War Thunder Global beta keys

Started by Silent Disapproval Robot, October 01, 2012, 01:07:45 PM

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eyebiter

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#105
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Silent Disapproval Robot

Should be an epic festival of mid-air collisions and lawn darts as the 222nd "Me-first!" Squadron shoulder-shoot and pull 800kph dives in order to be the one who gets credit for killing that AI biplane.  All while ignoring the 3 F8Fs ripping the rest of their team to pieces.

Nefaro

Quote from: Silent Disapproval Robot on March 06, 2014, 03:02:03 PM
Should be an epic festival of mid-air collisions and lawn darts as the 222nd "Me-first!" Squadron shoulder-shoot and pull 800kph dives in order to be the one who gets credit for killing that AI biplane.  All while ignoring the 3 F8Fs ripping the rest of their team to pieces.

LOL!

Here's to getting shot in the back by trigger happy teammates!  ;)

Dolan50

#108
War Thunder:Ground Forces

"A lot of work has been dedicated to our Ground Forces. It is too early to say if player controlled ground units will appear in 1.39. CBT is at full blast and many of CBT members think that the game can be released for open test, we still want to fix, check and finish a lot. Ground Forces may be released in 1.39 but most likely it won't happen before Spring."

Shit!!!
I'm ready to chuck WoT now to play this.
Hurry up Spring!!!
A Corporate Executive,a Democrat and a Republican walk into a room.The CEO walks in first and notices 10 cookies on a plate and pockets 9 of them,then turns to the Republican and whispers in his ear  and says "The Democrat is trying to steal your cookie".

SgtRock

Quote from: Staggerwing on October 02, 2012, 05:39:12 AM
The F-86 and Mig-15 were more or less already on the drawing board during later WW2. If one posits an extended conflict then they might have seen combat in 1949 or so, with the ongoing conflict slightly accelerating their introduction. The first Allied jet in combat (sort of) was the Gloster Meteor which downed some buzz bombs and the P-80 was flying back in the states before VE day. The DH Vampire was also in the final stages.


The American P-80's (YP-80A) were in Italy, getting ready to go operational but, never saw combat. I worked with a guy many years ago who flew P-38 Lightnings in Italy, his squadron was a month away being trained on the P-80's when the war in Europe ended.


Silent Disapproval Robot

Version 1.39 is live today.  It adds a tonne of new stuff.  I really like the ability to select different calibre weapons individually now.  I also think I'm going to have to leave my beloved Lancaster in the hanger for the foreseeable future as they've added Schräge Musik cannons to some Luftwaffe and Japanese planes.  I imagine everyone with any Nachtjaeger variant in their hanger is going to be obsessed with bomber hunting to try out their new toys.



Quote

Major additions

    New aircraft and missions
    Squadron battles in Events mode, squadron duel rating
    Players' rating ("ladder")
    User generated content support
    Progression system has been adjusted: new aircraft of the same rank take less time to unlock
    "Schräge Musik" available
    Separate fire control for the weapons of different calibres
    Significant improvements for AI behaviour

Player stats and leaderboards will be reset to zero when the update comes out, but your stats will be restored in the next few days.
Ground Forces events for the CBT players will become available shortly after the update is released.
New planes



Great Britain

    Spitfire F Mk 24 (flight model not finished yet);
    Spitfire F Mk.22 (flight model not finished yet);
    Mosquito Mk.XVII;
    Avenger Mk.I



USSR

    La-15;
    I-16 type 24;
    I-16 type 27;
    La-174 (special, available for a limited time);
    Spitfire Mk. IX (special, premium, available for a limited time)



USA

    Lockheed F-80A Shooting Star;
    North American F-82 Twin Mustang
    Republic F-84 Thunderjet;
    F4U-1A USMC;



Germany

    Fw.190A-1;
    MiG-15bis of GDR;
    Canadair CL-13A Sabre Mk.5 of Luftwaffe;
    Me.262C-1a
    Do.217N-2;



