Armada 2526 Supernova PBEM campaigns

Started by Martok, February 14, 2012, 03:20:43 AM

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Martok

Hey Shelldrake, did you send out your turn in the Four Musketeers game?  I've not received it yet.  (Note:  I did get your turns in both our 2-player and 3-player campaigns.) 




Quote from: Martok on June 10, 2012, 09:36:47 PM
Guys, I'm afraid you two will have to deal with the AROM without me for the time being.  Those bastard Teyes just sneak-attacked and destroyed my colony closest to my homeworld!  It's on now, baby...  >:( 

Correction:  It was the Walden Forest that attacked me!  Those no-good space hippies will pay for their treachery!! 


"Like we need an excuse to drink to anything..." - Banzai_Cat
"I like to think of it not as an excuse but more like Pavlovian Response." - Sir Slash

"At our ages, they all look like jailbait." - mirth

"If we had lines here that would have crossed all of them. For the 1,077,986th time." - Gusington

"Government is so expensive that it should at least be entertaining." - airboy

"As long as there's bacon, everything will be all right." - Toonces

Shelldrake

^Not yet. I will play it as soon as I get home from work today.
"Just because something is beyond your comprehension doesn't mean it is scientific."

Dean Edell

W8taminute

In our 3 player game the Human Union honored it's treaty with the Jellutions by declaring war on the Walden Forest!
"You and I are of a kind. In a different reality, I could have called you friend."

Romulan Commander to Kirk

Shelldrake

Quote from: W8taminute on June 11, 2012, 12:04:37 PM
In our 3 player game the Human Union honored it's treaty with the Jellutions by declaring war on the Walden Forest!

It looks like the Human Union is going to be hard pressed being at war with the AROM and the Walden Forest. I will check to see if there is any more tech that I can send your way. :)
"Just because something is beyond your comprehension doesn't mean it is scientific."

Dean Edell

W8taminute

Quote from: Shelldrake on June 11, 2012, 12:25:32 PM
Quote from: W8taminute on June 11, 2012, 12:04:37 PM
In our 3 player game the Human Union honored it's treaty with the Jellutions by declaring war on the Walden Forest!

It looks like the Human Union is going to be hard pressed being at war with the AROM and the Walden Forest. I will check to see if there is any more tech that I can send your way. :)

Thank you sir!  I should have Super Arks in about 7 turns. 

Btw the war with the AROM has been rather one sided in favor of the Humans.  The AROM don't seem to have a battle fleet to send against me.  I could end this quickly but I don't have enough assault transports to carry my marines into battle.  I exterminated one planet and plan to settle it once I get an ARK over there and subjugated another planet last turn. 

I should be ok against the tree people but let's see what develops.  :)
"You and I are of a kind. In a different reality, I could have called you friend."

Romulan Commander to Kirk

Shelldrake

Quote from: Shelldrake on June 11, 2012, 12:25:32 PM
It looks like the Human Union is going to be hard pressed being at war with the AROM and the Walden Forest. I will check to see if there is any more tech that I can send your way. :)

I don't have any tech at the moment that will help your war effort since you seem to already have cruiser tech (my latest).
"Just because something is beyond your comprehension doesn't mean it is scientific."

Dean Edell

W8taminute

I will share in a few more turns.  I should have that Super Ark that allows you to colonize irradiated planets soon.  Working on that fast frigate/cruiser next.
"You and I are of a kind. In a different reality, I could have called you friend."

Romulan Commander to Kirk

Martok

Updates on my PBEM campaigns...   




In our Four Musketeers campaign, things are going well so far:  I'm located along the southern edge of the map, just to the west of center.  I've already founded my first colony, with two more planets soon to be colonized as well.  I've begun researching Advanced Mining. 


By the by, I intend to research all the mining techs -- the Volmar don't suffer from pollution penalties, so I have no reason not to max out mining income on my planets -- so you needn't research them yourselves, as I'll be happy to trade/gift them to you guys once we meet up.  :) 

Conversely, the Volmar are poor at researching Hyperspace, Information, and especially Bio technologies.  So any of you guys want to specialize in any of those techs, I'll be more than happy to trade! 


