Why do we play boardgames when PC games are available on the same topic?

Started by Cyrano, October 07, 2014, 09:14:58 AM

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Cyrano

OK, so this one has been bugging me a fair amount lately:

I was thinking to raise this issue in the context of Tiller's SB versus ASL/BoB/CoH and the like, but then realized that there are sufficient questions about SB hereabouts to muddy matters, so, I inquire along this line:  why do we even contemplate playing games like "Battle for Normandy" or "Case Blue" when games like "PzC: Normandy '44" and "Decisive Campaigns: Case Blue" exist on the PC.

I stipulate that one has to have a PC (all respect to the Honorable Order of Mac Operators) and I absolutely understand the love of laying out a map like that in "Battle for Normandy" (have you seen that thing?), but, as I shared with Vance to Origins, I can't imagine getting around to playing it.  Consider:

1:  Where to place the game such that it won't be hated by loved ones, assaulted by children or pets, and yet accessible by all who wish to play it?

2:  Assuming one can digest the rules -- "Case Blue" runs to how many pages? -- each one of us can tell long stories about having hours of play undone by misunderstanding one obscure but important rule in paper games.

3:  I like to consider myself a social fellow, but do you all have such a circle of friends that permit playing games of this magnitude face-to-face?

4:  In know some folks have taken up Vassal as a remedy to some of the above (notably not #2), but this only adds to my perplexity as now you're definitely playing a PC game, only now without rules arbitration.

I just don't get it...even as I stare at my unboxed and un-played copies of "Case Blue", "Battle for Normandy", "It Never Snows", &c., &c.

Best,

Jim
"Cyrano"
:/7)
Sergeant at Arms of La Fraternite des Boutons Carres

One mustachioed, cigar-chomping, bespectacled deity, entirely at your service.

You didn't know? My Corps has already sailed to Berlin. We got there 3 days ago and we've been in the Tiergarten on the piss ever since. -- Marshal Soult, October 1806

PanzersEast

Not sure about anyone else but in the purest sense a board game is tangible and pc abstract.  To me a board game is a personal experience where I feel like I am making things happen.. a sense of control and personal interaction, where as a pc game I feel removed from the experience.  Even all things being equal as far as the Game contents go, I will also take the time to setup a Board game as in the end my enjoyment from it is always a higher value and satisfaction of play. Not if that really answers anything, but a well designed board game will always trump a computer game in my book, even with the aforementioned challenges.


PE

bayonetbrant

I am fortunate to have a room over the garage that is the Man-Cave, with a dining room table in it where I can leave games set up, unmolested by pets or children.

I like the social interactions that happen in face-to-face gaming, and I like the tangible nature of pushing things around the map myself.  I like that I can lay out the order of battle beforehand and clearly see what my force structure looks like in-the-large, without clicking through multiple submenus.

But mostly, I like a well-designed boardgame because, quite frankly, it's going to be a better game than a computer game. 
Lemme 'splain: when you have a black-box of modifiers upon modifiers of intricate mathematical formulae, there are all manner of bad game-design sins that can be waved over with a wand because in the end, all those modifiers tend to regress to the mean, and you end up pretty close to some baseline adjudication before they were all put into place.  My EW rating vs your counter-EW rating tends to be a wash.  It only matters if one of us forgets to even model the EW.  Throw them both out, rather than juggle endless 0.01% modifiers that might eventually make a marginal gain, but not enough for the possible bugs they might induce in the code.
Example...

click to enlarge


When you're putting the game on the table, the math and the model had better be stunningly simple, because everyone can see it.
Can you imagine trying to instantiate that model into a board game?  And yet, drop Andean Abyss on the table and see what happens.
Both are strategic-level views of the Colombian counterinsurgency, but one model is startlingly simple, and focuses on the players' decisions.  The other is complexity, almost for the sake of complexity.  (The difference is necessary; that's another very long story)

But ultimately you end up with much more elegant, understandable, and enjoyable games, IMHO
The key to surviving this site is to not say something which ends up as someone's tag line - Steelgrave

"their citizens (all of them counted as such) glorified their mythology of 'rights'...and lost track of their duties. No nation, so constituted, can endure." Robert Heinlein, Starship Troopers

Barthheart

For me, I'd rather play a physical board game. Like others have said it's mostly the tactile physical response, plus the social aspect. My gaming group, whom I've being gaming with for about 30 years, gets together about 3 times a year for an entire weekend of gaming.... and maybe a few beers.... ok more than a few....  :coolsmiley:

In between those times I like to have a game setup in my man cave that I can poke at when I have the energy and time.

Most week nights, I have a little time and am brain dead from trying to keep physicists from blowing up the planet or killing too many grad students. So I "cheat" and play on the PC where the PC can keep track of the rules and I can just blow shit up.