Japan

    F-86 F-30 of the Japanese Self-Defence forces;
    A6M2 mod.11


Gameplay

    Squadron events and duel rating of the squadrons (calculated by the ELO system in the squadron battles in the Events mode) - preliminary version for the future Squadron Battles
    Separate fire control for different calibres on the planes. From now on a player can adjust separate controls for MGs and cannons with different calibres, as well as for gun pods on German fighters
    PvP player rating added ("ladder") based on Silver Lions earned in battles.
    Dynamic campaign available for a squad (temporarily not limited to premium account)
    Record tables significantly reworked - the data should be the same as in profile (leader boards will be updated every day)

Many AI improvements

    Bots use FM similar to one of the player - both on undamaged and damaged aircraft
    After attacking ground targets bots can switch to players
    Bots do not go to the end of the map while chasing one another
    Bots use more correct torpedo attacks
    Bots evade air collisions more correctly

    Modifications' effect on aircraft performance in Arcade Battles is fixed.
    F4F-3 and F4F-4 moved to rank 2


Economics and progression system


    Research system and speed to unlock new planes has been changed: to unlock ranks 2, 3, 4 and 5 player has to unlock 6 planes, but RP needed to unlock a new aircraft for ranks 2, 3, 4 and first aircraft of rank 5 is decreased by 25% or more. That means that all planes can be unlocked 25% faster.
    Costs for purchasing all aircraft modifications with Golden Eagles reduced by 5-10%
    RP conversion costs to research planes and modifications reduced by 12.5%
    Rewards for hits and kills reworked (in general they became higher); repair costs (in general) became lower.
    Battle rating adjusted for several planes for better balance.
    BR for US P-63A-10 set to 4.7


Interface

    Significantly accelerated display of the map and the statistic screen in the battle
    The vehicle screen is reworked (repair/modifications/crew)
    Slightly changed the controls options interface (reset of the control theme to default and selection of the control presets now merged with option helper)
    You now can see player squads during the battle in the statistic screen
    Fixed the queue display in the events
    Added graphics options in the in-game options
    Gained RP display is fixed
    Performance characteristics displayed in game menu updated for certain planes
    Internet radio available from game menu
    Game menu fonts improved


Graphics and models

    Significantly optimized render on processors with 2 or less cores
    Improved and accelerated grass rendering
    Improved and optimized particle rendering
    Improved and optimized rendering of the landscape on Dx9/Dx11
    Improved OPENGL render
    Accelerated water rendering
    Accelerated cloud rendering in Dx11 (now not slower than in Dx9)
    New images for loading screens added


Sound

    Several errors fixed:
    Multichannel mode fixed;
    Sound when engine stops for Messerschmitt aircraft is synchronized with animation
    Sound added for Mollins M 57mm cannon
    New engine sound for Lancaster Mk.III


DM changes

    Engine DM fixed for A5M4, F1M2, Fiat Cr.42, Gladiator Mk.II, He.51 (all modifications), I-15 (all modifications), Nimrod Mk.I, Fury (all modifications), P-26 Peashooter (all modifications);
    Several fire outbreaks that would not go out at high speed fixed
    Correct DM for all new aircraft of the update
    Using flaps at high speed will tear them off
    DM fixed for Ki-102 and Ki-96;
    DM fixed for La-7 and La-7B-20;
    DM fixed for Hs.129B-2, Hs.129B-3;
    DM fixed for He.162A-2 flaps;
    Change in ammo rack or controlling wing guns when wing is torn off depends on where the ammo rack is situated, where guns are situated and where the wing was cut off.