One other thing:  The Volmar's preferred planets are Irradiated and Venusian, and as such I don't have as much use for Ideal/Habitable/Aquatic planets as you weird carbon-based life-forms.  ;) 

I mention this, because I'm wondering if we want to implement a quid pro quo arrangement where I "reserve" the Ideal/Habitable/Aquatic planets in "my" territory for your factions in return for you guys reserving the Irradiated/Venusian ones for me.  I'd like to to know what you guys think about this.  Good idea?  Bad idea? 




In my 2-player game with Shelldrake, my Xpectrada fleet has successfully conquered Cheddar.  The Imperium revels in its victory! 

Now I just gotta recruit more Marine regiments so I can take Lyonesse and those two southern colonies.  That will secure the Klurgu's flank, as well as giving me an advance to move further westward into Qa-Qa and (eventually) Human territory. 





In my 3-way game with Shelldrake and W8taminute, the cowardly Waldens immediately offered peace after destroying my Mogadishu colony -- essentially, they wanted to give me a bloody nose, say they "won", and then take their marbles and go back home.  Not surprisingly, I told them to shove a branch up their collective trunks.  Vengeance shall be mine; oh yes... 



Quote from: W8taminute on June 11, 2012, 12:04:37 PM
In our 3 player game the Human Union honored it's treaty with the Jellutions by declaring war on the Walden Forest!
The Jellution Collective is grateful to its Human friends during this time of trial! 


Quote from: Shelldrake on June 12, 2012, 04:47:36 AM
Quote from: Shelldrake on June 11, 2012, 12:25:32 PM
It looks like the Human Union is going to be hard pressed being at war with the AROM and the Walden Forest. I will check to see if there is any more tech that I can send your way. :)

I don't have any tech at the moment that will help your war effort since you seem to already have cruiser tech (my latest).
I just sent W8taminute a tech trade for...something or other (jeez, my memory is bad!), so he should be able pass those onto you in a couple more turns.  :) 


"Like we need an excuse to drink to anything..." - Banzai_Cat
"I like to think of it not as an excuse but more like Pavlovian Response." - Sir Slash

"At our ages, they all look like jailbait." - mirth

"If we had lines here that would have crossed all of them. For the 1,077,986th time." - Gusington

"Government is so expensive that it should at least be entertaining." - airboy

"As long as there's bacon, everything will be all right." - Toonces

W8taminute

Quote from: Martok on June 12, 2012, 10:22:51 AM
Updates on my PBEM campaigns...   




In my 3-way game with Shelldrake and W8taminute, the cowardly Waldens immediately offered peace after destroying my Mogadishu colony -- essentially, they wanted to give me a bloody nose, say they "won", and then take their marbles and go back home.  Not surprisingly, I told them to shove a branch up their collective trunks.  Vengeance shall be mine; oh yes... 



I love it Martok.  You made me laugh there because yes, those trees are going to be cut down to size indeed.  In my sector they don't seem to have any fleets and nothing is showing up on my scanners.  I'm sending in some ships to have a look see.
"You and I are of a kind. In a different reality, I could have called you friend."

Romulan Commander to Kirk

OJsDad

Quote from: Martok on June 12, 2012, 10:22:51 AM
Updates on my PBEM campaigns...   

In our Four Musketeers campaign, things are going well so far:  I'm located along the southern edge of the map, just to the west of center.  I've already founded my first colony, with two more planets soon to be colonized as well.  I've begun researching Advanced Mining. 

By the by, I intend to research all the mining techs -- the Volmar don't suffer from pollution penalties, so I have no reason not to max out mining income on my planets -- so you needn't research them yourselves, as I'll be happy to trade/gift them to you guys once we meet up.  :) 

Conversely, the Volmar are poor at researching Hyperspace, Information, and especially Bio technologies.  So any of you guys want to specialize in any of those techs, I'll be more than happy to trade! 

