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Rome 2 TW video

Started by Sir Slash, April 23, 2013, 06:14:32 PM

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Sir Slash

Don't know if this has already been posted here or not. Teutoberg Forest walk-through video. 10 Min. tease of Rome 2 TW. Looks and sounds great to me. Find it here... twcenter.net  Enjoy.
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

Grim.Reaper


TheCommandTent

"No wants, no needs, we weren't meant for that, none of us.  Man stagnates if he has no ambition, no desire to be more than he is."

mikeck

Looks great, but for the love of Pete, why most all total war units move like they're in a Benny Hill skit?
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

Silent Disapproval Robot

Focus testing for previous titles.  I remember reading an article from one of the devs and he stated that most of the players in the test groups complained that the units moved too slowly and the battles took too long so they upped the movement speed, cut the armour, and made morale much more fragile.  Gotta appease the twitch crowd.

Gusington

Hard not to like that video...and war hounds...YES!



слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

Bison


Gusington

Yeah my dog is pretty awesome isn't he?


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

mikeck

Quote from: Silent Disapproval Robot on April 23, 2013, 07:25:29 PM
Focus testing for previous titles.  I remember reading an article from one of the devs and he stated that most of the players in the test groups complained that the units moved too slowly and the battles took too long so they upped the movement speed, cut the armour, and made morale much more fragile.  Gotta appease the twitch crowd.

Who the hell plays a vanilla TW game and thinks the units move to slow and battles last too long?...good lord. What, are they putting 6 year olds who are off of their Ritalin on these focus groups?
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

DeathTouchWilly

The fire effects are pretty awesome. Overall a decent vid.

Frankly I'm more interested in the campaign map and how those dynamics work. The battles may look more visually impressive but the reason I think RTW was so brilliant was because of the campaign. I've played through plenty of campaigns while glossing over the vast majority of the tactical battles (auto-resolve). Depending on the difficulty it can make things pretty challenging but I was so captivated by the strategic layer that I prefer focusing on that to spending 15 minutes of my very limited gaming time positioning phalanxes (as fun as it may be).

TheCommandTent

I really love all the work they have put into the battle maps and terrain.  They look amazing.  I also like the zoomed out tactical map.  It will be interesting to see how the influences play.
"No wants, no needs, we weren't meant for that, none of us.  Man stagnates if he has no ambition, no desire to be more than he is."

Silent Disapproval Robot

Quote from: mikeck on April 23, 2013, 08:01:04 PM
Quote from: Silent Disapproval Robot on April 23, 2013, 07:25:29 PM
Focus testing for previous titles.  I remember reading an article from one of the devs and he stated that most of the players in the test groups complained that the units moved too slowly and the battles took too long so they upped the movement speed, cut the armour, and made morale much more fragile.  Gotta appease the twitch crowd.

Who the hell plays a vanilla TW game and thinks the units move to slow and battles last too long?...good lord. What, are they putting 6 year olds who are off of their Ritalin on these focus groups?

Probably.  I remember well the stink during the run up to the release of E:TW when a dev announced that ships would be able to sail directly into the wind because focus testers found the concept of wind and direction of sail difficult to grasp.

Gusington

I remember that too. Not fondly.


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

Sir Slash

I miss the Flaming Pigs. I was impressed by the sound of the Roman soldiers running together. Sounded very realistic.
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

Nefaro

Quote from: mikeck on April 23, 2013, 08:01:04 PM
Quote from: Silent Disapproval Robot on April 23, 2013, 07:25:29 PM
Focus testing for previous titles.  I remember reading an article from one of the devs and he stated that most of the players in the test groups complained that the units moved too slowly and the battles took too long so they upped the movement speed, cut the armour, and made morale much more fragile.  Gotta appease the twitch crowd.

Who the hell plays a vanilla TW game and thinks the units move to slow and battles last too long?...good lord. What, are they putting 6 year olds who are off of their Ritalin on these focus groups?

Answer:

The RTS 'Zerg' crowd.

TW certainly has some crossover RTS customers, otherwise it wouldn't rake in what are obviously large sales numbers.