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Rome II

Started by JudgeDredd, June 10, 2013, 04:28:27 PM

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mikeck

#1050
Who knows. I know the battle mod slows the kill rate so that was effected. none of them affect the AI other than encouraging it to build units other than slingers. Doesn't matter because after I was done and turns completed, I went to save it and the GAME FROZE..arrfghhhh
At least I get to fight it again.

Look, I'm sorry many aren't enjoying it or are having problems. Heck, some just dont like it. I didnt care for Shogun 2 frankly. But I and others enjoy it and I find it to be a pretty damned good game. I'm a fanboy and I don't hide it. I'm just trying to provide the other side to the constant complaining on the TW forums. Some are legit, many just refuse to see a decent game and would rather grab hold of every bug. I just had a crash. Sucks. Played again and enjoyed every minute.
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

Toonces

what does the red skull icon over the army mean?
"If you had a chance, right now, to go back in time and stop Hitler, wouldn't you do it?  I mean, I personally wouldn't stop him because I think he's awesome." - Eric Cartman

"Does a watch list mean you are being watched or is it a come on to Toonces?" - Biggs

mikeck

#1052
Well, I fought it again, this time he formed up and moved around my left flank. As I was readjusting, he attacked. Bloodier than before. My artillery was destroyed along with my velites and 2 cohorts. My general, war dogs, 2 cohorts and a cavalry unit fled. I won the battle but barely. I didnt like that it turned into a big blob fight but I'm sure that's how most battles ended in real life. I don't know. At first, units were running everywhere, they settled down into formation eventually.

So, it's no story. 2 fights and both were quite good. Second was a Pyrrhic victory as I was forced to retreat to my own territory to rearm.

Save succeeded. 50% losses to 60%. Ouch.

My legion earned an upgrade and another notch in their history profile. I am sacking the general...even if he is a family member. Shit, I might assassinate him
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

Bison

Quote from: mikeck on September 10, 2013, 08:43:50 PM
My legion earned an upgrade and another notch in their history profile. I am sacking the general...even if he is a family member. Shit, I might assassinate him

I will say that the life span of generals and the hero type units is one of the downfalls of the 1 turn = 1 year.  I seem to have a lot of generals who die while in command for I can only assume natural causes though I suppose some of it could be from assassination plots.  Anyway the point is I never count on a general living more than 10 +/- 5 turns, so you have a lot of general bonus disruption to your legions.  Sure the traditions help mitigate the loss of an experienced general, but it can get a big annoying with the frequency the generals at least in this play through have to be replaced.  The point being I think CA really messed with an excellent system of seasonal turns unnecessarily. 

Boggit

Yay! I've got it at last. It took ages to install on Steam, and now I've got to go to bed... :'(
The most shocking fact about war is that its victims and its instruments are individual human beings, and that these individual beings are condemned by the monstrous conventions of politics to murder or be murdered in quarrels not their own. Aldous Huxley

Foul Temptress! (Mirth replying to Gus) ;)

On a good day, our legislature has the prestige of a drunk urinating on a wall at 4am and getting most of it on his shoe. On a good day  ::) Steelgrave

It's kind of silly to investigate whether or not a Clinton is lying. That's sort of like investigating why the sky is blue. Banzai_Cat

Boggit

Quote from: Bison on September 10, 2013, 08:58:01 PM
Quote from: mikeck on September 10, 2013, 08:43:50 PM
My legion earned an upgrade and another notch in their history profile. I am sacking the general...even if he is a family member. Shit, I might assassinate him

I will say that the life span of generals and the hero type units is one of the downfalls of the 1 turn = 1 year.  I seem to have a lot of generals who die while in command for I can only assume natural causes though I suppose some of it could be from assassination plots.  Anyway the point is I never count on a general living more than 10 +/- 5 turns, so you have a lot of general bonus disruption to your legions.  Sure the traditions help mitigate the loss of an experienced general, but it can get a big annoying with the frequency the generals at least in this play through have to be replaced.  The point being I think CA really messed with an excellent system of seasonal turns unnecessarily.
On the flip side, Roman Generals who were Consuls didn't hold their positions for more than a year. To be Consul five times would be something of a record. With other nations, well I'm not sure how you'd justify it.
The most shocking fact about war is that its victims and its instruments are individual human beings, and that these individual beings are condemned by the monstrous conventions of politics to murder or be murdered in quarrels not their own. Aldous Huxley

Foul Temptress! (Mirth replying to Gus) ;)

On a good day, our legislature has the prestige of a drunk urinating on a wall at 4am and getting most of it on his shoe. On a good day  ::) Steelgrave

