Fallen Entrantress: Legendary Heroes

Started by Bison, May 12, 2013, 03:08:36 PM

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FlickJax

Quote from: FlickJax on May 23, 2013, 06:22:22 AM
WOW, its like a totally new game :) I am very impressed.

However still slows down on a huge map and have had 2 ctd's

Bison

I just started a campaign with a leader that I created.  Darth Bison.  Once I give him a good trial run, the plan is to do some sort of AAR or DAR thingy.

Huw the Poo

Quote from: Bison on May 24, 2013, 08:46:33 AM
Once I give him a good trial run, the plan is to do some sort of AAR or DAR thingy.

Ooh!  Ooh!  Bagsy being one of your heroes!

TheCommandTent

Quote from: Bison on May 24, 2013, 08:46:33 AM
I just started a campaign with a leader that I created.  Darth Bison.  Once I give him a good trial run, the plan is to do some sort of AAR or DAR thingy.

Looking forward to this.
"No wants, no needs, we weren't meant for that, none of us.  Man stagnates if he has no ambition, no desire to be more than he is."

FarAway Sooner

So, is the silence on this thread because folks have been too busy playing to share any more impressions.  Or are folks still in a "wait and see" mode now that they're starting to unwrap all the different pieces?

Bison

I've played quite a bit and really enjoy it.  I've just been side tracked with a couple of other games.

Huw the Poo

Quote from: Bison on May 28, 2013, 12:42:26 AM
I've played quite a bit and really enjoy it.  I've just been side tracked with a couple of other games.

Same here.  I'm playing in very short bursts.  I have absolutely nothing negative to say about the game so far...it's improved even over the already solid Fallen Enchantress.  I've seen enough to be confident that it's a very good game; the only thing I can't comment on yet is end game.

mikeck

Same: I keep switching around between this and 3 other games. It is a lot of fun and I  enjoying it more than Eador. Always stuff to do, quests to complete, etc. It's not dominions 3, but I like it more than AOW:sm (although in fairness this is simply because SM has a "look" that I don't like...too.."fairies, pixies and unicorns")

I mean, of you even remotely liked fallen enchantress, you will like this. I hated both Elemental and FE bug really like this.
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

Martok

Quote from: FarAway Sooner on May 27, 2013, 11:43:25 PM
So, is the silence on this thread because folks have been too busy playing to share any more impressions.  Or are folks still in a "wait and see" mode now that they're starting to unwrap all the different pieces?
File me under the "too busy playing (both Legendary Heroes and other games)" category.  :)  I've not gotten deep into my campaign yet, but I'm unquestionably having fun so far. 


Like Huw, I really don't have anything negative to say at the moment.  My sole "complaint" (which I mentioned to him the other day on Steam chat) is that I'd love it if armies were larger -- not necessarily on the Total War scale, but perhaps something like Knights of Honor or the Hegemony series -- but that's more of a wish than a critique.  Overall I've had a very positive experience thus far. 

"Like we need an excuse to drink to anything..." - Banzai_Cat
"I like to think of it not as an excuse but more like Pavlovian Response." - Sir Slash

"At our ages, they all look like jailbait." - mirth

"If we had lines here that would have crossed all of them. For the 1,077,986th time." - Gusington

"Government is so expensive that it should at least be entertaining." - airboy

"As long as there's bacon, everything will be all right." - Toonces

W8taminute

Fallen Enchantress: Legendary Heroes
W8taminute's quick review

Total gameplay to date: 13 Hours
Campaign Map Size: Small (5 players, 4 AI, 1 human (me))
Difficulty: Normal
My chosen leader: Kulan of Urxen

First off this game has that 'Just one more turn' quality to it.  At first glance at the screenshots posted online for this game one might compare FE:LH to Sid Meier's Civilization.  It's a shame really because comparing this game to Civilization is like comparing a Ferrari to a Ford Pinto or an Opel/Vauxhall Corsa.  FE:LH is so much more than a Civilization clone, in fact when playing the game you realize that this is what the Civ series should have been but Sid Meier lacks vision.



In FE:LH you are the leader of a faction that must tame the land as well as tame your foes.  The game is rich in detail and very deep in gameplay.  It may not be as deep as Dominions 3 but in some ways FE:LH is more addictive because of it's presentation.  I immediately noticed how well thought out the game menu design is as well as the mechanics of the game.  For example, take the 'next turn' button.  It will flash yellow when there is an idle city waiting to produce something, letting the gamer know that it might not be good to advance the turn yet.  This same button will flash green when you have moved all your units and attended to your cities production queues.  This is all assuming you have disabled auto next turn however. 

Another example of how smoothly gameplay flows is the research progress indicator bar.  It is color coded so that at a glance you can tell from which category the current research project is from.  There are three areas of research, Economic, Military, and Magic. 

Over to the left hand side of the screen is a list in the form of icons of your cities, units in the field, and quests.  By looking at these icons you can tell how many units are in a city and if the city is idle or not.  If the city is producing something you will see a sparkline type progress bar indicating how much of the current production project is completed.  Clicking on any of these icons will immediately jump you to that city or field unit location.  Simple navigation but brilliant idea for quickly jumping to areas of interest in the world map. 