FM changes

    Error with incorrect trimmer position at respawn fixed
    Control stiffening with mouse aim control fixed
    Control stiffening with joystick control changed - effective joystick movement range when controls are stiffened is increased



USA

    F8F-1 - completely corrected according to datasheets
    F8F-1b - completely corrected according to datasheets
    TBF-1C - adjusted according to data sheet
    Aircraft of F-86, F-80, P-63 series have preliminary adjusted FM. F9F-2 and F9F-5 have preliminary adjusted FM.
    Aerodynamic characteristics and overall controls improved for BTD-1, XP-50, P-38G, B-25
    F4U-1a has correct horizontal speed according to datasheet



Japan

    A6M2-N – completely corrected according to datasheets
    A6M2 — completely corrected according to datasheets
    A6M2 mod.22 — corrected according to datasheets
    A6M5 (all modifications) — adjusted according to datasheets
    Ki-61 (all modifications) — adjusted according to datasheets
    Ki-84 (all modifications) — aircraft power plant errors fixed, FM adjusted according to datasheets
    Ki-43 II Hayabusa - completely corrected according to datasheets
    F1M2 - adjusted according to datasheets
    Ki-45 - adjusted according to datasheets
    N1K2 -adjusted according to datasheets
    Ki-96 - adjusted according to datasheets
    Ki-102 otsu - adjusted according to datasheets



USSR

    Yak-1b — preliminary corrected according to datasheets
    Yak-9K — preliminary corrected according to datasheets
    Yak-9T — preliminary corrected according to datasheets
    Yak-7b – completely corrected according to datasheets
    MiG-15, MiG-15 bis, Po-2 have preliminary adjusted FM
    I-185 FM for corrected
    IL-2 adjusted according to datasheets
    IL-2M adjusted according to datasheets
    IL-10 adjusted according to datasheets
    LaGG-3-8 i 11 adjusted according to datasheets
    MiG-9 (all modifications) have been preliminary adjusted
    Thermodynamics and roll rate fixed for La-5 and La-7 series



UK 

    Hurricane Mk.I — completely corrected according to datasheets
    Fury Mk.I – turn time and engine overheat corrected
    All Gloster Meteor aircraft have preliminary adjusted FM
    Polar curve for Tempest Mk. V has been corrected
    Mosquito Fb. Mk 6/18 - adjusted according to datasheets



Germany

    FM of Bf.109 of the F- series fixed
    Bf. 110 C-4, Fiat Cr. 42, Me. 262 have preliminary adjusted FM
    FW-190 D overheat fixed


Modifications and armament


    Schräge Musik available for aircraft that actually used it (Do.217N-2, Ki-45 tei)
    Anti-g suits added for following fighters:: F9F, F-80, F-84, F-86, Meteor, Vampire, F8F-1, F8F-1b, P-51D-5, P-51D-20NA, P-51D-30

Weapon reload time for MGs and cannons now depends on calibre, the higher the calibre the longer the reload:

    7.62 mm - 15 seconds
    12.7 mm - 20 seconds
    20 & 23 mm - 40 seconds
    30 mm - 60 seconds
    37 mm - 60 seconds
    45 mm - 60 seconds
    47 mm - 60 seconds
    57 mm - 60 seconds
    75 mm - 60 seconds

(* given reload time is true for new untrained crews)

All torpedoes have been tuned according to maximum speed of drop:

    Mk.13 early modifications- 204 km/h
    Mk.13 late modifications - 519 km/h
    Type 9 mod. 2 - 481 km/h
    Type 9 mod. 3 - 648 km/h
    LT F5w - 300 km/h
    45-36 AH - 250 km/h
    Mk.XII early modifications - 280 km/h