Also, for really monster games, I just can't get a good enough look at the situation on a PC screen as I can looking at 9 sq. ft. of physical map and counters. I find Tiller's games the worst at this because there's no numbers on the counters!  >:(

GJK

Uh hmmm.  Hi.  Good topic.   O0
I'll echo what Brant and PE said, basically: 

1. The experience is just so much more satisfying (for me) with a boardgame.  Compare it to watching Pr0n on the computer vs real sex.  Sure, there's lots of stuff that you can watch (and ummmm, participate in) online...great variety and some very beautiful, ummmm, actors.  And it's easy to do!  Anytime that you need a fix, just hop on to the computer.  Sex in real life however is a different experience.  Ok, so maybe your partner isn't a pr0n star and it's always a question of both being in the mood and having the opportunity but once you do connect...wow, what an experience!  Same diff to me.

2. I hate-hate-hate having a PC game running all kinds of stuff under the hood and I have no freakin' idea what it's doing.  "What was the result of that last combat...wait....it's scrolling from battle to battle too quickly!" is an example.  You have to dig through a dozen menus and clicks to try and get the details.  "Oh, it was a 3:1 odds attack.  Great. Hell, where's the CRT even?"

3. How many times have you set up HOI or some Aegod game and watched the computer play it's turn and you just sat there dumbfounded...."shit....what do I do first?  Oh, hell, put it on auto-AI for my guys and I'll figure it out".  Fun.  Watching the computer play against itself.

4. Find a local ASL group and play an 8 hour days worth of ASL.  You will leave just mentally drained.  "Brain Drain".  You'll remember that final close combat at 1:1 odds that you just barely rolled low enough for to secure that last victory location to win the scenario.  You'll remember keeping rate on your HMG that broke the other guys 9-2 leader and squad that were advancing on your defensive position. Nothing beats being stuck in a room full of fat, sweaty ASL players for 8 hours.  Seriously, the gaming experience is (usually) quite memorable.  Oh, I've solo'd some PC games and had some intense moments and rather enjoyed myself.  I think Duke Nukem was the last time that has happened, but I did enjoy it.  PC games have their place and yes, it's great that you can fire up a game any time, in the comfort of your own home, while sitting in your underwear drinking a 12 pack and just getting lost in that world for hours.  I get that. 

5. I think part of it is nostalgia as well.  I grew up playing board wargames and so was shocked to find that 20 years after I last played one, people were still playing them - and they were still being made.  I then discovered VASSAL.  It's a semi-close 2nd but still give me a game at the table any day.

6. Ok, I like to fondle my counters!  I like to carefully cut them out of the trees and then CLIP the bastards.  Nice and round.  I like to laminate my charts and lay out the maps and put them under plexi.  I love digging through counter trays/Plano boxes and pulling out the units and carefully placing them on the map.  I picture that I'm holding Rommel or Patton in my hands when I pull out their counter for WiF or some other game.  I like seeing the entire map at once on the table! I get a kick out of hearing my opponent snort "oh, these dice!" and I like to growl back when I hear him snicker at my same remark.

I'm a little passionate about this topic, can you tell?  There's probably a hundred other reasons why I'd take a boardgame over a PC game but I'll leave it open for others to divulge their thoughts on it.
Clip your freaking corners!
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Blood Bowl on VASSAL - Ask me about it! http://garykrockover.com/BB/
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"Fat, drunk, and stupid is no way to go through life, son."

-Dean Vernon Wormer

PanzersEast

Quote from: GJK on October 07, 2014, 10:48:46 AM

2. I hate-hate-hate having a PC game running all kinds of stuff under the hood and I have no freakin' idea what it's doing.  "What was the result of that last combat...wait....it's scrolling from battle to battle too quickly!" is an example.  You have to dig through a dozen menus and clicks to try and get the details.  "Oh, it was a 3:1 odds attack.  Great. Hell, where's the CRT even?"

3. How many times have you set up HOI or some Aegod game and watched the computer play it's turn and you just sat there dumbfounded...."shit....what do I do first?  Oh, hell, put it on auto-AI for my guys and I'll figure it out".  Fun.  Watching the computer play against itself.



Lol.... That is so true!  That is the main reason I stopped playing the Aegod games, no feedback to the commander what so ever.  I am always like "Ok, what the hell just happened there?"...  Half the time I am Sherlock Holmes!

I enjoy computer games and they have their place, but just not on the same level as the board gaming.

