Victory at Sea anyone heard of this one ?

Started by Deadskin, June 02, 2014, 04:42:45 PM

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FlickJax


jameseviltwin

Quote from: FlickJax on June 04, 2014, 05:49:21 AM
And the first British ship is my Grandads :)

http://en.wikipedia.org/wiki/HMS_Jervis_(F00)
Yup! You start with one J Class Destroyer and eventually start to build your fleet. Bit of a coincidence considering we have 80+ ship classes!

steve58

Quote from: jameseviltwin on June 04, 2014, 04:03:16 AM
The game has an RTS element to it but it also has a time slider to slow combat right down to a crawl to allow players to command individual ships quickly.

Welcome James---while I love the PTO, I wasn't too interested in VaS (not a big RTS fan) until I saw you say the above.  But now I'll be keeping my eye on it.
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jameseviltwin

Quote from: steve58 on June 04, 2014, 08:14:44 AM
Quote from: jameseviltwin on June 04, 2014, 04:03:16 AM
The game has an RTS element to it but it also has a time slider to slow combat right down to a crawl to allow players to command individual ships quickly.

Welcome James---while I love the PTO, I wasn't too interested in VaS (not a big RTS fan) until I saw you say the above.  But now I'll be keeping my eye on it.

Excellent! We will definitely be keeping you all posted as we go. I'll be honest I play a lot of the game in a slower speed, though I know a guy who prefers to play it x2 speed, so it has a lot of leeway!

Cyrano

This is tremendously exciting for me as I've played a LOT of VaS using the A&A miniatures.

No, it assuredly isn't Seekrieg and my friends who play that, Pratt, &c., tend to turn up their noses a bit, but this is definitely a sweet-spot system for me rules-density-wise.

That said, one thing that emerged from first edition VaS frankly broken was aircraft.  The second edition of the rules (as included in the second volume) dealt with it somewhat more abstractly, but I thought all together better.

How will this be managed in the electronic version?

Very best to you.

Jim
"Cyrano"
:/7)
Sergeant at Arms of La Fraternite des Boutons Carres

One mustachioed, cigar-chomping, bespectacled deity, entirely at your service.

You didn't know? My Corps has already sailed to Berlin. We got there 3 days ago and we've been in the Tiergarten on the piss ever since. -- Marshal Soult, October 1806

Barthheart

Quote from: jameseviltwin on June 04, 2014, 08:23:47 AM
Excellent! We will definitely be keeping you all posted as we go. I'll be honest I play a lot of the game in a slower speed, though I know a guy who prefers to play it x2 speed, so it has a lot of leeway!

Will there be an extremely slow speed for us old grognards? I like being to speed things up when not much is happening but I also like to have things move at a snails pace when they get hectic....  :)

jameseviltwin

Quote from: Barthheart on June 04, 2014, 11:08:26 AM
Quote from: jameseviltwin on June 04, 2014, 08:23:47 AM
Excellent! We will definitely be keeping you all posted as we go. I'll be honest I play a lot of the game in a slower speed, though I know a guy who prefers to play it x2 speed, so it has a lot of leeway!

Will there be an extremely slow speed for us old grognards? I like being to speed things up when not much is happening but I also like to have things move at a snails pace when they get hectic....  :)

Yes you can comfortably sit there and watch it very slowly move! It's my favourite mode, until I need to start travelling. There are 2 views. The world view and the battle view. Crossing the Atlantic in the World View does need (In my opinion) to have the time slider cranked up a bit as it can take a while!

Barthheart

Quote from: jameseviltwin on June 04, 2014, 11:32:51 AM
Quote from: Barthheart on June 04, 2014, 11:08:26 AM
Quote from: jameseviltwin on June 04, 2014, 08:23:47 AM
Excellent! We will definitely be keeping you all posted as we go. I'll be honest I play a lot of the game in a slower speed, though I know a guy who prefers to play it x2 speed, so it has a lot of leeway!

Will there be an extremely slow speed for us old grognards? I like being to speed things up when not much is happening but I also like to have things move at a snails pace when they get hectic....  :)

Yes you can comfortably sit there and watch it very slowly move! It's my favourite mode, until I need to start travelling. There are 2 views. The world view and the battle view. Crossing the Atlantic in the World View does need (In my opinion) to have the time slider cranked up a bit as it can take a while!

Cool beans! Looking forward to more info.  :)

jameseviltwin

Quote from: Cyrano on June 04, 2014, 11:02:24 AM
This is tremendously exciting for me as I've played a LOT of VaS using the A&A miniatures.

No, it assuredly isn't Seekrieg and my friends who play that, Pratt, &c., tend to turn up their noses a bit, but this is definitely a sweet-spot system for me rules-density-wise.

That said, one thing that emerged from first edition VaS frankly broken was aircraft.  The second edition of the rules (as included in the second volume) dealt with it somewhat more abstractly, but I thought all together better.

How will this be managed in the electronic version?

Very best to you.

Jim
"Cyrano"
:/7)
Great!
We have used the more abstract rules as a basis. We wanted the Carriers to be able to launch dive bombers and fighters at selected vessels and then not have to micro manage them. Basically the planes can all be separately targeted to different vessels and can be recalled to the carriers. They are treated in some respects like the weapon systems. You can "fire all weapons" or you can fire individual weapons at individual craft, depending on facing, damage and weapons ready state.

undercovergeek



Cyrano

First -- much credit for the communication.  Fine, rare thing, I think me.

Second -- MP?

Best,

Jim
"Cyrano"
:/7)
Sergeant at Arms of La Fraternite des Boutons Carres

One mustachioed, cigar-chomping, bespectacled deity, entirely at your service.

You didn't know? My Corps has already sailed to Berlin. We got there 3 days ago and we've been in the Tiergarten on the piss ever since. -- Marshal Soult, October 1806

jameseviltwin

Quote from: Cyrano on June 04, 2014, 12:37:54 PM
First -- much credit for the communication.  Fine, rare thing, I think me.

Second -- MP?

Best,

Jim
"Cyrano"
:/7)

Thanks! Yeah I like to chat about it! We have got the ability to play multi player locally. But for the launch we have held back on a full on multi player. But it's definitely on our list of to dos for the next phase.

Nefaro

As I said, the sandbox-y campaign stuff is what grabs my interest most.  The example of escorting Atlantic convoys is encouraging. Sounds like fun.

Boggit

Welcome aboard James. :) I'm glad you've had the opportunity to tell us more about your game. If this goes well, will you be doing one set during WW1, or as an expansion to the main game?
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