Torpedo reload speed in arcade lowered from 80 seconds to 60 seconds

    A6M3 mod22 ko - pylon available for research added
    Ki-49 - navy bombs Type 97 replaced with Type 94 army bombs
    Meteor F.8 - 8x RP-3 rockets armament added
    Ki-45 - turret changed from Mg.15 to Type 98, cannon Type 97 replaced with Ho-3
    A6M5 otsu - correct 7.7 MG implemented - Type 97
    Rockets added for Bf.109F-2
    F-86 - MG ammo capacity is fixed - from 425 to 300
    F2A-1 - ammo capacity adjusted. Now it's 600 rounds for 7.62 mm machine guns and 200 rounds for 12.7 mm machine guns
    BTD-1 - Mk.13 early mod. Is replaced with late mod.
    SM.79 mod. 1936 - side turrets changed: instead of Breda Safat 12.7 to Lewis 7.7
    SM.79 mod. 1943 - ammo capacity for rear turret MGs Breda Safat 12.7 changed from 500 to 350
    F6F-3 - Tiny Tim rockets added
    Do.217 series E, K, M - external pylons and respective bomb load added
    B-17G -external pylons and respective bomb load added
    Armament modifications fixed for DB-7
    Fire rate for MGs fixed for P-47D and P-51D
    Torpedo drop order changed for BTD-1, H6K4, PBY-5 - torpedo drop is separate for both Realistic and Simulator Battle modes
    Modifications' durability fixed for P-63A-5 (USSR)
    La-9 - has option of separate cannon controls for wing mounted and nose mounted cannon ?
    Rocket armament added for Me.262A-1a
    Cannon pods' positioning influence on the gun spread fixed
    Ammo fixed for Ki-96's 37 mm cannon


Missions and maps

    New location "Kursk" added:
    4 single missions for "Kursk"
    Dynamic campaign for "Kursk"
    RB and SB mission [Operation] Kursk added

Bugs and balance fixes for existing missions

New missions added for low ranked aircraft in RB and SB with light vehicles and shorter distances:

    Latish Convoy
    Bastogne
    Honolulu
    Last Battle of Khalkin Gol
    Counteroffensive
    Mozdok
    Yoo Passage
    Port Moresby
    Essen
    Consolidation of positions on Sicily
    Wake Island
    Henan Province

Single Mission "Misty Coast"

Misc

    Support for user generated content
    Support for the user generated skins (only stored and seen on client computer, should be available for all aircraft)
    Support for user created single player missions
    Support for user created locations
    Support for the user created planes
    Support for user localization of the in-game texts


New decals

    National flags decals added (194 decals)
    Number decals added (unique for each country)
    "Hell's Belle" pin-up, 401st Bombing Squadron, 91st Bombing Group, 8th Air Force
    "Bomb Babe" pin-up, 866th Bombing Squadron, 494th Bomb Group, 7th Air Force
    "Wolfess" pin-up, 364th Bombing Squadron, 305th Bombing Group, 8th Air Force
    "Blue Sakura" personal victory marking of Saburo Sakai
    Blue-white roundel used by British and Commonwealth aircraft in the Far East
    Squadron Leader Pennant, No.242 Squadron RAF
    Wing Commander Pennant, Royal Air Force
    Personal motif of Pilot Officer 'Willie' McKnight, No.242 Squadron RAF
    "ROYAL NAVY" text applied to the rear fuselage of aircraft from the British Royal Navy's Fleet Air Arm
    Flt Lt 'Johnnie' Johnson, No.616 Sqn RAF: "Bader's Bus Company Still Running" in honour of the recently shot down and captured Douglas Bader, summer 1941
    'Swallow' victory markings of the 12th Kokutai 5, 15, 30 pcs.
    Roundel of the Royal Yugoslav Air Force. 1929-1941


Historical Board Decal Competition winner decals

    "Hell's Angel" pin-up by Jej 'CharlieFoxtrot' Ortiz
    "Flying Tiger Gal" pin-up by Colin 'Fenris' Muir
    "Werner Molders' 100th Victory" marking by Mathieu 'Iznogoud' Clairoux
    "Samurai Spirit" pin-up by Colin 'Fenris' Muir
    "The Regal Seagull" pin-up by J. L. 'ColorCopycat' Yeh
    "The Red Banner of Victory" pin-up by J. L. 'ColorCopycat' Yeh

Updated:

    The Spitfire Mk IX (USA) price has changed to 6900 Golden Eagles with a temporary discount of 70%. The discount will be discontinued two days after the Update is released.
    Korean jets BR has been increased to 8.7 (they are much less likely to meet lower ranked aircraft in a battle)


Nefaro

Gonna have to check this out.  Hopefully the servers aren't so jammed with people that they're constantly freezing.