One other thing:  The Volmar's preferred planets are Irradiated and Venusian, and as such I don't have as much use for Ideal/Habitable/Aquatic planets as you weird carbon-based life-forms.  ;) 

I mention this, because I'm wondering if we want to implement a quid pro quo arrangement where I "reserve" the Ideal/Habitable/Aquatic planets in "my" territory for your factions in return for you guys reserving the Irradiated/Venusian ones for me.  I'd like to to know what you guys think about this.  Good idea?  Bad idea? 


Martok, I'm due east of you.  Origin is at x128 y151. 

I colonized my first planet on turn 2.  Nothing special about it as it is like my home planet of Origin, Normal with Oort Cloud.  I should have a second colony by end of turn 4.  Again, normal planet, hab 2, Oort Cloud.

I have my scout moving to the one unknown planet to the east.  I'm hoping I can move that direction and secure the whole bottom right section.  Now that I know you're to my west Martok, I've got a second scout moving that direction looking for a planet I can colonize and move toward you.

I'm good with giving you the Venusian planents I see already, 2 or 3 of them.  The AROM like Ideal planets. 

The AROM are good at Construction Tech, so no help there, except that we should make sure we dont' hit the same techs, and move to link up a quickly as we can.
'Here at NASA we all pee the same color.'  Al Harrison from the movie Hidden Figures.

Martok

#190
Quote from: W8taminute on June 12, 2012, 11:04:19 AM
Quote from: Martok on June 12, 2012, 10:22:51 AM
Updates on my PBEM campaigns...   




In my 3-way game with Shelldrake and W8taminute, the cowardly Waldens immediately offered peace after destroying my Mogadishu colony -- essentially, they wanted to give me a bloody nose, say they "won", and then take their marbles and go back home.  Not surprisingly, I told them to shove a branch up their collective trunks.  Vengeance shall be mine; oh yes... 



I love it Martok.  You made me laugh there because yes, those trees are going to be cut down to size indeed.  In my sector they don't seem to have any fleets and nothing is showing up on my scanners.  I'm sending in some ships to have a look see.
Yeah, I'm not seeing a whole lot of Walden ships either.  What few there are seem to be mostly stationed in orbit around Champagne. 

The funny thing is, I don't think they have much more of a navy than I do -- perhaps less, to be honest.  I'm starting to suspect the only reason they were able to sneak attack me at all is because my "main battle fleet" (I put quote marks around that term because it currently consists of a whopping 8 corvettes) was caught out of position stationed at Capua. 

As it is, my fleet has now departed Capua and is headed for Champagne.  I don't have sufficient force to attack the planet itself -- it's currently protected by 24 missile batteries -- but I can at least blockade the system and/or (if I'm lucky) force the smaller Walden flotilla stationed there to offer battle.  I doubt they'll be that foolish, but it can't hurt to try. 


"Like we need an excuse to drink to anything..." - Banzai_Cat
"I like to think of it not as an excuse but more like Pavlovian Response." - Sir Slash

"At our ages, they all look like jailbait." - mirth

"If we had lines here that would have crossed all of them. For the 1,077,986th time." - Gusington

"Government is so expensive that it should at least be entertaining." - airboy

"As long as there's bacon, everything will be all right." - Toonces

Martok

Quote from: OJsDad on June 12, 2012, 11:21:03 AM

Martok, I'm due east of you.  Origin is at x128 y151. 

I colonized my first planet on turn 2.  Nothing special about it as it is like my home planet of Origin, Normal with Oort Cloud.  I should have a second colony by end of turn 4.  Again, normal planet, hab 2, Oort Cloud.

I have my scout moving to the one unknown planet to the east.  I'm hoping I can move that direction and secure the whole bottom right section.  Now that I know you're to my west Martok, I've got a second scout moving that direction looking for a planet I can colonize and move toward you.

I'm good with giving you the Venusian planents I see already, 2 or 3 of them.  The AROM like Ideal planets. 

