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Rome II

Started by JudgeDredd, June 10, 2013, 04:28:27 PM

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MengJiao

Quote from: Bletchley_Geek on July 10, 2014, 10:03:44 PM
I did have a lot of hopes for it as well, and I loved the chrome there - as I could relate emotionally to the events depicted and the units on the map. But at the end of the day, the only good thing about it was the chrome: the game just didn't feel at all like the Spanish civil war, a protracted, mostly static struggle punctuated by a few major pitched battles and offensives, and where diplomacy and rear area politics & propaganda won the war. I just think AGEOD's engine just wasn't suited for that kind of warfare. That, and also the technical issues that rendered the game unplayable after a few turns.

Ah Miguel.  I noticed your proper Spanish appreciation of a good tercio.

Bletchley_Geek

Quote from: MengJiao on July 11, 2014, 08:40:10 AM
Ah Miguel.  I noticed your proper Spanish appreciation of a good tercio.

:)

mikeck

Ginormous new beta patch 14:

http://wiki.totalwar.com/w/Total_War_ROME_II:_Patch_14

Above is a link to the change log. Huge
"A government large enough to give you everything you want is strong enough to take everything you have."--Thomas Jefferson

Grim.Reaper

Quote from: mikeck on July 22, 2014, 07:55:46 PM
Ginormous new beta patch 14:

http://wiki.totalwar.com/w/Total_War_ROME_II:_Patch_14

Above is a link to the change log. Huge

Wow...pretty big list of changes, a lot around sieges.....glad I purchased all the remaining DLC recently in a sale:)  Just about time to get serious with this once the official patch comes out....

Nefaro

AI improvements?  Excellent.

I gotta hand it to them, they've steadily improved this post release.  I didn't expect them to do so for this long, especially after most of their previous titles being swiftly left behind after release, in favor of their next title. 

I suppose this means there will be lots more DLC with which they expect to get more income.  That's fine with me.. I think there is plenty of room to expand around the period (Earlier Diadochi Wars start, a whole new Greek & Persian off-shoot, a Fall of Rome "Barbarian Invasion" one, etc).

They've really stuck this out, which is a nice change.


Martok

Awesome!  Thanks for the heads-up mikeck




Quote from: Nefaro on July 22, 2014, 09:37:54 PM
AI improvements?  Excellent.

I gotta hand it to them, they've steadily improved this post release.  I didn't expect them to do so for this long, especially after most of their previous titles being swiftly left behind after release, in favor of their next title. 

They've really stuck this out, which is a nice change.
Seconded.  I've been very pleasantly surprised by how long and rigorously CA/Sega has supported this game.  And all the AI improvements make me go squee.  ;D 

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undercovergeek

Currently in Ibiza reading the gates of fire..... It's got me all pointy for the Spartans... it may have to be a new campaign with them

Does vanilla now have more seasons or does that still need modding?

Nefaro

Quote from: undercovergeek on July 23, 2014, 03:46:01 AM
Currently in Ibiza reading the gates of fire..... It's got me all pointy for the Spartans... it may have to be a new campaign with them

Does vanilla now have more seasons or does that still need modding?

I'm pretty sure vanilla still has the one-turn-per-year thing.  Although CA added different seasons, so you'll get a whole year of winter followed by a year of spring, etc.  The addition was to satisfy the modding crowd and players who wanted two or four turns per year with seasons modelled.  So it's rather half-assed since they added seasonal changes but not more turns per year in the vanilla game.  You still have to get a mod for that.

Gusington

Reading this from my bunk at annual training with the NY Guard...at least now I know the first thing I will be doimg when I fire my PC back up :)


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

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Sir Slash

Thank you for your service Gus. And for keeping N.Y. state safe for all of us.  :)
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

MengJiao

Quote from: Nefaro on July 22, 2014, 09:37:54 PM
AI improvements?  Excellent.

I gotta hand it to them, they've steadily improved this post release.  I didn't expect them to do so for this long, especially after most of their previous titles being swiftly left behind after release, in favor of their next title. 

I suppose this means there will be lots more DLC with which they expect to get more income.  That's fine with me.. I think there is plenty of room to expand around the period (Earlier Diadochi Wars start, a whole new Greek & Persian off-shoot, a Fall of Rome "Barbarian Invasion" one, etc).

They've really stuck this out, which is a nice change.

Yep.  I think the potential for all kinds of cool DLCs is there and may be one reason they are patching the base game over and over.

Sir Slash

And Patch 14 is public. The saga continues.
"Take a look at that". Sgt. Wilkerson-- CMBN. His last words after spotting a German tank on the other side of a hedgerow.

Nefaro

Quote from: Sir Slash on July 31, 2014, 11:01:14 AM
And Patch 14 is public. The saga continues.

I may fire this up on the big TV this weekend.  Or revisit Skyrim, perhaps.

Gusington

I am patiently waiting for the announcement of Barbarian Invasion 2.


слава Україна!

We can't live under the threat of a c*nt because he's threatening nuclear Armageddon.

-JudgeDredd

endfire79

Newb question (I only skimmed the surface on Medieval Total War 2) Is there a big diff between Rome II and Medieval II ?  Has the gameplay etc has changed significantly?
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