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SoaSE

Started by JudgeDredd, August 24, 2013, 12:47:13 PM

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JudgeDredd

Can someone help me pls

I see a red line coming from an enemy planet to one of mine. I realise it's "influence" because I built some structures that spread my influence and saw green lines going out from my planets...

So I built a Broadcast Centre at the planet that has the enemy influence line - but it doesn't seem to be going away. Do I need to counter their one broadcast centre with 2 - or once influence has been established is there no way to reverse it?
Alba gu' brath
Jarhead - I hate people

Staggerwing

Just to make this thread compliant with the Greybriar Rule...

SoaSE = Sins of a Solar Empire.


:D
Vituð ér enn - eða hvat?  -Voluspa

Nothing really rocks and nothing really rolls and nothing's ever worth the cost...

"Don't you look at me that way..." -the Abyss
 
'When searching for a meaningful embrace, sometimes my self respect took second place' -Iggy Pop, Cry for Love

... this will go down on your permanent record... -the Violent Femmes, 'Kiss Off'-

"I'm not just anyone, I'm not just anyone-
I got my time machine, got my 'electronic dream!"
-Sonic Reducer, -Dead Boys

Huw the Poo

Capital ships have culture repel attributes so have some in your gravity well.  Also, you can research culture bonuses.  Well, the Advent can but I assume the other two races can as well.

undercovergeek

sounds like clobbering time to me - i had this in an MP game with Huw, i built as many broadcast centres as i could but couldnt shut the line down - youll have to destroy their nefarious machinations in their star system

undercovergeek

goddamit - ninja'd by 40 seconds!

panzerde

Well hell, now maybe I need to play some of this too, this weekend...
"This damned Bonaparte is going to get us all killed" - Jean Lannes, 1809

Castellan -  La Fraternite des Boutons Carres

JudgeDredd

Done. Moved some cap ships to my area and the line started to recede. Also - I sent my ships there to destroy their Broadcast station - and now all their bases are belong to us :-)

Thx
Alba gu' brath
Jarhead - I hate people

Huw the Poo

Good work!  Just be careful when going up against the Advent, because they get significant cultural bonuses that you may have to be prepared to counter.  Also, one of their starbase upgrades will prevent a planet falling into your hands.

JudgeDredd

I'm really enjoying this one...I've only really just got into it and I went through the tutorials twice (though clearly not everything stuck).

I do seem to be clicking stuff and I'm not 100% sure what the result will be. And I'm not fully aware of requirements...for example, Cruisers are not yet available to me because "tech requirement isn't met" or something like that - even though I can build capital ships and even got a Titan underway.

Plenty of money, metal and crystals thanks to my trading ports and refineries - means I can buy/sell on the black market should I so wish...but the tech tree can still be a mystery.
Alba gu' brath
Jarhead - I hate people

undercovergeek

IIRC some ship advancements arent necessarily down to the hull research, there are other fields such as shields and weapons to research first

Huw the Poo

Quote from: JudgeDredd on August 24, 2013, 05:25:58 PM
I do seem to be clicking stuff and I'm not 100% sure what the result will be. And I'm not fully aware of requirements...for example, Cruisers are not yet available to me because "tech requirement isn't met" or something like that - even though I can build capital ships and even got a Titan underway.

Yeah I suppose that is a little odd.  You need to research specific cruisers before you can build them.  And Geek is right, some of them don't become available until you've levelled up some peripheral stuff.

I'm glad you're enjoying it!  Sins is one of my all-time favourite games. :)

undercovergeek

lock up your daughters - hes going to suggest a three way next!!

its fine, close your eyes and think of England, or Wales - do you like sheep?

Huw the Poo

The only space strategy I'm in any danger of playing at the moment is Endless Space.  But if Stardrive ever comes down in price I'm 'aving it. 8)

JudgeDredd

I get that some things don't unlock until something else is unlocked or researched. I guess my post didn't come across like that because I mentioned being able to create other Battlecruisers and a Titan

My beef really is with the vagueness of it. "Research prerequisites not met" - that actually tells me nothing and is not helpful. What research is required?

And yet other places, the help is impeccable. For example to research a Fortified Superstructure, I need 2 Military Labs and 2 points in Hull Reinforcement. Sure - I have to dig about and see where those are - but at least it tells me what I need.

A question if I may...
Once you have totalled out a planets Logistic Capacity and Tactical Slots - is that it? There's nothing left for that planet...no research will increase your logistic capacity or tactical slots?

Thx
Alba gu' brath
Jarhead - I hate people

undercovergeek

nope - when its done its done - if you need to change the planets role 'ship builder, culture builder'........... you need to knock somethings down - there is research AFAIK that increases limit but whne its full its full