Sid Meyer's Beyond Earth...is no-one playing?

Started by JudgeDredd, October 21, 2014, 01:09:55 AM

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jomni

Quote from: Bison on October 27, 2014, 07:32:18 PM
I've got my CIV's health under control and am getting ready to create another settler for my 3erd city.  I'm finding the exploration, expansion and exploitation of this game to be significantly slower, which I like.  I haven't even fought a battle against another civ yet.  Frankly I'm hesitant to initiate a war, because I feel so underpowered militarily.  Good stuffs.
Resetting trade routes is good because I can adjust to a more profitable destination. Trade between factions also helps in relations.

My first game ended with out any war. Going by the back story, it seems that humans are hesitant to go to war and ravage the environment. Thats why most diplomatic reactions would be just forgiving transgressions.   But I found the need to go to war to be competitive especially if I want to prevent other factions from achieving victory. 

But war has costs, it makes you the bad boy, you produce units instead of researching  your victory conditions, cities you conquer have really heavy health penalties.

Bison

I'm "harmony" and I still kick alien ass when they are in my territory.  I'm sure I'll regret it at some point though.  I hate bugs.


Bison

Quote from: jomni on October 27, 2014, 07:40:01 PM

My first game ended with out any war. Going by the back story, it seems that humans are hesitant to go to war and ravage the environment. Thats why most diplomatic reactions would be just forgiving transgressions.   But I found the need to go to war to be competitive especially if I want to prevent other factions from achieving victory. 

But war has costs, it makes you the bad boy, you produce units instead of researching  your victory conditions, cities you conquer have really heavy health penalties.

Makes sense to me.

jomni

I'm harmony too. I kill those aliens that doesn't want to harmonize with me.  I like the harmony army. In the late techs, I have knights riding those bugs. They go really fast. I am also now immune to miasma.

BanzaiCat

Quote from: jomni on October 27, 2014, 07:40:01 PM
My first game ended with out any war. Going by the back story, it seems that humans are hesitant to go to war and ravage the environment. Thats why most diplomatic reactions would be just forgiving transgressions.

It's funny you say that, because I was thinking the EXACT same thing, that other factions would be hesitant to start shit. But they sure did in that one game. They also like to make veiled threats like they do in the other Civ games, like telling you that you're settling too close to them or are claiming resources in "their territory," which is apparently very loosely interpreted just like in other iterations.

I'm not much intrigued by Harmony - too hippy and tree-hugging for me. Though some of the techs are appealing.

jomni

Quote from: Banzai_Cat on October 27, 2014, 07:48:41 PM
Quote from: jomni on October 27, 2014, 07:40:01 PM
My first game ended with out any war. Going by the back story, it seems that humans are hesitant to go to war and ravage the environment. Thats why most diplomatic reactions would be just forgiving transgressions.

It's funny you say that, because I was thinking the EXACT same thing, that other factions would be hesitant to start shit. But they sure did in that one game. They also like to make veiled threats like they do in the other Civ games, like telling you that you're settling too close to them or are claiming resources in "their territory," which is apparently very loosely interpreted just like in other iterations.

Those threats are somehow tracked by the game.  After some time, it will know whether you kept your promise or not. A message will pop out if you keep your promise and relations will improve.

Bison

#171
Quote from: Banzai_Cat on October 27, 2014, 07:48:41 PM
I'm not much intrigued by Harmony - too hippy and tree-hugging for me. Though some of the techs are appealing.

I'm a Harmony hypocrite.  I just want the cool tech and army units to dominate my neighbors.  This hippy don't hug.   :knuppel2:

jomni

Almost won my game (as harmony) but found out the last objective needs 12 or 14 purity!!!! Oh well back to square 1.

tgb

Quote from: Bison on October 27, 2014, 07:35:53 PM
Those little alien bastards are always attacking my explorers.

I had an issue with them eating my caravans.  Then I got a quest option to use some of the same material I was using to make anti-bug fences on the caravan, and it was no longer a problem.

I never even think about another outpost unless health is at least +4.  Hasn't been a problem so far.

Bison

I'm pretty sure the Corporation and I are going to war within the next 10 turns or so.  We are both massing armies on our shared border.  I'm not sure, but if we do go to war I have a feeling the Australian or whatever they are are going to up into the mix against me too.

tgb

OK.  What's with workers executing the "road to" order one tile at a time and then having to get the order AGAIN????

Grrr.

Barthheart

Quote from: tgb on October 28, 2014, 07:35:55 AM
OK.  What's with workers executing the "road to" order one tile at a time and then having to get the order AGAIN????

Grrr.

Doesn't happen to me.....? Is the road running near Bugs or enemy troops?

JudgeDredd

In the demo I got Roads To being cancelled and I got a message I think saying the route was blocked. I can't remember if it was or not...but as I didn't know the terrain well, I just accepted it

And the demo was limited so I didn't make many roads
Alba gu' brath
Jarhead - I hate people

jomni

Quote from: JudgeDredd on October 28, 2014, 07:49:02 AM
In the demo I got Roads To being cancelled and I got a message I think saying the route was blocked. I can't remember if it was or not...but as I didn't know the terrain well, I just accepted it

And the demo was limited so I didn't make many roads

For some reason, workers in auto-develop do not build roads.  And I've never seen the AI do roads as well.

Barthheart

Anybody know how to complete the Culture Burden Quest? When I get the quest there are no associated tasks to complete....?