PE

MengJiao

Quote from: Cyrano on October 07, 2014, 09:14:58 AM
OK, so this one has been bugging me a fair amount lately:

I was thinking to raise this issue in the context of Tiller's SB versus ASL/BoB/CoH and the like, but then realized that there are sufficient questions about SB hereabouts to muddy matters, so, I inquire along this line:  why do we even contemplate playing games like "Battle for Normandy" or "Case Blue" when games like "PzC: Normandy '44" and "Decisive Campaigns: Case Blue" exist on the PC.

  If there is a good PC version of what I want to look at then I play that.  But how often does that happen?  There are no good sailing ship PC games.   There are no good PC games dealing with hoplites.  There are no good PC games dealing with the Battle of Britain.  There are no good PC games dealing with the battle of Fontenoy, or Bir Hakim and so on.

  A boardgame is better than no game at all.
   

Toonces

The only sane reason I can provide for purchasing boardgames, especially on topics that I have PC games for, is that I somehow feel more fulfilled having a physical product, in a box, that I can put on my shelf, and provided I take care of it should last me a lifetime.

I have a friend that is a very avid boardgamer.  But he frankly admits that for him it's all about the social aspect.  He likes spending time gaming with friends.

For me games are a means of intellectual stimulation, and probably more with war games, a way of getting a better appreciation or understanding of a conflict, or exercise appropriate tactics for the period.  In that sense, I feel that most PC games are simply better than their boardgame counterpart.

A couple of examples:  I have several operational level wargames for a WW3 scenario.  But there is no way that you can convince me that they are better games than Flashpoint Campaigns.  On the PC you can model fog of war better, it simulates command delay, and all sorts of complex stuff that is challenging to model in a boardgame- if possible at all.

Command: Modern Air/Naval Ops:  I love me some Harpoon, but a computer allows you to cram all sorts of stuff into a database.  You get FoW without the need to resort to a 3rd person referee.  You can put far more units on the computer screen in the scenario than is feasible in a boardgame.

I find myself frequently asking why it is I have bought boardgames to begin with, and why I keep the ones I have.  In almost every case I have a computer game that does the game better, or the game is so large, and such a time-sink that it's just not practical to set it up.  I can't imagine when I'm ever going to have the time, space, and an opponent to play something like Three Days of Gettysburg.  Yet I can fire up Scourge of War and play as a Corps commander, give units orders by courier, force myself to play using Butt in the Seat mode with no God-eye of the battlespace, and likely have a more authentic experience.

And so on.
"If you had a chance, right now, to go back in time and stop Hitler, wouldn't you do it?  I mean, I personally wouldn't stop him because I think he's awesome." - Eric Cartman

"Does a watch list mean you are being watched or is it a come on to Toonces?" - Biggs

bayonetbrant

FWIW - you never need to install a new OS upgrade or emulator to the table to play an Avalon Hill game
The key to surviving this site is to not say something which ends up as someone's tag line - Steelgrave

"their citizens (all of them counted as such) glorified their mythology of 'rights'...and lost track of their duties. No nation, so constituted, can endure." Robert Heinlein, Starship Troopers

bob48

Having been a board wargamer since the late 1960's I can only agree with all the positive comments above.
'We few, we happy few, we band of brothers'

'Clip those corners'

Recombobulate the discombobulators!

Nefaro

I enjoy learning the mechanics, and the strategies they imply.  It's the same for PC games but tabletop has the added bonus of more direct physical interaction such as moving pieces and rolling dice.  Now that I've begun painting minis, some of them now provide the canvas for when I don't feel like gaming but still want something to keep my brain occupied.

Overall, I've made one change since revisiting tabletop gaming in adulthood.  No more huge hex & counter wargames.  Specifically titles that use many counters.  While I was fascinated with those things in my teen years, I'd much rather spend time playing the game than setting up and tearing down.  I've still picked up some hex & counter wargames but they're they type that don't require a very large amount of counters on the map at one time.  Many of my games are lighter "Ameri-trash" boardgames that are more focused on a narrative style of play and use cards, chit draws, etc to provide good randomization of it.  They also provide plenty of stuff to paint. 

When I feel like watching some gaming vids on the 'Tube, they're usually boardgame playthroughs rather than PC ones.  It's easier to get a feel for the flavor as the components are all out there to see whereas watching a strategy game on the PC is more like being led through different screen views.   

My only complaint is that I rarely get some serious gaming time with adults these days.  My couple old gamer buddies moved away years ago.  I should probably check the BGG forums to find groups in my area, but the concept seems a bit weird to me so I've not tried it yet.  Fortunately there have been quite a few Co-op games released in the last few years (aka Solitaire) that are quite fun so those fill the times when I have no opponent and lend themselves well to a leisurely pace.

