StarFleet Battles free game, 2D, turn based! moded hexwarrior game

Started by gameleaper, October 24, 2014, 07:51:18 AM

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gameleaper

Thanks for the time your deflecting from your other games bbmaike, just for you I've made a second module that improves on the last with more strength and more armor so you get a longer game and more shots more ships and more kaos , both modules included in v228


I do Hope vader isn't watching the stars today :)

one last thing is armor dosnt reduce, it is instead does more damage to a lesser armored unit, . if the final score is less than the defenders armor then str and moral can be effected(but the more armor the defender has, the less the impact). if a unit with anti-armour weapons fires at an unarmoured unit the anti-armor weapon wont be included in the attack. I needed to state this because I wasn't clear in the text files

The armor dose not effect a hit, it applies after a HIT! try it with a 100 anti-armor ship against a 1 armor ship. zero armor dosnt use the armor scores atall, so as to allow all sorts of ships

Ok guys thanks

just got it on indieDB
http://www.indiedb.com/downloads/hexwarrior228b



Huw the Poo

Quote from: gameleaper on October 27, 2014, 06:32:32 AM
I'm taking it as a bad sign that no one has said its any good or any comment on play :(

We've discussed before around here that, somewhat paradoxically, people are less inclined to play free games for various reasons.  I'm certainly guilty of it, although I definitely would have tried at least one of yours by now if you supported Linux - especially Starfleet Battles! :)

JudgeDredd

Quote from: Huw the Poo on October 27, 2014, 01:28:01 PM
Quote from: gameleaper on October 27, 2014, 06:32:32 AM
I'm taking it as a bad sign that no one has said its any good or any comment on play :(

We've discussed before around here that, somewhat paradoxically, people are less inclined to play free games for various reasons.  I'm certainly guilty of it, although I definitely would have tried at least one of yours by now if you supported Linux - especially Starfleet Battles! :)
I'm just not into that look of game. I'm a self professed graphics whore I'm afraid. If it doesn't look good, then I won't play it. Simple as that.

But I have way too many fantastically good looking games eating my time - and I don't even have time to play them.

I know you aren't a graphics guy. You're a programmer and I applaud your efforts and wish you well. Who knows...maybe one day you'll create a fantastic game that looks great and I'll stump up some money for it.

Good luck and I hope you either keep going with it either as a hobby and enjoying it as such or you turn it into a business (part time or otherwise) and make a few bob out of it.

Either way - I wish you well.
Alba gu' brath
Jarhead - I hate people

gameleaper

Huw its SFB type, its got some likeness the map ships 2D and space and so-on, but I like it. I think the measure of a game is weather you actualy like playing and I do I think. I will compile Linux versions for you Huw if I get to use a Linux Box, I cant use a PC to install Linux yet as I bought games with activations and it will mess them up, I know you can dual boot, but I don't really want to mess thingsup just yet.
Judge You are a real gamer, I know exactly what you are getting at, I like the new games too, but I like the simple old days of ZX81 and spectrums comadores , MS-Dos PCs,amstad CPCs(thankyou alan sugar), amigas , STs, old Atari, space invaders, PacMan, 2d Pool, galaxian, plenty of things I forgot. So I kind of like simple to learn rubbish graphics etc... Although I also liked Dungeons & dragons which led me to World Of Warcraft, I have to admit WoW is prob my fav game of all time.

http://www.indiedb.com/downloads/hexwarrior228b

Swatter

If you would accept my advice, I would provide the following points:

-Use a modern graphics engine that comes with a decent UI. I think if you used a modern UI, many more people would try your game.

-Get to know a commercial paint program really well. Your not going to create a beautiful game without artistic talent, but even functional graphics could be much better.

-There are plenty of free game art resources out there, take a look.

You are obviously getting better with each project, but you need to devote more development time on graphics. There are tons of free resources out there, take advantage of them.

gameleaper


TacticalWargames

Looks cool.

Here is a link to another Star Fleet 2d space game

https://onedrive.live.com/redir?resid=C4BFD59463A5DFCE!213&authkey=!AEDRLe6Aj76Fpgk&ithint=file%2czip

As for graphics..well I enjoy good graphics myself from he latest FPS\ Flight Sims to beautiful 2d graphics. However I have played some games that have so much gameplay and spark the imagination off far more than top quality graphic games that I'll always try a game rather than dismiss it due to lack luster graphics. Games like Dwarf Fortress, Aurora, Steam and Iron, Football Manager etc etc.

Your all dancing FPS game is like a blockbuster movie and a low budget indie game like a good book (hopefully).

Saying this my biggest graphic gripe in wargames is seeing a GIANT tank on a map  that is supposed to represent a large number of tanks. I do hate these giant 3D Icons which for me wreck immersion far more than a counter with a military symbol on it

gameleaper

thanks TW! I like your viewpoint, any chance of attaching a screenshot?


gameleaper

that looks good! I shall go where Ive not beamed before :)

TacticalWargames

If you have Win 7 and it the game doesn't work follow this instruction...

"VB6 runtime doesn't work correctly on Win 7.
Install Msbvm50.exe (download from Microsoft) instead.
ST:STCS will then run perfectly."


gameleaper

Im planning a set of shields that recharge like starfleetbattles, keep phasers ready :)