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#81
Computer Gaming / Re: Steel Fury...Still the Kin...
Last post by JasonPratt - August 23, 2026, 12:38:34 PM
I can't tell from the description how exhaustive the author's combined modpack is, but other mods by the same author "Sovietmann" include (small) campaigns in North Africa and France.
#82
Computer Gaming / Re: Steel Fury...Still the Kin...
Last post by Jarhead0331 - August 23, 2026, 12:36:36 PM
Quote from: Pete Dero on August 23, 2026, 10:36:39 AM
Quote from: Jarhead0331 on August 22, 2026, 09:23:28 AMIts old, its janky, it requires hard to find mods, but its totally worth it.

STA3.4/SPM2.3 Repack Mod- Full Version (includes base game !) : https://www.moddb.com/games/steel-fury-kharkov-1942/addons/sta34spm23-repack-full-version

That is outdated. ITM/ITA is the latest version and it's locked behind a paywall that you need to pay in bitcoin for. Weird.
#83
Computer Gaming / Re: Full Metal Coffin
Last post by Redwolf - August 23, 2026, 12:27:02 PM
Fun little game. No depth so I am not sure how long it lasts.

We picked it up cold, no previous reading of manual or tutorials. Fun was had.
#84
Computer Gaming / Re: Steel Fury...Still the Kin...
Last post by Pete Dero - August 23, 2026, 10:36:39 AM
Quote from: Jarhead0331 on August 22, 2026, 09:23:28 AMIts old, its janky, it requires hard to find mods, but its totally worth it.

STA3.4/SPM2.3 Repack Mod- Full Version (includes base game !) : https://www.moddb.com/games/steel-fury-kharkov-1942/addons/sta34spm23-repack-full-version
#85
Computer Gaming / Re: Steel Fury...Still the Kin...
Last post by Pete Dero - August 23, 2026, 10:00:29 AM
Quote from: Redwolf on August 23, 2026, 08:34:03 AMCan you play Tank Squad from the Soviet side?

Yes :

2 campaigns (both single player and in coop)

    German vs Soviet Union - Kursk (Operation Citadel) in 1943

    Soviet Union vs German - Kursk (Operation Citadel) in 1943

38 missions (both single player and in coop) including:

    20 German skirmish scenarios

    6 Soviet skirmish missions

    12 procedural missions
#86
Computer Gaming / Re: Matrix Games announce Comm...
Last post by Dimitris - August 23, 2026, 09:21:32 AM
Your concern is heard and acknowledged.

Now how about playing the actual game? And enjoying the new multiplayer mode :)
#87
Computer Gaming / Re: Matrix Games announce Comm...
Last post by Redwolf - August 23, 2026, 08:54:17 AM
Quote from: Dimitris on August 23, 2026, 08:48:17 AM2) The high use of a single core while idle is a known issue, resulting from some fixes on some other issues. We knowingly accepted this small problem in order to fix other much bigger ones. Just another day in software engineering.

A single core 100% busy 100% of the time is still a big problem. Especially if it is a performance core on a big.little architecture. And it does of course kick in full turbo mode. That's quite a bit of power drained and heating up the room.
#88
Computer Gaming / Re: Matrix Games announce Comm...
Last post by Dimitris - August 23, 2026, 08:48:17 AM
1) CMO is a fully 3D game. Pull the camera back/high enough and you will see if for yourself :)

2) The high use of a single core while idle is a known issue, resulting from some fixes on some other issues. We knowingly accepted this small problem in order to fix other much bigger ones. Just another day in software engineering.

3) In case it was not previously noticed: We now have integrated real-time multiplayer, both PvP and coop :)
#89
Computer Gaming / Re: Steel Fury...Still the Kin...
Last post by Redwolf - August 23, 2026, 08:34:03 AM
Can you play Tank Squad from the Soviet side?

Why is it "squad", anyway. Isn't platoon the accepted term for the smallest formation of tankies?
#90
Computer Gaming / Re: Matrix Games announce Comm...
Last post by Redwolf - August 23, 2026, 08:21:59 AM
Quote from: Destraex on August 22, 2026, 08:31:52 PMWas looking at restarting Command Modern Operations in anticipation of playing it multiplayer. So I downloaded and loaded it. Everything on defaults.
It ramps my CPU temps up and joining their discord does not seem to work... the welcome tick won't click.
Anybody played CMO lately and finding their temps are affected? I have tried the public and betas builds to see if this alleviated the problem.
I know the game is CPU rather than GPU intensive and that system requirements have changed over the years since I last loaded it. But it is jolly interesting to see a 2D game that appears not to be doing any calcs sitting at the menu like this.

How much CPU does it take while idling?