As you discover more tech you will be able to customize your units.  Not happy with the standard archer the game has offered you?  Why not equip your archers with longbows, magic amulets, armor, and unit traits yourself?  Sure the unit will cost more to produce and maintain but this feature is a brilliant way for the gamer to utilize the tech he's discovered other then the canned game offerings.  You can even go so far as to tailor the unit's appearance.  I made myself a female heavy archer unit dressed in electric pink! 

Battles are fought in a separate tactical display.  Everything is turn based and some of your units have special attacks or abilities they can use in battle.  The tactical battle is a game within the game.  Make sure you have a line of melee infantry protecting your missile troops and have your hero unit behind your line supporting the men with his magic or special actions.  Battle is not entirely rock paper scissors but certain lineups are going to do poorly in battle.  In other words archers are going to get pummeled by melee troops. 

Diplomacy is a no nonsense affair.  You will know up front whether the target of your diplo/trade offer will accept or not based on the perceived value of the offer which is shown at the bottom of the dialogue.  In my opinion the diplomacy options presented in FE:LH is far better than a lot of other games out there. 

There is so much more to say about this game but I will say this, FE:LH is relatively easy to start playing without the need to read a manual or play a tutorial however the game is so deep that you will find yourself hungering for a wiki to teach you the all the subtle nuances.  I highly recommend this game to anyone who likes turn based strategy games.  I wish there was a World War 2 version of this game, I'd be in heaven!
"You and I are of a kind. In a different reality, I could have called you friend."

Romulan Commander to Kirk

Huw the Poo

FarAway Sooner, if there's anything specific you'd like to know about the game, just ask.

Quote from: Martok on May 28, 2013, 08:41:38 AM
(which I mentioned to him the other day on Steam chat)

Sorry about rushing off in the middle of chat by the way!

Bison

Quote from: Huw the Poo on May 28, 2013, 08:45:59 AM
FarAway Sooner, if there's anything specific you'd like to know about the game, just ask.

Quote from: Martok on May 28, 2013, 08:41:38 AM
(which I mentioned to him the other day on Steam chat)

Sorry about rushing off in the middle of chat by the way!

You know there is a certain amount of irony to Martok finally coming around to steam.

Huw the Poo

Quote from: W8taminute on May 28, 2013, 08:43:03 AM
Over to the left hand side of the screen is a list in the form of icons of your cities, units in the field, and quests.  By looking at these icons you can tell how many units are in a city and if the city is idle or not.  If the city is producing something you will see a sparkline type progress bar indicating how much of the current production project is completed.  Clicking on any of these icons will immediately jump you to that city or field unit location.  Simple navigation but brilliant idea for quickly jumping to areas of interest in the world map. 

It goes one better than that, too.  As with similar games, if you don't want a city to build anything you can set it to indefinitely produce extra gold, research etc.  The city list will clearly mark any cities that are doing this, so when you research a new building type you can see at a glance which cities you need to set to start building again.  Brilliant design.

Quote from: Bison on May 28, 2013, 08:52:36 AM
You know there is a certain amount of irony to Martok finally coming around to steam.

Do tell!

Martok

#148
Quote from: Huw the Poo on May 28, 2013, 08:45:59 AM
Quote from: Martok on May 28, 2013, 08:41:38 AM
(which I mentioned to him the other day on Steam chat)

Sorry about rushing off in the middle of chat by the way!
Oh, no worries man!  I was happily playing away, exploring the environs around my capital.  I didn't even realize you'd been gone that long til you apologized for having been away.  8) 





Quote from: Bison on May 28, 2013, 08:52:36 AM
You know there is a certain amount of irony to Martok finally coming around to steam.
Well "coming around" is probably not so accurate as "forced to use".  ;)  I'm still not fond of Steam, and probably never will be, but I've come to reluctantly accept I have no choice but to use it if I want to play certain games (such as Fallen Enchantress: Legendary  Heroes, StarDrive, Shogun 2, etc.).  I can live with it; I just don't like it. 

"Like we need an excuse to drink to anything..." - Banzai_Cat
"I like to think of it not as an excuse but more like Pavlovian Response." - Sir Slash

"At our ages, they all look like jailbait." - mirth

"If we had lines here that would have crossed all of them. For the 1,077,986th time." - Gusington

"Government is so expensive that it should at least be entertaining." - airboy

"As long as there's bacon, everything will be all right." - Toonces

Huw the Poo

Quote from: Martok on May 28, 2013, 09:23:24 AM
Well "coming around" is probably not so accurate as "forced to use".  ;)  I'm still not fond of Steam, and probably never will be, but I've come to reluctantly accept I have no choice but to use it if I want to play certain games (such as Fallen Enchantress: Legendary  Heroes, StarDrive, Shogun 2, etc.).  I can live with it; I just don't like it. 

I can relate to this.  It took until Christmas 2011 before I finally installed it.  It's still the last place I look to buy a game, except for the mental holiday sales.  I'd rather buy via GoG or Desura, both of which offer DRM-free games and both of which make it as easy to update your games as Steam.