ADMIRAL - naval strategic board game system with detailed miniatures of sailing

Started by max_bombat, May 14, 2013, 03:11:42 PM

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max_bombat

Hi, guys!

During last 2 years we investigated how simulations were used in trainings of naval officers. We found a book dated with 1848, in which Russian naval officer described invented by him naval game proposed to be used for these purposes.

If you are interested in it or in a modern game originated from it, please follow a link (it includes both): http://www.kickstarter.com/projects/bombat/admiral

Thanks, Max.

LongBlade

Quote from: max_bombat on May 14, 2013, 03:11:42 PM
Hi, guys!

During last 2 years we investigated how simulations were used in trainings of naval officers. We found a book dated with 1848, in which Russian naval officer described invented by him naval game proposed to be used for these purposes.

If you are interested in it or in a modern game originated from it, please follow a link (it includes both): http://www.kickstarter.com/projects/bombat/admiral

Thanks, Max.

Thanks for the tip, Max. If you're not aware already, we run a bi-weekly Kickstarter-ish column entitled GARPA. I'll be sure to point this out to the authors.

http://grogheads.com/?cat=18
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.


LongBlade

Quote from: max_bombat on May 17, 2013, 02:12:16 PM
Thanks, LongBlade!!!

Video rules are below:


Nice. I'm impressed with your system for movement. That's clever.
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

max_bombat

Thanks!

At forst we thought to make hex (6 sided space): it allows not to use orthogonal and diagonal directions, but equal ones. But as the game was intended to be a serious game, decided to be in line with 8 directions on a compass like in real life.

Max