After the patching I was happy to see a number of things fixed. I was rather elated when my Skjold automatically started to engage an ss-n-19 with the deck gun after it came into range. THose are the lttle things that make a big difference.
No, actually I was waiting for it to be patched a bit then subsequently forgot all about it. Perhaps I'll give it another bash this weekend. Glad you're enjoying it, MM.
Nah. The game locks up on me on the Ragnarok scenario on both of my PCs. I gave up on it as the devs haven't made a peep of the support forums in months.
Quote from: MIGMaster on October 25, 2012, 12:17:04 PM
After the patching I was happy to see a number of things fixed. I was rather elated when my Skjold automatically started to engage an ss-n-19 with the deck gun after it came into range. THose are the lttle things that make a big difference.
Gave up on it. Presently waiting for Command (what a bad game name!):
http://www.warfaresims.com/?page_id=1101
Quote from: Silent Disapproval Robot on October 25, 2012, 12:34:15 PM
I gave up on it as the devs haven't made a peep of the support forums in months.
... and it still has no save game feature.
Quote from: steve58 on October 25, 2012, 01:36:58 PM
Quote from: Silent Disapproval Robot on October 25, 2012, 12:34:15 PM
I gave up on it as the devs haven't made a peep of the support forums in months.
... and it still has no save game feature.
This is the only insanity that prevents me from taking much interest in the game.
How many strategy games don't have a Save Game feature these days? ::)
It's the reason I don't play Achtung Panzer - Kharkov 1943. It's just insane that you can't save mid-battle. I bought the collector's edition and everything, but it just sits there, unplayed.
dabbling but cant get past the save joke
also waiting for Command
I gave up waiting on patches too, and can't get past the inability to save. I'm bummed too, because the game seemed like it was going to have a lot of potential.
It seems like I've been saying that last bit about an awful lot of games this year. Probably why I'm spending all of my time playing five year old games from Prosim and Battlefront.
Never had the time to sit down and play. Having a save feature is crucial for naval games.
Also hoping for a save game feature before I dive back in - lots else to play anyway!
I tried to play NWAC a few weeks ago. Not having a save isn't really critical in the short early scenarios, but as the game goes on it is a must have. I don't have a lot of time to devote to gaming, and one scenario might take multiple sessions. I checked the developer boards, they seem to have been absent for a few months, and the one response I found said they currently have no plans to add a save feature. Not sure why it is so difficult to add, what game doesn't have the ability to save?
I was really looking forward to Command, but I think I'm going to have to pass on it.
Quote from: Kushan on October 26, 2012, 02:16:35 PM
I was really looking forward to Command, but I think I'm going to have to pass on it.
for whhhyyyyyyyyyyyyyy? :'(
Haven't played it in ages, no saving means it's a no-go for me. Which is a shame as I really enjoyed the early scenarios. If they'd added that and got rid of the abrupt mission ending I would have been very happy with it.
Quote from: Huw the Poo on October 25, 2012, 05:17:05 PM
It's the reason I don't play Achtung Panzer - Kharkov 1943. It's just insane that you can't save mid-battle. I bought the collector's edition and everything, but it just sits there, unplayed.
Yeah, me too but you'll be happy to know
Achtung Panzer - Operation Star and it's expansions have a save feature.
Quote from: undercovergeek on October 26, 2012, 02:33:42 PM
Quote from: Kushan on October 26, 2012, 02:16:35 PM
I was really looking forward to Command, but I think I'm going to have to pass on it.
for whhhyyyyyyyyyyyyyy? :'(
It looks like a good game and I wish the developers the best of luck with it. I don't agree with them locking down the database to modders. I've had a idea to do a 2030+ scenarios for awhile. Guided missile battleships/cruisers with effective anti ship missiles, and a really dangerous SAM environment for aircraft. All set in a Red Storm Rising futuristic Cold War. May not be realistic, but I think it could make for sme interesting scenarios, especially since command models land warfare as well. Inwould be happy even if the main database stayed the same, and I had to add nits and systems in a scenario per scenario bases.
IIRC the developers will and system that you request, but only if they follow their guidelines, and they have said no futuristic weaponry.
I may pick it up if/when it goes on sale, but probably not at release.
Quote from: Kushan on October 26, 2012, 04:04:38 PM
Quote from: undercovergeek on October 26, 2012, 02:33:42 PM
Quote from: Kushan on October 26, 2012, 02:16:35 PM
I was really looking forward to Command, but I think I'm going to have to pass on it.
for whhhyyyyyyyyyyyyyy? :'(
It looks like a good game and I wish the developers the best of luck with it. I don't agree with them locking down the database to modders. I've had a idea to do a 2030+ scenarios for awhile. Guided missile battleships/cruisers with effective anti ship missiles, and a really dangerous SAM environment for aircraft. All set in a Red Storm Rising futuristic Cold War. May not be realistic, but I think it could make for sme interesting scenarios, especially since command models land warfare as well. Inwould be happy even if the main database stayed the same, and I had to add nits and systems in a scenario per scenario bases.