Judging by my patch download speed, that will be the case.

Staggerwing

I don't want Canadair Luftwaffle Sabres or F9F Panthers, I want Golden Age Biplanes such as the Boeing P-12 and Curtis Hawk and transitional monoplanes such as the Peashooter and Martin 139 bomber.

Any chance they might go back and do a retro thing?
Vituð ér enn - eða hvat?  -Voluspa

Nothing really rocks and nothing really rolls and nothing's ever worth the cost...

"Don't you look at me that way..." -the Abyss
 
'When searching for a meaningful embrace, sometimes my self respect took second place' -Iggy Pop, Cry for Love

... this will go down on your permanent record... -the Violent Femmes, 'Kiss Off'-

"I'm not just anyone, I'm not just anyone-
I got my time machine, got my 'electronic dream!"
-Sonic Reducer, -Dead Boys

Nefaro

I want jets from the 60s to the 80s.  Don't think that will happen either.

Silent Disapproval Robot

Quote from: Staggerwing on April 15, 2014, 09:15:36 PM
I don't want Canadair Luftwaffle Sabres or F9F Panthers, I want Golden Age Biplanes such as the Boeing P-12 and Curtis Hawk and transitional monoplanes such as the Peashooter and Martin 139 bomber.

Any chance they might go back and do a retro thing?

That's already in the game.  Just fly Tier 1 and you get all that stuff.  I think there are three different Peashooter variants and two Hawk variants.  Some of the early and pre-war era planes make for great low level turn and burn dogfights.

Staggerwing

What're the earliest bombers you can fly?
Vituð ér enn - eða hvat?  -Voluspa

Nothing really rocks and nothing really rolls and nothing's ever worth the cost...

"Don't you look at me that way..." -the Abyss
 
'When searching for a meaningful embrace, sometimes my self respect took second place' -Iggy Pop, Cry for Love

... this will go down on your permanent record... -the Violent Femmes, 'Kiss Off'-

"I'm not just anyone, I'm not just anyone-
I got my time machine, got my 'electronic dream!"
-Sonic Reducer, -Dead Boys

Silent Disapproval Robot

#116
The earliest available is the Soviet Po-2 from 1927.

Here's a link to the flyables database that you can sort through to see what tickles your fancy.  Keep in mind that this list was from the beta so quite a few more planes have been added since, but they're mostly late-war and Korean war era stuff.

http://warthunder.com/en/game/planes/all/custom/all/all/title/list/

eyebiter

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#117
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Staggerwing

Vituð ér enn - eða hvat?  -Voluspa

Nothing really rocks and nothing really rolls and nothing's ever worth the cost...

"Don't you look at me that way..." -the Abyss
 
'When searching for a meaningful embrace, sometimes my self respect took second place' -Iggy Pop, Cry for Love

... this will go down on your permanent record... -the Violent Femmes, 'Kiss Off'-

"I'm not just anyone, I'm not just anyone-
I got my time machine, got my 'electronic dream!"
-Sonic Reducer, -Dead Boys

Nefaro

Quote from: Staggerwing on April 16, 2014, 05:31:52 AM
What're the earliest bombers you can fly?

You can get into light & slow bombers pretty quickly, after a few matches. 

The big hump to getting new aircraft is earning in-game money with which to purchase them, aka "silver lions".  I'm not sure how quickly the lower tiers unlock these days, but the mids and up get unlocked fairly quickly but you gotta grind out the rewards to buy them.   Takes awhile for the higher Tiers even if you're using Premium time.  I suspect that's where they've received a good portion of cash purchases - for straight up buying silver lions because they've lowered the match rewards for them a couple times since release.