Cyrano

I wanted to see what I'd round up before responding and I'm grateful for the thoughtful responses.  My animadversions:

@meng:  Stipulated, but, as the topic title indicated, I was trying to figure out why we play boardgames when there are PC games available, not why we play PC games as such.  I would observe in passing that the original AoS is actually a very good, well, AoS game, better in some ways than most rule sets I've played.  Only its lack of robust MP prevents it from being my favorite.

To both Brant and PE re: the "under the hood" stuff.  I agree with much of this which is why I cannot abide most AGEOD games and was almost, note almost, put off entirely by Paradox's offerings.  It took great patience, and a couple of long demos, to finally get into EUII for this reason.  Very glad I stuck around, may I say.  Tiller, though, particularly in his designer's notes and other documentation does a pretty thorough job of explaining his math, the notable exception being his random numbers which, from time to time, cause real combat result head-scratchers.  This argument can be taken too far, though, as a game that crafts a credible physics engine to manage combat (CMx1 and 2 being my preferred examples) is a magnificent creature indeed, but I frankly don't think I could handle all the business "under the hood".  Certainly folks have questioned the CMx2 engine and corrections have been made to it based on their feedback, but I don't think the fact that it doesn't show me the calculus is a demerit.

@GJK and #3:  yeah, I feel you there.  It took MANY tries to get into EUII as I say.  That one may well be a pure "your mileage may vary".  Every ounce of me wants to love "Victoria II".  I just can't get over the sensation that I'm trying to play a spreadsheet.

And to all those who speak of socialization and aesthetics (notably GJK's eloquent proration on the subject):  I think that really may be it.  Certainly playing a game with friends is better than not; it's why having met so many fine Grogs here and getting to play games with them PBEM is so rewarding.  Playing on a LAN is even more rewarding because you can abuse people in the same room.  I've played enough miniatures games to know the joy of getting that "6" when you really, really need it. It must be something deeply wired indeed because there's no logic in it...only the love of the chit...

As my boy Spock would say, "fascinating".

Best,

Jim
"Cyrano"
:/7)
Sergeant at Arms of La Fraternite des Boutons Carres

One mustachioed, cigar-chomping, bespectacled deity, entirely at your service.

You didn't know? My Corps has already sailed to Berlin. We got there 3 days ago and we've been in the Tiergarten on the piss ever since. -- Marshal Soult, October 1806

Cyrano

@Nefaro:  Oooh, you and I are wandering the same road, although I caution you re: minis...in that way lies madness.  The chit densities of games like "Battle for Normandy", the La Battaille series, and the like is increasing off-putting as space shrinks (six-year-old) and vision fails.  Memoir '44 is certainly no grog game, but my son and I have been delighted by it and it comes in manageable portions.  I feel much the same about "A Few Acres of Snow", "Waterloo" (Warfrog), and even the COIN games, although I'll live and die a fellow who prefers the tactical level.

I wonder if the prevalence of YouTube videos on boardgames will persist long into the future?  Put another way, I've never been to Consim World, but I've been many times to Historicon, Origins, and, yeah, GenCon.  Board wargaming, especially of the groggy flavor, seems to be getting a bit grey to me.  To those assembled, I posit:  will there be a market for them in 20 years?  I expect to be alive to see that (fingers crossed) and wonder...

Best,

Jim
"Cyrano"
:/7)
Sergeant at Arms of La Fraternite des Boutons Carres

One mustachioed, cigar-chomping, bespectacled deity, entirely at your service.

You didn't know? My Corps has already sailed to Berlin. We got there 3 days ago and we've been in the Tiergarten on the piss ever since. -- Marshal Soult, October 1806

Nefaro

Quote from: Cyrano on October 08, 2014, 11:40:20 AM
@Nefaro:  Oooh, you and I are wandering the same road, although I caution you re: minis...in that way lies madness. 

Most certainly madness.  I decided long ago to avoid miniature wargames.  In order to save my last bits of sanity, I've just been sticking to boxed games that happen to contain minis.  No extra fuss.. just paint a few here & there so I don't go mad.

ArizonaTank

The only time I play physical boardgames is with my local game group...a social setting. 

When I play solitaire, I always play by vassal.  Just because I don't have a good place to keep a game board out, unmolested.  Also, I can play a monster now and then, that I would never have the chance to play physically.  Currently, I'm playing SPW's WWI Campaign, Der Weltkrieg.  With 1000s of counters, and 370+ turns, no way I would play the real thing.  But vassal is great.

Even though you could categorize vassal as a computer game, I don't really thing of it that way.  Definitely feel I am playing a boardgame with vassal.
Johannes "Honus" Wagner
"The Flying Dutchman"
Shortstop: Pittsburgh Pirates 1900-1917
Rated as the 2nd most valuable player of all time by Bill James.