It's kind of silly to investigate whether or not a Clinton is lying. That's sort of like investigating why the sky is blue. Banzai_Cat

Boggit

Quote from: Toonces on September 10, 2013, 08:30:55 PM
what does the red skull icon over the army mean?
FWIW a skull appeared over armies in bad terrain/weather in ETW and NTW, so I'm wondering - attrition?
The most shocking fact about war is that its victims and its instruments are individual human beings, and that these individual beings are condemned by the monstrous conventions of politics to murder or be murdered in quarrels not their own. Aldous Huxley

Foul Temptress! (Mirth replying to Gus) ;)

On a good day, our legislature has the prestige of a drunk urinating on a wall at 4am and getting most of it on his shoe. On a good day  ::) Steelgrave

It's kind of silly to investigate whether or not a Clinton is lying. That's sort of like investigating why the sky is blue. Banzai_Cat

mikeck

I don't know. I know the green gas means disease. Maybe attrition??

There is a 2-4 turn per year mod but I'm not sure what pact it has on the economy. It's purpose is for generals to live longer...they age per year not per turn
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

Boggit

Quote from: mikeck on September 10, 2013, 09:44:27 PM
I don't know. I know the green gas means disease. Maybe attrition??

There is a 2-4 turn per year mod but I'm not sure what pact it has on the economy. It's purpose is for generals to live longer...they age per year not per turn
Sounds a solution. Is it standalone, or does it impact vanilla/other mods etc...?
The most shocking fact about war is that its victims and its instruments are individual human beings, and that these individual beings are condemned by the monstrous conventions of politics to murder or be murdered in quarrels not their own. Aldous Huxley

Foul Temptress! (Mirth replying to Gus) ;)

On a good day, our legislature has the prestige of a drunk urinating on a wall at 4am and getting most of it on his shoe. On a good day  ::) Steelgrave

It's kind of silly to investigate whether or not a Clinton is lying. That's sort of like investigating why the sky is blue. Banzai_Cat

Bison

The skulls appear when an army is out of supply from what I can tell, so I'd third the notion it's an attrition icon.  Which brings me to another point.  The damned encyclopedia needs a better layout to show the mechanic and the associated graphic. 


And yes I actually really like this game.

Bison

Quote from: mikeck on September 10, 2013, 09:44:27 PM
There is a 2-4 turn per year mod but I'm not sure what pact it has on the economy. It's purpose is for generals to live longer...they age per year not per turn

If they did not adjust the economic and happiness factors, this could very easily throw the game out of serious whack.

Gusington

Yes red skull = attrition. But what do the green arrows in tactical and strategic mode mean? They look like bonuses of some kind...and is there a list of what all the unlocked achievements mean?

Got smacked around by the Veneti tonight and had a city taken from me! They overwhelmed me with numbers. Also had my first lockup but afterwards thigns worked all right. After I take back my city from the Veneti (and destroy the faction because my satrap took their only other settlement)...where should I expand? I want to take out Syracuse to the south but I am afraid I am too weak to take on Carthage yet. The north interest me more but there are a lot of strong barbarians there. Maybe the Greek states to the east? They have been pounding on each other from the beginning of the game and are probably ripe for the picking.

Or do I just turtle? Finally got my provinces happy and started building. Going to get my first legionaries in 5 turns :)

Oh, also...how do you merge armies? It doesn't work the way it did in previous games.

Still like this game, a lot :)


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

Bison

Quote from: Gusington on September 10, 2013, 09:52:45 PM
Oh, also...how do you merge armies? It doesn't work the way it did in previous games.


Move the army so you have the two arrows when one army is on top of the other, then you select the units to move from one army to the other by clicking on the unit card.  An arrow will show the move on the card.  Just remember only one general per army so you are actually only allowed to transfer units and aren't really combining the two wholesale.

Gusington

I tried that and it didn't stick...no units went anywhere. I must have missed a step. If I get it right I am going to possibly move in for the kill on Syracuse and then on to...Carthage, if the time is right. Maybe Eprius. Obviously I need to think it through more :)


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

Bison

Quote from: Gusington on September 10, 2013, 09:59:48 PM
I tried that and it didn't stick...no units went anywhere. I must have missed a step. If I get it right I am going to possibly move in for the kill on Syracuse and then on to...Carthage, if the time is right. Maybe Eprius. Obviously I need to think it through more :)

Carthage was a paper tiger in my game.  The Punic rebels on the other hand still freaking own Corsica, but that is soon to be rectified.