The AROM are good at Construction Tech, so no help there, except that we should make sure we dont' hit the same techs, and move to link up a quickly as we can.
Sounds like a plan!  I'll send a scoutship or two in your direction as well.  My first colony and (what will soon be) my third colony are both to the east of my homeworld, so my range will be extending in that direction soon. 


As far as Construction Tech goes, I'm going with nothing but mining technologies to start with.  Once I've researched them all -- which will take a good, long while with scalable research on a map this size -- I'll let you know so that we can avoid researching the same stuff. 

Conversely, I don't plan to research any of the other colony ship types at all, so feel free to research those as much as you want. 

Along with Construction (mining) techs, I'm also thinking I should specialize in Shield and/or Weapon techs.  However, that may partially depend on which research fields Shelldrake and W8taminute decide to focus on -- some doubling up will probably be unavoidable (especially since it's likely going to be a while before we're all close enough to mutually support each other), but I'd like to avoid it as much as can be reasonably helped. 



By the way:  I should warn all three of you guys that with the eight AI-controlled factions, I deliberately chose those that are either xenophobic & expansionist (Xpectrada & Klurgu), warlike (Linkin & Hoon Yon), "evil" (Siraque & Gray Order) and/or just plain annoying/obnoxious (the Teyes). 

We've also got two flavors of Klurgu.  However, I at least didn't add the "True Klurgu", who are especially...zealous, shall we say.  ;D 


"Like we need an excuse to drink to anything..." - Banzai_Cat
"I like to think of it not as an excuse but more like Pavlovian Response." - Sir Slash

"At our ages, they all look like jailbait." - mirth

"If we had lines here that would have crossed all of them. For the 1,077,986th time." - Gusington

"Government is so expensive that it should at least be entertaining." - airboy

"As long as there's bacon, everything will be all right." - Toonces

Windigo

I love this thread... AAR in real time.
My doctor wrote me a prescription for daily sex.

My wife insists that it says dyslexia but what does she know.

Shelldrake

Quote from: Martok on June 12, 2012, 01:09:45 PM

As far as Construction Tech goes, I'm going with nothing but mining technologies to start with.  Once I've researched them all -- which will take a good, long while with scalable research on a map this size -- I'll let you know so that we can avoid researching the same stuff. 

Conversely, I don't plan to research any of the other colony ship types at all, so feel free to research those as much as you want. 

Along with Construction (mining) techs, I'm also thinking I should specialize in Shield and/or Weapon techs.  However, that may partially depend on which research fields Shelldrake and W8taminute decide to focus on -- some doubling up will probably be unavoidable (especially since it's likely going to be a while before we're all close enough to mutually support each other), but I'd like to avoid it as much as can be reasonably helped. 



By the way:  I should warn all three of you guys that with the eight AI-controlled factions, I deliberately chose those that are either xenophobic & expansionist (Xpectrada & Klurgu), warlike (Linkin & Hoon Yon), "evil" (Siraque & Gray Order) and/or just plain annoying/obnoxious (the Teyes). 

We've also got two flavors of Klurgu.  However, I at least didn't add the "True Klurgu", who are especially...zealous, shall we say.  ;D

Cryo is at x74 y121 (middle lower part of map). I am currently expanding southward. Two colonies with a third on the way.

The Cryokon strength is also construction so I will also be researching deep mining, asteroid mining and ort cloud mining to get construction bonuses for my shipyards. Arks are not a priority since Cryokon can colonize ice worlds at no penalty. Since I just colonized a world with an abandoned space station I will also focus on weapons research to get the bonus. Not a perfect fit with any overall plan but should be able to make do.
"Just because something is beyond your comprehension doesn't mean it is scientific."

Dean Edell

OJsDad

Once we start connecting together, then the one with the best Construction research can maybe take the lead.  My construction research bonus is 2.  My only other research bonus is Skunkworks, which is also a 2.  My tech penality is General research.
'Here at NASA we all pee the same color.'  Al Harrison from the movie Hidden Figures.