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Divinity Original Sin

Started by Bison, June 30, 2014, 04:58:23 PM

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Bletchley_Geek

Quote from: Bletchley_Geek on July 14, 2014, 08:57:05 PM
Quote from: Bison on July 14, 2014, 07:26:45 PM
There is an option to turn of the camera restriction and give it a full 360 turning capability.

Whoops, I missed out that one!

And it does indeed come with a warning along the lines of what I was saying


mikeck

Quote from: Bletchley_Geek on July 14, 2014, 07:00:20 PM
Quote from: mikeck on July 14, 2014, 04:54:53 PM
I haven't figured it out either....although I killed the main suspect anyway. I tried to go into the suspects bedroom and was told not to. I responded "I go where I want" to which a huge fight resulted with the suspect and their guards. So without a confession, I may have "broken" the quest. Of so, screw it. I will find a new quest or start over

There's a back door, Mike. Maybe the only complaint I have at the moment with Divinity is the camera - which is very constricted and sometimes one can miss out important details like that door. I can only wonder about that, maybe it's because of the shaders/rendering they're using (they restrict the camera to make sure the 'tricks' work and the scene looks good).

All  snickering aside. Seeing as how I went in the front door and not the back door, did I ruin the quest by wiping out everyone before a confession simply because I barged in her room?
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

Nefaro

I've not had any problems with the limited horizontal camera arcs.  They obviously didn't place anything on the nearest walls and the default covers the rest. 

It may sound odd, but I kinda like it since you don't have to worry about over-steering the camera around your character or losing your sense of direction in the process.  The game content was obviously created with it in mind so I'm gtg.

tgb

New patch is out:

QuoteWe just released the first official patch for Divinity:Original Sin which introduces the concept of AI personalities.

During character creation, you can now select a specific personality for your characters. When a personality is active the AI will automatically make dialogue choices (based on its personality) for the avatar that isn't selected.

In addition to this, we've made a lot of improvements as well as bug fixes and balancing changes.

You'll also notice that you can now publish to Steam Workshop using the Divinity Engine Toolkit.

Here's the full list of changes:

- Save games are packed and compressed now
- Fixed issues when saving to a network drive
- Fixed unique drops over multiple sessions
- Fixed several tooltips
- Optimized syncing of action states
- Fixed leadership critical chance (didn't work)
- Changed leadership icon
- Better savegame error handling + a lot of sanity checks
- Levelswap error handling for levelcache
- 5% instead of 10%/warriorlore for Weather The Storm talent
- Raged lowers your chance to hit by 25%, but you don't lose dexterity anymore.
- Fixed issue where characters could sometimes stay in a closed dialog
- Dialog banter filter in the combat log
- Fixed trade autobalancer
- Unlearning a skill will cancel it if you were casting it at the same time
- Fixed issue with inventory tabs, sometimes resulting in missing icons in the UI
- Fixed issue where certain henchman were free
- Cannot hire same henchman twice
- Henchman will start with the Staff of Magus skill now
- Added more AI personalities
- Fixed a lot of issues where players were crashing after a level swap or after loading of a savegame
- Added 5.1 Audio on cutscenes
- Added video volume slider
- Reduced cloud artefacts
- Play movies before loading
- Small fix for getting quality preset from settings
- Sort display modes correctly
- Use dropdown for V-sync options + vsync tripple buffered is on in default settings
- Fixed memory leak in character creation.
- Fixed combat and chat log settings not being saved when quiting the game through Alt+F4 or closing the game window
- Added close buttons to the combat and chat log windows
- You can now rotate your characters during character creation using the left and right arrow keys
- Fixed stuttering in the texture streamer
- Seriously limitted amount of traffic sent during player movement and when executing certain actions.
- Fixed crash when texture detail is set too low (only possible through editing config file)
- No skill casting while a skillstate is busy (causing double skill casting)
- Fixed wrong trait names in combat log
- Changed default value of stored dialog amount from 10 to 50
- Fixed loading of formations
- Check talent requirements in character creation
- No combine in trade UI
- Fixed issues with crafting
- Fixed double Quick-Save issue when spamming Quick-Save button
- Less jitter in following
- Fixed telekinesis beam showing when moving items from inventory to inventory
- Use, repair, identify and equip items in context menu in picked-up containers and backpacks
- Repair and identify in context menu in containers
- Fixed crash when level swapping when overhead text is showing
- Sort on item type in inventory
- Reenabled hints for German and French
- Fixed crash when sitting on an invalid item

Divinity Engine Toolkit
- Fixed stability issues in certain preview panels
- Fixed uploading to the Steam workshop
- Fixed issues when trying to mod the story files

mikeck

Aha!!!! The perfect excuse I needed to restart and not go on a rampage killing important characters.
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

Bletchley_Geek

#230
Quote from: mikeck on July 15, 2014, 02:57:01 PM
Aha!!!! The perfect excuse I needed to restart and not go on a rampage killing important characters.

I am not sure if Larian put a fallback for that. One of the pieces at RPS on Divinity claimed that Larian quest design allowed for major characters to be killed. But probably is better to reload a saved game :)

Yskonyn

Original Sin 2 has been released.
It reminded me that I still need to play 1!
The sequel looks great though and has some interesting features. Dungeon Master mode anyone?! Indeed, a DM can guide a party of 4 players on custom adventures in Rivellon!  :bd:
"Pilots do not get paid for what they do daily, but they get paid for what they are capable of doing.
However, if pilots would need to do daily what they are capable of doing, nobody would dare to fly anymore."

bob48

I'm stuck on 1 and have given up. I really should go back to it and maybe start off again.
'We few, we happy few, we band of brothers'

'Clip those corners'

Recombobulate the discombobulators!

Yskonyn

That's unfortunate. Was this in the Enhanced Ed.?
If not perhaps your issue has been fixed?

I played the game for a short while but it released just pior to a game I was really looking forward to (can't remember which anymore) at it pretty much slipped into oblivion unnoticed.
Its a shame because the game received various awards and I have always liked Larian's humourand style. I will make a point of starting 1 again soon.
"Pilots do not get paid for what they do daily, but they get paid for what they are capable of doing.
However, if pilots would need to do daily what they are capable of doing, nobody would dare to fly anymore."

bob48

It is the Enhanced Edition. I brought it in a sale (and a copy for the wife). I think the fault is partly mine as I tried to explore rather than concentrate on finishing quests, so I came to area's that really need my characters to be at higher levels.
'We few, we happy few, we band of brothers'

'Clip those corners'

Recombobulate the discombobulators!

Gusington



слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

mirth

you have, but you were really drunk.
"45 minutes of pooping Tribbles being juggled by a drunken Horta would be better than Season 1 of TNG." - SirAndrewD

"you don't look at the mantelpiece when you're poking the fire" - Bawb

"Can't 'un' until you 'pre', son." - Gus

Gusington

Hmm that checks out. Ok. 😎


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd