CMRT GROGHEAD MULTIPLAYER PLANNING THREAD

Started by Cyrano, August 25, 2014, 10:12:06 PM

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Nefaro

Quote from: undercovergeek on August 26, 2014, 10:40:34 AM

yeah, i fear everything been shelved when elite goes full on, so easy to forget its in beta and nowhere near feature complete

When is the completion projected to be?

JasonPratt

Quote from: undercovergeek on August 29, 2014, 03:12:22 AM
ok so CMBN? Commonwealth? MG? RT?

and 3.0 or not?

and then we can decide teams

I certainly need to know so I can buy properly.  :P
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

JasonPratt

Also, I strongly recommend that an ad/mod or Cyrano modify the thread title to show what it's about now, and add a link to the original post down to where the planning began.


As to icons... I'm a bit torn about that, as they visually represent feedback which don't translate well into game terms: noise contact primarily.
ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!

Boggit

This is shaping up nicely. There are some good ideas coming up.
The most shocking fact about war is that its victims and its instruments are individual human beings, and that these individual beings are condemned by the monstrous conventions of politics to murder or be murdered in quarrels not their own. Aldous Huxley

Foul Temptress! (Mirth replying to Gus) ;)

On a good day, our legislature has the prestige of a drunk urinating on a wall at 4am and getting most of it on his shoe. On a good day  ::) Steelgrave

It's kind of silly to investigate whether or not a Clinton is lying. That's sort of like investigating why the sky is blue. Banzai_Cat

Cyrano

Title of thread changed.

Game on, gentlemen!

Jim
Sergeant at Arms of La Fraternite des Boutons Carres

One mustachioed, cigar-chomping, bespectacled deity, entirely at your service.

You didn't know? My Corps has already sailed to Berlin. We got there 3 days ago and we've been in the Tiergarten on the piss ever since. -- Marshal Soult, October 1806

panzerde

As for which game, I can do any of them, and all of mine are upgraded to 3.0.

I think the general idea of each player on a team plotting his moves and then the CO mailing the completed turn to the other side makes sense. I also agree with Star: keep it simple and avoid all extraneous BS! Complex systems break.
"This damned Bonaparte is going to get us all killed" - Jean Lannes, 1809

Castellan -  La Fraternite des Boutons Carres

Ubercat

Do you guys have enough people? I bought RT a while back, though I'm not an expert at CM2.

I've only tried 2 RT scenarios. The first little one with the German patrol, and I've had a few false starts with the medium one where the Germans are defending a village and town against a large Russian force crossing a river.  I call them false because nothing I tried seemed to work. In one go, my AT gun in the village got spotted and pounded by the "crack" Russian tankers before it could even move or fire. In another, T-34's smothered in riflemen came pouring into the village in an unstoppable horde. I thought tank riders were supposed to jump off when they got into action, but these guys were riding around in circles, AP rounds, MG's, and rifles blazing at anything that moved!  ::)
"If you have always believed that everyone should play by the same rules and be judged by the same standards, that would have gotten you labelled a radical 50 years ago, a liberal 25 years ago, and a racist today."

- Thomas Sowell

Boggit

Quote from: Ubercat on August 29, 2014, 07:04:50 PM
Do you guys have enough people? I bought RT a while back, though I'm not an expert at CM2.

I've only tried 2 RT scenarios. The first little one with the German patrol, and I've had a few false starts with the medium one where the Germans are defending a village and town against a large Russian force crossing a river.  I call them false because nothing I tried seemed to work. In one go, my AT gun in the village got spotted and pounded by the "crack" Russian tankers before it could even move or fire. In another, T-34's smothered in riflemen came pouring into the village in an unstoppable horde. I thought tank riders were supposed to jump off when they got into action, but these guys were riding around in circles, AP rounds, MG's, and rifles blazing at anything that moved!  ::)
There's 6 so far with Yskonym since interested, plus yourself, so making 8. I'd have thought 4 a side manageable. I don't think you'd want this first game - as it's pretty much an experiment - to get too much larger than that. What do the rest of you guys think?
The most shocking fact about war is that its victims and its instruments are individual human beings, and that these individual beings are condemned by the monstrous conventions of politics to murder or be murdered in quarrels not their own. Aldous Huxley

Foul Temptress! (Mirth replying to Gus) ;)

On a good day, our legislature has the prestige of a drunk urinating on a wall at 4am and getting most of it on his shoe. On a good day  ::) Steelgrave

It's kind of silly to investigate whether or not a Clinton is lying. That's sort of like investigating why the sky is blue. Banzai_Cat

Con

I think it would be interesting form a game perspective if we have 4 a side to have a CO with HQ and maybe armor, two sub HQ platoons, and an FO for arty.  I think ti would be challenging to coordinate arty if it was a separate command.  I can totally see the wrong hedgerow getting pounded because of a mis-communication in the email orders from the CO.

I have CMBN both modules and CMRT all patched to 3.0.  I dont have the FI modules so I can do West front and East Front

Con

panzerde

If we get to the point of having enough people, and the scenario is a larger one (battalion combat team) we could always have some of the team take the role of staff rather than directly commanding units. On the surface is might not sound as interesting as actually getting to move pixel truppen. Having to act as the G2 or G3 and assess intel or develop and overall operations strategy and then get a bunch of eager to charge field commanders to listen and implement it adds some really fun an interesting immersion to something like this. If you've ever participated in the staff wargaming exercise at Origins you'll understand.

Something like that might lend itself best Teamspeak, however. It's probably also not the best idea for the first game out of the shoot.
"This damned Bonaparte is going to get us all killed" - Jean Lannes, 1809

Castellan -  La Fraternite des Boutons Carres

Boggit

#86
Quote from: Con on August 29, 2014, 07:23:44 PM
I think it would be interesting form a game perspective if we have 4 a side to have a CO with HQ and maybe armor, two sub HQ platoons, and an FO for arty. 
+1

Quote from: Con on August 29, 2014, 07:23:44 PM
I think ti would be challenging to coordinate arty if it was a separate command.  I can totally see the wrong hedgerow getting pounded because of a mis-communication in the email orders from the CO.
Definitely a big +1. Imagine that with a platoon commander ordered to attack the following turn, and knowing the guns haven't taken out the opposition - kinda reminds me of the film Gallipoli where the Battalion Commander tells the Brigadier that the artillery has not disrupted the Turks, that they are sat waiting for them, and asks to abort the attack - he is then reminded of his attack order, and is told "sorry, but those are our orders..." with the inevitable result...

https://www.youtube.com/watch?v=d-kVrdc9g_s       (Sorry I couldn't find a clip with the Battalion Commander/Brigadier as well)

BTW if you haven't seen it, I recommend the full film, which is a good example of the lack of common sense in the face of the evidence, and the problems of communicating the facts with a chaotic command structure.
The most shocking fact about war is that its victims and its instruments are individual human beings, and that these individual beings are condemned by the monstrous conventions of politics to murder or be murdered in quarrels not their own. Aldous Huxley

Foul Temptress! (Mirth replying to Gus) ;)

On a good day, our legislature has the prestige of a drunk urinating on a wall at 4am and getting most of it on his shoe. On a good day  ::) Steelgrave

It's kind of silly to investigate whether or not a Clinton is lying. That's sort of like investigating why the sky is blue. Banzai_Cat

Skoop

I like the idea of this, if you need another guy count me in.  Might have to be on the alternate list cause it looks like you have enough bodies, but my experience with these mp CM efforts is that RL will always create a need for alternate players to step in.

Father Ted

Quote from: Skoop on August 30, 2014, 03:34:53 PM
I like the idea of this, if you need another guy count me in.  Might have to be on the alternate list cause it looks like you have enough bodies, but my experience with these mp CM efforts is that RL will always create a need for alternate players to step in.

"Speirs!  Get down there and take that attack on in!"

JasonPratt

Just to clarify: CMBN + modules + v3.0 = $95 (or maybe $105 since the dropmenu has the price $10 more, or maybe $115 to get download and physical.)

CMRT = $55 or $65 with physical as well as download.

CMFI + v3.0 = $85 or $95 with physical as well as download.


So.... yeah, I won't be buying them all at once.  ::)

And relatedly, I'll want to make sure I know which one will be played before I order whichever it is.

ICEBREAKER THESIS CHRONOLOGY! -- Victor Suvorov's Stalin Grand Strategy theory, in lots and lots of chronological order...
Dawn of Armageddon -- narrative AAR for Dawn of War: Soulstorm: Ultimate Apocalypse
Survive Harder! -- Two season narrative AAR, an Amazon Blood Bowl career.
PanzOrc Corpz Generals -- Fantasy Wars narrative AAR, half a combined campaign.
Khazâd du-bekâr! -- narrative dwarf AAR for LotR BfME2 RotWK campaign.
RobO Q Campaign Generator -- archived classic CMBB/CMAK tool!