on November 20, 2012, 09:48:40 AM
Quote from: Grimnirsson on November 18, 2012, 06:36:55 AM
Just to let you guys know, our game now seems to work again as it should. Here's what I wrote over at the Ntronium forum:

QuoteInteresting thing is..we use Thunderbird to receive the gmail emails on our computer (leaving the original mails on the gmail server of course) and Hiimori had that set up as IMAP and I had a Pop3 account. To try everything we again started a new game, this time I deleting my Pop3 account for Armada and also setting it up to IMAP. We are now at turn 12 and it works! Don't know what this could have changed for the game since the game is checking mails on its own, shouldn't be affected by whatever my Thunderbird is using to receive the mirror emails on my computer.

Whatever the reason, after changing the mentioned mail accounts both to IMAP it works now...I hope it stays that way.
Excellent news, Grimnirsson!  Am very glad you and Hiimori were able to get things running again.  :D 





Quote from: Yskonyn on November 19, 2012, 11:00:23 AM
How are we doing on the game, Martok and JH?
Working on it, but no results as yet.  I'd like to say I'll have everything fixed in the next day or so, but -- knowing my luck -- I suspect that'd turn out to be an overly optimistic assessment.  :-[ 


I hate to say it, but you might consider starting a game without me.  You guys have been waiting for me long enough as it is, and it's not fair that you should keep doing so when I don't have a definite timetable yet for when I'll be back up and running.  (Besides which, there's no rule that says we can't have two PBEM campaigns running at the same time!)  Something to think about, at any rate. 


Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on November 20, 2012, 09:55:54 AM
No rush. AFAIK Jarhead is having the same issues.
We will wait until everyone can jump in. Even if it takes another restart.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on December 07, 2012, 07:58:54 AM
Martok, JH? Where do you guys stand regarding the pbem game?
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on December 07, 2012, 02:24:23 PM
I'm currently at a standstill, I'm afraid.  Have tried uninstalling/reinstalling the game on my old PC twice now (after deleting every file/folder I could find), but to no avail.  I recently received a different/newer computer, but there are some issues there and it's going to be at least Sunday before I really have time to work on it.  :( 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on December 08, 2012, 12:43:46 PM
/no problemo

It seems like JH was able to send in his turn, so once you've figured out whats holding Armada from reading the turn we are a go.
At least for another turn... :P
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: W8taminute on December 08, 2012, 02:01:38 PM
It's a shame Armada is having problems with these PBEM's.  We had a decent game going with our 3 and 4 ways, but the program stopped reading the new turns for some reason. 

@Martok, Shelldrake, OJsDad

Perhaps we can meet again on some other battlefield someday.  You guys are good PBEM partners.
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Hiimori on May 16, 2013, 01:58:13 PM
We are now in PbEM turn 215 of - so far, everything works fine and we didn't have any more problems with the emails or game saves.

My Walden Forest is keeping peace with all factions so far, which requires some diplomacy and risky maneuvers. Grimnirssons AROM, on the other hand, are busy fighting wars with the Grey Order and who knows who else.

A few turns ago, the Grey Order gave me one of their planets. There are no constructions on the planet (not even a basic factory), and the game keeps telling me that I should build a relay station.

My (probably very stupid) question to you experienced Armada players out there: How can I build on such a planet? My guess is that I need to ship my own population there before I can build a factory, but - can I build a factory without a factory? Or am I missing something very vital?  :P
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on May 21, 2013, 05:42:46 AM
If there's not even a Colonist Workshop, then unfortunately you can't build anything on that planet.  Sorry I don't have better news/advice for you.  :( 


I'm surprised that happened, though.  IIRC, one of the changes Bob made in the last update was to disallow players (including the AI) from deleting the factory, so as to prevent the exact scenario you're facing.  Just to be certain, are you two playing Supernova with the 1.4/1.04 update? 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Grimnirsson on May 21, 2013, 07:21:01 AM
Yes, the game title screen says version 1.0.4.0
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on May 21, 2013, 01:19:01 PM
That's very strange then.  Not sure what to tell you guys; hopefully it's just a one-time oddity. 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Grimnirsson on May 21, 2013, 01:34:07 PM
If so I can live with that (of course, since it's not my planet-gift LOL - but the Grey Order and The Jellutons (that the name?) are really annoying, attacking, treaties, attacking...and I have not the resources for a war actually - but it's cool to have these problems ;)) because Armada is such an elegant and satisfying game, especially as a PbEM game :)
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on May 21, 2013, 03:39:04 PM
It is.  :D 


...Which reminds me:  I really gotta reinstall Armada and see if I can get it running again. 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Yskonyn on June 09, 2013, 08:13:40 AM
We never got around fixing our game.. :(
Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on June 09, 2013, 08:41:44 AM
Yeah, sorry about that.  :-[  I still haven't found my Supernova disk; I'll look for it when I get out of bed this afternoon. 

Title: Re: Armada 2526 Supernova PBEM campaigns
Post by: Martok on July 04, 2013, 05:59:29 AM
Okay, I'm *finally* back up and running!  Sorry I've taken so long, everyone.  :-[ 


So is anyone here still game for some PBEM action?  Co-op or versus mode, I'm down!