Arctic Circle still buggy

Started by Bismarck, April 13, 2012, 10:02:37 AM

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Bismarck

I was going higher. That may be a problem.
Jim Cobb

Herman Hum

Are you certain the game froze?  When playing the last scenario in the NaTO campaign, I had the game pause for long periods of time and appeared to do nothing.  It was just due to the huge number of missiles in the air.  The images would not even update.  I just sat and waited 5-10mins in some cases for the calculations to resolve.  I had absolutely no control and had to rely upon my AI to execute my last commands.
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Bismarck

HH,

I think you nailed it. I must be more patient.
Jim Cobb

LongBlade

@ HH & Bis: What are the specs on your gaming rigs? How do they compare to the game's specs?
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Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

MIGMaster

I'm liking it so far - nice cross between fleet command and Harpoon. I wish the unit detail was a bit higher, but I'm sure there will be updates and mods coming along !

Capn Darwin

I already went into the data files and reduced the "size" of missiles to make them a bit harder to spot at range. A lot of the data is generic with many items sharing identical stats. I'd personally like to see a document outlining the use of these values in calculations used in game to know how much of a change needs to be made in many cases to have an impact. I don't know if the game is making complex calculations or using some highly abstracted algorithms to get results.
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Herman Hum

Quote from: LongBlade on April 14, 2012, 09:17:34 AM
@ HH & Bis: What are the specs on your gaming rigs? How do they compare to the game's specs?
I am using XP on a Dual core 2.6gHz and 1.87gB RAM with ATI Radeon X1200 series display adaptor.

NWAC asks for 1.8gHz Dual core with 2gB RAM 256mB GeForce or ATI equivalent
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LongBlade

Quote from: Herman Hum on April 14, 2012, 03:20:35 PM
Quote from: LongBlade on April 14, 2012, 09:17:34 AM
@ HH & Bis: What are the specs on your gaming rigs? How do they compare to the game's specs?
I am using XP on a Dual core 2.6gHz and 1.87gB RAM with ATI Radeon X1200 series display adaptor.

NWAC asks for 1.8gHz Dual core with 2gB RAM 256mB GeForce or ATI equivalent

Fair 'nuff. It should work.
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

Capn Darwin

My Work Rig: Win7 Pro 64bit SP1
Dell XPS 8300, Core-i7 2 3.4 Ghz, 12GB Ram, NVIDIA GeForce GTS 450

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LongBlade

Quote from: Capn Darwin on April 14, 2012, 08:34:39 PM
My Beast Alienware Gaming rig behind me here is occupied by my 11yo daughter minecrafting away... oh the irony... ;)

Ha!
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

Kushan

I noticed in the Show of Force NATO scenario, that missiles and torpedoes have a horrible chance to hit. I launched 8 amraam's at a mainstay and they all missed. I then proceeded to launched all 11 of my P-8 Poseidon's at 1 sub and each one missed. Restarted the scenario and the same thing happened. I also had a group of 4 F-35s go from 50% fuel to 100% just by clicking on them.

Other then those issues I haven't noticed anything game breaking.
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Herman Hum

I can't say I'm having the same PoK results.  However, I also hold my fire on both AMRAAM and torpedoes until I get very close to the target.  The torps are dropped almost right atop the target and I can often kill the sub with 2-3.  The AMRAAM from about 60% maximum range.
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mitra76

To someone happen that the graphics don't display to events whic proceed anyway in background, like it was frozen (some like you lanuch the aircrafts and you don't see the graphics of planes, and the movements on the 2d map is frozen)? I refer to third nato mission in particular.
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LongBlade

The only bugs I've noticed so far is that when I order a loadout change, say from air superiority to surface strike, sometimes it doesn't happen.

I can say that I'm starting to really like the game, but I'm finding that after a mission, I need to get away from it for a few minutes. It doesn't seem that intense, yet I find I need a break after a mission. Anybody else experiencing this need for a time out?
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.

Herman Hum

I played through the NATO campaign and think I'm done with the game.  I find myself fighting the interface to try and issue orders what with the difficulty in zooming in/out and trying to focus on the unit I want.  A pause button would have really helped me avoid that desperate sense of lost time as I try to scroll around to set things up.
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