IIRC the developers will and system that you request, but only if they follow their guidelines, and they have said no futuristic weaponry.
I may pick it up if/when it goes on sale, but probably not at release.
If Command ever becomes available, I will be working on pre-1980 Cold War scenarios. They seem to have pretty good stuff on that period so that's what I'll be doing.
Hi Kushan,
I'm one of the developers of Command. I just wanted to post and clarify that you can modify units in the game. I think the confusion is that we're implementing the capability in the scenario editor and not in a separate db editor. Specifically you're able to add/delete weapons and sensors and modify whats in a mount (so swap a SS-N-22 for a C-803 for example). We believe this is what 90% of most editors want. If this turns out to be wrong the change isn't pounded into stone and we can implement the capability.
In terms of requesting units to our existing databases I think the db ask for a link to a real picture and some source data to build the unit. In terms of fantasy units its up to our db designers but I can tell you there are a few in our Cold War database.
Thanks for your interest!
Quote from: bostonmyk on November 03, 2012, 05:05:21 PM
Hi Kushan,
I'm one of the developers of Command. I just wanted to post and clarify that you can modify units in the game. I think the confusion is that we're implementing the capability in the scenario editor and not in a separate db editor. Specifically you're able to add/delete weapons and sensors and modify whats in a mount (so swap a SS-N-22 for a C-803 for example). We believe this is what 90% of most editors want. If this turns out to be wrong the change isn't pounded into stone and we can implement the capability.
In terms of requesting units to our existing databases I think the db ask for a link to a real picture and some source data to build the unit. In terms of fantasy units its up to our db designers but I can tell you there are a few in our Cold War database.
Thanks for your interest!
Welcome, Bostonmyk!
Hi Longblade,
Nice place you've got there. Tons going on.
^'S true!
Thanks for letting us know about the practical modding status. I'm sure there is definitely a sub-cult that would like to game classic cold war scenarios (50's to 80's) as well as conflicts between smaller powers in the Indian Ocean or the like.
IN terms of NWAC, I have better things to do other than staring at a screen wondering if the system's locked or if that's the way the game works.
http://www.gamersgate.co.uk/DLC-NWACOT/naval-war-arctic-circle-operation-tarnhelm
Seems like they are still working on it though ..
"Features
Two new stealth bombers, the US Air Force B-2 Spirit and the Russian PAK-DA
Two new powerful warships, the unique Zumwalt class destroyer and Russia's powerful new destroyer, currently known as Project 21956
Two extensive new missions featuring the new units
One multiplayer-skirmish mission with the new units
New units available for the Mission Editor"
I see nothing in there about fixing their bugs. Adding more scenarios/missions to the game is fine, but they will still suffer from the same bugs currently making the game virtually unplayable.
Until I can save the game during a mission, I don't care what they add. No excuse.....I mean NO EXCUSE for not being able to save the game until the mission ends.
I'm not wasting any more time with this until I get assurances the crashes are fixed.
Quote from: mikeck on November 22, 2012, 06:19:42 PM
Until I can save the game during a mission, I don't care what they add. No excuse.....I mean NO EXCUSE for not being able to save the game until the mission ends.
That's just laziness on your part. Just make sure you have 6-8 uninterrupted hours to play a single session. ;)
Yeah, there's a bit of a stink on the Paradox forum due to the fact that DLC has been announced but not a single game dev has responded to questions about saves or crash fixes in months.
As I'm still a crash bug victim, I won't be buying the DLC.
Quote from: bostonmyk on November 03, 2012, 06:59:21 PM
Hi Longblade,
Nice place you've got there. Tons going on.
Thanks! Sorry I didn't see your post sooner.
Who on earth are they going to actually sell the DLC to ?
To buy the DLC you must already own the base game, if you own the base game you will apparently be aware that it is unplayable because you haven't been able to play it (given the bugs, crashes and NO SAVE GAME) thus you are going to know not to flush more of your money down the drain.
Quote from: Wolfe1759 on November 22, 2012, 07:39:29 PM
Who on earth are they going to actually sell the DLC to ?
The game did work for some folks. My copy ran. It had some bugs, but I didn't have any crashes.
I agree it's a very bad idea to not respond on your own forum to requests for help in crashes. That does not bode well and would rightfully discourage people from buying a game or its expansion(s).
Quote from: Wolfe1759 on November 22, 2012, 07:39:29 PM
Who on earth are they going to actually sell the DLC to ?
To buy the DLC you must already own the base game, if you own the base game you will apparently be aware that it is unplayable because you haven't been able to play it (given the bugs, crashes and NO SAVE GAME) thus you are going to know not to flush more of your money down the drain.
Dude... I have 70 hours playing the game and after the last patch it has some quality gameplay. Beats the hell outta Global Blue in terms of accessibility and performance. I'd gladly buy some DLC.
Yeah, the game runs smooth as poo for me too; it's the lack of a save feature that stops me from playing. I won't be buying any DLC either.
If the game is still being developed but bugs and no save persist, I reckon the remaining devs simply aren't capable of fixing it.